421271Part of the plan behind Sony's somewhat puzzling announcement of the $250 PSP Go at E3 this year came in to focus today with the unveiling of Subatomic Studios' plans to bring Fieldrunners [App Store] to the Playstation Network library of downloadable games.

Fieldrunners, of course, is an original tower defense game that made its debut as an iPhone app late last year. Fieldrunners has been a huge success on the iPhone platform and this seems to represent the first time an original iPhone title is making its way to another platform.

While Sony's PSP SDK is nowhere near as open as Apple's, there are over 50 developers currently working on producing content for the PSP Go. Ash Monif, COO of Subatomic Studios comments on Sony's plans:

“This initiative is about bringing the lighter, lower barrier content to the PSP that has been so successful in other categories. You don’t see this happening at Microsoft and you even don’t see it happening at Nintendo yet. Part of that ‘snackability’ of the content is because you can deliver the content over WiFi super-fast. We’re making games that are just 20MB each, that’s less than a minute to download – instant gratification, snackable content. This is an opportunity for the premier indie developers – and I hope we represent that group – to come in and offer content that will fit the PSP.”

421271_4

Various "snackable" games like Fieldrunners have been runaway hits on the App Store, but is the gameplay strong enough to stand alone without the intuitive touch interface of Fieldrunners for the iPhone?

App Store Link: Fieldrunners, $2.99

  • weisome

    I think it'll be pretty hard to play. Moving towers place to place will be pretty hard without touch controls.

  • weisome

    I think it'll be pretty hard to play. Moving towers place to place will be pretty hard without touch controls.

  • eric

    i still dont understand why games like Fieldrunners are NOT happening w/ Nintendo and the DSi... the DSi gets crappy games and apps that are really disappointing me :[

  • eric

    i still dont understand why games like Fieldrunners are NOT happening w/ Nintendo and the DSi... the DSi gets crappy games and apps that are really disappointing me :[

  • http://theseanwilson.com Sean

    If it comes with touch controls and costs $2.99, we'll talk.

  • http://theseanwilson.com Sean

    If it comes with touch controls and costs $2.99, we'll talk.

  • Will

    How about updating the iPhone version instead of this?

  • http://scifly2.com Josh Rosen

    Seems like the DSi would have been a much better platform than the PSP :/
    Wonder how long it will take for Flight Control to get on the DS.

  • Will

    How about updating the iPhone version instead of this?

  • http://scifly2.com Josh Rosen

    Seems like the DSi would have been a much better platform than the PSP :/
    Wonder how long it will take for Flight Control to get on the DS.

  • Booch138

    I couldn't think of anything to say other than: Very Interesting........ WTF Is Sony planning?

  • Booch138

    I couldn't think of anything to say other than: Very Interesting........ WTF Is Sony planning?

  • Adams Immersive

    I've had a lot of fun with Fieldrunners. If they can take their game to other platforms too, I wish them success!

    Even if the game (lacking direct touch) is poor compared to the iPhone experience, it could still be enough fun to buy. (And PSP games may fetch a higher price, I'd imagine.)

  • Adams Immersive

    I've had a lot of fun with Fieldrunners. If they can take their game to other platforms too, I wish them success!

    Even if the game (lacking direct touch) is poor compared to the iPhone experience, it could still be enough fun to buy. (And PSP games may fetch a higher price, I'd imagine.)

  • BOWB4ZOD

    had a PSP. played it sometimes. Got an iPhone now i don't even know where the PSP is....

    Sony has gotten really sloppy in the last few years and for I don't really care for them anymore.

    Seeing this game using touch so well I think it is going to be a lame port.

    Sony you lost!!!

    • sdf

      I agree that games like this will suck on the psp, but final fantasy crisis core on the psp kicks all the iphone games in the butt, that's a fact

  • BOWB4ZOD

    had a PSP. played it sometimes. Got an iPhone now i don't even know where the PSP is....

    Sony has gotten really sloppy in the last few years and for I don't really care for them anymore.

    Seeing this game using touch so well I think it is going to be a lame port.

    Sony you lost!!!

    • sdf

      I agree that games like this will suck on the psp, but final fantasy crisis core on the psp kicks all the iphone games in the butt, that's a fact

  • Phreakuency

    The best tower defense game ever created is on a Sony platform (PS3- PixelJunk Monsters) and that doesn't need any thumbs and fingers getting in the way of the action so I think Fieldrunners will be just fine on PSP.

  • Phreakuency

    The best tower defense game ever created is on a Sony platform (PS3- PixelJunk Monsters) and that doesn't need any thumbs and fingers getting in the way of the action so I think Fieldrunners will be just fine on PSP.

  • tmcaffeine

    I wish the iPhone could get some games that are on the psp... namely grand theft auto.

    • randomdude

      There's not a GTA as of now but apparently Gameloft is porting Gangstar which is like a GTA without Rockstar Logos(hopefully)

  • tmcaffeine

    I wish the iPhone could get some games that are on the psp... namely grand theft auto.

    • randomdude

      There's not a GTA as of now but apparently Gameloft is porting Gangstar which is like a GTA without Rockstar Logos(hopefully)

  • Poster

    Pretty much what Phreakuency said. PJ Monsters has actually soured my other tower defense games experiences. It's really the best game of that kind I've ever seen. Then again, it's built around stick control and character that you control, which Fieldrunners isn't - so I wonder how this port will function.

  • Poster

    Pretty much what Phreakuency said. PJ Monsters has actually soured my other tower defense games experiences. It's really the best game of that kind I've ever seen. Then again, it's built around stick control and character that you control, which Fieldrunners isn't - so I wonder how this port will function.

  • ZildjianKX

    Phreakuency-

    I agree with you 100%, PixelJunk Monsters is by far the best tower defense game ever. I've probably spent more time playing it than any other game... ever.

  • ZildjianKX

    Phreakuency-

    I agree with you 100%, PixelJunk Monsters is by far the best tower defense game ever. I've probably spent more time playing it than any other game... ever.

  • Dark NRG

    This reminds me of when Microsoft bought Bungie....

  • Dark NRG

    This reminds me of when Microsoft bought Bungie....

  • Dark NRG

    ....well, for those who might not be aware:

    Bungie was a Mac game dev.
    They were working on "the next big thing", (Halo), and Microsoft, making they're Xbox, approached them and gave them a deal they couldn't refuse.

    The rest is history.

  • Dark NRG

    ....well, for those who might not be aware:

    Bungie was a Mac game dev.
    They were working on "the next big thing", (Halo), and Microsoft, making they're Xbox, approached them and gave them a deal they couldn't refuse.

    The rest is history.

  • Xood

    The DSi and all Nintendo and other companies are cluttered by their million pages of rules to follow. If you want to develop on those sytems you development costs suddenly double (compared to your regular iPhone game).

    So I think Nintendo and Sony of course, lost big time and unless they become more open (like iPhone development) they will loose.
    Of course, I can see what bad stuff we have on the iPhone, but then again all the cool stuff you don't have on the PSP or DS(i).

    • spiffyone

      Chances are such a thing will most likely never happen. Again, different types of markets. The portable game system market is akin to the video game home console market. Closed standards because that's part of how those companies make their bank. Mobile platforms like iTouch/Phone, on the other hand, are more akin to the PC market. If you can make something, you can sell it.

      Why don't the console and portable system makers make it all open? Fear of oversaturation of the market, as occurred during the Atari VCS/2600 days (Atari didn't have any control over game releases from 3rd parties), which led to the Crash. The game hardware companies are very cognizant of that history.

      Besides, Nintendo and Sony won't "lose" due to iTouch/Phone. Different markets, as stated. Portable game systems (PSP, DS) vs. mobile (iTouch/Phone, etc.). There will still be a market for dedicated devices in the game market because it has an assured potential consumer base. If you buy a game system (that is, a device primarily dedicated to game software, which neither mobile platforms like iTouch/Phone nor PCs fall under), then you are most likely to be in the market for games. Not so with iTouch/Phone and other mobile platforms or even the PC platform. With mobiles and PCs a consumer can own one and never buy a game...ever.

  • Xood

    The DSi and all Nintendo and other companies are cluttered by their million pages of rules to follow. If you want to develop on those sytems you development costs suddenly double (compared to your regular iPhone game).

    So I think Nintendo and Sony of course, lost big time and unless they become more open (like iPhone development) they will loose.
    Of course, I can see what bad stuff we have on the iPhone, but then again all the cool stuff you don't have on the PSP or DS(i).

    • spiffyone

      Chances are such a thing will most likely never happen. Again, different types of markets. The portable game system market is akin to the video game home console market. Closed standards because that's part of how those companies make their bank. Mobile platforms like iTouch/Phone, on the other hand, are more akin to the PC market. If you can make something, you can sell it.

      Why don't the console and portable system makers make it all open? Fear of oversaturation of the market, as occurred during the Atari VCS/2600 days (Atari didn't have any control over game releases from 3rd parties), which led to the Crash. The game hardware companies are very cognizant of that history.

      Besides, Nintendo and Sony won't "lose" due to iTouch/Phone. Different markets, as stated. Portable game systems (PSP, DS) vs. mobile (iTouch/Phone, etc.). There will still be a market for dedicated devices in the game market because it has an assured potential consumer base. If you buy a game system (that is, a device primarily dedicated to game software, which neither mobile platforms like iTouch/Phone nor PCs fall under), then you are most likely to be in the market for games. Not so with iTouch/Phone and other mobile platforms or even the PC platform. With mobiles and PCs a consumer can own one and never buy a game...ever.

  • Johannvonstranovic

    This is exciting to see an iPhone original being ported to another platform. I agree that the dsi will probably be a better fit for many games. Flight control was mentioned, draw race would also be perfect.
    I am currently working on an iPhone title and have often thougt that it would also work well on the ds. I haven't looked into how difficult it is to develop for the ds but it sure is not as easy as the opportunity apple has given us indies. I doubt that the game I am working on will ever see the light of day on a ds but who knows?

  • Johannvonstranovic

    This is exciting to see an iPhone original being ported to another platform. I agree that the dsi will probably be a better fit for many games. Flight control was mentioned, draw race would also be perfect.
    I am currently working on an iPhone title and have often thougt that it would also work well on the ds. I haven't looked into how difficult it is to develop for the ds but it sure is not as easy as the opportunity apple has given us indies. I doubt that the game I am working on will ever see the light of day on a ds but who knows?

  • darwiniandude

    Flight control on a PSP! Go D-Pad! Sorry but Sony should have kept the existing control mechanisms AND added capacitive multi-touch to their new PSP. But that would mean they'd be acting threatened, so they'll just stick to their knitting and go nowhere.

  • darwiniandude

    Flight control on a PSP! Go D-Pad! Sorry but Sony should have kept the existing control mechanisms AND added capacitive multi-touch to their new PSP. But that would mean they'd be acting threatened, so they'll just stick to their knitting and go nowhere.

  • Fokion

    Well, there's definitely going to be a deluge of cheap and quick games now that the PSP is going digital, and I'm glad to see Fieldrunners make the jump. On the other hand, the production values of the game are not going to shine on the PSP, as it will be going against top-tier "snack" games, such as Pixeljunk Monsters.

  • Fokion

    Well, there's definitely going to be a deluge of cheap and quick games now that the PSP is going digital, and I'm glad to see Fieldrunners make the jump. On the other hand, the production values of the game are not going to shine on the PSP, as it will be going against top-tier "snack" games, such as Pixeljunk Monsters.

  • Dark NRG

    The iPhone/Touch is superior in control due to it having an electrostatic screen versus a pressure membane screen like the dsi.
    And as I've said b4, I still want to see Professor Layton and the Curious Village on the iPhone.
    I know we should all be "happy" for them, and they got their money, don't fret none about them: 2 brothers and a friend, one of the brothers does cgi for WoW.
    I'm just concerned in a volative market and world (ZeitGeist anyone;) that this is going the "wrong direction".
    I want the games and innovation to keep pouring into the App store, not bleeding out....

  • Dark NRG

    The iPhone/Touch is superior in control due to it having an electrostatic screen versus a pressure membane screen like the dsi.
    And as I've said b4, I still want to see Professor Layton and the Curious Village on the iPhone.
    I know we should all be "happy" for them, and they got their money, don't fret none about them: 2 brothers and a friend, one of the brothers does cgi for WoW.
    I'm just concerned in a volative market and world (ZeitGeist anyone;) that this is going the "wrong direction".
    I want the games and innovation to keep pouring into the App store, not bleeding out....

  • Mark

    For those that diss the PSO - at least it will not have any fart apps and the other dross that Apple let through. Sony do impose quality standards which Apple do not care about.

  • Mark

    For those that diss the PSO - at least it will not have any fart apps and the other dross that Apple let through. Sony do impose quality standards which Apple do not care about.

  • http://picasaweb.google.com/silviantrius Orest

    Symbian sucks, Java sucks, PSP sucks.

    They all are nothing if we compare them to the god of mobile world - iPhone.

    We get 10-20 games every day. And they cost 0,00-7,99 Euro.

    There are 1-2 really GREAT games every day.

    So what are you talking about?

    What Sony, what N-Gage, what DSi?? LOL

    They are such a loosers.

    We already seen WWDC, and we already seen Apple Developers Conferense - iPhone has got 96%, Nokia has got 2%. Other are so small that nobody can see them.

    So iPhone FOREVER my friends.

    It is the best.

    • Fokion

      Right on. Perhaps you are using a different AppStore, because I haven't found more than 2-3 "GREAT" games ever since I bought the thing.

      • http://picasaweb.google.com/silviantrius Orest

        Are you crazy??????

        Do I have to write this here?

        - NFS
        - Fieldrunners
        - Spore
        - Rolando
        - Hero of Sparta
        - Nanosaur 2
        - iDracula
        - Sentinel
        - Galaxy on Fire
        - Real Racing
        - Ferrari GT
        - Cro-Mag Rally
        - Moto Supercross
        - SimCity
        - Villagers
        - Lets Golf
        - Stoneloops! of Jurrasica
        - Flight Control

        etc...

        ARE YOU STUPID, MAN??? IMHO

      • Fokion

        Please mind your language, mate. After all, it only reflects on yourself.

        On topic, if you consider the games listed as "GREAT" games, then you obviously haven't played many games, even on handhelds. "IMHO".

        Look, if you're happy with games like these, then more power to you. It's always good to see a gamer that's content with what he's got in this age of trolling and fanboyism.

        Just allow other people to have their own opinions.

      • Symbian_Sucks

        You are so stupid human...

        Go away to your Symbian/DS/PSP site and play those Dendy games, idiot.

      • Fokion

        Oh nice, you can make new accounts. So internet-savvy of you.

    • Lol

      My, my, someone is seriously delusional.

      • http://picasaweb.google.com/silviantrius Orest

        Do you have a problem, kid?

  • http://picasaweb.google.com/silviantrius Orest

    Symbian sucks, Java sucks, PSP sucks.

    They all are nothing if we compare them to the god of mobile world - iPhone.

    We get 10-20 games every day. And they cost 0,00-7,99 Euro.

    There are 1-2 really GREAT games every day.

    So what are you talking about?

    What Sony, what N-Gage, what DSi?? LOL

    They are such a loosers.

    We already seen WWDC, and we already seen Apple Developers Conferense - iPhone has got 96%, Nokia has got 2%. Other are so small that nobody can see them.

    So iPhone FOREVER my friends.

    It is the best.

    • Fokion

      Right on. Perhaps you are using a different AppStore, because I haven't found more than 2-3 "GREAT" games ever since I bought the thing.

      • http://picasaweb.google.com/silviantrius Orest

        Are you crazy??????

        Do I have to write this here?

        - NFS
        - Fieldrunners
        - Spore
        - Rolando
        - Hero of Sparta
        - Nanosaur 2
        - iDracula
        - Sentinel
        - Galaxy on Fire
        - Real Racing
        - Ferrari GT
        - Cro-Mag Rally
        - Moto Supercross
        - SimCity
        - Villagers
        - Lets Golf
        - Stoneloops! of Jurrasica
        - Flight Control

        etc...

        ARE YOU STUPID, MAN??? IMHO

      • Fokion

        Please mind your language, mate. After all, it only reflects on yourself.

        On topic, if you consider the games listed as "GREAT" games, then you obviously haven't played many games, even on handhelds. "IMHO".

        Look, if you're happy with games like these, then more power to you. It's always good to see a gamer that's content with what he's got in this age of trolling and fanboyism.

        Just allow other people to have their own opinions.

      • Symbian_Sucks

        You are so stupid human...

        Go away to your Symbian/DS/PSP site and play those Dendy games, idiot.

      • Fokion

        Oh nice, you can make new accounts. So internet-savvy of you.

    • Lol

      My, my, someone is seriously delusional.

      • http://picasaweb.google.com/silviantrius Orest

        Do you have a problem, kid?

  • GDSage

    Xood, that is just a plain lie.

    Nintendo's concept approval is... Well, there isn't any. Apart from a simple developer approval (have to be a registered company) you are free to work on DS / WII, and the dev kits are very cheap. So who knows where you are getting this million rules and hugely expensive development from. Just as even with iphone development it is only as expensive as you allow it to be. For an independent dev that can come to very little, if spare time is only invested.

    The thing is, Sony has now adopted tue same policy as Nintendo. No concept approval and cheap dev kits (they slashed 80% of the cost last month). So whilst not as open it is still very open and of course both platforms hold their own appeal what with incorporating actual controls as well as a healthier pricing scheme for developers.

    As for Fieldrunners being strong enough to stand without touch controls... Look at the excellent pixeljunk monsters. Then again, when it comes to games that need actual controls (most games) the PSP will stand on its own just fine.

  • GDSage

    Xood, that is just a plain lie.

    Nintendo's concept approval is... Well, there isn't any. Apart from a simple developer approval (have to be a registered company) you are free to work on DS / WII, and the dev kits are very cheap. So who knows where you are getting this million rules and hugely expensive development from. Just as even with iphone development it is only as expensive as you allow it to be. For an independent dev that can come to very little, if spare time is only invested.

    The thing is, Sony has now adopted tue same policy as Nintendo. No concept approval and cheap dev kits (they slashed 80% of the cost last month). So whilst not as open it is still very open and of course both platforms hold their own appeal what with incorporating actual controls as well as a healthier pricing scheme for developers.

    As for Fieldrunners being strong enough to stand without touch controls... Look at the excellent pixeljunk monsters. Then again, when it comes to games that need actual controls (most games) the PSP will stand on its own just fine.

  • Vende

    Do Tower Defense games sell well on non iphone/pod touch platforms?

  • Vende

    Do Tower Defense games sell well on non iphone/pod touch platforms?

  • Crunch

    How about an update ? Been awhile...

    • http://www.kotodama.net/blog/ Zak

      An update? I've played Field Runners A LOT. I've certainly gotten my 3 or 5 or whatever dollars worth. Do people expect devs to update games indefinitely for free, as opposed to pursuing other new games (or new platforms)?

      • Dark NRG

        Hmmm, interesting point. I'd like to say "yes", but really that's not realistic as you pointed out, UNLESS you consider that in a "no-overhead/virtual app store" as iTunes is logistically, the product is "fresh" always, or at least when "updated".
        Given that Fieldrunners is currently #36 out of the Top 100 apps in sales, I'd say it is still extremely viable since it's selling so well out of 50k apps online in the app store, and therefore behooves the developer to continue to keep it updated/refresh it/ or add in-app purchases if nothing else.

      • Crunch

        I like the game a lot and I've played a lot in the past, and yes I have gotten my
        moneys worth no question. But I want more updates just the same to make it
        interesting again.

  • Crunch

    How about an update ? Been awhile...

    • http://www.kotodama.net/blog/ Zak

      An update? I've played Field Runners A LOT. I've certainly gotten my 3 or 5 or whatever dollars worth. Do people expect devs to update games indefinitely for free, as opposed to pursuing other new games (or new platforms)?

      • Dark NRG

        Hmmm, interesting point. I'd like to say "yes", but really that's not realistic as you pointed out, UNLESS you consider that in a "no-overhead/virtual app store" as iTunes is logistically, the product is "fresh" always, or at least when "updated".
        Given that Fieldrunners is currently #36 out of the Top 100 apps in sales, I'd say it is still extremely viable since it's selling so well out of 50k apps online in the app store, and therefore behooves the developer to continue to keep it updated/refresh it/ or add in-app purchases if nothing else.

      • Crunch

        I like the game a lot and I've played a lot in the past, and yes I have gotten my
        moneys worth no question. But I want more updates just the same to make it
        interesting again.

  • Enlil999

    I don't understand the hype about Fieldrunners. I love TD, but Fieldrunners is just plane boring to me. The levels are waaaaay to long and easy and the towers suck.

  • Enlil999

    I don't understand the hype about Fieldrunners. I love TD, but Fieldrunners is just plane boring to me. The levels are waaaaay to long and easy and the towers suck.