First 'Sims 3' iPhone Gameplay Video
posted May 23rd, 2009 10:30 PM EDT by arn in Upcoming Games
IntoMobile managed to get some video footage of EA's upcoming iPhone Sims 3 in action.
We were surprised by the game’s playability and the smooth 3D graphics (using an iPod Touch for demo purposes). All menus and navigation controls are incredibly intuitive – you flip through menus and scroll down lists with a flick of the finger. And, without being briefed on in-game controls, we managed to find our way through the Sims’ world with little trouble. The Sims 3’s iPhone-optimized UI is a testament to EA Mobile’s devotion to iPhone gaming.
Sims 3 is said to take full advantage of the iPhone's 3D graphics capabilities with 3D world panning, tilting and rotation.
The game will be released on June 2nd.
Thanks qasim















Wow! Where was that? Lag city lol!! That responsiveness is looking pretty
I don't think the lag is unbearable. But I don't think I'll be getting this game, I was really looking forward to it, thinking it would be a lot more open ended like its Console and PC counterparts. But instead its more like the mobile/portable versions where you can only control one character and there isn't a build mode where you can build your own house, or expand apon a current design. That was what always had me coming back for more on the PC version, trying to get promotions so that I'd slowly be able to build that dream house..
Wow….You are really dumb.. It was just AN EXAMPLE of the game! Who says you can't make your own houses? Who says your can't make more then one sim? They were just showing you on person to show how the game works.. And it's laggy? Wow.. You guys must be blind.. It looks perfectly fine!! ANd the guy that played the game said that there was no lag and it was polished and worked perfectly! Open your eyes man… open 'em up please..
Frmaster says:
"I don't think the lag is unbearable."
Qasim says:
"And it's laggy? Wow.. You guys must be blind.. It looks perfectly fine!! ANd the guy that played the game said that there was no lag and it was polished and worked perfectly! Open your eyes man… open 'em up please."
Frmaster was kinda 'agreeing' with you… and you called him 'blind' too?
LOL My bad..I must've misread your post! Well sorry lol.. But i was right about everything else!! lol :
impressive! but very laggy … on the iTouch 1G…
.. i have iTouch 1G
I'm guessing it's optimized for the iPhone 3G and second generation iTouch as those have faster processors but it's weird they'd demo it on the product with the lowest specs.
hmm.. i think they are wise to demo it on the 'lowest spec' iDevice to show that it wont be 'unplayable' for ppl with old devices (although fps is a bit low but its still playable)
you dont have an itouch, you have an ipod touch
just a shortform
You have an iPod Phone though.
WHAT LAG?!!!??!! looked perfectly fine.
exactly lol.. people are just toooooo blind.. lol
im surprised u cant see the drop in framerate when the guy turns the view 360.. or whenever the screen gets a little crowded
won't call u blind though (that's a pretty personal remark) coz u're prbbly a casual gamer, and dun get bothered with 10-12 fps (my approx for the gameplay vid)
Lag? Didn't notice it someone plz point it out for me.
This games looks really good, definitely the biggest iPhone game release of the year. Luckily for me I have an iPod Touch 2G, which has the fastest processor. I guess it'll be $9.99, like all the other premium games, and probably over 200MB in size. I hope you can control more than one Sim, and be able to build your house like in the PC version. They'll probably omit it though, like how they didn't have free roam in Need for Speed Undercover.
Lol dude relax. You get bent out of shape cause someone says a game you DIDNT make lags. And yes I notice it lag ESP. When they would drag to move the camera.
If I wanted to just talk shot I would have said how horrible the UI was with those aqua bevel buttons from the 90's lol, but I didn't lolololol.
yeh man.. like seriously, the fps drop is so obvious.
im not complaining abt the graphics though, they're really awesome! But the sad news is, that fps is low coz of the awesome-ness (atleast on the iTouch 1G in the demo)
these things make me us iTouch 1G owners feel a bit sad though (fact)
Released on June 2nd? Or submitted to Apple on June 2nd?
Seems all EA games take no time for Apple to review.
I am not complaining at all…I am just in the process of waiting for Zenonia…
Correct me if I'm wrong, but does this game not require 3.0? If not, it seems kind of silly that they're going to release one for the 2.0 platform one week before 3.0 is released. At the Apple keynote they demoed this game using API's from 3.0. Maybe EA has the inside scoop on an early release of 3.0…
i think the iPhone OS 3.0 will go live 'before' WWDC… atleast i'm under the impression. And i guess i read it somewhere.
(i'll say the same: correct me if im wrong)
Game doesn't require 3.0, and 3.0 isn't being released in a week. They are going to have the WWDC in a week. I'm sure they will announce the release date of 3.0 then.
Also, for iPod Touch owners 3.0 will be a paid upgrade. EA isn't going to want to limit their market to 3.0 only, although there will be features that are 3.0 in the app, I'm sure. (in-app purchases, for example…)
The lag people are referring to is the time it takes between fingure gesture being performed and it actually being rendered in the game.
The lag is there. No need to call people dumb Quasim.
Extremely impressed. Looks like EA either hired some iphone programmers or perhaps their programmers have come of age cuz their really picking it up a notch. Think I'll be getting this one as well. Thanks for preview arn.
@ Quasim I've watched this video and the official Sims 3 iphone video, looked at the screenshots, and looked at official descriptions of the game. I'm not just basing my opinions about a lack of a build mode and multiple sim support on this video, I'm basing it on the fact that they are pretty big features, and they definately would have been shown off or mentioned those features in their videos or descriptions if they were present.
C'mon, people;
The 'lag' you speak of doesn't seem that and doesn't look like it will change the experience much.
@ John B Yep it is definately using 3.0 API's, you make a good point. Maybe they've already prepped two builds of the game. The 2.x and 3.x dev kits aren't that different in terms of making games. Its only the new API's they'd have to implement for the 3.x version. I don't think they'd have to re-program much of the game engine.
Okay guys.. l am sorry for the offensive comments lol.. I was just mad before so i got even "madder" at u guys lol.. There may be a "little" drop in FPS but i'm sure it's not that effective in gameplay..
nice music
"smooth 3D graphics"?! The frame rate looks pretty terrible to me. I don't consider anything less than 30fps to be smooth, and this looked more like 15fps. If that's the best a 2G Touch could manage, it will be ridiculously juddery on an iPhone.
it was 1g, I do want to see the ipod touch 2g and iphone 3g experience though
Pretty cool. Playing World of Tunes looked to be more fun though.
Does it feature the gameplay mechanics of Sims 3 on the PC?
Looks pretty cool, but I assume it will be like Sims 2 on the PSP, where you create one character and have to do a couple of mini games and assignments to complete the game instead of a whole sandbox mode like the pc version. I also find it suspicious that the camera won't let us look at the screen when buying furniture so we still don't know how that's going to be and if we are going to need real money to buy virtual furniture.
I think we're going to have to live with some lag and low frame rate so that the game will fit on an 8 gig machine
@omnibus
The fact that its 8 gig would have nothing to do with lagginess and frame rate. 8 gig (or 16/32 gig) is the amount of internal storage. If they were struggling to fit the game onto the storage space they'd lower the texture resolutions and omit some features. Laginess has to do with the iphone's 128MB RAM (same on all touches and iphones), its PowerVR graphics chip (same on all touches and iphones) or its processor speed (ipod touch 2G the fastest). If the game were running at a higher framerate it would require better processing speeds, not more than 8 gigs of storage.
Wow, I pray this game works right…Sims on the iPhone, and from what I can tell, a pretty graphics intensive one?? This is either gonna be really good, or downright unplayable.
I'll leave the argument about lag until the game appears.. I'll TOFTT and let you know about the frame rate on the iPhone 3G
Anyone know what the music track is playing over the top of the video.. nice tune imho!
Love the song……anyone know the song playing during the video?
Guys come on your debating on a stupid topic, so what if the framerate looks a little choppy in the video, I mean come on, it's on a mobile platform. Give it a break. And if you're worried about "wasting" $10 on when comes out, just have someone with a jailbroken iDevice "test" the cracked version and post a reveiw.
And yeah.. Sometimes the video could be a little messed up or something lol.. We (including me) can't really say much about the framerate yet.. They could've enhanced the video or something, or maybe the camera just made it look sucky.. You never know.. And there are still 9 days left guys (or more) for them to improve the graphics, framerate, etc…
I have a 1G iPod Touch………………..
The DS and PSP are also mobile platforms and never have the sort of frame rate issues iPhone games have. The iPhone is significantly more powerful than a DS, so there really is no excuse for it.
Well, when they try to add all the good quality audio and 3D models they can get, that's an excuse. The iPhone can't THAT much. Not saying it will play well, but the LAG DOESN'T SEEM LIKE IT WOULD PISS SOMEONE OFF.
Seriously! I must have a pretty fast computer because the lag I see when he's viewing 360 and surfing the map, doesn't seem that bad.
And if you're worried about whether or not it's going to be a console version of the sims 3, shut up. This isn't a console. Even though an iDevice can handle some "console" quality games, it won't, because big developers don't want to spend the time making a console version for it when they have already released a "console" version on an actual console.
zzzzzzzzzz…..can't imagine a duller game. really, how dull does your life have to be that you find this game exciting? unless you can equip your sim with a weapon…
Mate, not all games are about shooting anything that happens to move. You might not like the sims, but there is many gamers out there who love the game to bits. I'm with them as I find the sims quite fun to play.
While the idea of the sims coming to the iphone is important. I've never seen the appeal of these games? When I played the original I quickly got bored. So I turned off the sims free will and made them starve the death..
i thought this was going to come out after 3.0
I think the lag people are talking about is the lag where the car drives home
I don't think this lag will exist on ipod touch 2nd the only one with the 532 mhz processor compared to all other iphone/touches having 412mhz
And probably the next iphone which surely will have better hardware iphone os is probably going to be like mac os x which is the base os but it depends on the software handling the specs
The game looks nice, but the cool thing is that it is coming out the day before my birthday!
Guys I just found great news!! For the doubters… You CAN customize your house!!!!! Lol.. Look on this website: http://www.eamobile.com/Web/mobile-games/lp/the-sims-3
It says "Customize everything from their appearances to their personalities and even the home of their dreams. Make their world your own!"
So that means you can make your own house!! Lol.. yay
and you can become a criminal (I had doubts for that…)
lol
@Qasim As much as I want to believe you I have a feeling they are just talking about being able to buy and place objects (couches, tvs etc.) I dont think they're talking about adding walls, windows, storey etc. to the house.
just relax guys and let us wait………….okay, why isn't it out yet?haha
Love the song……anyone know the song playing during the video?
wtf is up with this music.
damn this lag. might work flawlessly on the new phones though.
Very interesting how such a graphics intensive game is being demoed on a first gen touch…
What I want to know is, will I be able to transfer my people (and maybe even house) from the Mac/PC game to the iPhone and back?
Now that's a feature that I'd love to see.. From what I understand, its supposed to be nearly the full game–just optimized for the iPhone.
Chris
Don't know if anybody's still watching this 'thread'. But an interview here: http://www.pocketgamer.co.uk/r/iPhone/The+Sims+3+%28iPhone%29/news.asp?c=13482 answers most of our questions. You can upgrade your house, though there is no Build Mode, instead you can automatically add whole rooms and increase the size of rooms, which is not what I was hoping for but still good. Still looks like they'll only be one character you can control. The in-app commerce will not be available in the initial release and its not definate that they're going to include it it later updates, only a possibility. (Think they only showed it at the 3.0 event as a demonstration). @Chris Powers – There is no connectivity with the PC/Mac versions, they say its a possibility for future updates though (though don't count on it).
I have no sound in the game when I play it on iPhone 3G running OS 3.0 Beta 5. Anyone else having this issue? Gameplay is fun, just wish it had sound. (I made sure the mute switch is not on by mistake.)
Same problem for me updated to Beta version of OS 3.0 for iphone i have all the music but no sound FX at all. Noticed this not only for the Sims but also Need for Speed underground which is an EA game as well.
how do you become a crinamal in sims 3???