Audio/Visual effects like music, environments, vocal samples, and sound FX are mixed in real-time and triggered in sync with the music while playing. As intensity levels change so does the game world. cs.one also features a dynamic, sliding time scale where audio speed and pitch are warped in real-time when using the bullet.time hack. Hypercube hits, Teleportation and some Chain Reaction kills also trigger slow motion effects. 3l3tronic, aka. DJ Vitamindevo and Bianca Dino, stepped up to deliver pulse pounding beats, fills, breaks, and hits that create a fully interactive audio soundscape.
Screenshots and additional info can be seen in our earlier post, here. A release date has not yet been indicated.