EA Mobile announced today that they expect Spore Origins to become available for the iPhone and iPod Touch later this month.

The game is said to take full advantage of the accelerometer and provide 35 "challenging" levels.

"We're really excited to bring Spore Origins to the iPhone and iPod touch," said Travis Boatman, Vice President Worldwide Studios at EA Mobile. "By leveraging the unique capabilities of these devices, players can customize their own creatures and shape their destiny in an exciting evolutionary journey."

Even more interesting is that EA Mobile announced nine other titles currently in development for the iPhone and iPod Touch. These include:

  • Yahtzee Adventures
  • EA Mini Golf
  • Lemonade Tycoon
  • Mahjong
  • Monopoly: Here & Now The World Edition
  • SimCity
  • Tiger Woods PGA Tour 09
  • Need for Speed Undercover
  • The Sims 3
    • http://www.chucksmith.de Chuck Smith

      I sooo can't wait for Need for Speed!

    • Ting Ting

      Your article states "Spore Origins to become available for the iPod and iPod Touch" didn't you mean "iPhone" and iPod Touch?

    • arn

      @ting ting: yes 🙂

    • Korb

      I'm really not excited about those EA games. These iPhone games are developed by the cell phone department of Electronic Arts. EA mobile isn't the department that produces PSP games, though. I don't want cell phone ports. If you port, please port from the Playstation Portable, the iPhone is definitely capable of that kind of games since it's even more powerful than the PSP.

    • WhySoSerious

      You read my mind. Not only that....I see each of these costing 9.99 :-/ iCopter still rules on my phone.

    • http://www.djmoya.com djmoya

      cant wait for the spore game just hope it has more features then the java version for all other cell phones

    • isoSasquatch

      I'm psyched for Yahtzee Adventures, but I'm sure it'll be $9.99 like all these EA board game ports (aka too expensive for what it is). I'd rather see Fullpower release a Yahtzee clone (see: DooZee, Kismet) or even add it to MotionX Poker as a new game mode, since I doubt EA's dice physics will match MotionX's.

    • http://www.espressosoft.com John Bowers

      I can't help but salivate over spore. I've been waiting for that for years... and years... and years (it feels like).

    • slappy

      Darn app store. I'm spending way too much money having fun with this... 😉

    • MilesO'Toole

      I watched some of the footage at that linked you provided for need for speed. That's not how it's going to look on the iPhone, is it? Is that footage from a console version, or what we are actually going to see on the iPhone? If so, that's going to blow away even that asphalt game.

    • http://www.3deified.net Easy Writer

      If they basically did a straight-up port of SimCity 2000 to the iPhone I'd be happy. Because i'm with Korb -- the iPhone is definitely a portable platform, not a cell phone platform. Neutered games are BS.

    • Dudehuge

      They won't do PSP ports as they cannot sell it for the higher end price of 9.99. Someone first has to be successful in selling an app for more than that before they delve into it.

      @Easy Writer
      SimCity 3000 should be ported, I'll buy it in a heartbeat.

      Single or Two-Person indies can easily create it but they're too busy making Match 3, Pong, Snake, and Hangman clones then selling them, it's the legal version of theft.

    • Capone

      @ Dudehuge:

      You nailed it. For less than ten bucks, we cannot expect PSP or DS ports, rather pimped ports of mobile versions. That's less risk for companies like gameloft or EA, too.
      But we'll definitively see more than these ports in the future, games like Kroll will prove that.
      And if the base of iPhone gamers will grow constantly, game developers will probably try to find out how much they can charge for the games in the AppStore. In theory, a PSP port still should be a lot cheaper, as there's no disc or boxing material when sold thru the AppStore.

    • awesome-o

      haws I wish square enix would react to this.

      A couple of solid rrpgs with decnt control system
      and it would be game over

    • Korb

      You're probably right, that's the problem. While most PSP games are actually too expensive, the current price level on the App store is too low for real games. On the other hand distribution on the App store is cheaper than selling games for DS or PSP. So 25 - 30 $ should be about right.

    • Oliver


      Your forget that it is much cheaper to build games for the iPhone, regarding the way the developement platfom and distribution is handled. When I can get a descent DS game for 30€, I can expect to get the same game for 10€ on the iPhone.

    • phil

      anyone know when any of these games r coming. Exspecially Tiger Woods

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