Adventure gamers of old will surely recall that some of the best adventures available were SCUMM titles.  No, not a slanderous term, SCUMM (or Script Creation Utility for Maniac Mansion) is a LucasArts scripting engine that was used for the creation of interactive graphical adventure games. And very good adventures, as it turned out.

Modern computers can play these games thanks to the ScummVM interpreter, and happily ScummVM has been ported to the jailbroken iPhone / iPod touch.  As Gizmodo points out, the arrival of ScummVM to Apple's new mobile platform is really a marraige made in heaven.

After a long wait, here is the application that makes the iPhone absolutely perfect: ScummVM, the emulation engine that allows you to play LucasArts and Sierra graphic adventures, is now fully working on the iPhone. After trying it I can tell you that if there's a platform designed to play these kind of games,it's the iPhone. In fact, these are the only games that truly feel at home on the iPhone, thanks to its great touchscreen support, even better than Apple's native software.

The list of fully supported games is long and of quality:

  • Day of the Tentacle
  • The Dig
  • Flight of the Amazon Queen
  • Full Throttle
  • Gobliiins
  • Gobliins 2
  • Indiana Jones and the Fate of Atlantis
  • Indiana Jones and the Last Crusade
  • King's Quest 3
  • Loom
  • Maniac Mansion
  • Monkey Island 1: The Secret of Monkey Island
  • Monkey Island 2: LeChuck's Revenge
  • Sam & Max Hit the Road
  • Simon the Sorcerer
  • Simon the Sorcerer 2
  • Zak McKracken
  • Alien Mindbenders

And the control scheme is as close to a perfect touchscreen adaptation as one could hope for.

ScummVM fully supports multi-touch to simulate the behavior of the mouse using gestures. With a single tap you left click, but for a right click you hold one finger and tap with another. To toggle click and drag, which is necessary in some games like Monkey Island 3, you "hold one finger on screen, swipe another up from bottom to top." Then you can drag something, lift your finger to drop it and it will automatically switch back to normal.

The games play wonderfully and bring to the iPhone and iPod touch some of the best adventure gaming moments the desktop PC has ever known.  Don't miss the chance to experience these rich titles for yourselves.  (And on the go, if you like!)

  • blakespot

    Loom is one of the more original games I played on the PC in the early '90s. Very enjoyable. What's more, it was written by Brian Moriarty who wrote, among others, Wishbringer (Infocom), my favorite piece of interactive fiction. I'm about to replay the last, actually.

    http://www.bytecellar.com/archives/000134.php

  • blakespot

    Loom is one of the more original games I played on the PC in the early '90s. Very enjoyable. What's more, it was written by Brian Moriarty who wrote, among others, Wishbringer (Infocom), my favorite piece of interactive fiction. I'm about to replay the last, actually.

    http://www.bytecellar.com/archives/000134.php

  • http://www.bytesandbeans.com Badr

    Loom! Dude I remember that game... you moved through quests by using a musical schema. That game was trip, I played it till the very end. Ive been looking for the soundtrack of that game very magical and mystical.

  • http://www.bytesandbeans.com Badr

    Loom! Dude I remember that game... you moved through quests by using a musical schema. That game was trip, I played it till the very end. Ive been looking for the soundtrack of that game very magical and mystical.

  • m

    will this be available for non jailbroken iphones come the relase of the iphone 2.0 software?

  • m

    will this be available for non jailbroken iphones come the relase of the iphone 2.0 software?

  • VB

    Does speech work? The DIG was the coolest game and i own the speech version

    same w/ indy and fate of atlantis I've got the speech version.

    Please let me know

  • VB

    Does speech work? The DIG was the coolest game and i own the speech version

    same w/ indy and fate of atlantis I've got the speech version.

    Please let me know

  • http://www.blakespot.com blakespot

    I'd love to see this at the App Store. Not sure if it would fly, though, given the nature of the app. Apple may not approve it.

  • http://www.blakespot.com blakespot

    I'd love to see this at the App Store. Not sure if it would fly, though, given the nature of the app. Apple may not approve it.

  • Noah

    I just jizzed a little...

  • Noah

    I just jizzed a little...

  • mr. Smains

    how does it work, how can you get the actual games onto the iPhone.

  • mr. Smains

    how does it work, how can you get the actual games onto the iPhone.

  • MS

    I just emailed lucasarts requesting these games on the iPhone. Who wouldn't want to pay $5 to have Day of the Tentacle on their iPhone? I loved that game! And I doubt it would take that much to rebuild them for the iPhone platform. But who knows if they will.

    • Nik

      What's the e-mail adress?

  • MS

    I just emailed lucasarts requesting these games on the iPhone. Who wouldn't want to pay $5 to have Day of the Tentacle on their iPhone? I loved that game! And I doubt it would take that much to rebuild them for the iPhone platform. But who knows if they will.

    • Nik

      What's the e-mail adress?