If you are interested, check it out. [Basic Guide] Wickedly Good Fun for the Wickedly Evil (by Sarah Saunders) https://toucharcade.com/2018/05/24/dungeon-maker-dark-lord-guide/ [Review] Hands Down One of the Greatest Dungeon Games You Will Ever Play (by Sarah Saunders) https://toucharcade.com/2018/06/22/dungeon-maker-dark-lord-review/ [Guide & Tip] Dungeon Maker : Dark Lord https://forums.toucharcade.com/threads/guide-tip-dungeon-maker-dark-lord.319561/ *Guide for new beginners (by @ArtNJ) https://forums.toucharcade.com/threads/dungeon-maker-dark-lord-by-gamecoaster.319369/page-25#post-4104083 *Day 500+ Guide (by @Gyzer) https://toucharcade.com/threads/dungeon-maker-dark-lord-by-gamecoaster.319369/page-34#post-4105590 *Dungeon Maker Video Guide (by Box In A Corner) https://forums.toucharcade.com/threads/guide-tip-dungeon-maker-dark-lord.319561/#post-4104585 *the developer's comments on this new update https://toucharcade.com/threads/dungeon-maker-dark-lord-by-gamecoaster.319369/page-35#post-4105626 Dungeon Maker : Dark Lord *Google Play : https://play.google.com/store/apps/details?id=com.GameCoaster.DungeonMaker *App Store : https://itunes.apple.com/app/id1359652100
If you have a beginner who does not know what to start with in this game, please refer to the following guide video. *Dungeon Maker Video Guide (by Box In A Corner) 1. Basics 0:00 Introduction and Menu 8:45 Dungeon Lord Selection and Errata 13:20 Battle 16:00 Reward And Building 18:30 Events 20:45 Dungeon Card 22:02 Merchant 25:05 Boss & Day 20 28:12 Non Game Related Stuff 2. D100 Guide https://youtube.com/e3-yWSQ0yp4 1:42 Guide Introduction 4:32 Plan A (14 Battle Rooms and 1 Trap) 17:43 Plan B (9 Battle Rooms and 6 Traps) 26:22 Fate Selection Priorities 32:20 Begin Play Through Using Plan A 41:44 Day 20 50:05 Day 40 1:02:16 Day 60 1:18:44 Day 80 1:33:21 Day 99 1:34:48 Abyss Shop Advice 3. D340 Guide https://youtube.com/_wycbdUqdtM 0:00 Intro 1:32 Pre-Requisites 17:02 D340 Plan (1st Half) 31:53 D340 Plan (2nd Half) 44:18 Fate Priorities 53:58 Important Notes (Run FAQ) This is just one good example, so you can create your own great strategy in this game.
If you're in direct contact with the devs nyan, there is CLEARLY a memory leak inside of the merchant program loop. Also, a crash that happens EVERY time without fail: once you have all 30 spaces unlocked and facilitated, choosing facility as your reward, and then trying to move the view crashes the app.
Hello, I am not a developer of this game. I just love this game and have played a little more. XD As you know, this game is played by a lot of users, and lots of feedback is being exchanged. I've already mentioned it, and there will be a fix update soon. Fortunately, there is no crash problem on my iPhone, so I will talk about this new content for the waiting users Thanks for your patience and interest.
Looking past the constant crashes, it's a nice update. I am, however, curious about the thoughts behind the awakening thing. I have it unlocked on Marielle but once i got to level 11 i realised i need 20 mana crystals in order to use her awakening skill. What gives? Is there some way of getting 20 crystals that i'm not aware of? Because getting them with relics is extremely unreliable
In my case, difficulty 10. However, with the addition of trial cards, more strategic choices are likely to be required. The rewards of trials are much greater, but your dungeon can easily collapse. It's interesting.
After updating, various new strategies are overflowing. The meta shown in the following video is also interesting. XD (In this game, the heroes' sound effects can be changed from options to shooting game sound effects. )
How did this person get all those high level rooms by day 235? You can only carry 3 rooms over and I've never been able to build half that many complex rooms before day 400-600.
Seems like the dev was spurred on by the success of this game to rush new content, and as a result, proper QA and bug fixing wasn't given was much focus. Well, it's good that he wants to provide us with more new content. Let's hope he can keep up with bugs too
I saw this developer's interview. http://www.gamecast-blog.com/archives/65920056.html He seemed to appreciate the unexpected success of this game and wanted to reward users. Given his passion for the game, there will soon be a bug fix.
Because this user played the game on iOS, it is unlikely that he cheated. Perhaps it is a trap-oriented strategy. This is because the number of monsters of this user is less than the number of traps. And although they are complex rooms, they are relatively easy to make. Anyway interesting.