Feral Interactive has just released the massive Kingdoms expansion for the mobile premium conversion of Total War: Medieval II ($14.99) on iOS and Android alongside a huge update for the base game. The Total War: Medieval II 1.4 update available for all owners of the base game adds support for buying this expansion, a new pre-game launcher to allow players to choose the base game or expansion campaigns (once purchased), a new Settlement Viewer option, the ability to rename settlements, tons of fixes, and improvements. If you’ve not kept up with the expansion, it adds in four new campaigns, 24 playable factions, new units, abilities, and more. Read my review of the iOS version of the base game here. Watch the Total War: Medieval II ‘Kingdoms’ expansion launch trailer for iOS and Android below:
Total War: Medieval II Kingdoms is out now for $6.99 as an in app purchase for the base game. If you do plan on buying the expansion, keep in mind that it needs about 7.65GB to install with support for downloading each of the campaigns individually if you’d like. I will have a review of the Kingdoms expansion very soon based on my playtime with it on iPhone 14 Plus, iPad Pro (2020), and iPhone 11. Total War: Medieval II is priced at $14.99 or regional equivalent on both iOS and Android. If you’d like to play it, you can buy Total War: Medieval II on the App Store for iOS here and grab it on Google Play for Android here. Check out Total War: Medieval II on Steam here to see the current PC version. Have you played Total War: Medieval II on mobile yet and will you be buying the Total War: Medieval II Kingdoms today?