SINoALICE from Yoko Taro released a while ago in Japan with an international release being handled by Nexon. Nexon announced plans to localise the mobile game globally and then gave it a release date of July 18th. Today is July 16th and the official Facebook page for the game has a lengthy announcement about the game being delayed for localisation reasons.
The main reason for the delay was that the team found the localisation quality “not perfect". They discovered this during the final checks before the game was set to go live later this week. The developers then discussed what it would cost to delay the global release (outside Japan) to ensure the best quality localisation. They will also announce plans for rewards for the delay and a release window in the future.
SINoALICE is set to release globally in the near future. As of now, no release window has been announced. It did cross a million pre-registrations earlier this month. You can still pre-register for it here on the official website. Have you played the original Japanese release?

They had better not be censoring or changing it with stupid Western replacements. If we wanted crappy Western games, comics or cartoons we wouldn't buy Japanese products.
calm down weeb, the game is already based 99% on western folk lores there is nothing to change
Ha, this comment is hilarious
You missed their point
>their
it's his
The title is incredibly misleading, since indefinitely implies an unlimited or at least very large amount of time, but the article says that it's still releasing in the near future.
in·def·i·nite
adjective
lasting for an unknown or unstated length of time.
While this is true, it's not the word they used. The word they used is:
in·def·i·nite·ly
adverb
for an unlimited or unspecified period of time.
The amount of time is unknown and unstated, as they didnt give a specific window, but it is neither unlimited nor unspecified, as they did specify "near future", which can reasonably be inferred to be sometime later this year. Oh, and isn't English fun?
Nexon never ceases to amaze me. They managed to kill another great game but before even releasing it this time.