FreeNews

Mobile MOBA ‘Planet of Heroes’ Gets Big 2.0 Update with New Heroes and More

TouchArcade Rating:

My.com’s Planet of Heroes (Free) MOBA finally launched worldwide back in March. It went through lots of open and closed beta testing and through a soft launch prior to making its way to every App Store region. My.com and Fast Forward Studio have released a huge new update to it today and this brings it to version 2.0. If you aren’t familiar with it, Planet of Heroes is a one lane MOBA where matches take around 7 minutes. There is both PvP and PvE with a full campaign and tons of unlocks. The 2.0 update includes two new heroes, unique monsters, better customization and more. Checkout the video below showcasing the update:

Of course any big update for a MOBA is bound to include balancing and optimization fixes and there are plenty of those here. The other big content addition is the Jungle Zone for Battle Arena. The introduction of Sparks let you strategise based on the situation in the Arena. The new heroes, Eizo & Khan’ley are quite different to the heroes already available with their high risk high reward gameplay. It has been nice seeing this MOBA evolve ever since it soft launched. Planet of Heroes is available for free on the App Store. As always, you can read more about the mobile MOBA or discuss it in our forum thread for it.

  • Planet of Heroes - MOBA 5v5

    BEST OF 2017: Planet of Heroes has been nominated as Trend of the Year by Apple! GG, WP! Conquer the 5v5 map and enjoy …
    Free
    Buy Now
  • 13 Comments

    1. t3rminus

      > the only reason I could think of to NOT bring Sonic Mania to mobile is because Sega somehow hates money.

      Well, you've already proven they do, since the S3&K port would basically be a license to print money. Also... why didn't Sonic 1, 2, and CD not make their way to consoles/PC? (edit: Yes I know CD was released on Steam/PS3/360, but how about current gen.?)

      I hope Mania's reception and good sales will be the push Sega needs.

      1. Jared Nelson

        Sonic 1-3 were already on console/PC, though not the remastered versions, and are backwards compatible with current gen. Sonic CD is the remastered version and is also on console/PC and backwards compatible. The problem with S3&K is not that Sega doesn't want to do it, but other reasons preventing them from doing it. The two most popular theories are:

        - Michael Jackson did music for S3 and his estate won't let anyone license the music for a remake, which doesn't make a ton of sense as Sega could just replace those tunes and I don't think anyone would really mind.

        - The rights holder to Sonic 3 (which is a different person as the rights holder of the first two Sonics, apparently) isn't happy with how positively received the remastered Sonics were, and is holding out on giving the OK out of spite. Weird theory, but I've heard weirder.

        I PROMISE that if Sega could do the S3&K remaster, they would. And maybe will someday, who knows.

        1. RunningWild

          Sonic 3 has a rights holder not part of Sega? That just smacks of weird. Either way - something is legitimately holding them back which is a shame.

          I got my hands on Sonic Mania yesterday for Switch and it is a pure treat for fans of the era.

          I almost cried. CW & co have poured so much love into the game, it's so great to see people with this much passion for classic Sonic given the keys. The kingdom is in safe hands.

          Between this and the amazing Wonderboy - The Dragon's Trap and the upcoming Windjammers port, I am one happy chappy.

    2. bigrand1

      Pre-ordered it for my PS4. Haven't had a chance to play it yet, and I'm so happy the initial feedback is very positive! Can't wait to get home and get into it!

    3. Sharkenbear

      I'll get it on the Nintendo Switch. That's a mobile device, is it not? It's also cheaper than an iPad.

      1. Raphael Alexander

        On an IPad you have the internet and free games. The switch has nothing to do with it.

        1. Sharkenbear

          Web browsing and Netflix have already been confirmed for the switch. Not that those things have anything to do with gaming. But yeah, phones should retain a strong grip on Candy Crush and other free-to-play offerings. Premium games are a different story though.

          1. Raphael Alexander

            I don't think of candy crush when I think of free games. More like Modern combat 5 and Asphalt and stuff like that. I wish tablets were more like portable consoles.

            1. Sharkenbear

              That's why I got a Switch. I still use my tablet for movies, digital comics, and Hearthstone, but it's hard to want to take something like Oceanhorn on the go when I can play Breath of the Wild instead.

      2. Michal Hochmajer

        This will be actually pretty interesting point in mobile gaming history. And again, I am curious.
        Will more and more developers release on Switch rather then on mobile? And mobile port 6 months later...maybe?
        Stay tuned for continuous drama on our channel!
        To be continued...

        next part during september with iOS 11 & 32bit armageddon coming. :)

    4. CyberData4

      Why? So Sega can update it years later and turn it into freemium trash? So mobile "gamers" can complain 20 bucks is too much? No thanks. I'll enjoy a full console Sonic experience on my Switch with good controls and no worries about them destroying it with crappy updates.

      My point is yes, I'd like this game on mobile but the mobile community has said time and time again 20 dollars for games is too much. Nevermind 20. It amazes we we can afford 300-1000 buck phones but paying for games is horrible?

    5. Picomy

      I'm glad you like it a lot Jared! We've had the honor to work on the level designs with an amazing talented team and we've all poured our hearts in, pixel by pixel :)

    6. dLifeHD

      Man, sell it to me for $15-$20 on mobile and I'll still buy it.