It’s become sort of a tradition that we check out Celsius Game Studio’s upcoming space trader Drifter at GDC. That’s a polite way of saying this game has been in the works for a really long time, but to be fair it’s an absolutely massive game and is entirely the work of one programmer, one artist, and one composer. Drifter has been out on Steam Early Access for about 2 years and the feedback from players has been great, and Celsius just continues to plug away at the game in the hopes of finishing it off soon. Here’s how Drifter is looking at this point in time.
While it’s easy to tease about how long Drifter is taking, that fact is something that Celsius takes very seriously. Calling the game ambitious is an understatement, and while there’s certainly people who aren’t happy with how long the game has been in development there’s a large portion of fans who simply want the game to be the best it can be and don’t mind continuing to wait for it until it’s truly ready. The good news is that the light is at the end of the tunnel and version 1.0 of Drifter should be out before the end of 2016, and I’m definitely excited for it.