Remember last September when we posted about Squeenix’s vague announcement of Deadman’s Cross (Free)? Well, the “zombie-themed card-based battle RPG" spinoff of Guardian Cross (Free) is here. Guardian Cross had some pretty gross free to play elements in it, so, while I’ve got my fingers crossed that Deadman’s Cross is different, I feel like that might be a little too optimistic.
We’ve got a thread in our forums where first impressions are rolling in and a thread in our MMO Codes and ‘Add Me’ Request forum where there’s a thread of people trading their friend codes. It seems like people who are early in these threads always have the best results, so if settling into the Deadman’s Cross economy is something you’re interested in, hop to it.

If you liked Guardian Cross, I can almost promise you’ll like this too. If this is the first you’ve heard about either of these games, they’re ultra-free to play card collection games with some RPG and FPS elements. It’s actually sort of a neat premise, but it’s quickly killed by some fairly aggressive free to play elements. But, hey, it’s free, so there’s not much harm in downloading it and deleting it if the pay model doesn’t jive with you after your first session.

Very interested! Would rather it be an upfront cost thou.
And I'm not sure I want them to end up with whatever system the Android market will tolerate. But... fingers crossed! Maybe it will be fine.
As far as I'm concerned, this game might as well not exist if it will be free to play.
Cool story
Agreed, bet it will be as intrusive as it gets :(
Thankfully lots of other options.
Free to play isn't necessary terrible, if they allow us the ability to opt out of social garbage, timers, ads, and anything else. Incorporate an in app purchase to turn it into a game for gamers, price that purchase fairly, and everyone wins.
Stop copying EA !!
EA = Extreme Assholery
Free-to-play= free to download, pay to play.
This is a game I'd wolves to have on my iPad... But not in free to play form, unfortunately. I guess I'll still to my Steam version...
And thus the Vita version will remain my preferred way to play. Disappointing since it's really good.
Odd to go the free to play route on Ios and Android, since it console brother is not.
Might as well fork out 14 euro's and get al the dlc with it
It's very simple-- console gamers are still (barely) willing to pay for games, mobile gamers are not. You folks on Touch Arcade are a very vocal but tiny minority of pro-premium pricing and there simply aren't enough of you. You have a warped view of the market because you hang out on these forums with like-minded core gamers. The fastest way to bankruptcy is to release a premium game in the AppStore unless you actually don't care if you make your development costs back. There are exceptions, they are by no means the rule.
Love this game on my Vita.
I played the demo of CastleSiege on the Xbox 360 and it was actually pretty fun! I can't wait for this to be out on mobile but I hope it's not all IAPs. I'd rather have it cost money.
this... isn't a pinball.... ?