The first content update for Brainsss ($0.99) is sort of a big deal. Version 1.5 of the strategy zombie game, which puts you in the shoes of the horde, packs in all sorts of fresh fixes and tweaks, as well as new content for its most core base of fans.
For the game’s base, 20 new heroes and comics have been added. More than 90 achievements have been, too. Version 1.5 also rocks improved AI, a top-down mode for RTS users and a speed toggle that lets you set the pace of your undead takeover — a welcome addition, indeed.
To mention a few tweaks: iCloud support has also been added in, as well as new retina UI elements, faster loading between levels, and “improved and more responsive controls."
Interestingly, the game has also been streamlined for casual users. A new one-touch kind of casual mode has been introduced, and the help system has been beefed up.
There’s a lot more to this update, so feel free to check out the game’s update notes on our sister site AppShopper. A free version of the game (Free) is available now, too, in case you’ve been sitting on the fence.


Тн̲єγ̲ pulled тн̲є game , but wɑт abt тн̲є ones who installed тн̲ɪs game. Тн̲ɑт game ғʀσ̲м
Their phones will be deleted itself ?? ☺
Did you not read the post? you can still play it and if you do they want your feedback.
Well I guess Ill still play the version I downloaded and see what the issues might be.
What the ?
I wonder why the game is already submitted to the App Store, then. As an app developer, I can confirm that you wouldn't normally do that as a way to beta test your app. Maybe they are confirming in advance that Apple doesn't object to anything in their app code.
Ya right. They did this in purpose. The fact that they're saying "give feedback if you have it" and blah blah just makes it blatantly obvious. These guys are new to iOS and the die hard iOSers are a hard bunch to please. They released this in the middle of a Wednesday when most people are at school or work, without a wifi connection. That leaves a select few who actually read the TA article to download the game and BAM! Free BETA testing from a varied bunch of individuals. Everybody was saying it was boring. It was gonna flop. So, now they can rework it with all the new suggestions they get. Sounds like a great plan to me. In fact, its quite genius and that leaves us all none the wiser. Here's another point. (I know this is long) "Hey, I don't want my game released, I think since I DON'T want my game released I'll just submit it to apple" see where I'm going with this?!
If you enter your app info in iTunes Connect you can "save" your name so nobody else can get that -- but then you need to upload a binary within 90 days. Apple does that to keep people from "squatting" on names with no intention of using them.
DF could have been running late getting the game done (what?!? late software?!?) and so uploaded a working, but unfinished binary to iTunes to "stop the clock" so they'd have a little more time to get it done. And whoever did that didn't set the release date correctly.
I'll bet you a maple bar that's what happened. Because if DF wanted beta testers for an iOS app I doubt they'd need to resort to any kind of trickery.
Jay
Worst conspiracy theory ever.
Glad for that. The current version seemed buggy now that you mention it.
Noticed some glitches, and some missing text here and there, but mostly it's solid. Neat little game.
Like others here, I'm glad to essentially be an unwitting beta tester. I was very surprised and excited when I saw it during my App Store rounds earlier today, then just as much confused hours later when it poofed.
It really is a nice, polished little game. The most major "bug" I seem to be having right now involves the timers not consistently counting down while the app is in the background. If I had to make an early diagnosis, it could have something to do with assigning a task to the Middle Manager before pressing the Home button. I'm sure, though, that as is typically the case in software testing, everything we could point out has already been detected and is probably already fixed in another build.
For now, I'm going to patiently await the *real* release of MMoJ, and as I said before, maybe chip in a buck or two for Superium. Think of it as making up for me not jumping on the famed Double Fine Kickstarter.
Apparently you can still buy IAP anyway.
I was lucky (or unlucky) enough to grab this whilst it was available... The first thing that struck me was the game graphically looked 'soft' on my iPad (1st generation) worth a look if no testing has been done with this device. Very sharp and crisp on my iPhone 4, but the iPad is the screen of preference :)
I also found that very quickly I was being beaten, by gangs of four men, the rewards counts down extremely quickly whilst you have to rest, which meant the game was forcing really early use of IAP. :-/
I hope through improved balancing the title (when released properly) allows me to play further than a few thugs before parting with my cash... I would like to be able to grind more and get a real feel for the game before throwing money at it..... I really hate this new era of gaming where progress is dictated by wallet ... Ah well.
I will wait to play this when it is re-released, but will happily try some more if Double Fine want feedback.
PM me through TA if you do.
I did wonder why it was a bit buggy for a new release, obvious things like the character movement being jumpy when you're using menus etc.
Meh. I have it and, disappointingly, it's not much of a game. Seems more like one of the freemium clickers, where you can click on things and wait - but there's no actual gameplay short of tapping on your character's one (of many, I hope) abilities. Which sucks - I would have expected them to make more of a game. As is, it's a clicky treadmill that's not fun.
The game was released in error... End of story.
The clue that its a Management style game is in the title Manager and in the game description. It isn't a driving game, it's not a shoot em up, it's a management game.
Any feedback - give to the developer, don't stick it on here, on the off chance they may have an odd glance to see your comments on this forum along with the other thousand odd sites..
What's wrong with you people these days and for the love of God it was a FREE download !!!
I take it you all expect to get paid for your work.. Well so do these guys...