Fable and Populous creator Peter Molyneux’s new studio, 22 Cans, has unveiled Curiosity, its first experimental release in an upcoming line of one-word “games" designed around pure concepts and ideas. This one focuses on a user’s desire to poke around inside a mysterious black cube, which is presented in a flat, white room.
On this episode of GTTV, Molyneux explains why his studio isn’t making traditional games and shows off an early version of Curiosity while detailing its hook.
“You’re presented with this white room. In the middle of the white room is a black cube," he says. “If you touch on that black cube, you’ll zoom into it. This black cube is made up of millions of tiny little cubes. You can tap away at that cube."
“As you’re doing that, these words will come up: ‘Curiosity, what is inside the black cube?’ That’s when you realize it’s not just you tapping away at that black cube, it’s the whole world. The whole world is tapping away is revealing layers of this cube. One person in the world will find out what’s inside. What is inside is so unbelievably amazing and incredible, we’ll have to see if people crack it," Molyneux says.
Curiosity is expected to hit within the next six weeks on PC, iPhone, “and all of that." 22 Cans’ first game-game is expected to launch within the next three years.
[Images via GameTrailers]