Upcoming Games

Another Touchgrind (Skateboard) Trailer Video

Illusionlabs has posted a second trailer video for their upcoming skateboarding game called Touchgrind.

The game takes advantage of the iPhone’s multi-touch screen by allowing you to use your fingers to “ride" the skateboard:

The player rides freely in a skatepark and performs tricks on ramps, boxes and rails. The dynamic and innovative controls together with the game being built on a high quality physics engine gives the players a high degree of freedom to come up with their own tricks.

There had been some concern about the depth of the game based on the initial preview video, but the new trailer shows significant more variability in gameplay:

16 Comments

  1. Ryan

    This looks pretty slick. I'm going to have to seriously think about getting this.

  2. Eric

    i been playing it and its really nice, very nice graphics and everything, the game gets hard, I can't past level 11, but for 99 cents its an awesome buy, you have to move a ball and hit the floating lines and change em all red before time runs out, very fast past. its a top notch 99 cent app you gotta buy and try

  3. f e a r l e s s

    Gets to be a pain in the butt after level 10 and your “stream of antimatter” is hard to find sometimes. Otherwise, this game looks really awesome!

  4. Tony

    Not sure it's for me, but it sounds like the price is right for what it is. Kudos for that.

  5. your personal robot

    Still hate the controls! :)

  6. Porsupah

    Nifty little title, and a snip at 99¢. ^_^ Somewhat surprising, but good, to hear that iPhone development's worked out so well for Pangea. I can't help but wonder if the company's Mac sales would've been greater had those prices been similarly low - whatever platform you consider, a game for $20-50 is a much more deliberate decision to make than a title for $1-5. Multiply that by several titles a month, and one of those pricing models breaks down..

  7. Grand Lapin

    I find it baffling that Pangea would abandon development for the Mac. If they made so much money recently, it is because all their iPhone games were easy ports of the Mac versions. Even if they develop now for the iPhone first, why wouldn't any of their future games profit from a larger screen version as it would be just as easy to port them to the Mac? I thought the iPhone would bring more game developers to the Mac, not less!

  8. arn

    @Grand Lapin

    According to the article linked, Pangea's iPhone revenue in 6 months has "matched the retail revenue of all of Pangea’s preceding personal computer games combined"

    arn

  9. Aaron

    Wow, verrrry slick game, beautiful sound and graphics, it is simply candy to the eye. The game play is pretty fun too, though it gets progressively difficult and you may get tired of the repetitive and sometimes frustrating game play. Excellent value for money!

  10. along123

    If Pangea can earn enough money creating games for the iPhone then I'm sure it's an eye opener for the other games developers. They should of course look at the quality of their games maybe that's why they are so successful. Certainly, good news for the iPhone gaming world?

  11. blakespot

    @fearless: I agree. At times it can be hard to find one's stream of antimatter amid the on-screen sparkling particulates. :-)

  12. Fat Phil

    Can't get past level 10... will have to read the instructions again :p

    The controls can get in the way - or rather, your finger/thumb gets in the way, and it's annoying when you get stuck on a string.

    All considered though, I like it. Better than a king size mars bar, at the same price.

    Just that level 10....

  13. mainstreetmark

    Hey Brian Greenstone! When will you be porting Senseless Violence to the iPhone??

  14. Eric

    I am on level 12, I wish they explain the game more clearly in the menu, only way I pass levels is there is a certain floating red orb that when you get it, destroys all the lines it touches and lasts for a few seconds so you can pretty much get rid of most of them on the screen and work with whats left, without that power up I find it impossible to beat a level.

  15. BigChuck13

    Pangea bring back Power Pete! ( AKA Might Mike )

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