Spherical Puzzler ‘Radius’ Gets Bug Fixes

Pattern Making Co has released an update to their spherical puzzler Radius for the iPhone. Version 1.02 [$3.99, App Store] can be downloaded from the iTunes App Store.

Radius is a fast-paced action game that presents the player with a shiny sphere that can be rotated with finger swipes. In random locations all across the surface of this sphere, enemies are constantly spawning. The objective of the game is to stop them from destroying the sphere by tapping them to destruction. In time, the frequency and number of spawning enemies increases to a fever pitch.

The Radius update page indicates the following changes in the v1.02 release:

  • Fixed Sphere Disappearing
  • Fixed Spawn Rate Glitch
  • Fixed Top Nav Appearing
  • Fixed Game Crashing
  • Implemented Tap, Drag, Stop Controls
  • Implemented New Spawning Logic
  • Optimized Graphics

We previously reviewed this title and found it to offer unique gameplay with a distinctive futuristic feel, but found the controls somewhat unintuitive.  While the “tap, drag, stop controls" that the developer has implemented in this title do help the situation, we find that the control method we feel is most natural–drag sphere and release when target orientation is reached– still suffers from unintended drift.

Our full review has been updated to reflect these latest changes.

Thanks to VeganTnT