Category Archives: Upcoming Games

'Batman: The Enemy Within' Delayed to October 3rd on iOS

After originally announcing Batman: The Enemy Within for September 26th, Telltale Games have announced a slight delay for the iOS and Android launch. This will see both Episodes 1 and 2 launching on the same day for both platforms. If you’ve been following the release, you already know that we’ve waited quite a while for a release date and now that has been pushed by a week. Telltale Games did confirm that after the October 3rd premier on mobile platforms, episodes will release on the same day across all platforms. This should put any fears for more delays to rest. Batman: The Enemy Within will be 5 episodes in total for the season and you can watch the trailers for the full series below:..

'Modern Combat Versus' Launching Worldwide this Thursday

After getting initially outed in a promotional video in October of last year, Gameloft pulled the curtain back on the latest entry in the Modern Combat series, Modern Combat Versus, in early April of this year. They supplemented that original announcement with a developer Q&A the following day, and less than a week later Modern Combat Versus was soft-launched in the Philippines App Store. We've seen several updates to the game as well as an expansion into more territories during its soft-launch, but the one question on most gamers' minds since all that was when the heck would Modern Combat Versus officially launch? Gameloft finally answered that just a few short moments ago...




'Campfire Cooking' is the New Logic Puzzler from the Maker of the Excellent 'Puzzlepops!', Coming in October

During GDC last year, I sat down with former Halfbrick designer turned solo developer Layton Hawkes to check out his then-upcoming logic puzzler Puzzlepops! [$0.99]. The game was filled with devilishly challenging mechanics and a TON of puzzles to solve, but I was worried that the overly-used candy theme might scare people off before they had a chance to see what an ingenious game it was. Well, I was wrong. Puzzlepops! launched a couple of months later to massive critical acclaim from puzzle fans, and did well enough that in October Hawkes released a free Halloween-themed spinoff called Puzzlepops! Trick or Treat [Free]. The candy theme was the right way to go. Anyway, we hadn't heard much from Hawkes since then but today we've received word on his newest game which trades in the candy for camping and the 2D visuals for 3D, but retains that same stellar puzzle design as his first two games. It's called Campfire Cooking and you can get an oh so brief taste of it in the following teaser trailer...

'IOTA's Journey' Is a Clever Turn-Based Puzzle Title, Releasing October 26th on the App Store

If you go into IOTA's Journey expecting some profound, epic adventure, you may be slightly disappointed. Yes, the game tells the story of the titular character and his first few steps into an uncomfortable new world, but IOTA is not a boy, an animal, or some sort of superhero. Instead, IOTA is a number of minimalistic, circular white blobs, and his journey is actually a pretty novel set of one-handed swipe puzzles. I'm not sure whether the pretence of a story through the game's four chapters is satire or simply a way to make IOTA's Journey a little more sentimental, but either way its classy presentation and interesting enemy-dodging mechanics look perfectly suited to on-the-go gaming. IOTA's Journey should be another solid puzzle addition to the App Store, and is set to release next month on October 26th...

'Gloomy Z' Is a Striking Zombie Tower Defense/Shooter Hybrid, Releasing Winter 2017

Whenever I even contemplate writing about a new zombie video game, I can feel the indifference from gamers around the globe reverberating around me. It might not be the most overused gaming cliche of all time, but it certainly feels like the most tired one, and I think we're all in agreement in hoping that the mainstream appeal of the undead will not rise from the grave anytime soon. That said, after such a negative introduction, I'm actually quite excited for the upcoming Gloomy Z from Agaporni Games, for a variety of reasons. Details like dragons and clever varied shooting gameplay are certainly important, but it's the striking visual style of Gloomy Z that got me past the zombie game stumbling block this time around. With the enemies and barricades featuring as nefarious black silhouettes in front of beautiful crimson-red skies, Gloomy Z creates a really neat aesthetic style, and is definitely one to watch in the lead up to its Winter 2017 release...

'Inside', the Critically Acclaimed Game from the Creators of 'Limbo', Is Coming to iOS

Limbo [$3.99] developers, Playdead, just announced their plans of bringing INSIDE to both iOS and Nintendo Switch. INSIDE is a puzzle platforming adventure game that has earned quite the critical acclaim across all platforms. It initially launched on Xbox One and PC before releasing on PlayStation 4 in 2016. Given how well Limbo did on iOS and how well it controls, I was surprised it took this long to get an announcement for INSIDE. Watch the original launch trailer for it below:..

Halfbrick Teases New Augmented Reality Thriller 'Shadows Remain' with Great New Trailer

When you think of Australian developer Halfbrick, you probably think of slashing fruit in Fruit Ninja, playing as the bad ass Barry Steakfries in one of his many games, or typically colorful and upbeat arcade-style titles. It's really what they're most known for. Today the company is teasing its newest upcoming mobile game, and it's totally out of character for them in the best way possible. The new game is called Shadows Remain, and they describe it as an augmented reality thriller. No real gameplay is shown in the teaser but it sets an incredible mood...

TGS 2017: Hands-On with 'Battlesky Brigade'

It feels like cute characters plus strategy game is a go-to approach for a lot of mobile developers these days, perhaps in the hopes of catching some of the run-off from Clash of Clans and its brethren. Battlesky Brigade is another such attempt, but apart from its frankly adorable character designs, it doesn't seem to have a lot of the necessary hooks to stand out. I had a chance to play a little of the game at the Tokyo Game Show, and while it's fun enough, I wonder if it can compete in a very difficult genre...

TGS 2017: Hands-On with Ganbarion's Gorgeous 'Shurado'

It seems like every year, I find one hidden gem that really jumps out from the rest. This year, that game was Shurado, a new action game from Ganbarion. If that name is ringing a bell for you, it's possible you saw it on any number licensed games based on properties like Dragon Ball or One Piece. Their most famous games in the West are probably the Nintendo DS Jump Stars fighting games that mash up a variety of manga characters. Shurado is something different for the traditionally console-based developer, but if what I played is indicative of the final game, they may have something big on their hands here...

TGS 2017: Hands-On with Glaciwaker Entertainment's 'Smith Story' and 'Slime Legend'

One of the things about making your way through the indie game section of the Tokyo Game Show is that some of the games you play come from developers who haven't yet found a publishing partner and are unable to take their game worldwide as a result. One such developer at this year's show was Glaciwaker Entertainment, a Taiwan-based developer who had two interesting games at their station. Both of these games have already soft-launched in a few regions but haven't yet made the jump to a wider launch...

TGS 2017: Hands-On with 'Rhythm Doctor', a 'Rhythm Heaven'-Inspired Music Game

To be frank, I'm surprised that there aren't more clones of Nintendo's Rhythm Heaven out there. Especially on mobile devices, where the touch-friendly controls would be right at home. But when you really think about it, as simple as those games appear to be in some ways, they're probably really tough to pull off. Every once in a while, we do see games that try to channel its spirit, even if they're not exactly the same thing. Such is Rhythm Doctor, an upcoming release from 7th Beat Games. I got to give the game a try at the Tokyo Game Show and was even able to grab a video of one of the hardest stages...

TGS 2017: Hands-On with 'Pocket Quest', an RPG from Firi Games

Developer Firi Games is best known for their Phoenix series of hardcore bullet-hell shoot-em-ups. While their presence at the Tokyo Game Show was mainly to show off the latest in that series, Phoenix 2, to Japanese audiences, I managed to convince them to show me something from their next game, which is a slightly unexpected change from their usual fare. Pocket Quest is an RPG that Firi games has been planning for a very long time, and with Phoenix 2 settling a bit following its anniversary update, they've finally had the chance to dedicate their full attention to this charming little game. They even allowed me to capture some footage of an early version of the game...

It's hard to believe that only a couple of years ago, Square Enix was dedicating a significant portion of its booth space to mobile games. This year, it was hard to see anything but Final Fantasy 15 spin-offs and add-ons in Square's space. They had a dedicated area for the upcoming PlayStation anniversary edition of Itadaki Street, a small space for Secret of Mana's remake, and an area for the popular MMO Final Fantasy 14. The only speck of mobile gaming to be found was in a video showing off the upcoming Final Fantasy 15: Pocket Edition...

Konami has certainly scaled back on their gaming projects in the last few years, and their booth size and location reflects that to an extent. Still, they had some of their heavy-hitting brands on display at Tokyo Game Show, including Metal Gear Survive, Zone of the Enders VR, and others. The most popular game by far, however, was their upcoming mobile release LovePlus Every. The line-up to try the game out in its "Mobile VR Experience" form was quite lengthy for almost the entire day...

TGS 2017: SEGA's Mobile Offerings Include 'Yakuza Online' and 'Dx2 Shin Megami Tensei: Liberation'

It's often said that SEGA of Japan and the Western branches of SEGA operate in very different ways, and that's always apparent at their Tokyo Game Show showings. Mainstay mobile products of the Western side like Sonic Dash and SEGA Forever are rarely seen, while the games they do tend to show almost never make it to the West. Still, it's always interesting to see just what kinds of games the company is putting out there, especially for a market as competitive as Japanese mobile gaming. This year, they didn't really have anything playable, but they did make a show of at least two mobile games in their booth...

TGS 2017: Hands-On with 'Stay', an Atmospheric Adventure Game

With mobile phones and tablets practically becoming everyday tools for many, they present a unique narrative opportunity for certain types of games. We use our mobile devices for all kinds of things: making calls, sending texts, checking the web, watching videos, listening to music, and more. They're a window into the larger world, and with that being their established role in our lives, there's no reason they can't also be a plausible window into a fictional world. We've seen some games play with this concept already, from games like Republique to Lifeline. The upcoming release Stay, from Appnormals, looks to build on this idea with an even greater level of immersion. I was able to give it a spin at the Tokyo Game Show and record it for you...

'Time Recoil', the New Top-Down Shooter from 'Neon Chrome' Developer 10tons, is Heading to Mobile and Seeking Beta Testers

10tons has been making games for desktop and mobile for well over a decade, with a variety of games both casual and hardcore under their belt. However, I think most people will probably recognize them from putting out one of last year's best games, the dual-stick shooter Neon Chrome [$8.99], which is currently prepping the release of a huge Arena DLC update. Well, a little over a month ago 10tons released a brand new top-down shooter on desktop and consoles that looks like it could be the cousin to Neon Chrome. It's called Time Recoil, and its main hook is that as you kill enemies you'll slow down time, giving you the chance to carefully pick off your next targets. The more people you kill, the longer you can keep time slowed down, making for some incredibly cinematic gun battles. Here's the launch trailer for the desktop and console version of Time Recoil, so you can see what it's like in action...

'Rainbow Tail', the 'Candy Crush' and 'Pokemon' Puzzle Adventure Mashup, Launches Next Tuesday

Back in late July we checked out the trailer for an upcoming game called Rainbow Tail, which looked to take the match-3 goodness of Candy Crush and mix it together with the monster collecting and battling of the Pokemon series. It sounded good on paper and the trailer looked nice, and now today, after being soft-launched in select Asian territories, Rainbow Tail finally has a release date out West, and it'll be launching next week on September 26th. Here is that trailer again in case you missed it the first time...

Upcoming 'Last Colossus', by 'Tower of Fortune' Dev, Nails the Retro Look

Game Stew Studio has given us some great games, including Tower of Fortune, Devil Shard, and The Lost Shield, and now it's getting ready to release its next game, Last Colossus, which looks really, really cool. As you can see in our forum thread, Last Colossus is an ACT/RPG game where you play as a commander who gains control of a giant robot after crash-landing on a war-torn planet. I mean, you had me at controlling a giant robot to be honest. This simulation game spans 9 chapters and includes a variety of enemies and bosses ready to make your life harder. And it even comes with 3 different endings, depending on the choices you make along the way...

Gorgeous Roguelike Deck Builder 'Meteorfall' Looking for Testers in Our Forums

The upcoming roguelike deck builder Meteorfall probably has the best art I've seen in a long time, and, as a bonus, it also seems to be great fun to play. And now, you can help the developers improve it by applying to become a beta tester in our forums. Meteorfall, in case you haven't read our earlier story or visited our forum thread, is a card game where you pick a character—each with their own basic deck—and then visit different locations to take out all kinds of monsters. Killing monsters earns you new cards, which you, of course, use to customize your deck with an eye towards card synergies...

Copyright 2014, TouchArcade.com, LLC.