Category Archives: Upcoming Games

Check Out These Screenshots of 'Battlefield 4' Running on iOS

Early last year we posted about EA's intentions to bring the Frostbite engine to iOS. This summer saw the announcement of Metal, which allows developers low-level access to the GPU and CPU of iOS devices which only has served to make these things more possible...

Dual-Stick Shooter 'The Hunted' Submitted to Apple, New Animated .Gifs Released!

Just about a month ago, developer F5 Games unveiled their next upcoming game, a multiplayer-focused dual-stick shooter called The Hunted. Dual-stick shooters are common on the App Store, but what really made The Hunted stand out was its use of lighting and shadows to create a moody atmosphere in the game. It wasn't just a slick visual effect though, as opponents could actually use the shadows as cover from other players. Well if you were stoked for The Hunted then F5 has good news. As they've announced in our forums, The Hunted has been submitted to Apple for approval, and they expect to release the game this month. Best of all, their latest blog post on the game is stuffed with new animated .gifs. Woohoo!..

'Proun+' Preview: The PC Tunnel Racer Finds a Home on Mobile

There are some games where the question has to be asked: why wasn't this on iOS sooner? Joost Van Dongen's Proun+ is one of those games. Releasing on November 27th for $3.99, ported by Engine Software, it's a game that really feels like it's finally home on iPhones and iPads. The PC version is remembered as a particularly notable entry in the tunnel racing genre, and it feels like it's reaching its intended destination on iOS, where games like Unpossible [$1.99] and Synesthetic [$2.99] have followed in its footsteps, wittingly or not...

'Day of the Viking' is Adult Swim Games' Latest Title, Releasing Thursday

Adult Swim Games' latest title is coming out on Thursday, Day of the Viking. Developed by Vorax Studios, this is a castle defense game that has a touch of fast-paced action to it. Vikings are invading, because that's just what they do. Players must fire of a barrage of arrows, with a rock catapult to help fend off large waves of enemies. Coins get dropped while playing, with a particular challenge to try and collect them, as there's a coin collector unit that is scared off by enemy contact, so getting coins far away from the castle will require some smart shooting. There's a number of different level layouts, so levels on a hilltop? Ready them rocks...

Check out the Trailer for 'Subterfuge' from the Creators of 'World of Goo' and 'Flower Garden'

Ron Carmel of 2D Boy, who helped make World of Goo [$4.99] and Little Inferno [$4.99], is working with Noel Llopis of Flower Garden [$2.99 / Free] and Casey's Contraptions fame (before that game became Rovio's Amazing Alex [$0.99 / $2.99 (HD)]) on Subterfuge, a curious multiplayer strategy game that's played over a week time period with other players. The team just released their first trailer showing off some of the gameplay but trying to encapsulate what they're hoping the experience will be...

'Drop Wizard' is The Next Game From The Creators of 'Lost Yeti'

Remember the super simple yet unbelievably cute ice block sliding puzzler Lost Yeti [$1.99]? If you've got no idea what I'm talking about, head to our Lost Yeti review and bask in the glory that is getting a yeti from one side of the screen to the other. The point is, Lost Yeti was a great game, and that same crew of guys is hard at work on their just-announced next game, Drop Wizard...

Realistic Submarine Simulator 'Silent Depth' is Still in Development

One of the things I love about our upcoming games forum is when a developer posts an early look at a game they're making and then sticks with the thread throughout the game's development cycle. Often this provides some really interesting insight into how an iOS game changes from its early concept stages to its final release. The down side of all this is it's real easy to get excited about a game only to have it just fall off the map entirely...

'Taekwondo Game Global Tournament' Soft Launches in Canada and Sweden

Eagle-eyed forum members spotted the soft launch of Taekwondo Game Global Tournament, which seems like a surprisingly slick fighting game which focuses on staying true to both the taekwondo fighting style as well as the both the rules and scoring system used when sparring in a tournament environment...

'Space Age' from 'The Incident' Developer Big Bucket Software Launching this Month

One of my all-time favorite iOS games is Big Bucket Software's The Incident [$0.99], a game about a working class everyman that's just trying to avoid getting crushed by random objects that for reasons unknown are falling from the sky. That old chestnut. All the way back in November of 2012, Big Bucket announced in our forums that their follow-up game, a retro-inspired sci-fi action/strategy/puzzle adventure called Space Age, was in the works. Needless to say, I was very excited...

Soft-Launched Upcoming MOBA 'Vainglory' Gets an iPhone Version

Back in September during the keynote presentation where Apple unveiled the new iPhone 6 models, the game they chose to demo to show off the power of the new devices as well as the power of their new Metal framework was Super Evil Megacorp's multiplayer online battle arena (MOBA) game Vainglory. Vainglory had been in development for some time already, and had actually soft-launched in select countries all the way back in June. It was originally designed as an iPad-only title, as the UI and mechanics of a MOBA are hard to make work well on smaller screens like those on the iPhone. However, with the larger iPhone 6 and especially the iPhone 6 Plus, Super Evil Megacorp saw an opportunity to try and fit their game onto those smaller screens...

'Gems of War' from Original 'Puzzle Quest' Creative Lead Soft Launches in New Zealand

Is Marvel Puzzle Quest: Dark Reign [Free] not enough Puzzle Quest for you? Well, good news: 505 Games has soft-launched Gems of War in New Zealand, a puzzle-RPG that draws a heavy influence from the series that launched a thousand match-3 RPGs, and for good reason: the game is developed by an Australian studio called Infinity Plus Two. The creative lead on Gems of War? Steve Fawkner, creator of the Warlords [$4.99] series, and founder of Infinite Interactive, where he helped create the original Puzzle Quest. Gems of War's matching systems are familiar: match skulls to do damage, match colored gems to charge up mana...

'Card Crawl' Will Shuffle Up Some Card-Based Roguelike Gameplay Soon

Tiny Touchtales, creators of Zuki's Quest [$0.99] and One Tap RPG [$0.99], have an interesting new card-based dungeon crawler in the works, appropriately called Card Crawl. While this may sound like Card Dungeon [$3.99] which released recently, this one promises to put more of an emphasis on the Card than the Crawl. The entire game is played by drawing cards, and then playing them into either hand, or onto yourself. For example, you can draw a sword card into your hand to equip it, then use it to attack a monster card, eventually playing the monster card on to yourself to get rid of it as it does damage to you. Potions, items, and other ability cards come into play as well, as you try to make it through the 54 card deck, collecting as much gold as possible. The design is discussed in detail here, but trailer shows off how the whole thing works in action:..

'NOON' from 'Quell' Creators Promises a Wacky Payment Model

Fallen Tree Games, creators of Quell Memento [$2.99], have a new game coming out this week, NOON, and it's going to use a rather odd pricing model that, if followed through, might just be the perfect antidote for people who hate when apps go from paid to free with ads. NOON is about tapping to stop clocks as they hit noon on their dials, though noon on the dial isn't always at the top of the clock, it's occasionally in odd positions and even moving about. The trailer, released today, shows off some of the zaniness:..

King Taps London Symphony Orchestra for 'Candy Crush Soda Saga' Soundtrack

While I know full well about how people feel about King and their games around here, it's always really rad to see developers actually putting effort into the soundtracks and sound design of their game. It feels like all too often developers just hit up the various royalty free audio sites, and just pay a few bucks for whatever background jingle fits their game best and call it a day. The extreme polar opposite of that is what King is doing:..

Whitaker Trebella Announces His Third Game, 'Piloteer'

Whitaker Trebella has just announced his third self-developed title, Piloteer, is in development. People praying for his next game to not have a 'p' title after Pivvot [$2.99] and Polymer [$0.99] will find themselves plenty peeved by the persistent p-usage. Details are rather light, as he's just announced the game's title and a bit of art, but we do know the game is coming to mobile. And his Twitter feed is full of 3D work in Blender, so it's quite possible that we can expect that...

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