Category Archives: Upcoming Games

'Space Age' from 'The Incident' Developer Big Bucket Software Launching this Month

One of my all-time favorite iOS games is Big Bucket Software's The Incident [$0.99], a game about a working class everyman that's just trying to avoid getting crushed by random objects that for reasons unknown are falling from the sky. That old chestnut. All the way back in November of 2012, Big Bucket announced in our forums that their follow-up game, a retro-inspired sci-fi action/strategy/puzzle adventure called Space Age, was in the works. Needless to say, I was very excited...

Soft-Launched Upcoming MOBA 'Vainglory' Gets an iPhone Version

Back in September during the keynote presentation where Apple unveiled the new iPhone 6 models, the game they chose to demo to show off the power of the new devices as well as the power of their new Metal framework was Super Evil Megacorp's multiplayer online battle arena (MOBA) game Vainglory. Vainglory had been in development for some time already, and had actually soft-launched in select countries all the way back in June. It was originally designed as an iPad-only title, as the UI and mechanics of a MOBA are hard to make work well on smaller screens like those on the iPhone. However, with the larger iPhone 6 and especially the iPhone 6 Plus, Super Evil Megacorp saw an opportunity to try and fit their game onto those smaller screens...

'Gems of War' from Original 'Puzzle Quest' Creative Lead Soft Launches in New Zealand

Is Marvel Puzzle Quest: Dark Reign [Free] not enough Puzzle Quest for you? Well, good news: 505 Games has soft-launched Gems of War in New Zealand, a puzzle-RPG that draws a heavy influence from the series that launched a thousand match-3 RPGs, and for good reason: the game is developed by an Australian studio called Infinity Plus Two. The creative lead on Gems of War? Steve Fawkner, creator of the Warlords [$4.99] series, and founder of Infinite Interactive, where he helped create the original Puzzle Quest. Gems of War's matching systems are familiar: match skulls to do damage, match colored gems to charge up mana...

'Card Crawl' Will Shuffle Up Some Card-Based Roguelike Gameplay Soon

Tiny Touchtales, creators of Zuki's Quest [$0.99] and One Tap RPG [$0.99], have an interesting new card-based dungeon crawler in the works, appropriately called Card Crawl. While this may sound like Card Dungeon [$3.99] which released recently, this one promises to put more of an emphasis on the Card than the Crawl. The entire game is played by drawing cards, and then playing them into either hand, or onto yourself. For example, you can draw a sword card into your hand to equip it, then use it to attack a monster card, eventually playing the monster card on to yourself to get rid of it as it does damage to you. Potions, items, and other ability cards come into play as well, as you try to make it through the 54 card deck, collecting as much gold as possible. The design is discussed in detail here, but trailer shows off how the whole thing works in action:..

'NOON' from 'Quell' Creators Promises a Wacky Payment Model

Fallen Tree Games, creators of Quell Memento [$2.99], have a new game coming out this week, NOON, and it's going to use a rather odd pricing model that, if followed through, might just be the perfect antidote for people who hate when apps go from paid to free with ads. NOON is about tapping to stop clocks as they hit noon on their dials, though noon on the dial isn't always at the top of the clock, it's occasionally in odd positions and even moving about. The trailer, released today, shows off some of the zaniness:..

King Taps London Symphony Orchestra for 'Candy Crush Soda Saga' Soundtrack

While I know full well about how people feel about King and their games around here, it's always really rad to see developers actually putting effort into the soundtracks and sound design of their game. It feels like all too often developers just hit up the various royalty free audio sites, and just pay a few bucks for whatever background jingle fits their game best and call it a day. The extreme polar opposite of that is what King is doing:..

Whitaker Trebella Announces His Third Game, 'Piloteer'

Whitaker Trebella has just announced his third self-developed title, Piloteer, is in development. People praying for his next game to not have a 'p' title after Pivvot [$2.99] and Polymer [$2.99] will find themselves plenty peeved by the persistent p-usage. Details are rather light, as he's just announced the game's title and a bit of art, but we do know the game is coming to mobile. And his Twitter feed is full of 3D work in Blender, so it's quite possible that we can expect that...

'Icewind Dale: Enhanced Edition' Coming Soon, Held Up in Apple Approval

Beamdog, the folks who ported Baldur's Gate: Enhanced Edition [$9.99] and Baldur's Gate 2: Enhanced Edition [$14.99 (HD)] to mobile, have been working on Icewind Dale: Enhanced Edition, and it looks like it's coming soon to iOS. The desktop version has released, and a version for Android has popped up over on Google Play for $9.99. The iOS version unfortunately isn't out yet, but it looks like it's just stuck in approvals at the moment, so as soon as Apple hits the approval button, it should be making its way out...

Backflip Soft Launches 'NinJump Dash' in the UK and Singapore

What originally was just a pretty simple jumping game by Backflip Studios has since turned in to a... whole series of titles. There's NinJump [Free], NinJump Deluxe [$0.99], NinJump Rooftops [Free], NinJump Smash and their associated free and/or HD versions. Well, this morning NinJump Dash soft launched in the UK and Singapore App Stores...

Back in 2012, Portable Pixels released Hatchi [$0.99] on to the App Store, and it was a great throw back to the the 90's and the days of Tamagotchi, Digimon, and other virtual pets, even boasting the grayscale style that many of the original little virtual pet hardware used. In some ways, it kind of presaged mobile gaming, the idea of having something with you personally that you check on regularly, though the virtual pet has never really taken back off. Well, Portable Pixels is going to take things to a new level with Hatchi 2, coming soon...

'Gunslugs 2' Possibly Delayed Until January, New Gameplay Trailer Released

Last month, we brought you the first official teaser trailer for Gunslugs 2, the sequel to Orange Pixel's 2013 action platformer Gunslugs [$1.99]. At that time, the game was about 80% complete and Orange Pixel was shooting for an October release. Well October ends this Friday, and despite the game being about 90% complete it looks like Gunslugs 2 will be pushed back to January of next year. According to a post on IndieDB by Orange Pixel, the delay is "a mostly business related move that I can't talk about much, but trust me, it's hard having to push the game even further.. but it will be worth it in the end." As a small consolation to the delay, a new Gunslugs 2 trailer can be seen below showing off some of the new graphical effects in the game as well as the new Avalon level...

'One More Line' from 'OTTTD' Developer SMG Studio Coming in November

You may recall that back in May of this year SMG Studios released OTTTD [$4.99], a tower defense title that literally stood for "over the top tower defense." True to its name, OTTTD featured big weapons, tons of enemies, and more blood and guts than you could shake a stick at. We loved it in our review, and although I'm not a huge tower defense fan, OTTTD is one of the ones that really clicked with me. For their next release SMG is toning things down a bit with a game called One More Line. It's a twitchy arcade game that's something of a hybrid between the steering mechanic of Slingshot Racing [$0.99] and those rotating planet platformer games that are so darn popular. Check out a video...

'Death Road to Canada' Gets a New Gameplay Video, Expect More of Them in the Future

In August of last year, Rocketcat Games and Madgarden announced their latest collaboration project called Death Road to Canada, a "Randomized Permadeath Road Trip Simulator." Basically, the goal of the game was to make it from Florida to Canada during a zombie apocalypse, making "choose-your-own-adventure" style choices along the way and interspersed with real-time action sequences where you'd fight off zombies and collect resources. It sounded incredibly awesome, and being that this was the same developer collaboration that brought us Punch Quest, there was every reason to be very excited for Death Road to Canada...

'Galcon 2' Enters "Fan-Premier Launch" on Desktop and Android, Coming to iOS Soon

Looking forward to playing Galcon 2? Well, you still have a ways to go before you can play it on iOS, but the game is out now in a "Fan-Premier" launch on desktop and Android. This is something between a full public launch and a public beta – Developer Phil Hassey says this is the game leaving beta, but the game's not quite out on retail stores, he's just self-distributing the game at this moment. But you can go and register an account and play the game right now, just not quite on iOS yet (though he's distributing Testflight copies to his testers). The plan is for Galcon 2 to hit the App Store down the road, though...

'Bitcoin Billionaire' from Noodlecake is the Hottest Way to Mine Fake Bitcoins Since 'Hodappy Bird'

When it comes to games where it's possible to mine fake bitcoins, the undisputed leader in the field has to be Hodappy Bird [Free]. However, Noodlecake Games and FizzPow Games are ready to pull some oneupmanship with their upcoming game Bitcoin Billionaire. Coming soon, this is a satirical take on 'clicker' games where rapidly tapping the screen will mine them sweet, sweet, fake currency. Or, in this case, fake fake currency. The more bitcoins you mine, the more upgrades you can buy, allowing you to mine while the game is closed, and to mine faster. There will be plenty of cosmetic upgrades to get as well, because you gotta mine them bitcoins in style, like with special hats, and also a kitty. Kitties are the ultimate accessory for bitcoin miners...

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