Category Archives: Upcoming Games

There are two great sequel naming conventions. There's the 2 Fast 2 Furious sequel naming convention that I love and desire that more developers use in their titles. But then there's the classic Die Hard 2: Die Harder sequel naming convention that's still a gem. That's what Lowlander is going with, with the sequel Lowlander II: Lowerlander, a name I can truly appreciate. Oh, and developer Flat Black is looking for beta testers for this even lower sequel...

'No-Stick Shooter' Is Inspired by 'Geometry Wars' and 'Super Stardust', Releases Soon

If you had to guess what No-Stick Shooter is all about, I'm pretty sure most of you would guess that it's a shooter that throws away the twin-stick control method for something else, and you would be correct. No-Stick Shooter is apparently inspired by classics like Geometry Wars and Super Stardust, but the developer, who's worked on games like No Man's Sky and Tearaway in the past, wanted to shift to a control style that works better on a touchscreen than twin sticks. He believes he's achieved that, although that will of course remain to be seen...




Sometimes a game is all about a simple idea executed well, and the upcoming Dropper is trying to use that exact formula. As the name of the game very strongly hints at, Dropper is all about dropping without colliding with all the obstacles in your path. Although it sounds simple, there are plenty of peculiar shapes that will make your life difficult by moving around the screen without any interest in your well being. And the game's minimalist art will let you focus on the task at hand; dropping to the bottom of the screen. If you're in the mood for philosophical musings, you could easily turn Dropper into a metaphor for life, or you could not...

Developer PapaQuark has claimed that they've spent three years working on finding the perfect algorithm for ski turning on mobile. Based on the developers I've talked to who have made skiing games, it's tough! But they also didn't spend three years working on that. But PapaQuark thinks they've come up with a great one for their game Toppluva. But they need testers to make sure that's the case. And that's where you come into play. If you want to help beta test Toppluva, check out the instructions in the game's forum thread...

Foursaken Media's 'Noblemen: 1896' to Open Beta Sign Ups Soon

Foursaken Media is famous for mixing up genres in all kinds of entertaining ways, and the upcoming Noblemen 1896 seems to be another good example of that. And it looks like either this week or the next, you'll be able to sign up in the game's forum thread to test the game and offer your wisdom. If you haven't read our earlier story on the game or haven't visited the forum thread yet, Noblemen 1896 is a hybrid strategy and third-person shooter in an alternate, steampunk version of the late 19th century. The technology is a mix of early WWI and the US Civil War dressed in steampunk, so it should be great fun...

'Modern Combat Versus' Soft Launch Is Getting Some Balance Tweaks Soon

Excitement surrounding Gameloft's upcoming Overwatch-like, Modern Combat Versus is pretty high in our community. We've got a pretty vibrant Modern Combat Versus Discord chat, and the forum thread is similarly cookin' along. With any team-based first person shooter game, balance complaints are inevitable, but per Gameloft the game is about to get a whole bunch of balance tweaks...

PikPok's 'Dungeon, Inc.' Soft Launches in New Zealand, Australia, and More Regions

I'm really digging the way clickers and similar idle games are evolving on the App Store lately. They started off as simple games, where all you really did was increase a number- Now days you still do that, but the best idle games now have some sort of greater purpose through some kind of end-game goal beyond bigger numbers. The spin PikPok takes with Dungeon, Inc is you're doing all the same old idle game stuff, but you're building a dungeon which you need to defend from invaders along with a raiding mechanic. ..

As we've talked about recently, Hothead Games is getting ready to release Kill Shot Virus, a game that will (shocker) combine shooting and zombies. Today, the developer has shared more information about its zombies and the ways it hopes Kill Shot Virus won't be just another zombie game, although that remains to be seen. The game's zombies come in different varieties, with most of them departing from the overused shambling kind. For example, there's the Exploder, a pretty gassy zombie that ignites when shot but also explodes as a way to spread the virus. Then there's the Thrower, which can grow and throw projectiles at you like a zombified pissed off monkey at a zoo. And there's also the self-explanatory Leaper, which will hurl itself and impale its victims...

The Upcoming 'Louie Lucha' Is a Colorful Mix of Fighting and Rhythm

The upcoming Louie Lucha is, per the developer Fodder Pop, a celebration of the upcoming Cinco de Mayo, and this game will celebrate it with a combination of Lucha Libre, the Mexican equivalent of professional wrestling, and a rhythm game. As you can see from the trailer below, you'll have to tap the right blocks at the right time to help your luchador defeat a variety of human and non-human opponents. As you would expect from a free to play game of this nature, you'll be unlocking different luchadores as you go along...

'Blitz Brigade: Rival Tactics' Soft Launched in Philippines

Gameloft's Blitz Brigade: Rival Tactics is looking like an isometric take on Clash Royale [Free], and if Clash Royale wasn't isometric enough for you, then perhaps this is what you need. Even if you've preregistered already, you might be anxious to try this out. Or at least, mildly curious? Well, good news: Blitz Brigade: Rival Tactics has soft-launched in the Philippines. We have a forum thread for the game, too!..

'Stomped' is a Stylish Snowboarding Game Looking for Beta Testers

Developer UglyRobot, who created the criminally underrated Pocket Motocross Adventure [$0.99] (formerly PoketMoto), is back at it with another side-scrolling extreme sports endeavor. This one is called Stomped, and it's a snowboarding game all about pulling off insane combos of tricks in some super stylish environments. This is an especially extreme version of snowboarding as in Stomped you're actually able to flip and spin your board around like a skateboard, which maybe isn't as realistic but certainly makes for more trick possibilities. Or perhaps I'm so out of touch that I didn't realize actual snowboarding technology has advanced to allow this sort of thing? No, it's the children who are wrong. Anyway, check out this early footage of Stomped in action...

Episode 2 of the 'Bertram Fiddle' Adventure Series Finally Releasing in May

Victorian London is more often than not portrayed as a dismal, fog-filled, stinky place, but that's not the case in the adventure series Bertram Fiddle [$1.99], and soon you'll be able to experience the second episode of the entertaining series, A Bleaker Predicklement. The first episode, A Dreadly Business, came out in 2014 and was very well-received, including by the urchins in our forums, primarily for its cast of silly characters and humorous story. While the puzzle part of the episode wasn't the most challenging, players didn't mind because it allowed them to focus on what really shines, the setting. The second episode was supposed to come out this past November, but the developer's Victorian-style workhouse was savagely hit by Brexit, so they had to throw some of the urchins in the furnace to keep the cogs turning (the developer's words, not mine)...

'Subdivision Infinity' 3D Space Shooter Will be Published by Crescent Moon, Releasing in Late Spring

Crescent Moon Games has one philosophy: never stop publishing. They just published Get Me Outta Here [Free], but they ain't stopping. Next up on the list is Mistfly Games' Subdivision Infinity. This impressive-looking space shooter will have you doing typical 3D space shooter things. Light up ships like fireflies, avoid asteroids where any escape might help to smooth, and watch as a cacophony of lasers shoots through the far unlit unknown all around you. When actual space warfare happens, there probably won't be explosions due to space being a vacuum and whatnot, so get your cool-looking space explosions in before science comes and smacks down your cool fantasies...

Devolver Digital Released a 40-Minute Trailer for Sci-Fi Clicker 'Spaceplan'

Devolver Digital doesn't release as many mobile games I'd like them to, but I am a biased mobile fanboy. So, when they do have a mobile release, it's big news, becasue thee publisher has a great track record for quality. Next up for them is Spaceplan. And to get the word out there, they've released a trailer, as many publishers and developers would do. It's just that it's a 40 minute trailer. Sit back, put your headphones on, and check out this curious trailer:..

'Dungeon, Inc.' From PikPok Will Combine 'Doomsday Clicker' Style Gameplay with Raiding

PikPok has announced their next game, Dungeon, Inc. Combining with clickers with some elements of dungeon-keeping, you'll build up your dungeon, including a bunch of idle revenue generators. You'll start to find new buildings, and recruit monsters to populate your dungeons to not just help you get a lot more gold, but also to help you fight other players with your malevolent monsters. Check out the trailer, and put the sound on, because it features original music from the same singer who did the hilarious music in Doomsday Clicker [Free] and Monsters Ate My Metropolis [Free], which is rather informative here!..

Survive the Dangerous Seas With a School of Fish in 'Fish and Trip'

Bloop Games, a two-person French studio, has announced Fish and Trip, and have exclusively shared the trailer with us to show off to our fine readers. A pun on "fish and chips" (or as a reader points out, "fishing trip") but not about fishing while tripping on strange substances (sadly?), you gather up a school of fish and try to swim around the ocean, surviving as long as possible while avoiding larger predators. One touch gameplay that allows you to swim around in circles with little difficulty is part of the equation:..

'Ever Knight' is the 'Dark Souls' of "Just Make 'Crossy Road', JEEZ"

Foolish Mortal is about to punish you with their next game.Ever Knight brings a curious strategic action style to the Crossy Road [Free] genre. It's basically an endless hack and slash, where you can move one space at a time, trying to dice through hordes of enemies. Swordsmen slash at you, spearmen will charge at you with their spears, archers hit you from a distance, and so on. ..

'Throw Pinball' Is a Pinball-Block Breaking Hybrid Looking for Testers

If you're looking for a game to scratch your pinball itch but wanted a slightly different take on the glorious—and once banned—game, check out the upcoming Throw Pinball. The game uses pinball mechanics to break blocks, and the nice thing about it is that all 75 levels are designed by hand: no procedural generation creating silliness in this game. As you can see from the trailer, the developer seems to have some fun ideas on how to offer challenging levels, and I do like the art style and palette...

Twin Stick Endless Survival 'Hyper Beam' Looking for Beta Testers in Our Forums

Twin stick shooters are some of the most entertaining games on iOS because they work surprisingly well on touchscreens. Hyper Beam, an upcoming game by Rinikulous Games, is getting the twin-stick part of twin stick shooters and combining it with an endless survival game. As you can see from the trailer, you control two little circles—could be spaceships, intergalactic blobs, your imagination is the limit—as one, using the beams linking them to take out all the enemies on screen. The game has several different type of beams, and once you charge your beams, you go into—you guessed it—hyper mode...

The RPG Cooking Game (Yes, That's a Thing) 'Dungeon Chef' Is Looking for Beta Testers on Our Forums

I've always been a huge fan of genre mashups, so while I'm not entirely sure how a RPG cooking game is going to play out in practice, on paper, I love it. Dungeon Chef was just posted to our forums this morning, and I'm really digging everything they're talking about so far. The basic idea is you go out and fight monsters for ingredients, then come back to your tavern and cook 'em all up to come up with the "ultimate meals." The elevator pitch sort of sounds like it's going to scratch the same itch as going out and farming up new ingredients and seeing what you can cook up in Zelda: Breath of the Wild, but (obviously) on a much smaller, mobile game scope. Check out the trailer:..

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