Category Archives: Upcoming Games

Pixelbite Wants to Know What YOU Want to See in 'Space Marshals 2'

This year got off to a hot start when Pixelbite Games launched their new dual-stick shooter Space Marshals [$4.99] back in January. On a platform that's been full of dual-stick shooters since the days of iDracula and Minigore, Space Marshals stood well above the pack for its emphasis on stealth and strategy, rather than just blasting everything in sight (though you could usually do that too if you wanted!). The interesting thing about Space Marshals was that it was released in pieces. Pixelbite wasn't sure if it would be a success, so the initial release of Space Marshals was the rather short (but still phenomenal) Chapter 1 of the story. Well, as we know now, that initial release of Space Marshals was a critical and commercial success, so Pixelbite set out to add to the game, which they did with both Chapter 2 and Chapter 3 expansions. ..

New 'Order & Chaos 2' Trailer Shows Off Instant Quests and Solo Dungeons

About a month ago, Gameloft announced Order & Chaos 2: Redemption, a sequel to their popular free to play MMORPG, via an extremely vague teaser trailer. All we really knew about Order & Chaos 2 at that time is that the game would take place in the same world of Haradon but 600 years after the events of the original game. Today, Gameloft has released a new video explaining two of the new features in Order & Chaos 2: Solo Dungeons and Instant Quests. ..




'The Sandbox 2' Is Asking for Beta Testers - Go Experiment

Let's see if I can do this without confusing everyone: if you like sandbox games, then you've probably played Pixowl's The Sandbox [Free], the game that gives you your own sandbox to mess with and a thousand ways to do so. Now, Pixowl is searching in our forums for beta testers for The Sandbox's sequel, The Sandbox 2, which promises to be even better than the original Sandbox. If you haven't played the original game, at first look The Sandbox looks like a simple game with simple pixel art, but the simple visuals belie the game's great complexity since you can mess around with organic and non-organic elements, all of which react with each other in countless ways, and even populate your little universe with technological inventions that range from simple vehicles to advanced sensors to electrical circuits...

'Thumb Drift' is the Next Game from 'One More Line' Developers SMG

SMG's hard at work at a bunch of stuff right now, and they were at PAX Prime in the Indie Minibooth demoing a fun four-player version of One More Line [Free]. They're also still figuring out what to do with some of the games we saw back at GDC, such as One More Bounce, but they do have a mobile game in the works very soon: Thumb Drift. Check out some hands-on footage from the PAX Prime show floor:..

Slitherine is Looking for Beta Testers To Bring 'Star Hammer: The Vanguard Prophecy' to iOS

This morning I woke up to a nice surprise as Slitherine sent out a call looking for beta testers for Star Hammer: The Vanguard Prophecy, a game about 3D tactical space battles. Even though many of you will be sold just from that short description, let me expand on it a bit. SHVP came out last June for the PC to pretty strong reviews overall. The game has you playing a branching story campaign with over 60 missions or creating your own skirmish scenarios. From what I've heard, the story is pretty well-written and interesting, which is a rare find in non-story focused games recently...

'Skylanders: SuperChargers' Releases for iOS Next Month, Will Be Universal For the First Time

Activision gave more details today about its upcoming Skylanders: SuperChargers game, which will add sea, land, and air vehicles to the hugely successful franchise. If you aren't familiar with the Skylanders franchise, Activision's money-making machine blends a digital game with physical toys in a mix that offers children the best of both worlds. The franchise's previous game, Skylanders: Trap Team, came out on the iPad and did quite well, offering the full console experience on the go. Now Activision has unveiled a few firsts for Skylanders: SuperChargers on iOS that will definitely please the fans of the franchise or those thinking of trying Skylanders for the first time...

Yet Another New 'Prevail' Video Shows Off Resource Mining, Processing and Shopping

The last time I posted about Prevail, just a few short days ago, I commented on how nice it was to have such a consistent flow of new details on the game after it laid stagnant for more than two years. I'm feeling that even more strongly now, as already developer Josh Slade has uploaded another awesome preview video of the game. This one focuses less on the action portion of Prevail and more on mining resources, processing them, and then going shopping for some goodies...

'My Country 3D' and 'X-Mercs' Both Coming Soon From Game Insight

A couple weeks ago I got a chance to spend some time with the Game Insight team, and my main takeaway was this isn't your typical free to play outfit. Particularly with core gamers, free to play developers have been demonized as the ruthless creators of money-sucking Skinner boxes. It's a often justifiable argument, as the App Store is loaded with abusive free to play models centralized around allowing the player to infinitely spend, often with no idea what they're even going to get for their money, with the recent popularity of gacha mechanics. Worse yet, you'd be hard pressed to find a veteran iOS gamer who dabbles in free to play that hasn't felt the sting of what it's like when a free to play game you're invested in abruptly gets shut down...

Classic 'Airline Tycoon' Franchise is Coming to Mobile, But Don't Celebrate Yet

Who doesn't love playing some of the classic PC franchises on his or her mobile device nowadays? Well, all those who've been burned by games like EA's Dungeon Keeper Mobile or any other similar F2P translation of classic games. However, to be fair, we've also had some great ports of PC classics like Transport Tycoon and Rollercoaster Tycoon, but those decided to go the premium route. So while I'm not ready to make a sweeping generalization, I'll make an almost-sweeping generalization and say that classic ports do much better critically when they come over wholesale rather than "re-imagined" as F2P games. Still, whether they do better financially, that's a whole different discussion since The Sims Freeplay is currently 25th in the App Store's Top Grossing apps and SimCity Buildit is 45th...

Hands-On With 'ReRunners' For Some Multiplayer Platforming Fun

A couple of months ago I wrote a story about ReRunners, an upcoming platformer for both iPad and iPhone by Klang Games, that sounded like an interesting take on platformers. The game set out to be a multiplayer platformer where you compete with the ghosts of other players, in a way similar to the multiplayer part of racing games like Real Racing 3 where you race consecutively rather than simultaneously. Recently, I got a chance to actually play ReRunners (I streamed part of my time with the game on our channel on Mobcrush), and I think the developers' idea of turning a platformer into a competitive multiplayer experience works really well...

Simple but Strategic Action Card Game 'Castles' Coming from 'Ultrahyper' Developer Sets and Settings

Folmer Kelly of Sets and Settings, developer of games like Trap Tower [Free] and Ultrahyper [Free], and co-developer of Wrasslin' [Free] and Battle Golf [Free], has a new game in the works and it's looking pretty darn awesome so far. It's simply called Castles, and is inspired in part by an old but popular Flash game named Castle Wars. As Folmer describes it in our forums, "Castles is a minimalist action card game where the goal is to manage your resources in order to destroy your opponent, using turn-based action cards." Here's a .gif showing Castles in action...

'Blocky Highway' is an Endless Runner that Actually Looks Interesting, Coming this Thursday

Ok, behind the back endless runners are a tough sell in today's App Store. It's just been done to death, you know? Anyway, every once in a while a developer will come along and do something really neat with the idea of an endless runner. That's the feeling I got when I watched the trailer for Blocky Highway, from developer Dogbyte Games. Check it out and see if it similarly piques your interest...

DotEmu Founders Sell Company and Form Playdigious, Announce First Project 'Pix the Cat' from Pastagames

Well here's something I was not expecting. DotEmu, who have won my heart over the years for their expertise in porting over classic video games with extreme care and thoughtfulness, was sold by its founders in September of 2014, which was apparently confidential information until now. It's scary seeing a company you love be sold to someone new, but according to the press release, DotEmu founders Xavier Liard and Romain Tisserand sold to "a private investor whose plans to continue growing the successful retro videogame publisher are aligned with the founders’ vision." So far that has held to be true, as in the past year DotEmu has put out some great retro ports like Garou: Mark of the Wolves [$3.99] and Ys Chronicles 1 [$4.99], and have plans to bring more retro goodness with an iOS port of Titan Quest and Ys Chronicles 2. So it seems like DotEmu is in good hands...

PAX Prime 2015: 'Minecraft Story Mode' Seems Great, but Will Minecraft Fans Love It?

Sometimes, a game is exactly what it seems like it would be on the tin. Minecraft Story Mode sounded a lot like it would be a mixture of the familiar Telltale narrative and gameplay tropes with the world of Minecraft [$6.99]. How exactly that combination would come together would be a good question, but after playing a demo of the game at PAX Prime 2015, I have to say – this seems rather promising. It's already rather thrilling, and Telltale is at least using the world to tell an original story centered around the experience...

PAX Prime 2015: 'Riptide GP: Renegade' Won't be Mobile First, but it's Still Mobile Jet Ski Racing

My initial reaction to finding out that Vector Unit was showing off Riptide GP: Renegade at PAX Prime, but for consoles, was to say "Et tu, Vector Unit?" But not so fast, my friend – I met with the developers of Riptide GP 2 [$0.99] and Hydro Thunder Hurricane, and they confirmed that they have far from abandoned mobile – in fact, Riptide GP: Renegade will be coming to mobile very shortly after the game launces on consoles...

PAX Prime 2015: Rocketcat Games is Closer to Finishing 'Death Road to Canada', 'Dad by the Sword', and 'Five Card Quest'

Death Road to Canada is coming! It seriously is still happening despite extensive delays; I played it at the Rocketcat booth at PAX Prime 2015! This was another game that was demoed on PC with a controller, but as it's running on the Punch Quest [Free] engine and uses just movement and 3 action buttons, it should be an ideal mobile fit – Kepa Auwae says that you can expect Wayward Souls [$6.99] style controls. And speaking of that, expect an update with new stuff like the Paladin character class (with a brutal new mode) along with the PC version of Wayward Souls in January or so. ..

PAX Prime 2015: 'VA-11 HALL-A' is Yet Another Cyberpunk Waifu Bartending Simulation

VA-11 HALL-A is kind of an odd one. It's a bartending simulator meets a visual novel somewhere in a cyberpunk dystopia. You play as the bartender at the bar pronounced Vallhalla. If you're looking for a very "game-like" game here, you may be disappointed as this is really a story and dialogue-driven experience. Your interaction is limited is figuring out how to make the drinks based on various instructions, but the meat of the game is the storytelling and the experience. The demo at PAX Prime had our bartender interacting with Streaming-chan, a woman who is constantly streaming her life on the internet. You have limited choices – you can, for example, make her a super-strong drink when she leaves the option up to you and pry very personal info out of her, or make her a weaker drink and keep her on guard. Well, as on guard as a person livestreaming 24/7 can be. There's an ingredient that is often optional, and your usage of it can affect how much your clients get drunk. There's the promise of branching storylines, influenced by the drinks you make and how your customers react to them...

PAX Prime 2015: 'Mushroom 11' Will Come to Mobile...and Should be Best on Mobile

One of the issues with being one of the few mobile-exclusive journalists out there comes at convention time. There's a lot of games that it can be difficult to tell if they're mobile or not based on just seeing them being demoed on a desktop with a controller. And there's another big factor in play, too: PAX Prime is very much a gamer culture event. And gamer culture doesn't care much for mobile games. So unless you have something like, say, Nova Blitz, which is a card game that actually is probably ideal to demo on tablets as they do, and is something established on another platform. This leads to comical moments where I can play a game and realize "this would be perfect on mobile, if not better." Mushroom 11 was one of those games...

EA Releases First Trailer for 'Star Wars: Galaxy of Heroes', a Hero Collecting Game with Turn-Based Battling

Back at E3 in June, EA announced Star Wars: Galaxy of Heroes with very few details beyond a logo and a vague description of it being a collectible card game, or CCG. Well, today EA has released the first trailer for Star Wars: Galaxy of Heroes, and it's definitely in the realm of a CCG but a bit more dressed up. Let's call it a collectible character game instead. Check out the trailer...

PAX Prime 2015: NetEase's 'Eternal Arena' Combines MOBAs with Action-RPG Structure

NetEase is definitely keeping busy. The Chinese publisher is expanding rapidly into the US, and their presence at PAX Prime 2015 had them showing off the recently-released Speedy Ninja [Free], along with a few other games, including a pair of artsy puzzle games that will be free without IAP...

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