Category Archives: Upcoming Games

'Slime-Ball-Istic Mr. Missile' is a Cool 'Missile Command'-alike with Pixely Slimes and Real World Locations

Korean developer Lacuna King has unveiled a new project on our forums called Slime-Ball-Istic Mr. Missile, but since that's kind of a mouthful let's just go with Mr. Missile. It takes the classic missile-defending gameplay of Missile Command and adds lovely pixel graphics and real-world locations to the mix, along with a storyline of invading slime creatures. The following teaser shows off how these locations will be portrayed in the game and if you stick around until the end of the trailer you get a glimpse of the actual gameplay in Mr. Missile...

'Shadowstone' Dungeon Crawler from Ravenous Games Enters Steam Greenlight and Gets First Trailer

Back in September of last year, prolific mobile developer Ravenous Games announced a new project called Shadowstone: The Lost Oath, a top-down dungeon crawling action RPG with randomized levels. It looked awesome, and quite a step above their previous mobile efforts in terms of complexity. And there was a good reason for that: Ravenous is targeting the PC first for Shadowstone. However, a mobile port is something they'd like to achieve as well should the game get off the ground in the PC world, and that all starts this week with the Steam Greenlight campaign going live for Shadowstone. Along with that comes the first trailer for the game...




Namco has soft launched a new shoot 'em up called Galaga Wars in Canada and Australia. Now, when I first heard the name, I thought "Oh no, Namco's trying to do a Galaga Clash of Clans [Free] clone?" Because that's what "Wars" seemed to indicate. Amazingly, no: this is basically the Galaga take on Pac-Man 256 [Free], where you have one life, and advance through random formations of enemies. The game lets you fly about in all directions, so it's not entirely like Galaga, but it's still got the classic enemies in their formations, and the ship you can rescue from the enemy's clutches...

Trees are Your Defense in Minimalist Strategy Game 'Nanuleu', Launching Next Thursday

A pretty interesting trailer rolled across our desk here at TouchArcade today for an upcoming strategy game from developer Selva Interactive called Nanuleu. The story of Nanuleu is that long dormant ancient magical trees that can protect the land from dark forces have awoken, sensing a new threat coming. Your job is to gather resources, expand your territory, and plant the trees strategically to take on the approaching evil forces. It uses a clean and minimalist visual style that reminds me a lot of one of the best strategy games on iOS, Rymdkapsel [$3.99]. Check out the trailer for Nanuleu...

Get Ready for Animal Husbandry as 2-Player 'Argicola: All Creatures Big & Small' Releases This Summer

If you're a fan of Uwe Rosenberg's board games and you like animals, this story is most definitely for you. The reason is that Digidiced, the developer responsible for the lovely Patchwork [$2.99] digital port, is bringing Agricola: All Creatures Big & Small to iOS and Android this summer. Agricola [$6.99], the farming sim set in 17th century Europe, is one of the most beloved board games - even though it's not the easiest. Agricola: All Creatures Big & Small takes the Agricola theme and turns it into a two-player game focused on animal husbandry. You'll be competing directly with the other player over resources and livestock and the honor of being the most competitive farmer ever...

'Don't Be Squared', an Endless Auto-Runner with Platform-Drawing Mechanics, Launches Globally June 30th

Last month, developer SuperHippo announced their upcoming auto-running platformer Don't Be Squared on our forums, and then at the beginning of this month they soft-launched it in select territories. Yesterday, they again took to our forums to announce that Don't Be Squared finally has a global release date, and it's next week on June 30th. Don't Be Squared has a fantastic art style and seemingly great auto-runner mechanics, but what makes it stand out is a platform-drawing mechanic similar to the old Nintendo DS game Yoshi: Touch and Go, which I enjoyed quite a bit a decade ago. Here's a quick trailer from last month showing the gameplay in Don't Be Squared...

Apparently this is the week for color-based shooters! Not long after we posted about Star Crew from Oh BiBi, our old constantly-making-games pals Foursaken Media took to our forums to announce their own color-based shooter called Color Bots. The concepts are definitely similar. In Color Bots, you'll play as a bot stationed at the bottom of the screen as enemies approach from the top. Swiping in any of the cardinal directions changes your bot's weapon color, and you can only shoot and kill enemies that are of the same color as your weapon. If you shoot an enemy with the wrong color, it'll give them a slight speed increase, and if 3 enemies are able to make it to and breach your position it's game over time. Here's some screens...

'Star Crew' is a Clever Color-Based Shooter from the Makers of 'Motor World: Car Factory' and 'Monster & Commander'

Oh BiBi Socialtainment, makers of the popular casual sim Motor World: Car Factory [Free] and the monster collecting/battling game Monster & Commander [Free], have just unveiled their latest upcoming mobile project, a vertical shooter called Star Crew. What stuck out to me about Star Crew is its color mechanic which has you picking a team of 3 fighters out of a large cast of characters who are one of the primary or secondary colors. While playing you can switch between your 3 fighters at will and your attacks are more powerful when blasting an enemy that's the same color as your current fighter. Here's a lengthy video of an in-development version of Star Crew to give you an idea of what the gameplay is like. Just keep in mind that the game is still in an early state...

'Super Stickman Golf 3' Hands-on Preview: A New Spin on Things

Noodlecake just launched the Super Stickman Golf 3 beta, and if you didn't sign up, then you might be wondering what's up with this game. I've gotten to play the game – about a month or so ahead of release – and what I'm seeing is a game that is familiar, but with some small changes that will otherwise have a big impact. That big impact on Super Stickman Golf 3 is the spin feature. ..

Gorgeous Puzzler 'Perchang' Gets New Trailer Ahead of Launch this Thursday

Last month we learned that Ben Murch, who you may know from developer Rodeo Games, has struck out on his own with a new company called Perchang. Their first game, by the way, is also called Perchang, and it looks like a phenomenal puzzler that has you controlling red and blue contraptions in an effort to get as many balls into the goal as possible in each level. It's described as Marble Madness meets Lemmings, which seems like an apt comparison. A couple of weeks following that announcement we learned that Perchang would be coming on June 23rd, and seeing as that's just a day or so away, Perchang the company saw fit to release a brand new launch trailer for Perchang the game...

Brush Up On Your Ninja Skills with 'Reign of the Ninja' Later this Month

For whatever reason, the touchscreen is highly conducive to ninja activities. Slashing objects as you do in Fruit Ninja or launching ninja stars using a quick swipe across the screen just feels right, and that's what Reign of the Ninja from French studio Dragonslash hopes to convey when it launches sometime this month. It's more or less a collection of 7 mini-games that will test your ninja skills, but what caught my eye about this one is how fleshed-out the lore appears to be and the high quality of the animations that display the characters and story. Check it out...

'Critical Ops' FPS Soft Launch Expands to Canada

Here is good news for those of y'all who have been curious about Critical Ops but haven't wanted to nab an iTunes account in the few odd regions where the game was available. The first-person shooter has just been released in Canada along with a 5.2.2 update that tweaks the game balance. But this now means that if you've got a Canadian iTunes account – either by being Canadian or using our guide to register one – you can nab the game with ease...

'The Sandbox : Evolution' Latest Trailer Makes you Feel Creative, Game Launching June 23rd

If you enjoy having the power to create worlds on your mobile device, you can't go wrong with PixOwl's upcoming The Sandbox : Evolution. The game, which is the sequel to the very entertaining The Sandbox [Free], goes bigger and better in all aspects of gameplay. As you can see from the trailer below, the game offers the ability to create your own worlds by utilizing weather systems, electricity, and much more. In addition to the sandbox aspect,, the game also lets you create pixel art masterpieces (art talent not included), offers the ability to create, play, and share game levels, and more...

'POLYFORGE' Brings the Zen Back to the App Store This July

The App Store and mobile gaming in general can have a legitimate claim to pioneer many aspects of the medium that are, in 2016, taken for granted. The obvious ones may be popularising touch screens, gyroscopic controls or the freemium/IAP focused monetisation system, however personally following the iOS scene for so long has shown to me how video games can be more of a transcendental experience. Zen Bound [$2.99] and its sequel by Secret Exit were the key examples of this - a soothing musical score coupled with calming yet stimulating gameplay and visuals created something that was more than the sum of its parts. POLYFORGE - A Symphony of Shapes, Sound and Color by Impact Blue Studios appears to be aiming for a similar experience, and the developers have released a trailer showing off its unique style and mechanics:..

'Hot Guns' Looks Action-Packed, and It's Beta Testing Soon

Quantized Bit, makers of the fun Volt [$0.99] and Prison Run and Gun [$1.99], are working on the 2D action game Hot Guns, and they're getting ready to do a TestFlight beta. But first, why should you care? Well, this thing's got loads of explosions, exploding helicopters, pixel art and all the fun stuff that you want from an action game. Oh, and the iOS version's going to have MFi controller support...

'Teeter' is a Game of Balance and Patience

The Frosty Pop Corps has quietly been making some solid casual games for the past year or so, and the studio is set to release another entertaining game, Teeter. This is the second in what they're calling their "Balls Trilogy" – a name I'm sure FishdixGaming who streams with us appreciates – that started with Walls and Balls [Free]. That game is a fun mini-golf-esque title, where Teeter has you lifting up two sides of a board using each thumb to guide the ball upward, trying to get it into the hole. You can't lower either side, so be careful! The game is level-based, but it is really trick to do well at this game, even in the early levels!..

Kongregate and Codename Entertainment have announced that their popular idle RPG Crusaders of the Lost Idols to mobile in July, with a soft launch right now. You'll have a team of heroes to take into battle, constantly advancing forward, collecting gold and attacking various enemies by clicking and whatnot. Part of what makes this game different from other idle clickers and various similar titles is that you can configure the formation of your heroes in order to help with your onslaught as you so choose. It's an interesting game, and it'll sure to be a great fit on mobile...

Upcoming 'Battlefleet Gothic: Leviathan' Releases First Gameplay Trailer

One of the games I'm really looking forward is Battlefleet Gothic: Leviathan, the turn-based strategy game based on the tabletop miniatures game, Battlefleet Gothic. While we still don't know when the game will be coming out - it's currently in closed beta - the new gameplay trailer offers another glimpse at this Warhammer 40,000 game and all its space glory. You can see the customization screens that show off the various spaceships in all their detail, and the battle screen with the weapon arcs and other similar details. I really like the dice-falling-from-the-sky touch that shows how you can cleverly incorporate what is an essential part of the tabletop game into a digital game and make it feel like it belongs on screen...

'Battle Cars' Is a Top-Down Racing Game With Cross-Platform Multiplayer Coming Next Week

If you enjoy fast, top-down racing games that remind you of the classic Micromachines V3 game, then Battle Cars was probably made for you. The upcoming game from Dracoders wears its Micromachines influence on its sleeve (or the game's forum page) and aims to bring real-time multiplayer fun to iOS and Android. The game has the characteristic top-down camera view of classic racing games and comes with 10 tracks, various power-ups, fully upgradeable cars, a career mode, and 4 weapons with which to gently hinder your opponents' progress...

'Disco Dave' is a Groovy Bouncing High Score Chaser That You Can Beta Test

Amused Sloth, who made the solid Asgard Run [Free] circular endless runner, are about to deliver an interesting little voxel-graphics high-score chaser called Disco Dave. The gameplay will have you bouncing up in the air as a bell-bottoms-wearing, afro-sporting, dudde named Dave. You swipe to move while in the air, and you need to not touch the same color that you just bounced off of. This may seem unfair, but anyone who studied Studio 54 knows that touching the same color tile twice was like the one unforgiveable sin you could commit. That's why the place shut down, they whittled down their numbers too much. As such, Disco Dave strives only for pure disco accuracy...

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