Category Archives: Upcoming Games

GDC 2018: Ogre Pixel Shows Off 30-Second Metroidvania 'Jumper Jon' and One-Handed Runner 'Pixel Stars'

I have been a big fan of developer Ogre Pixel for a number of years now, with such great mobile game releases as Warcher Defenders [Free] and Swipe Casters [Free]. So I was pretty excited to finally meet face to face at GDC 2018 and check out two of Ogre Pixel's upcoming games. First up is a game I feel has enormous promise as it's a concept I haven't seen done anywhere before. The game is called Jumper Jon and it's a Metroidvania style platforming adventure, but with one huge twist: You play the game in 30-second chunks. Each time you start a game you're given 30 seconds to explore and collect whatever you can, and when that time runs out you're dead. Luckily you'll get to keep whatever items you obtained, so for the next 30 second chunk you'll be able to get just a little bit further than before. I'm probably doing a bad job of describing it but when you see it in action in the following video you can see just how novel an idea it is. Ogre Pixel is hoping to launch Jumper Jon sometime this year...

GDC 2018: 'Dr. Schplot’s Nanobots' is a Super Polished Matching Game Battler with Character Collection

What do you do when you're a doctor who has created a series of life-saving nanobots to fight off ailments and diseases right from inside the human body, but then those nanobots malfunction and start causing harm instead of good? Well if you're Dr. Schplot, you'll play a super fun matching game in order to battle against the rogue nanobots and convert them back into the life-saving little machines they were intended to be. That's the premise behind Dr. Schplot’s Nanobots from Middle City Games, and we were able to sit down at GDC 2018 and get a hands-on demo of the game in action. I know matching games can elicit a sigh out of many mobile gamers due to the sheer number of them, but Dr. Schplot’s Nanobots features a really awesome battling mechanic and an extensive character collection and upgrading system, so I think if you're the type that typically enjoys matching games with RPG mechanics then you'll find a lot to like here. Dr. Schplot’s Nanobots should be launching in the next couple of months and you can see it in action in the video below...

GDC 2018: Highly-Anticipated 'Exiles of Embermark' Continues to Look Fantastic

Since its original announcement in early 2016, we've been following along with the development of PvP battling game Exiles of Embermark from developer Gunslinger Studios with great interest. Whenever a game's development runs multiple years it's pretty inevitable that we see it at multiple GDCs, and Exiles of Embermark is no exception. This is now our third GDC in a row meeting up with Gunslinger to check out the progress on the game, and each year it continues to look even more polished and more promising. Would I like the dang game to release already? Heck yes! But I also can see their vision for Exiles and would never want them to rush the process. So, without further ado check out our latest lengthy look at Exiles of Embermark and look for a closed testing phase to start up sometime later this year with a tentative release window of early 2019...

GDC 2018: Arte France is Publishing Two Stellar Looking Games, 'Vandals' and 'Homo Machina'

During GDC 2018 this week we were able to sit down and check out two upcoming games that are being published by Arte France, and as it so happens these have been two of my very favorite games of the show. First up is Vandals which is being developed by Cosmografik, who you may remember as the developer of the clever platformer Type:Rider back in 2013. The easiest way to describe Vandals is that it's turn-based stealth puzzling similar to Hitman GO but with awesome graffiti spray painting elements like something you'd see in Jet Set Radio. The touchscreen serves as a perfect input method for creating cool graffiti, and Vandals just oozes a gritty street style. Check it all out in action in the below hands-on preview and look for Vandals to launch next month...

GDC 2018: Hidden Gem Logic Puzzler 'SiNKR' Getting a Portal-Filled Spinoff this Year

It's no secret that the App Store gets bombarded with new games at a pace that's pretty out of hand, and try as we might to keep up with everything it's fairly common for great games to slip through the cracks now and then. One such game that's flown mostly under the radar is the logic puzzler SiNKR [$0.99] from developer Wahler Digital. It only launched about a month ago, so it's actually still quite new, and those who have discovered it in our forums have enjoyed it quite a bit. It's a tricky game to explain, so I'll go ahead and let the trailer for SiNKR do the explaining for me...

GDC 2018: 'Enchanted World' Turns Block Sliding Puzzles up to 11

One of the amusing parts about the App Store is how when a particular type of game has been done a million times before, the only room left for developers to explore inside of that particular universe of games is by ramping production values up to absurd extremes. That's definitely the case here in Enchanted World, which is among the most beautiful block sliding puzzles we've seen so far:..

GDC 2018: 'Playing for a Better World' and 'Rainbow Puke 2' from Mybox Game Studio

Mybox Game Studio from Uruguay is here at GDC 2018 showing off a couple of their upcoming mobile games, and as we are known to do, we sat down with the team to check them out. You may be familiar with Mybox by way of their most recent release, the adorable logic puzzle game Kuros Classic [Free] which launched in November of last year. The first upcoming game they showed us is something that's more kid-focused, but still could appeal to fans of cute art and fun mini games. It's called Playing for a Better World and its aim is to teach children about conservation efforts like using solar energy and recycling. It should be arriving in about a month or so. ..

GDC 2018: 'SneakOps' is an Endless Sneaker from Noodlecake

It wouldn't be GDC without the guys from Noodlecake bringing an overwhelming amount of games to the show. They're operating on all cylinders when it comes to publishing lately, and the first game they showed us this year is SneakOps. It's effectively an endless sneaker, and using all sorts of stealthy mechanics you likely already know from Metal Gear and other similar games you see how far you can sneak...

GDC 2018: Vivid Games Shows Off 'Space Pioneer', 'Metal Fist', and 'Gravity Rider' All of Which Are Launching this Summer

Vivid Games is here at GDC 2018 and they have quite a full lineup of new mobile games launching in the next several months. They stopped by our meeting area to show off three of them, and funnily enough all three games have been in soft launch so it's possible you're familiar with them in some capacity already. First up is Space Pioneer, which we looked at last July when it went by the name Outer Pioneer. It's an isometric shooter with a really cool art style and TONS of stuff to loot and upgrade. That one will be launching globally in May. Then we check out Metal Fist which is a platformer/fighting game hybrid that's just a little bit like something like Super Smash Bros. The cool cast of characters and the interactive environments are the star here, and you can look for this one to officially launch in June. Finally we saw Gravity Rider which is a Trials-esque side-scrolling motorbike game that uses some really cool shifting camera perspectives and is filled with physics-based stunt fun. That one will launch in August, and you can see all three in action in the following hands-on video from GDC 2018...

GDC 2018: Drift Forever in 'Absolute Drift'

With Fortnite and PUBG on the App Store, it feels like we're in a golden age of mobile ports. Noodlecake is continuing that trend by bringing Absolute Drift to mobile, a drift racing game that's already been launched on Steam as well as consoles. I really dig the minimalistic top-down style of this game, and we got a quick look at GDC:..

GDC 2018: A Quick Look at 'The Messenger' on the Nintendo Switch

The game everyone seems to be talking about at GDC is The Messenger, a Switch platformer that loads of folks on Twitter keep comparing to games like Shovel Knight, Owlboy, and others. (Which is very good company to be in.) We got a quick look at it, and the way they game blends Metroidvania style equipment unlocking and swapping back and forth between both 8 bit and 16 bit graphics as a game mechanic has me over the moon for The Messenger...

GDC 2018: 'Disco Road' is a Multi-Lane Musical Runner

Ever since I first fiddled around with Audio Surf ages ago, I've been fascinated by the potential of using music to generate content inside of games. Despite having access to the music library on the iOS device for years now, very few developers have used this functionality to do anything that cool. Disco Road is the latest title to take a crack at using your music to craft gameplay, in this case, via a multi-lane runner...

GDC 2018: Another Look at 'Seldom Falls', a Super Clever Puzzler

Last GDC, we took a long look at Randy O'Connor's Seldom Falls. As an indie developer, he comes up with some super clever game concepts but he is sort of notorious for taking his time building his games. (Good things come to those who wait, and all.) Seldom Falls is a really cool blend of town building and a block stacking puzzler which we're really looking forward to:..

GDC 2018: 'Bendy in Nightmare Run' Brings the Ultra-Popular World of Bendy to Mobile

If you're not super tuned into what kids these days are into, chances are you've never heard of Bendy and the Ink Machine. Basically, it's the new Five Nights at Freddy's. Bendy in Nightmare Run is a cartoony horror game that's perfect for all sorts of reaction videos and other similar things- Much like FNAF. Bendy has a massive amount of merch, making it the most popular thing I've never heard of (at least until this demo):..

GDC 2018: Three Years Later We Take a Fresh Look at 'Zero Sum', a "Math Game for Stupid People" from the Maker of 'One Player Pong'

We came to know Sean Kearney and his studio Squeezebox Software by way of the extremely catchy trailer for One Player Pong [Free] back in early 2015, and then again with another amazing trailer for the Apple TV version called Super One Player Pong in November of the same year. During that year's GDC Sean also unveiled the new game he was working on called Zero Sum, which was described as "a math game for stupid people." The gist was that you'd be solving simple math puzzles which were the key to unlocking the cure for cancer, which a terrorist organization was trying to steal and profit from in a very '80s action movie kind of way. It's a game that totally didn't take itself seriously which was part of the fun, but we didn't hear much about Zero Sum following that initial unveiling. Fast forward to January of last year and a new trailer arrived which really captured the purposely cheesy and overly dramatic nature of the Zero Sum narrative. Now we're at GDC 2018 and got a chance to catch up with Sean and take a fresh look at Zero Sum, which has come a LONG way since first seeing it three years ago. Best of all is that the game is nearly complete and should be arriving towards the end of April. Check out our hands-on look at it below...

GDC 2018: 'Project Spin' is the Next Game from the Developers of 'Steppy Pants'

By now I'm sure everyone reading TouchArcade has played Steppy Pants [Free], and if you haven't, you need to fix that problem. Super Entertainment had their new game to show off at GDC, and it's called Project Spin. Basically, Project Spin is a rhythm game that you control by spinning a wheel around to hit notes and other musical obstacles. Check it out:..

GDC 2018: A Look at 'Oddmar', An Upcoming Platformer from the 'Leo's Fortune' Devs

Last week we posted about Oddmar, if it looks particularly awesome that's because it's from the same developers as Leo's Fortune, Dark Nebula, and loads of other ultra-high production value games. We got a look at it in action this GDC, and, well, the game plays just as awesome as it looks:..

GDC 2018: 'Void Tyrant' is an Awesome Looking Roguelike Battler Loosely Based on Blackjack

While meeting with Armor Games to check out Adventure Pals on the Nintendo Switch, they also had a handful of upcoming mobile games to talk about, and one of the most exciting ones for me personally was a game called Void Tyrant from London-based developer Quite Fresh who you may remember from the excellent Nitrome-published title Ultimate Briefcase [Free]. That was a game that stood out for its incredible pixel art, and that is again a highlight of Void Tyrant. In fact, the demo is actually in an extremely early (and as you'll see, extremely unbalanced) state but you'd be hard pressed to tell based on how darn polished the artwork is. The basic gist is that you'll create a character each run and then battle against enemies using mechanics that are loosely based on blackjack, and you can see how all that works in our hands-on video of Void Tyrant below. You can expect this one to launch most likely in Q4 of this year...

GDC 2018: 'Column Climbers' is a Multiplayer Wacky Physics Multiplayer Rock Climber

It seems like the "wacky physics" genre has really exploded on the App Store over the years, and Column Climbers is the latest title we've seen at GDC that completely embraces it. Basically, in the game you climb a bouldering wall shaped like a column and you sort of fling yourself from climbing point to climbing point sort of like the super-ancient game Sway by Illusion Labs...

GDC 2018: Hands on with 'Dotra', a Memory Matching Game

Among the many games we saw at GDC this week is Dotra, an upcoming title that's a bit like a really souped up version of Simon. The game begins as a super simple memory game, and slowly begins to expand to throw as many obstacles as possible at the player. For example, there's buttons you're not supposed to hit in the patterns that get thrown out to the player. Check it out:..

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