Category Archives: Universal

'Disco Dave' to Dance Onto the App Store on September 8th, New Launch Trailer Revealed

One of the best parts of the TouchArcade community is seeing developers reach out to fans and getting their input on upcoming games, whether that's through traditional means such as videos, or more hands-on methods like having their creation available to beta test. An approach like this almost always pays dividends for the developer, as the helpful advice of forumgoers helps enhance and prepare the game for launch, and beyond. Disco Dave is one such title, and as a result of over 130 beta testers (the majority coming from our forums), and a brief soft launch period, this groovy arcade high-score chaser is going to have absolutely on point dance moves when it launches worldwide on September 8th...

Audiosurf was the very first PC game I ever owned, and it still holds up as well now as it did back in 2008. Having a game that turned my obscure punk music into playable tracks was revolutionary, and ever since the App Store launched, I have been looking for a similar alternative to play on the go. Riddim Ribbon, from the makers of App Store relic Tap Tap Revenge, was the only one that got close, yet the restriction of only a few R&B tracks lessened the experience for myself personally. An Audiosurf game was also announced in 2012, but unfortunately never came to fruition. 7 long years later, Riff Racer [$2.99], from developers FOAM Entertainment, has not only filled this void but utterly smashed my expectations, because as well as including the musically-generated tracks to follow, they have also turned the Audiosurf formula into a complete stunt racing title, which looks as unfathomably awesome as it sounds...




This is the way One Night in Karazhan ends, not with a whimper, but with The Spire. Yes, we have reached the fourth and final wing of Hearthstone's [Free] latest adventure, and as always, the time is bittersweet. Yes, the adventure is coming to an end, but we are getting some fun cards that, hopefully, will change up the meta a bit and get the game feeling fresh again. It's been a fun four weeks, and this final wing is no exception. This week we got the Shade of Aran, Netherspite, and Free Medivh! encounters, and there were some fun surprises along the way and some very promising cards, too. So, let's start, shall we?..

Looks like it's nostalgia week on the App Store because after getting a He-Man game yesterday, today we are getting G.I. JOE vehicles in Micro Machines [Free]. Micro Machines in itself is a retro game brought back to life, and adding G.I. JOE vehicles on top of that is like having a nostalgia sandwich. The new update adds seven classic G.I. JOE combat vehicles: you can drive the H.I.S.S. Tank around, use Cobra Rage to take out other players on the arena combat, or even mess around with Rolling Thunder. In addition to the G.I. JOE vehicles, the update has also added a new track, Army Action, that comes complete with plastic soldiers and tanks and even a working minefield...

Disney Crossy Road [Free] continues to be one of my favorite ways to get my Disney fix, so I like that we are still getting new figurines (and will most probably continue doing so). The whole system of adding new levels and new figurines for every new and older Disney IP is really the perfect way to keep a game fresh with relatively-minimal effort and time. Today's update has added Monsters Inc. figurines - Mike, Boo, Sulley, Randall, Roz, and more - and a new level, Monstropolis. There are a total of 12 new figurines added to the Prize Machine plus 6 secret unlocks, so plenty of content for the completionists among you or the Monsters Inc. fans...

Bad news if you enjoy playing Disney's Marvel: Avengers Alliance and Marvel: Avengers Alliance 2 [Free]. Disney has decided to shut down both of those games on all platforms on September 30th. In order to ensure that no one spends any more money on the games, purchasing has been disabled as of today. According to the announcement, this was a difficult decision because of the passion and support of all the players, but they want to shift their focus to new titles. They are at this moment shifting developing towards "a growing selection of Disney Mobile apps," so apparently something needs to go...

This is it everyone; the fourth and last wing of Hearthstone's [Free] One Night in Karazhan Adventure is now open, so go complete that climb and get to those cards. As is always the case, you'll have to deal with the various encounters - there's a twist this time around, but I won't spoil it - and get cards like Medivh, the Guardian, the neutral Legendary that lets you equip Atiesh, Greatstaff of the Guardian, and Prince Malchezaar, another neutral Legendary. This one has been at the center of many debates on RNG since he adds 5 extra Legendary minions to your deck. We'll see how useful he ends up being...

I'm not one for hyperbole, but Coffee Stain Studio's Goat Simulator [$4.99] is indisputably the best goat, giraffe and whale simulator game of all time, and the App Store was unequivocally blessed by its presence when it launched in 2014. At the time, it was universally praised by fans of goats, fans of simulators, and anyone in between, and in our review, Carter even deviated from his notorious three and a half star rating tyranny, and bestowed it with a rare but deserved four star score. Unfortunately, while the joke was funny at first, we soon fell back to reality - Goat Simulator quickly got old, and didn't have much longevity beyond the initial novelty and complete absurdity of its core concept. However, Coffee Stain Studios have taken steps to alleviate this issue through new spin off entries in the franchise, and occasional updates that add brand new features and levels to try out. Today, the original Goat Simulator received a 'Buck to School' update, that adds new menus, and most importantly a whole new level to glitch around in...

In our review of Machinarium [$4.99] back in 2011, we were stunned by its aesthetic beauty, but also the incredible narrative and puzzle design, describing it as "a treasure, judiciously and efficiently designed, with not a single pencil-drawn sprite out of place". At the time, Machinarium transcended virtually every point-and-click experience on the App Store, and Amanita Design's next iPhone release Botanicula [$4.99 (HD)] took the elements that made the former title so memorable, and expanded these into an equally beautiful natural premise. Samorost 3 [$4.99], which has released today on the App Store for $4.99, continues this progression, and is arguably Amanita Design's biggest and most impressive game to date, as you traverse some incredibly detailed environments across nine unique and varied alien worlds...

Even though Leap Day [Free] only launched on the App Store in May, we have already seen five content updates be released for it in the three or so months since it came out. While none of these have been particularly groundbreaking, with only some characters and themes being introduced, they have helped reinvigorate the ridiculously compulsive platforming gameplay that quite literally never ends. This pattern of consistent improvements to the formula continues today, as Nitrome have released what they call the 'first major update' for Leap Day, and have introduced a multitude of new traps to sabotage your jumps, as well as new characters and levels to tide you through to the end of time - or whenever Leap Day is updated next...

Lumines Puzzle & Music [$2.99] has been one of the most eagerly anticipated iOS releases in recent memory, and for good reason - the series has such an integral part in the history of portable gaming, and is one of the major highlights of the PSP's turbulent ten year existence. Of course, this isn't the first time the series has reached mobile, and while 2009's disappointing Lumines Touch Fusion is better left forgotten, such a legacy has only raised expectations for Lumines Puzzle & Music to be a true representation of the franchise on iPhone. Thankfully, the wait is now over - Lumines Puzzle & Music has launched worldwide on the App Store, and is an essential purchase if you still harbor nostalgic memories of previous entries in the series, but also for anyone who may have not played a Lumines game before, as the music and puzzle gameplay amalgamation is as ridiculously fun as ever...

While today's Minecraft: Pocket Edition [$6.99] update isn't nowhere as huge as the upcoming 0.16 Boss Update one we wrote about a few days ago, 0.15.7 has added one important new feature: a new texture pack. According to the update blog announcement, this one is mostly about Oculus Rift, but what the rest of us are getting is the Natural texture pack, which lets you enjoy higher-res textures and more realistic sheep faces (108 more pixels ready to haunt your dreams). The texture pack really makes a huge difference in the way the game looks, and although it won't be to everyone's liking (texture packs never are), if you wanted your Minecraft to look sharper, this is the texture pack for you...

He-Man was easily my favorite cartoon growing up - although I mostly liked playing with the action figures and the fun castles (especially Skeletor's castle with the microphone) - so whenever I see a He-Man mobile game, I download it immediately. After getting the side-scrolling He-Man: The Most Powerful Game in the Universe a few years back, which was fun but maybe a bit too F2P, today we got a clicker appropriately called He-Man Tappers of Grayskull [Free], which I quite enjoyed in the few minutes I played it this morning even though I'm not usually big on clickers...

Nothing says ferocious superhero like a cute, cylindrical, plush toy, right? Or are you going to tell me that Disney's Marvel Tsum Tsums aren't ferocious. Ferocious or not, these cute Tsum Tsums have been a great source of revenue for Disney, and after getting Disney Tsum Tsum on mobile, today North America is also getting Marvel Tsum Tsum [Free], and let me tell you, those guys and gals look very cute. The game is only out in North America for the time being, with the rest of the world following "later this year." You get to play with superheroes such as Iron Man, Captain America, Black Widow, Thor, Hulk, Ant-Man, Gamora, Star-Lord, Spider-Man, and many, many more. And, of course, we are getting the bad guys too: Loki, Ultron, Green Goblin, and Ronan the Accuser...

If you want to have a crazy Hearthstone [Free] party, then head to your local Tavern Brawl because this week the Medivas are putting on a special show, and you're the star. Party Portals is all about, you guessed it, portals, and you'll be using various portals to summon minions and create the most excellent performance. This Brawl is also a great opportunity to check out Medivh since it's Medivh vs Medivh. This Brawl really feels like an Adventure encounter, and that's a good thing. One player starts with Mark Moonwalker and the other one with Wanda Wonderhooves, both of which make portals cost 1 less. They are both immune, so they'll be sticking around...

Tiger Style are essentially the Radiohead of the App Store - while they may not release titles with the same frequency as other mobile game companies, every single one of their games has been outstanding and revolutionary, and when all is said and done, they will likely go down as one of the most important iOS developers of all time. The original Spider: The Secret of Bryce Manor [$1.99] was pivotal in establishing iPhone gaming as a serious platform for unique experiences that could not be found on other consoles. Their next release, the atmospheric exploration game Waking Mars [$4.99], followed Spider's 2009 Game of the Year accolade by winning the same award in 2012, and the 2015 arachnid sequel Spider: Rite of the Shrouded Moon [$4.99] built and expanded on the concepts laid down by its predecessor to great effect, receiving a glowing five star review for its efforts. Today, all three Tiger Style titles (and Spider: The Secret of Bryce Manor HD [$1.99 (HD)]) have gone on sale for $0.99 each, so anyone without one of these excellent titles on their iPhone should definitely use this opportunity to see what all the fuss is about...

Infinite Dreams are continuing their rapid expansion of their excellent shoot 'em up Sky Force Reloaded [Free] with yet another new update dropping today. As with previous updates, this one comes with a code name, which is "The D Update." What's that "D" stand for? Dinosaurs! But not just any dinosaurs, but raptors with lasers attached to their head. Yes, laser raptors. Ahem. Perhaps you didn't hear me, I said LASER RAPTORS. Here are a couple of screens from this new Level 12...

A couple of weeks ago we posted a trailer for an interesting upcoming game from developer Legal Radiation called Line Defense, that looked to take the classic planet-protecting gameplay of Missile Command and blend it together with elements of brick-breaker Arkanoid and even a bit of the slice-and-dice gameplay of Fruit Ninja. Originally planned for release on August 26th, a few issues prevented that from happening, but thankfully the delay wasn't very long at all as yesterday evening Line Defense [Free] wriggled its way into the App Store...

Karazhan Guides, Yogg-Saron RNG Talk, Top Wild and Standard Decks, and More 'Hearthstone' Weekly News in 'Touchstone' #62

Welcome to our (slightly delayed) Touchstone Tavern, where we talk about everything that happened last week in the world of Hearthstone [Free] . Last week we got Wing 3 of One Night in Karazhan, and it was quite a fun one with plenty of beasts and other promising cards. Other than that, though, there wasn't that much going on in the world of Hearthstone. What I have noticed is that the voices claiming we have too much RNG in the game right now are getting increasingly louder. Whether that's a bad thing or a good thing remains to be seen. Other than that, we got some fun Wild decks if you want to jump over to that side of Hearthstone, a fun cartoon, questions about Yogg-Saron's role in tournament play, and more. So, let's jump in ...

Epic Flail [$1.99] was a really interesting concept for an arena fighting game when it was first released back in June. With some beautifully detailed pixel graphics, Epic Flail was all about evading enemy attacks and countering back with fatal blows of your own, and with a significant variety in the environments and challenges available, it did make for an enjoyable and unique experience. However, the main problem was synonymous with the game's title - the controls didn't give the precision that was required to pull off some of the more interesting tactical concepts, and so flailing, admittedly epically, around the screen became the only way to be victorious in the picturesque battles against gladiators and centaurs. However, developers Noxus Ltd have made great strides to fix these issues through implementing a fantastic new control system, and have also made Epic Flail free to download, so there is no better time to give this neat 2D brawler a bout...

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