Category Archives: Universal

Hilarious Speedrunning Platformer 'Himster' Is Looking for Beta Testers on Our Forums

I've played some terrifying games this year, but the upcoming App Store title Himster is looking to serve a serious challenge towards the likes of Outlast 2 and Resident Evil 7 for the most horrifying release of 2017. In Himster, you control the titular upgraded hamster, which is claimed to be 95% more fun and have 75% more energy than your average cat, dog or fish that are currently the post popular pets in the world. The resulting creation is a hideous yet deceptively adorable rectangular-shaped Himster, which is able to stretch and fly around the rainbow-tinted backdrop to solve the many puzzles across the game's numerous platforming challenge modes. This may sound like an incredibly bizarre concept - and you're totally right - however the brilliant gameplay trailer below gives a glimpse of what to expect from this eccentric arcade game before it launches in the near future...

If I'm honest, I'm more of an advocate of cats in video games, although I appreciate the effort that developer SnoutUp has made over their prolific App Store output in making pigs the stars of the show. With previous releases such as Iron Snout [Free], the developer has underlined the secret intelligence of everyone's favorite pink, sedentary farm animal, and Bacon May Die [Free] is essentially a continuation of this theme. Set in an alternate reality where hordes of zombies are set on eating bacon rather than brains, Bacon May Die features fun beat 'em up action that looks as entertaining as it is bizarre, and is today available on the App Store to download for free...




Don't worry - Spin Addict [Free] is not set in some dystopian future where fidget spinners have taken over the minds and souls of the entire human race. Instead, Spin Addict is all about, revolving, jumping, and perpetual motion, and is perhaps one of the most novel spins on the auto-runner genre I've seen in some time. In fact, the 'auto' in auto-runner is somewhat misleading, as your spinning top protagonist must constantly hit rotating cogs in the environment to give itself momentum, or otherwise it'll come to a grinding halt. This intuitive mechanic, combined with the expected platforming action and the ability to actually spin the environment, makes Spin Addict stand out amongst an abundance of games that have failed to innovate the tropes of auto-runner titles. First impressions on our forums are all universally positive, and if you're similarly intrigued, Spin Addict is available to download for free on the App Store today...

'Overtake King', a New Game From the Developer of 'Tower Fortress', Drives Onto the App Store On August 3rd

One of my most anticipated upcoming iOS releases of 2017 is Tower Fortress, and I'm sure this sentiment is shared by many members of the iOS community on our forums if the fervour on the game's forum thread is anything to go by. Unsurprisingly, Tower Fortress was quickly taken under the wing of pixel art standard-bearers Nitrome, and ever since the announcement of the publisher revamping the game's visuals, we've been in the dark as to when Tower Fortress would finally make its debut on the App Store. Sadly, I have no breaking news to bring to you in that regard, however the developer Keybol has today announced a brand new game to tide us over until Tower Fortress's hopefully imminent launch. Enter Overtake King - as the name suggests, Overtake King is all about weaving your way through traffic as a death-defying motorcyclist, and is aiming to provide a novel arcade time-wasting experience when it launches on August 3rd...

Stylish and Simplistic Puzzle Game 'follow.trail' Goes Back to App Store Basics on August 10th

The App Store of 2017 is all about fine margins, and it's the tiniest details that can be the difference between success and failure. Is a core gameplay mechanic immersive enough to warrant repeated plays? Or is an interface slick enough that it remains intuitive and stylish whilst also being accessible to the everyday iOS user? In truth, it's quite hard to distinguish such knife-edge differences, although I'd wager that the upcoming follow.trail is close to nailing the precarious balance between design and distraction. As a hyper-simplistic puzzle title that requires you to navigate clearly marked domino-esque blocks in a certain order to clear the board, follow.trail is not exactly a new concept amongst its genre peers on the iPhone. However, its understated stylish presentation and intelligible swiping control scheme present a case for follow.trail to join my esteemed collection of one-handed App Store wonders when it launches on the App Store on August 10th...

From the outset, Tumblestone [Free] pulls no punches in its app description, with the bold claim that it is 'the first original action-puzzle game of the past fifteen years'. You Must Build A Boat [$2.99], its predecessor 10000000 [$2.99] and the myriad of other inventive puzzle titles on the App Store might want a word with you, Tumblestone. However, such grandiose assertions don't detract from the fact that Tumblestone does look like a lot of fun - with an alleged 40+ hour story campaign and limitless randomly regenerated levels to try out, its positive reception amongst console gamers on its previous release is certainly less controversial than its App Store description. If you did miss out on its 2016 Steam release, Tumblestone is today available on the App Store as a free-to-play game, with an in-app purchase to disable advertisements...

With the iOS platform approaching a decade of existence, there are quite a few titles you could denote as classics when talking about the history of mobile gaming. Jet Car Stunts [$1.99 / Free] is without a doubt one of those titles. Launching in the fall of 2009 with the App Store still in its infancy, Jet Car Stunts married the unique capabilities of iOS devices with some seriously fun stunt track racing. There really was no greater feeling that launching your little digital rocket car into the air, spinning and twirling, and totally nailing the landing on the other side. Or finding some obscure shortcut that gives you a leg up on the highly competitive online leaderboards. Yes for some Jet Car Stunts was an obsession, and for me personally it brings back great memories of the early days of iOS gaming. However, 2009 was a LONG time ago, and the last significant update to Jet Car Stunts was way back in July of 2012 when the game received long-awiated Universal iPad support and some performance improvements. Well, with iOS 11 and its lack of support for 32-bit apps likely coming in just a couple of months, many fans were holding out hope that this oldie but goodie would get some 64-bit update love from developer True Axis. Today that update love has arrived. ..

If you're one of the many waiting for the final Telltale The Walking Dead [Free] season so you can wrap up a story that started many years ago, you might want to watch this brief video of Telltale developers talking more about the way they will develop the final season and how player decisions and feedback feed into the development of upcoming episodes. The developers admit that they develop the episodes while players are playing the season, which puts more pressure on the developers but also allows them to deliver the experiences players want. At the same time, it does make me wonder whose voice gets heard during this process...

Sit down boys and girls because it's time for another Ben Brode Hearthstone [Free] rap. After delivering a rousing Journey to Un'Goro rap, Brode couldn't resist repeating the musical feat for the upcoming Knights of the Frozen Throne expansion. This time around, we get to hear the story of Arthas, AKA the Lich King, accompanied by visuals from the good old days. While the rap is pretty funny by itself, it does actually serve a purpose: to fill in the lore details for those who don't know the story of the Lich King. And what better way to deliver lore than with a Brode rap (Brap?). The rap is over 5 minutes long, which goes to show how complex the Lich King's storyline is...

Minecraft's huge Better Together update is getting closer, and today the beta has gone live for Android and Windows 10 (sorry, iOS players, we are out of luck, again). The beta going live is a good sign that we are getting closer to getting some huge new features in the game that should change the way we play. If you are an Android player, you can go here to find out how to access the Better Together beta. It's not complicated, but you do need to own a copy of the game purchased through the Google Play Store. And you should definitely back up your worlds before joining the beta because, well, it's a beta and bad things can happen. Keep in mind that you can jump into the beta and then leave it if you decide you'd rather go back to normal, functioning Minecraft...

Niantic got quite a bit of negative publicity after the disastrous Pokemon GO [Free] event in Chicago a week and a bit ago, and it looks like it wants to avoid a repeat of that. So, it announced today that the August 5th and 12th events in Europe will be postponed until a date later this Fall in order to guarantee the best possible gameplay experience. The August 5th events were to take place in Copenhagen and Prague, and the August 12th ones in Stockholm and Amsterdam. The events on August 14th and September 16th remain unaffected, so if you were planning on attending those, you should be good. Niantic (of course) apologizes for postponing these events and directs player questions to its help center. And no compensation will be offered to those who have already made arrangements...

Frozen Throne Reveals, Frost Lich Jaina, Arthas Skin, and More 'Hearthstone' Weekly News in 'Touchstone' #107

Welcome to another Touchstone Tavern, our weekly Hearthstone [Free] roundup of the best stories and videos. As expected, last week was all about the upcoming expansion, Knights of the Frozen Throne, especially because the community has been trying to keep track with and evaluate all the revealed cards. Most in the community seem to be happy with the cards we've seen so far, and I hope that optimism continues even after the expansion arrives. It does look like Blizzard is starting to figure out the kind of content the community enjoys, so hopefully we'll get the best expansion to date. There's a few weeks to go until that, though, so for now enjoy our weekly roundup...

Any TouchArcade readers who have been following the website since 2013 will not only be awesome people, but will also likely remember an incredibly, err, eccentric game by the name of Alpaca Evolution [Free] from Japanese developer COCOSOLA. Even with some of the bizarre experiments released on a weekly basis on the App Store, the cannibalism/mutation simulator of Alpaca Evolution really stood out at the time for its inexplicable premise, and was well received in our TA Plays feature around its launch. While we have heard little from the developer since its breakout release, their latest title dropped onto the App Store out of nowhere this weekend, and it's certainly a major shift in direction from COCOSOLA's previous releases. The Witch's Isle [Free] is an incredibly intriguing point-and-click adventure game with some beautiful pixel art, and the Sword and Sworcery [$3.99] vibes I get from the screenshots can only be a good thing...

After a pretty fun and quite long Minecraft: Story Mode Season 1, Telltale returns to the world of Minecraft with Episode 1 of Season 2 [$4.99], and although it has some fun new ideas, I wasn't too crazy with the direction of the narrative and, especially, with the decision to add complex fighting sequences in a game that can barely handle simple swipes. I have to admit that I died more times in Hero in Residence than in pretty much any other Telltale game ever, and that wasn't because I'm not good at swiping at the right time. I had fun getting reunited with some of the characters from Season 1 and seeing how things have turned out after those events, but Hero in Residence didn't really impress me, and I'm hoping the rest of the episodes deliver a more coherent narrative and fewer action sequences...

Earlier today Blizzard gave us a Hearthstone [Free] live stream with Senior Designer Matthew Place and popular streamer Sean "Day 9" Plott that revealed new Knights of the Frozen Throne cards, and one of those cards was a new Hero Card, Frost Lich Jaina, and it's a fun one. The Mage Death Knight costs 9 mana and has 5 armor, and its battlecry reads "Summon a 3/6 Water Elemental. Your Elementals Have Lifesteal this Game," and has a Hero Power that deals 1 damage, and if it kills a minion, it summons a 3/6 Water Elemental. As you can imagine, Frost Lich Jaina will work well with Elemental decks, although whether it's going to be powerful or not remains to be seen. Now we have 7 remaining Death Knights to see prior to the expansion's release...

Clash Royale [Free] got another card today, the Cannon Cart, although you'll have to play the 2v2 Draft Challenge if you want to get your hands on it early. If you don't get it in the Challenge, you'll have to wait another week before being able to get your hands on it. Cannon Cart is unlocked in Arena 10 and costs 5 Elixir to deploy. As you would expect, Cannon Cart is a single-target troop with medium range, since it's pretty much a cannon on wheels. Once it loses half of its health, the cart breaks and you have a stationary cannon. Once it's on the ground, it sticks around for 20 seconds just like a building. Therefore, remember that the Cannon Cart isn't considered a building until the cart breaks, so it won't be attracting the attention of units like Giants...

I know that many of you have been patiently waiting for The Elder Scrolls: Legends [Free] to move from tablets to phones, so I'm sure you're pretty happy now that you can finally play Legends on your iPhones. Given the opportunity of the game finally going universal, we got to interview Pete Hines, Bethesda's VP of PR/Marketing, on the game coming to phones and about the game's future more generally. I've been enjoying the game, especially after the Skyrim expansion, and I'm looking forward to seeing what other features and ideas we'll get in the future. Enjoy the interview below...

Fighting Fantasy Legends [$4.99] brings three classic gamebooks—City of Thieves, Citadel of Chaos, and The Warlock of Firetop Mountain—to mobile, letting you enjoy Steve Jackson and Ian Livingstone's legacy. This is the 35th anniversary of Fighting Fantasy, so it's amazing that after all this time, these books are still so popular. The game has you exploring Allansia, taking down monsters and rogues, and figuring out various mysteries as you try to complete your quest. The game deviates from the books, so it shouldn't be boring for those who've read the books in the past, and also adds cards that should help the game feel and play differently...

A few weeks back, we wrote about Phoenix II [Free] celebrating its first anniversary with a big update, and that update is now live. The update brings some tech improvements for those with newer devices. The game can now run at 120FPS, which makes the game feel more responsive because of the decreased latency. And there's support for Wide Color on iPhone 7 and iPad Pros, which makes the colors pop out more. In addition to the tech improvements, the update brings a lot of gameplay improvements. All ships have ultimate abilities with a little twist (for instance upgrading your shield might also make bullets bounce back and hit your enemies)...

When I see the word 'zen' to describe any sort of minimalistic iOS puzzler, my cynicism as a mobile games critic immediately flares up. Normally such a descriptor suggests a lazy and derivative core, in an attempt to be profound for no real reason other than to appeal to those who think videogames have to achieve some sort of higher purpose. Thankfully, Linelight [$1.99] fully embraces its simplicity, and is literally nothing more than a game of moving your fluorescent bar of light through multiple puzzles and paths. With levels that are lit up like a Christmas tree, Linelight is the epitome of accessibility through its basic controls, but really smart level design throughout the 200 unique puzzles results in a deceptively deep experience that shouldn't be missed, and is available to download now for $1.99 on the App Store...

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