Category Archives: Universal

Well, it's mid-week and there are a ton of new games hitting the App Store as usual, but as far as I can tell there's only one sausage-themed fighting game releasing this week: Sausage Legend [Free]. In fact, I'm pretty sure it's the only sausage-themed fighting game to ever be released on any platform. We are long overdue. Since I'm a massive fighting game fan, and a massive fan of eating sausages, this should be a shoe-in, right? I guess that all depends on what you're looking for from your sausage-themed fighting games. Are you looking for an incredibly deep, tactical experience that rewards fast reactions and pinpoint timing? Or are you looking for a one-touch control scheme that lets you flop sausages of all sizes and flavors against each other until one of them explodes, with disturbingly lifelike sausage-flopping physics? Sausage Legend doesn't offer any of the former, but is absolutely loaded to the brim with the latter...

I like playing Hitman: Sniper [$1.99] quite a bit; there's something serene about trying to trick people into standing right where you want them for a nice, clean, headshot. Hitman: Sniper really managed to blend clever tricks with sniping and went beyond the usual sniper gameplay of killing soldiers on a battlefield. The latest update, which has just hit the App Store, pushes the game into new grounds by introducing a zombie mode; however, instead of simply shooting zombies, you are actually trying to protect a single survivor from waves of zombies. The AI adapts to your performance, and there are three different kinds of zombies - Juggernaut, Beast, and Banshsee - to keep you on your toes...




When it comes to Hearthstone's [Free]Tavern Brawls, sometimes we get the slightly boring (or simply tired ones), and sometimes - like today for example - we get a very entertaining one that has us playing the game in a completely different way. Today's Tavern Brawl, Cart Crash at the Crossroads, mixes up two classes for maximum shenanigans. You first pick a class, and in your first turn, you get to Discover another class, resulting in a lovely mix of cards unlike what we usually get to play. Your Hero power will be that of the first class you pick, but your cards will be a random mix of the two classes you end up with. And while it does sound like a great opportunity to complete your class-based quests, unfortunately the wins only count towards the original class you pick...

When it initially launched in early 2015, Alto's Adventure [$0.99] proved to be the antithesis to the adrenaline-pumping auto runner games such as Canabalt [$2.99] that were so prominent in the early years of the App Store. With an atmospheric backdrop and soothing piano music you were free to descend the mountain on your skis at your pleasure, until the occasional pesky rock or gaping abyss brought your run to a sudden halt...

We wrote a few days ago that Star Nomad 2 [$7.99], the very ambitious space game by developer Anh Huy Phan, was about to drop onto the App Store today, and apparently it has arrived on time and is now available for download. Ambitious is definitely a word that fits the game as it is a combat/strategy/RPG/trading game that Phan describes as a blend of Mount & Blade and FTL. So, as you can tell, this game doesn't lack either ambition or scope. The game is set in a dynamic open-world sandbox that figures an evolving conflict between three splinter groups. You get to travel around this hostile environment as a merchant, bounty hunter, pirate, miner, smuggler, or even a wanderer, all the while influencing the world with your actions or in-actions...

After waiting for quite some time for Solforge [Free]to get its much-needed UI and economy update, the day has finally come, and now you can finally enjoy what the game has to offer without too many UI issues. The lane-based CCG with its very clever leveling mechanic was one of my most-played iOS games for quite a long time, but the pretty laggy UI forced me to stop playing. Now that the new update is up, I've started playing again and remembered how much I enjoy the game and how refreshing it is to be able to play something that really gets my mind going in a very different direction than Hearthstone. I really like CCGs, so I'm glad I get to have two very different ones to spend time on...

Seemingly out of nowhere this morning, a port of the PC game Human Resource Machine [$4.99] was released on the App Store. From the developers who brought us indie classics such as World of Goo [$4.99] and Little Inferno [$4.99], anyone who did not play the original game on Steam can be assured it's both an excellent puzzle title and a very solid port to boot. While appearing to be a simple puzzle game, Experimental Gameplay Group have added an interesting educational aspect to the title as it demonstrates how the inside of a computer works, but with their signature art style instead of an endless list of binary, which certainly would not be as fun to play. Here's a launch trailer from the original PC release to help get your head around the gameplay:..

As far back as August 2015 we caught our first look at auto runner/platformer hybrid The Amazing Bernard [$3.99], which caught our eye with its interesting take on the genre with innovative mechanics such as being able to create platforms and springs using the touch screen to keep your adventurer progressing over numerous different worlds, environments and even to fight off giant enemy crabs. Unfortunately, its initial release of late 2015 was pushed back to February 2016, and when this later due date was missed, the future of this creative platformer was up in the air. Thankfully this protracted release saga has come to an end as tonight The Amazing Bernard has launched on the App Store, coupled with a launch trailer with a rather inspired music choice which sums up the quirky feel of the game:..

Earlier this month we showed you the trailer for a clever upcoming arcade/tower defending game from developer Ogre Pixel called Warcher Defenders [$0.99], and as of late last night the game is now available in the App Store. It's tough calling Warcher Defenders a "tower defense" game, as even though you're literally defending enemies from attacking your tower it's not the typical tower defense formula at all. More accurately it's a castle defense game as it's played from a sideview with enemies approaching from the right. There are platforms attached to your tower which allow you to attack from various heights. ..

Sonic might have started his life on gaming platforms mightily strong, but the last few years haven't been the rosiest for the little blue hedgehog, and today's news won't be changing that fact. Sonic Runners [Free], the free-to-play endless runner that came out last June, will be closing down July 27th, and not even PETA can save Sonic. The game, which got a glorious 2 stars from our very own Shaun Musgrave, hasn't managed to persuade enough players to throw money Sonic's way, therefore it will meet its maker in July. The Red Star Ring (the premium currency) sales seized a few days ago, so the end is near indeed. SEGA's announcement doesn't really give much information regarding the reasons behind the closure, but it's pretty safe to say that the revenue just isn't high enough to make it worth keeping the game alive...

It's been a very long and arduous journey for Solforge [Free], but this CCG is finally almost out of beta and is coming with quite a few much-needed improvements. Solforge has been around as long as (and probably just a bit more) than Hearthstone has. However, while it has some very clever mechanics behind it, it has never managed to attract the player base it deserves primarily because the game's UI was from the day it came out until now a clunky mess that was put together simply as a proof-of-concept and as a way to get a demo out early. So, while the mechanics had me playing the game quite a lot back in the day, its really bad UI (along with some other issues) eventually made me stop. However, it seems that it's Solforge's chance to (hopefully) shine as after a year of UI redesign, a rethinking of the economy, as well as the addition of more features, Solforge will be officially coming out of beta May 31st, and I'm actually excited about that...

The cult classic New Star Soccer [Free] has amassed many fans since its initial launch in 2012 - and even won a BAFTA to show for it - although the lack of any substantial updates for over a year has led to many wondering what the future held for this excellent arcade soccer simulator. These questions were answered when this morning out of nowhere New Star Games, in association with French book publisher Hachette, released a spinoff in the series called New Star Soccer G-Story [$3.99], which merges the gameplay of its predecessor with an interactive Choose Your Own Adventure style ebook. The developers released a reveal trailer showing the slick new engine and an array of options you can take to influence your player’s career over the duration of the game:..

'Leap Day' Review - Jump for Joy

'Leap Day' Review - Jump for Joy

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May 26th, 2016 12:00 PM EDT by Chris Carter in 4.5 stars, Free, Games, iPad Games, iPhone games, Platform, Reviews, Universal
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I always seem to gravitate towards Nitrome's games. I don't know what it is, but I always pick up their latest game not knowing that it's actually them. And there's a common theme after all these experiences -- I usually come out enjoying myself. With a neat new gimmick, now I can add Leap Day [Free] to that list...

'Mekorama' Review - Mechanical Valley

'Mekorama' Review - Mechanical Valley

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May 26th, 2016 11:00 AM EDT by Chris Carter in 4.5 stars, Free, Games, iPad Games, iPhone games, Puzzle, Reviews, Universal
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Isometric puzzle games pretty much have me at hello. There's something about the lovely god-like viewpoint that gives me a sense of wonder, in addition to a strict sense of control, that I really dig. Monument Valley [$3.99] is pretty much the king of the mobile space when it comes to those experiences, yet a number of games have risen to the call and have cemented themselves as worthy adversaries. While Mekorama [Free] isn't as attractive when it comes to its art style (the base game clocks in at just 8MB!), it makes up for it in charm, and a pretty nifty level editor...

If you enjoy unlocking new figurines and new worlds in Disney Crossy Road [Free], then today's update should hit the spot. As in the case of the Jungle Book, the game has added Alice Through the Looking Glass figurines to celebrate the movie's opening. There are 25 new figurines, 18 from the movie - including Alice, the Mad Hatter, the White Rabbit, the Cheshire Cat - as well as 7 other secret characters from the original worlds. The update also added a new world that lets players experience Time's Castle, including an 8-bit version of White Rabbit, the film's featured song. There are some interesting themed gameplay challenges and mechanics this time around, so if you like the movie or Alice in general, you should enjoy the new world...

If you've been enjoying the fantastic Exploding Kittens [$1.99], I have good news for you. The game has just received the 3.0 Update, which has added the new Betrayal Card Pack that adds four very interesting cards to the game. We're getting Fake Shuffle, that pretends to shuffle the deck but only randomizes the next card you draw, Kitten Roll Call, which relocates all the Exploding Kittens cards to the top of the deck, Alter the Future, which lets you peek at the top cards and rearrange their order, and Self Slap, which lets you slap yourself so you can take more turns in a row. As you can guess, this deck should change up the game quite a bit, especially the Kitten Roll Call card that can really put your opponents in quite a bind. The new Expansion Pack costs $1.99, which is a fair price for the pain you'll get to inflict on everyone...

Huge 'Tiny Tower' 5-Year Anniversary Update is Now Available

Nimblebit has been teasing a huge update to their massive hit Tiny Tower [Free] to celebrate its 5th anniversary since last month, and beta testing the update with folks in our forums since then, and as promised today that update has gone live in the App Store. This update contains tons of new content and features, some of which have made their way over from the spinoff/sequel Tiny Tower Vegas [Free]. There's new floors to build, new costumes, new roofs, new elevators, new BitBook posts, and much more. There's also a new QuickStock feature as well as the ability to rename and trade your Bitizens with friends. The feature I'm most excited about however is support for the resolution of newer iOS devices. No more blurry Tiny Tower! Check out the pre-update screen on the left compared to the nice and sharp post-update screen on the right...

One of my surprise favorites of 2016 has been Craneballs' Splash Cars [Free], which takes the simple isometric driving of another favorite of mine, Pako [$0.99 / Free], and adds in a Splatoon-like paint-the-world mechanic. The results are fantastic, and the entire concept gets taken to a whole new level with today's new update which adds in a 2v2 online multiplayer mode to Splash Cars. You'll get partnered up with another player and take on a team of two opponents on a map where only half of it is colored in. Your team's job is to color in the blank half while your opponents are wiping the color clean. It turns into a frantic battle of claiming, losing, and reclaiming territories until the timer runs out...

Originally announced in August of last year, and following its initial soft-launch this past January, Activision's latest game in the mega-popular Skylanders series Skylanders Battlecast [Free] is now widely available. Skylanders Battlecast takes the extensive roster of characters in the series and turns them into cards for a card battling experience that's not totally dissimilar to Blizzard's current king of CCGs Hearthstone [Free]. What's neat about Skylanders Battlecast is that, like the other games in the series, it blends physical products into the digital game. There are digital cards to unlock but you can also hop on over to a local retailer and buy physical card packs to scan into the game...

Goo Saga [$0.99] is a fun platformer for those who would be intrigued by a bit of physics fluidity in their games. It's perhaps a bit loose-playing, but fun. You control a sentient ball of goo that has to find the scientist that created them, and you do so by using your gooey abilities to their full potential. You can jump and slam on enemies to defeat them. As well, you can inflate and deflate, with inflation giving you a more solid body and faster speed, at the expense of some control. Additionally, you can deflate, which is slower, but allows you to squeeze through tight corners. Platforming and enemy-bopping is a huge part of the experience, but boss fights and vehicle-based levels will throw the occasional wrench in the proceedings...

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