Category Archives: Universal

RPG Reload File 008 - 'Lunar: Silver Star Story Touch'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we keep marching on, all through the night, exploring RPGs from the App Store's past. It's a little bit of revisiting, a little bit of recollecting, and a whole lot of rambling. I try to cover a broad range of RPGs, but just to make things interesting, once per month, you, the reader, get to make a leap into the decision-maker role to set right what once went wrong. In fact, this week's feature was selected by the readers. If you want to cast your vote for the next reader's choice, which will be in RPG Reload 013, please take to the comments section below or pop into the Official RPG Reload Club thread in our forum. You can also leave your thoughts on the games I play or anything RPG-related you'd like to discuss. Let's enjoy a conversation together, joined by our mutual love of beating imaginary monsters with heaving swords made of math...

As if the huge list of new releases from earlier wasn't enough, Stoic's tactical RPG The Banner Saga [$9.99] has also just arrived in the App Store. The Banner Saga launched on PC in January of this year to critical acclaim, and in June it was confirmed that the game would be heading to "tablets" sometime this summer. That meant that it was at the very least heading to iPad, but as it turns out The Banner Saga is a Universal app for iPhones, too. Check out the PC version launch trailer...

I am all about wacky cross-promotions that make no sense whatsoever, which is why I'm here to talk about Crazy Taxi: City Rush's [Free] latest update which adds WWE wrestler and '80s icon Hulk Hogan as a playable character. Why Hulk Hogan? Is it because his snazzy yellow tank tops are of a similar color to taxi cabs? Or because he "runs wild" over things and the taxis in Crazy Taxi run wild in the streets dropping off passengers? Maybe. I don't really know, nor do I really care. I can drive a taxi cab around as Hulk Hogan and that's all that really matters...

If you fancy yourself something of a sport-drinker, chances are you've played or at least heard of a popular drinking game called Power Hour. The idea is simple: A playlist filled with 60 different songs plays 1-minute snippets of each song. Every time the song changes, you take a shot of beer. By the end of the hour, the goal is to have taken 60 total shots of beer. Sound easy? It's not. At all. I'm not some superstar drinker by any means, but I can definitely toss a few back. However, making it to the end of Power Hour is a struggle, and I've seen the game take down far better drinkers than me over the years...

I don't mind free-to-play games, inherently. What I do mind are games whose monetization schemes are tilted against the player to the point that they severely impact the gamer. Thus we have Asphalt Overdrive [Free], a lane-based runner take on the venerable Asphalt racing series that's free-to-play, but definitely pay-to-progress, which is a shame, because it's good time when it's not trying to push upgrades or throwing in annoying wait timers...

If there's one thing you can say about developer Kairosoft, it's that they crank out games at an incredible pace. Unfortunately, none of those games have been Game Dev Story 2 just yet, but still, if you're into their particular brand of simulations then you have more quality games than you likely even have time to play. Their latest game is The Pyraplex [$4.99], which a few people in our forums have described as "Like Mega Mall Story but in a pyramid."..

Armor Games has been doing a decent job of porting a few of their many online games to iOS as of late, and Cursed Treasure 2 [$1.99] is one of their better TD titles to hit the App Store. Combining a lot of the standard TD fundamentals with some nice novelties and improvements, Cursed 2 isn’t going to wow anyone with a significant reinterpretation of the genre. However, it does have some cool nuances, plenty of replaybility, and hits all the requisite marks to make it yet another great TD game for App Store users...

Remember Aralon: Sword and Shadow [$4.99] from Crescent Moon Games? It's gotten a number of price drops since its last update way back in the halcyon days of 2012, when iPhones were small and didn't bend. But oh, today is a different day. iPhones are bigger. iPads are the same size and also smaller and rumored to be bigger soon. But no longer is Aralon static. It has gotten the double-whammy update: it now supports widescreen iPhones. And it supports iPhone 6 and 6 Plus resolution. Plus, the game has been updated to support iOS 8, so it's widescreen, bug-free, and has improved lighting and shadow effects. My, what an age we live in...

'Anomaly Defenders' Review - Oh, How the Tables Have Turned

I admit that I'm coming into this Anomaly Defenders [$4.99] with a bit of bias because I've played each of the Anomaly games. I liked the games, but I'm hardly a raving fanatic for the series. But still, it's hard not to play this and think that this is kind of fan service for people have played the previous games in the series and wonder what it would be like to play as the aliens defending from the humans. Well, let me just say – it turns out 11 bit is as good at tower defense as they are at tower offense...

Frequent readers of TouchArcade know that I enjoy gamebooks quite a bit. What can I say? I grew up during the rise of Choose Your Own Adventures, when a pocket RPG meant a bunch of words written by Steve Jackson that you had to steal the dice from the family Monopoly set to play. It's more than just simple nostalgia, though. Call me an old curmudgeon, or maybe just a guy looking out for his livelihood, but I feel like there's a particular imaginative power to the written word that can't quite be matched by any other form of expression. That fight with the giant lizard king never turns out quite as awesome in illustrated or animated form as it does in your mind as you read the words off of a page. I'm thrilled that gamebooks have come back with a vengeance on mobiles. It's a perfect home for them, and allows developers and authors to push their ideas beyond the constraints of a physical media, while still using good old-fashioned words to beam the finest of adventures into your head...

Flappy Golf [Free] fan that wants some new content? Well, do I have good news: there's a creative new asynchronous multiplayer mode called King of the Hole coming, and we only have the children to thank for that. Noodlecake crunched the numbers on the data, and saw that Flappy Golf's numbers were steadily increasing...and then immediately started falling around Memorial Day, i.e. when schools start letting out for summer. The game plummeted off the charts. That is, until late August and early September, when the game's download ranks suddenly started climbing again...

I love tower defense games. I can totally understand the sentiment that as a genre, its a little played out though. Right Pedal Studios' newest title, Ninja Raft [$2.99], has an eye out to avoid some of the most common pitfalls many TD games make. With a focus on active gameplay and an adventurous setting, you aren't going to be left feeling like you are digging in waiting for things to happen. Your ninjas will need to be agile to keep their floating fortress safe from their ultimate nemesis...

Sometimes games have the hallmarks of greatness, but fail to stick the landing, and that's how I perceive Joinz [$1.99] to be. It mixes Tetris with Threes [$1.99], having players form tetrominos and other block shapes by sliding different-colored blocks around the board, with same color blocks sticking to each other. As more matches are made, powerup blocks come into play, and more colors get involved, making the game steadily more challenging. But it's the way that the game starts and then increases its difficulty, along with a qualm with randomness and the logic of blocks sticking together that keep it from really reaching its potential...

FIFA 15 Ultimate Team [Free] from EA is out today on the App Store. This latest version of the hit soccer simulation is focused around the popular Ultimate Team mode, which involves building a team based on real-world players and buying packs of player cards to help improve the team. Note that the game is pretty much exclusively just about building the Ultimate Team, as the only way to play as teams besides your own are in the Games of the Week mode, which are based around the club you choose, including their real-world schedule. Last year's version offered IAP to unlock the ability to play quick matches with anybody. For the team you're building up, you can choose to play out the matches they play in the various quick matches, seasons, and tournaments, or take part in quick simulations...

The short turnaround time between the iPhone 6 Plus' announcement and release has left developers scrambling to support the larger iPhone, which has some new technical wrinkles because of its higher resolution. It presents a conundrum because where the iPhone 6 renders @2X, the same pixel density as previous Retina Displays, the iPhone 6 Plus internally renders @3X, an entirely new pixel density. To help explain what is happening in action, David Frampton of Majic Jungle sent over some screenshots showing off The Blockheads [Free], and the differences between an unoptimized iPhone 6 Plus game, and what it would look like:..

Copyright 2014, TouchArcade.com, LLC.