Category Archives: Universal

It's that time of year again, football fans. You know what I mean. "The Big Game." Oh hell, I'll just say it: the Super Bowl is coming! (please don't sue us NFL). Here in America, the Super Bowl is like an unofficial holiday. All productivity comes to a halt as people kick back, eat and drink way too much, and watch who comes away with the NFL's biggest prize. In celebration of this big event, two NFL games from Full Fat have been updated with new Super Bowl XLIX content. ..

Gunslugs 2 [$2.99] is a really sloppy game that revels in that fact. It's fast, you might not be able to tell what's going on all the time, and it just feels unrefined. But the game caters to the fact that it's chaotic, and makes for another great run 'n gun from Orangepixel, the veteran iOS solo developer who keeps putting out solid stuff...

'Hero Emblems' Review - A Heroic Match-3 Adventure

As we mentioned in our Game of the Week post, there’s a certain amount of oversaturation that has hit the Match-3 genre on the App Store. Thus, the launch of Hero Emblems [$3.99] was met with some skepticism that it would be yet another Match-3 with nothing to differentiate itself. Thankfully that’s not the case with this gorgeous puzzler. Impressive strategic implications, beautiful visuals, and great RPG mechanics make this title worth checking out...

In the first half of 2014, the hottest trend in war strategy games was the Eastern front of World War 2. We had entries from Hunted Cow, Shenandoah Studio, and Slitherine, all within a fairly short span of time. Slitherine's title, Frontline: Road To Moscow [$2.99], was a slightly more accessible strategy game than their usual fare, and although it lacked the depth that fans of the genre tend to crave, I enjoyed it well enough. The game had a huge variety of units to play with, took terrain conditions into account, and had just enough below the surface to keep me engaged without crushing me. On top of that, the visual designs of the pieces were excellent, the base game included a generous amount of missions, and while it did release in a bit of an Eastern front boom period, the overall scenario was still quite novel for me. In theory, I should be the perfect target for a follow-up...

It's still early in the year, and while there were a few gems that hit the App Store last week, we're always liable for a slow period around this time of year. As such, when an indie RPG sneaks out mid-week, and for free, we might as well check it out, eh? Mounting Force: The Awakening [Free] is a free, ad-supported real-time RPG, the debut title from Deprecated Software. I'm not going to mince words: this game is ugly. I don't want to be mean, but it is. The production values are definitely lacking here, there's visual judder all over the place (the bad kind of screenshake), and the script is riddled with typos...

Foursaken Media tackled the deficiency in games inspired by Mega Man Battle Network last year with their action-RPG Phantom Rift [$0.99]. Haven't gotten a chance to check it out yet? Well, now's as good a time as any, as the game is on sale for $0.99. The game combines deck-building with real-time combat, as you create decks of attacks, and draw them out in battles, which you use against enemies, but with an energy cost to equip. You also get to explore a world that is built before your eyes, Bastion-style [$4.99], and can get all manner of equipment to deck out your wizard...

One of the cooler games in the history of the App Store era of mobile gaming was 1-bit Ninja [$2.99], it being a platformer with a couple of neat twists: you could only move in one direction, generally forward; you could also shift the perspective of the screen to see ahead and to find where obstructions were actually background objects. It was a remarkably clever game, and one that is still fantastic today thanks to its recent update making it work on modern devices. 1-bit Ninja Remix Rush [$1.99] uses many of the same principles as that game, but with a new endless structure, that manages to be a great way to check this out for the first time, or as a way for people familiar with the original to get a fresh experience...

Some developers take a long time between game releases, making each one an often-painful wait between titles. If you're a Nitrome fan, you have no idea what I'm talking about. The pixel art aficionados and creators of Icebreaker [$0.99 / $2.99] have been on an utter tear on mobile in the last few months, with five games since August 2014, and three since December 2014, with the third being Gunbrick [$2.99]. Where Roller Polar [Free] and Platform Panic [Free] were both meant to be smaller arcade-style games, Gunbrick is a more fleshed-out, level-based puzzle-platformer. It's a game that's here and gone, though, being all too brief...

10tons' Crimsonland HD [Free] has just gotten an update with a feature that not a lot of folks may be able to use, but should be pretty fun to play with for those who have it: local co-op with multiple MFi gamepads. The co-op mode was available in other versions of the game, but wasn't on iOS – until now. While MFi gamepads are still a bit pricey, if you and a friend have the game and an iPad or at least the ability to hook up to a TV, you can go through the entire game in co-op mode, with support for up to four players, all using their own gamepads...

It's possible that I'll never get tired of good "endless" games. Although there's no real goal in sight, earning all of those incremental upgrades to do slightly better after each run is the definition of deviously addicting. Go!Go!Go! Racer [Free] has the addicting part down, but it suffers from the same fate as any heavily monetized game in that the devs have made it difficult to enjoy it without paying up...

I love platformers, and there are tons of great ones on iOS in all shapes and sizes. One of my very favorite "Mario-like" platformers is Wonderworks' Bloo Kid 2 [Free], which I picked as one of my personal favorite games of 2014. It's colorful, well-designed, and the running and jumping physics feel fantastic. Today a new update has made the game even better by adding in a new fifth world with 9 new levels, a new "Nightmare" difficulty and two new game modes. The new modes are Time Attack and Boss Rush, and they'll unlock along with the new difficulty option once you've beaten the normal Story Mode once. Here's the game's launch trailer...

Atomic Pinball Collection [Free] was announced last month, and it quickly became a game to keep an eye on. Developer Color Monkey created the beloved Revenge of the Rob-O-Bot [$2.99], an original pinball table for iOS that proved to be quite popular. Now, that table has returned in a new version along with a new table, called Masks of Glory in the new Atomic Pinball Collection. The main app is free to download, and lets you play each table up to a certain score for free before having to pay. ..

One of my favorite little gems released in 2014 was Pako - Car Chase Simulator [$0.99] from Tree Men Games. The premise is pretty simple: The cops are after you and you're trying to escape in your vehicle. The only problem is you're confined to a small space, like a parking lot, and the gas pedal is stuck to the metal. Your only option is to try and evade the police for as long as you can while avoiding running into obstacles like parked cars and buildings. It really is a very clever survival game with a killer art style. Today Pako has received its first major expansion, adding in all sorts of new goodies. ..

'Drop Wizard' Review - Here Comes the Drop

I absolutely love Neutronized's pixel art stylings. They added a lot of flair to their previous games Roar Rampage [$0.99] and Lost Yeti [$1.99], though both were darn good games in their own rights. Now they've returned with another pixelly game, and one that pays homage to single-screen arcade classics like Bubble Bobble with Drop Wizard [$0.99]. It's definitely a game that's paying homage to the classics, and feels like it'd be a great fit in an arcade cabinet from 25 years ago or so. But Neutronized don't just rest on their laurels with the retro homage, they actually make a game that's remarkably clever in and of itself...

One of the great things about the mobile platform is it's a perfect place to experiment with new ideas. Simogo is the first name that comes to mind when I think about who is pushing the boundaries of interactive storytelling using the strength of mobile devices. Today, a new game is making waves for its similarly unique way of telling a story, and that game is Mayday! Deep Space [$2.99] by Daniel Wilson, renowned author of tons of robot-themed literature including the New York Times bestseller Robopocalypse...

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