Category Archives: Reviews

'Mountain Biker' Review - Pay To Schwinn?

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February 4th, 2016 10:30 AM EDT by Nathan Reinauer in 3.5 stars, Free, Games, Racing, Reviews, Sports, Universal
$1.99 Buy Now

Tiny Wings [$0.99] is an amazing game. Not a terribly controversial statement, but I’ve always found it kind of surprising that more games didn’t take the idea and run with it. Sure, there are lots of games on the App Store that use a similar mechanic (my favorite, by far, is Kumobius’s Time Surfer [$0.99]), but it’s not nearly as many as I’d expect. I mean, think about how many Threes [$2.99], Flappy Bird, and Clash of Clans [Free] clones there are compared to Tiny Wings. Of course, every now and then a TW-like game will still randomly appear, and the latest I’ve seen is Mountain Biker [$1.99] by Escape Velocity...

Do you ever have a game that just does not click with you? Twofold Inc. [$3.99] is the equivalent of a restaurant where you can admire the work and craftsmanship that went into the product at hand. What you're given is made with care and skill. But understanding and respecting why something is the way it is doesn't mean that you have to like it. You can even understand why others may like it. I respect Twofold Inc. but I didn't have much fun with it...




Many 20th century governments have risen and fallen on the power of the word. While sudden explosions of dissent have marked the often-televised end of regimes like Romania's Ceouseskou in 1989, it was the power of the official or underground press that often initially held these governments in power and fomented the dissent that led to their downfall. And these words in official propaganda or unofficial, subversive propaganda (because any information with an angle is, technically, a form of propaganda) caused suffering and death and ruined millions of lives. That's why when I started playing The Westport Independent [$4.99], a "censorship simulator" according to the App Store description, I was expecting my words to cost many lives, my decisions to matter both in terms of gameplay but also in terms of making me care about the lives lost, even the imaginary ones...

The East New World [$2.99] is pretty comfortable wearing its inspirations on its sleeve. The enemy designs map pretty closely to those found in Goblin Sword [$1.99]. The button layout is very similar to the one used on Sword Of Xolan [$0.99]. The basic gameplay of all of these games isn't that far removed from Devious Dungeon [$2.99]. That's not to say that The East New World doesn't have a few ideas of its own, but it's similar enough to Goblin Sword in particular that it feels like a reskin at times. You'll need to make your way through preset levels, searching out three crystals and two chests per stage, defeating whatever gets in your way using your sword. Pick up all the coins and gems you find on the way so that you can buy new gear in town between levels. Use your trusty double jump to avoid spikes and other hazards, and make your way to the exit somewhere on the far right-hand side of the stage. Very much a clone, to be sure, but it's at least a good one...

'Super Phantom Cat' Review - A Purretty Clawsome Catformer Fur iOS

First off, sorry about that headline. I tried to fight the urge and I failed. Second, if you’re bummed that there’s no Super Mario game on the App Store (yet?), then you should drop what you’re doing and grab Veewo’s Super Phantom Cat [$1.99] right meow. It’s a fairly traditional platformer under the surface, borrowing heavily from Nintendo’s resident plumber, but I have to say--that surface is flippin’ gorgeous...

'CombineRobot' Review - Mecha Match Three

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January 29th, 2016 2:00 PM EDT by Chris Carter in $0.99, 4 stars, Games, iPad Games, iPhone games, Puzzle, Reviews, Universal
99¢ Buy Now

Match-three is one of those genres that will be around forever. Years after we're immersing ourselves in full consumer-grade VR, Match-three will still be rampant on portable devices and wearable tech. It's inevitable. But while many of them stick to the same formula, CombineRobot [$0.99] aims to do something different -- both thematically and mechanically -- and I admire it for that...

Lost In Harmony [$3.99] is the latest game from Yoan Fanise, whose work at Ubisoft included directing Valiant Hearts [Free] and Rayman Raving Rabbids, along with sound design and audio direction on titles such as Beyond Good & Evil, Rabbids Go Home, and Assassin's Creed 3. With that kind of resume, it's perhaps not surprising that Lost In Harmony attempts to be an audio/visual spectacle, a heart-wrenching experience, and a unique hybrid of gameplay styles all at once. It succeeds completely on the first point and reasonably well on the second, but there are some definite issues that crop up with the third point. You can get a lot out of Lost In Harmony, but you're going to have to forgive a few things along the way...

'Momoka: An Interplanetary Adventure' Review - It Ain't Pretty, But It's Great Fun

From the first time I saw it, Momoka [$6.99] always had me a bit on edge. It looked cool, but something about the game's production values always seemed to leave me feeling like this could be a mediocre game. The visuals felt like they were on the wrong side between ugly and intentional low fidelity. Something about the way characters moved and operated left me feeling like this could be what could be succinctly summarized as a janky game. Janky games are frustrating, because they could and should be great, but often get in the way of themselves with things like bugs, poor controls, and ill-advised design decisions. Momoka certainly flirts with jankiness, and has some rough edges that make it not the smoothest experience ever, no. But it's constructed so well, that its flaws stay out of the way of this fantastic Metroidvania platformer...

As you could probably tell if you’ve ever seen my forum avatar, I’m a huge Calvin & Hobbes fan. Aside from how funny, intelligent, and surprisingly philosophical the strip could be, one of my favorite aspects was how the titular duo could go anywhere and do anything with just a cardboard box. It could be anything from a transmogrifier to a duplicator to a time machine, and each one led to a sense that anything was possible with a large enough box and an even larger imagination. Sky Chasers [Free] by Lucky Kat Studios attempts to tap into a similarly whimsical feeling, and--for the most part--it pulls it off...

'Dungelot: Shattered Lands' Review - Chewie, We’re Home

Most people that have seen the new Star Wars movie enjoyed it, but one complaint I’ve seen a lot is that it borrows heavily from the first film, A New Hope. I’ve read that it was intentional, and part of the reason was probably to remind people of how much they loved the original trilogy and help them forget the prequels. And as weird as it may seem, it sort of reminds me of what Red Winter has done with the latest Dungelot sequel, Dungelot: Shattered Lands [$3.99]...

Tower Of Fortune 2 [$0.99] was just about everything you could want in a sequel. It kept the core elements that people enjoyed in Tower Of Fortune [Free], but expanded out on them greatly. It felt like the first game, but more. It's a good approach for a first follow-up, but as many developers can attest to, there's only so long you can play it safe before things start to sour. Game Stew seems to be quite aware of that, having taken an extended break away from the main Tower Of Fortune series to work on various other game ideas. Now returning to the Tower Of Fortune series, the developers appear to be eager to apply some of the things they've learned to make a decidedly different sort of sequel...

To be frank, I always expected the semi-frequent requests I'd heard for a Harvest Moon iOS game to turn out to be a monkey's paw wish. I figured we would see the series on iOS sooner or later, especially after the Harvest Moon name was disassociated from the actual series, but I was expecting it to be a free-to-play game laden with IAPs. Harvest Moon: Seeds Of Memories [$9.99] is likely not what fans of the series would ideally want, but it is a fully premium title without a stitch of IAP to be found in it, and it retains enough of the appeal of the series that it will likely satisfy would-be farmers, if not excite them...

Of the vast multitude of game types that just work really well on iOS, first person sniper games are definitely high on that list. Coming from AAA franchise names and high budgets along with one person indie developed stick man games, in freemium, premium, and everything in between. This is the story of one of those tiny developers. In fact, you may have played his last game at some point, Tactical Assassin [Free]. Well the ante has been upped, and what he’s put out next is, in my estimation, one of the first must have mobile game of the new year. I give you Lonewolf [Free]...

Interactive fiction, or choose-your-own adventure as we often call it, has been divisive in gamer circles. Some consider it a legitimate form of interactive entertainment while others see it more like a book than a game. When it comes to interactive fiction, I fall firmly on the side of those who see anything that involves player interaction as a game, so this is as far as I'm willing to entertain the game vs not game debate. Still, interactive fiction games come with various levels of interactivity that can often make those games feel either closer to a book or closer to a video game. What Bromoco Games, the developers of Buried [$2.99], set out to do when developing its game was to bring interactive fiction closer to a more "traditional" video game by including numerous photos and also choice indicators reminiscent of Telltale games (for instance, "X will remember that)...

If a buffalo dances in space, does it make a sound?..

The App Store is pretty much overflowing with games that are trying to capitalize on your nostalgia. It seems like many developers hope that aping familiar art styles and systems will elevate their otherwise amateurish endeavors. There is nothing wrong with making a love letter to a series you enjoyed growing up, don’t get me wrong, but it’s becoming a tired gimmick. Then, a few cool cats from Russia follow the same principle of nostalgia, except like Ivan Drago from Rocky IV, it’s veins are coursing with steroids instead of blood, and you get a game so jam packed with references and tropes that you can’t help but smile. Until the grind kicks in that is. This is Punch Club [$4.99]...

So here’s the deal. For one reason or another, I never seem to get around to playing titles from the Daedalic Entertainment. I own several of them because of Steam sales and Humble Bundles, but I just keep putting them off. Games like Edna & Harvey [$2.99 (HD)] or Deponia [$9.99 (HD)], also available on iOS, which seem great. When I saw the 2009 classic The Whispered World [$9.99 (HD)] come out exclusively for iPads, I downloaded it with the intention of finally playing one of this studio’s fascinating looking titles. This was nearly two months ago, around Thanksgiving of last year, and sure enough, I did it again! Caught up in the holiday hubbabaloo, I completely neglected this story of a sad clown who’s set to bring about the apocalypse. So dang it if this review was going to come way past the game’s release, I wanted to analyze and discuss this experience with you all...

'Dashy Crashy' Review - Full Throttle

'Dashy Crashy' Review - Full Throttle

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January 21st, 2016 10:21 AM EDT by Chris Carter in 4.5 stars, Free, Games, iPad Games, iPhone games, Racing, Reviews, Universal
Free Buy Now

While deep, engrossing mobile experiences have been somewhat downplayed by the general public, everyone knows that as far as quick fixes go, the platform is king. Dashy Crashy [Free] is yet another take on the success of Crossy Road, all the way down to its monetization scheme, but it's a perfect example of a stop and go game that's easy to pick up and hard to put down...

'Crashlands' Review - Holy Wompit, This Is Outstanding

This might sound odd, but I hadn't been paying much attention to Crashlands [$4.99]. I had read the inspiring story behind its genesis, and I knew it was some sort of crafting game. I knew the developer, Butterscotch Shenanigans, has always turned out quality games. But because I had initially pegged it as being something outside of my usual interests, my eye was off the ball. I'm glad for that, because it allowed me to approach this game without too many preconceptions or any sort of hype build-up. If anything, I wasn't sure if I'd like it as much as another reviewer might, since I rarely get deeply into games built around crafting mechanics. Crashlands had to win me over, in other words, and my biggest surprise is how fully it did so...

'Jetpack Fighter' Review - Swoopin' and Slashin'

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January 19th, 2016 12:34 PM EDT by Chris Carter in 4.5 stars, Action, Free, Games, iPad Games, iPhone games, Reviews, Universal
Free Buy Now

Hi-Rez Studios seems to be diversifying their portfolio. In addition to bringing back Tribes in 2011, they worked on SMITE, the action-oriented MOBA, and now, a rather un-imposing mobile game. I have to say though, if Jetpack Fighter [Free] is indicative of their future imprint on the platform, bring it on...

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