Category Archives: Prices

Marvel Puzzle Quest [Free] continues to do very well, and now its players will be welcoming another character, Agent Venon, aka Flash Thompson. In this interview D3 Go! producer, Josh Austin, talks about the new character, his abilities, and much more. He talks about how Flash and the suit constantly fight for control in the game, and that makes for some very cool moments. Since the game already had Venom, they wanted to make Agent Venom feel different. So, they placed emphasis on the character's military training and made playing Agent Venom much more tactical. He heals damage but can also give his allies invisibility for a few turns using his Take Cover power. If the players are careless and don't manage their AP appropriately, Venom can hurt himself and the player won't generate AP...

Despite already announcing the upcoming Mean Streets of Gadgetzan Hearthstone [Free] expansion, Blizzard just published another Gadgetzan Gazette teasing the expansion. This latest issue is all about the crime family feud heating up, which makes sense given we're getting closer to seeing this epic clash. The main article is all about picking a side in this struggle, and I have a hunch this might be related to an upcoming brawl prior to the release of the expansion. The article talks about last week's brawl in Talan's Bar initiated when a member of the Grimy Goons spilled his cider on another patron's candle. I wouldn't be at all surprised if we get a Talan's Bar-themed brawl to let players check out the new expansion. It could also be related to the Heroic Brawl, but I don't think Blizzard would keep the new cards locked before the 1000 coins entrance fee, at least not yet...




Shuffle Cats [Free], King's latest game, is all about virtual cats, but now it wants to add some actual cats to the mix, and your cat might be it. The game is an update version of Rummy and is quite entertaining with charming art, especially if you like cats. Today, King has announced its nationwide contest to find America's Next Shuffle Cat. The winner of the contest will join the kitty gangs of the game. How does the contest work? King invites you to submit original photos or short videos of your cats. Then a panel of judges will review all the submissions, and on December 6 King will bring the top five finalists to New York City for a chance at the top price: being featured in the game for one weekend as the co-host in Walter's Workshop...

Eisenhorn: Xenos [$5.99], the latest release from developers Pixel Hero Games, proved to be highly divisive when it launched for various reasons. Some thought it was a rare glimpse of console-quality action brought to the smaller screen of the iPhone; others, including our own Carter Dotson in his review back in August, were not impressed by the clunky combat and confusing narrative that was hidden behind the veneer of graphical prowess. With such a contrasting array of opinions, it's understandable that many were somewhat skeptical of plunging into Eisenhorn: Xenos at its initial $9.99 price point. Today, the developers have put the game on sale for $5.99 for the first time, which is slightly more palatable for anyone on the fence, or anyone looking to truly flex the muscles of the new iPhone 7 with some stunningly gorgeous graphics that make the most out of the graphical capabilities of the most recent devices...

'BATMAN - The Telltale Series' Episode 3 Review: Sorry Bruce, the New World Order Sucks

I often find myself into a bit of a bind when I review a game that's well done in terms of design but also has major technical issues. How do you separate the plot and design ideas in the first episode of BATMAN - The Telltale Series [$4.99] from the engine's obvious shortcomings that make the game almost unplayable on all but the latest iOS devices? I've been playing the game on my iPhone 7 and even though I got some relatively long load times here and there, overall the experience was relatively fine (minus some typos, blurry text in the Codex, and graphical glitches). However, when I tried playing it on my iPad Air, I couldn't enjoy the game because the minutes-long load times really messed with the flow of the story (it's like watching a movie with long commercial breaks)...

South Korean indie developer Somi has already made an impression on mobile gamers when his twisted puzzle platformer RETSNOM [$0.99] made its way from desktop to mobile just last month. Now he's brought another one of his desktop hits to mobile in the form of Replica: A Little Temporary Safety [$1.99] which arrived earlier today. Replica is a point-and-click adventure at heart, and plays out via a fake smartphone interface which you must poke around and inspect in order to unlock the secrets of the phone and its original owner. You're doing all of this at the Government's insistence, which leads me to think that there will be more to this story than meets the eye...

If you enjoy reading about game development, then you should read this article about the lovely Burly Men at Sea [$4.99]. The blog's written by Brooke Condolora, the artist, writer, and designer behind the game. She talks about the way they constructed this story-building game and how the branching scenes combine to form one overarching theme. They designed the game around the idea of folklore, which influenced the design in terms of length, tone, and moral. The way they went about designing for a cohesive moral was keeping the beginning and end consistent and letting players influence the events between those two narrative points. The game began as a more traditional branching narrative with dialogue choices, but they decided to abandon that for the discovery play style they finally went with...

While the vast array of smartphone options gives you a lot of choice on what millimetre-thick piece of plastic and glass you decide will dominate your life, it does lead to a lot of fragmentation for mobile gamers. With so many options which generally boil down to the Amazon family of devices, Android alternatives and Apple's beautiful walled garden, it's sometimes frustrating to find that you can't play with your friends who opted for another operating system. Thankfully, the developers of Riptide GP: Renegade [$2.99] have recently updated their flagship racing title with cross-platform online play on mobile, with the potential to later add console and PC players to the action, as well as a whole host of refinements that further improve the multiplayer elements to Renegade that we loved in our review back in August...

New 'Gadgetzan' Card Reveal, Expansion Reception, and More 'Hearthstone' Weekly News and Videos in 'Touchstone' #72

Welcome everyone to Touchstone Tavern, TouchArcade's weekly roundup of the best stories and videos from the world of Hearthstone [Free]. Just like every week for the last many, many months, this week we gathered all the news of the last seven days in a single article so it's easier to get a good sense of the state of the Hearthstone universe. While usually we have all kinds of diverse stories, this week the news was, unsurprisingly, all about the upcoming expansion, Mean Streets of Gadgetzan. And speaking of the expansion, Blizzard gave us a present to give you all of you: three brand new cards from Mean Streets, and they are all about conditional Charge. In addition to our card reveal, there's also all kinds of news from BlizzCon, various opinions on what the expansion is bringing to the game, tournament news, and, of course, many card review videos. So, a pretty full and exciting week. Let us begin...

Back in September, we brought you news about Platonic Games' upcoming release called Cartesian, which was a game all about symmetrical puzzles that looked to satisfy the intrinsic urges of human beings to have everything balanced, organised and equal - in other words, it was a game for anyone who detests things such as odd colored socks. Today, the developers have soft launched Cartesian in Canada, New Zealand and The Netherlands, as well as rebranding it to now be called Symmetria: Path to Perfection, which definitely better encapsulates the satisfying reflection puzzles you'll encounter during the duration of the game...

If you play CCGs, you probably know the name Richard Garfield. If you don't, all you need to know is that he is the game designer who designed Magic the Gathering and also had a hand in games like Netrunner, Battle Tech, and many, many more. Now we just got a drafting card game called Treasure Hunter [$4.99] designed by the man himself. Per the description on BoardGameGeek, Treasure Hunter is all about trying to grab as much treasure and coins as you can in the game's five rounds. There's treasure that isn't treasure, though, so you have to be careful about what you're collecting. You draw a number of cards, and then you pick one and hand the rest to the next player. You continue doing so until everyone has 9 cards...

'Mikey Jumps' Review - A Divine Slice of Mike

That Mikey sure gets around. He uses hooks, boots, and even shorts in his previous adventures on iOS. But what if Mikey were to put down his shorts for a minute and just, you know, jump? Alright, all kidding aside, the Mikey games have always been about precise platforming, a gameplay mechanic that usually involves all kinds of jumping. So what is the deal with this new game? Well, I suspect Mikey Jumps [Free] got its name from the fact that you're really only dealing with what would be the jump button in previous games. As it did in those games, it does all sorts of things here, but the key difference between this spin-off and the mainline games it that Mikey automatically runs forward at all times. Your job is to make sure you're hitting that jump button at the right times to keep Mikey (or friends) alive, collect lots of coins, and grab the star at the end of each stage...

In a very interesting interview, Niantic's chief marketing officer, Mike Quigley, talked about how the summer felt both great and awful for Pokemon GO [Free] and about how he sees the game's future. He first talked about how overwhelmed they were by the way the game took off and how the game's incredible success caught them out of position. He admitted that the summer was quite painful since no one managed to sleep much during the race to get the game playable under the strain of the millions of players. They didn't expect such success (let's be honest, no one did), so the company hadn't even hired a Pokemon GO community manager initially, which explains all the initial communication issues between the developers and the players...

Minecraft: Pocket Edition [$6.99] has been a phenomenal hit on the App Store, and definitely a deserved success - with so many updates for the game since its initial 2014 launch, Mojang have changed a bare-bones port into a fully fledged and content rich experience that can stand tall with its console counterparts. The trend of continued support from the developers shows no signs of stopping, and today they have announced the big 1.0 update for Minecraft, which has some seriously major additions that will likely delight fans of the game, such as The End, and its notorious inhabitant The Ender Dragon...

Obsidian continues to give us more Pathfinder Adventures [Free] content, and this time around we are getting Deck 5. Update 1.1.5, which should be dropping soon, is adding Sings of the Saviors to the game, and it looks great. This new deck adds 5 new scenarios, 3 new locations, new maps, new loot, new legendary rewards, and new mechanics to the game, like Rimeskull with the Sihedron Circle Location. As the update blog points out, this is a great new mechanic that should entertain players quite a bit. One of the scenarios includes a huge dragon, Arkrhyst, that hits everyone with a breath weapon even before combat begins. There's also a scenario that comes with three villains, and they look fun to take on. Apparently, each time you defeat one of those villains, the others get more difficult to beat...

'SteamWorld Heist' Review - Stealing Hearts and Minds Around the Galaxy

Last year, I was asked to participate in voting for some dedicated handheld Game of the Year awards. When it came time to submit my votes for the Nintendo 3DS, my list had many of the expected choices on it. There was Capcom's Monster Hunter 4 Ultimate, Nintendo's The Legend of Zelda: Majora's Mask, and Atlus's Devil Survivor 2: Record Breaker. But among these franchise games from some of the industry's biggest names, I had also included a download-only title from a relatively small developer. Moreover, I had put it at the top of my list. With exclamation points. And maybe some hearts. That game was SteamWorld Heist [$9.99], an outstanding strategy game from Swedish game studio Image & Form. The game has since released on a number of platforms, and its latest stop is on iOS...

As we wrote a few days ago, data miners have managed to find some very interesting information regarding what might be coming to Pokemon GO [Free] in the future. By digging around the game's files, they found out that we should be getting more Pokemon in the near future, with Pokemon numbers 152-251 referenced, as well as 52 new Pokemon families. In a recent interview, Niantic CEO, John Hanke, revealed that they definitely like hiding secrets in the game, which means that we are right to be digging away trying to find them. More interestingly, he pointed out that there's a secret in the game right now and that we'll see how that plays out over the next few weeks. He didn't reveal any further information, but it's obvious that there's something to be found...

Clash Royale [Free] is getting ready to add another card to the game, the Epic Tornado spell. This spell costs 3 mana and drags enemy troops to the center of the Tornado while dealing damage over time. It, of course, doesn't affect buildings, but it's going to find some great uses for sure. Since it doesn't damage buildings, it won't activate the King's tower, which is good if you want to take out units way up there. It takes out both ground and air units, and if the unit hasn't started moving yet, the Tornado will drag it to the center easily. If however the unit has already started walking, it will resist the pull quite easily. One of the tricks you can see in the video below is that you can use it to force a slow unit to move towards your side of the map faster. That way, you can separate a strong unit from those defending it and take it out more easily...

Despite its name, RunGunJumpGun [$2.99] doesn't actually feature much running, or even technically jumping. However, if one thing's for certain, it's that the game has a lot of shooting. RunGunJumpGun, from ThirtyThreeGames and Gambitious Entertainment, the latter of which were responsible for the recent Oh…Sir! The Insult Simulator [$1.99], is an eclectic mix of games such as Downwell [$2.99], Jetpack Joyride [Free] and VVVVVV [$2.99], and features your protagonist having to use their 'gravity-defying mega-weapon' to propel themselves off the ground while avoiding an abundance of obstacles and eliminating enemies that stand in their way. After an extremely positive launch on Steam back in August, RunGunJumpGun should be an awesome twitch arcade action that adds to an already stellar week for iOS releases, and is available for $2.99 now on the App Store...

The MOBA Titan Brawl [Free] has been in soft launch for quite a bit of time, but now it has finally jumped out of the soft launch shadows and into the limelight of the App Store. Titan Brawl tries to squeeze the MOBA formula into a more mobile-friendly recipe, primarily by limiting the matches to 3 minute and also turning the game into a two-lane battle with no jungling. Call of Champions tried to do something similar to what Titan Brawl is doing, but the large map the game used made the action spread out a bit too much for my taste. Vainglory, on the other side, for the longest time tried to emulate the PC MOBA too closely, although recently it has tried to cater to those wanting a shorter MOBA experience...

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