Category Archives: Prices

From the outset, Tumblestone [Free] pulls no punches in its app description, with the bold claim that it is 'the first original action-puzzle game of the past fifteen years'. You Must Build A Boat [$2.99], its predecessor 10000000 [$2.99] and the myriad of other inventive puzzle titles on the App Store might want a word with you, Tumblestone. However, such grandiose assertions don't detract from the fact that Tumblestone does look like a lot of fun - with an alleged 40+ hour story campaign and limitless randomly regenerated levels to try out, its positive reception amongst console gamers on its previous release is certainly less controversial than its App Store description. If you did miss out on its 2016 Steam release, Tumblestone is today available on the App Store as a free-to-play game, with an in-app purchase to disable advertisements...

With the iOS platform approaching a decade of existence, there are quite a few titles you could denote as classics when talking about the history of mobile gaming. Jet Car Stunts [$1.99 / Free] is without a doubt one of those titles. Launching in the fall of 2009 with the App Store still in its infancy, Jet Car Stunts married the unique capabilities of iOS devices with some seriously fun stunt track racing. There really was no greater feeling that launching your little digital rocket car into the air, spinning and twirling, and totally nailing the landing on the other side. Or finding some obscure shortcut that gives you a leg up on the highly competitive online leaderboards. Yes for some Jet Car Stunts was an obsession, and for me personally it brings back great memories of the early days of iOS gaming. However, 2009 was a LONG time ago, and the last significant update to Jet Car Stunts was way back in July of 2012 when the game received long-awiated Universal iPad support and some performance improvements. Well, with iOS 11 and its lack of support for 32-bit apps likely coming in just a couple of months, many fans were holding out hope that this oldie but goodie would get some 64-bit update love from developer True Axis. Today that update love has arrived. ..




Sit down boys and girls because it's time for another Ben Brode Hearthstone [Free] rap. After delivering a rousing Journey to Un'Goro rap, Brode couldn't resist repeating the musical feat for the upcoming Knights of the Frozen Throne expansion. This time around, we get to hear the story of Arthas, AKA the Lich King, accompanied by visuals from the good old days. While the rap is pretty funny by itself, it does actually serve a purpose: to fill in the lore details for those who don't know the story of the Lich King. And what better way to deliver lore than with a Brode rap (Brap?). The rap is over 5 minutes long, which goes to show how complex the Lich King's storyline is...

Niantic got quite a bit of negative publicity after the disastrous Pokemon GO [Free] event in Chicago a week and a bit ago, and it looks like it wants to avoid a repeat of that. So, it announced today that the August 5th and 12th events in Europe will be postponed until a date later this Fall in order to guarantee the best possible gameplay experience. The August 5th events were to take place in Copenhagen and Prague, and the August 12th ones in Stockholm and Amsterdam. The events on August 14th and September 16th remain unaffected, so if you were planning on attending those, you should be good. Niantic (of course) apologizes for postponing these events and directs player questions to its help center. And no compensation will be offered to those who have already made arrangements...

Frozen Throne Reveals, Frost Lich Jaina, Arthas Skin, and More 'Hearthstone' Weekly News in 'Touchstone' #107

Welcome to another Touchstone Tavern, our weekly Hearthstone [Free] roundup of the best stories and videos. As expected, last week was all about the upcoming expansion, Knights of the Frozen Throne, especially because the community has been trying to keep track with and evaluate all the revealed cards. Most in the community seem to be happy with the cards we've seen so far, and I hope that optimism continues even after the expansion arrives. It does look like Blizzard is starting to figure out the kind of content the community enjoys, so hopefully we'll get the best expansion to date. There's a few weeks to go until that, though, so for now enjoy our weekly roundup...

Any TouchArcade readers who have been following the website since 2013 will not only be awesome people, but will also likely remember an incredibly, err, eccentric game by the name of Alpaca Evolution [Free] from Japanese developer COCOSOLA. Even with some of the bizarre experiments released on a weekly basis on the App Store, the cannibalism/mutation simulator of Alpaca Evolution really stood out at the time for its inexplicable premise, and was well received in our TA Plays feature around its launch. While we have heard little from the developer since its breakout release, their latest title dropped onto the App Store out of nowhere this weekend, and it's certainly a major shift in direction from COCOSOLA's previous releases. The Witch's Isle [Free] is an incredibly intriguing point-and-click adventure game with some beautiful pixel art, and the Sword and Sworcery [$3.99] vibes I get from the screenshots can only be a good thing...

After a pretty fun and quite long Minecraft: Story Mode Season 1, Telltale returns to the world of Minecraft with Episode 1 of Season 2 [$4.99], and although it has some fun new ideas, I wasn't too crazy with the direction of the narrative and, especially, with the decision to add complex fighting sequences in a game that can barely handle simple swipes. I have to admit that I died more times in Hero in Residence than in pretty much any other Telltale game ever, and that wasn't because I'm not good at swiping at the right time. I had fun getting reunited with some of the characters from Season 1 and seeing how things have turned out after those events, but Hero in Residence didn't really impress me, and I'm hoping the rest of the episodes deliver a more coherent narrative and fewer action sequences...

Earlier today Blizzard gave us a Hearthstone [Free] live stream with Senior Designer Matthew Place and popular streamer Sean "Day 9" Plott that revealed new Knights of the Frozen Throne cards, and one of those cards was a new Hero Card, Frost Lich Jaina, and it's a fun one. The Mage Death Knight costs 9 mana and has 5 armor, and its battlecry reads "Summon a 3/6 Water Elemental. Your Elementals Have Lifesteal this Game," and has a Hero Power that deals 1 damage, and if it kills a minion, it summons a 3/6 Water Elemental. As you can imagine, Frost Lich Jaina will work well with Elemental decks, although whether it's going to be powerful or not remains to be seen. Now we have 7 remaining Death Knights to see prior to the expansion's release...

Clash Royale [Free] got another card today, the Cannon Cart, although you'll have to play the 2v2 Draft Challenge if you want to get your hands on it early. If you don't get it in the Challenge, you'll have to wait another week before being able to get your hands on it. Cannon Cart is unlocked in Arena 10 and costs 5 Elixir to deploy. As you would expect, Cannon Cart is a single-target troop with medium range, since it's pretty much a cannon on wheels. Once it loses half of its health, the cart breaks and you have a stationary cannon. Once it's on the ground, it sticks around for 20 seconds just like a building. Therefore, remember that the Cannon Cart isn't considered a building until the cart breaks, so it won't be attracting the attention of units like Giants...

'Layton's Mystery Journey' Review - Better Layton Than Never

Of all the possible games, series, and franchises that could have been ported to mobile over the years, one of the ones that made the most sense has been a no-show until now. Level 5's Professor Layton series of puzzle adventures, which debuted on the Nintendo DS in 2007, seemed like a great match for mobile both in terms of its game design and demographic appeal. For whatever reason, however, the platform seemed to get passed over for a mainline Layton game even as the occasional spin-off popped up. Well, no matter what the reason was, Level 5 seems to be ready to take a chance with the latest game in the series, Layton's Mystery Journey [$15.99]. This is a full Layton game in the traditional style, packed full of puzzles, a wild and woolly story, and plenty of tapping on everything for hint coins you'll never use...

I know that many of you have been patiently waiting for The Elder Scrolls: Legends [Free] to move from tablets to phones, so I'm sure you're pretty happy now that you can finally play Legends on your iPhones. Given the opportunity of the game finally going universal, we got to interview Pete Hines, Bethesda's VP of PR/Marketing, on the game coming to phones and about the game's future more generally. I've been enjoying the game, especially after the Skyrim expansion, and I'm looking forward to seeing what other features and ideas we'll get in the future. Enjoy the interview below...

When I see the word 'zen' to describe any sort of minimalistic iOS puzzler, my cynicism as a mobile games critic immediately flares up. Normally such a descriptor suggests a lazy and derivative core, in an attempt to be profound for no real reason other than to appeal to those who think videogames have to achieve some sort of higher purpose. Thankfully, Linelight [$1.99] fully embraces its simplicity, and is literally nothing more than a game of moving your fluorescent bar of light through multiple puzzles and paths. With levels that are lit up like a Christmas tree, Linelight is the epitome of accessibility through its basic controls, but really smart level design throughout the 200 unique puzzles results in a deceptively deep experience that shouldn't be missed, and is available to download now for $1.99 on the App Store...

Turn of the Millennium Sci-Fi Adventure 'Galaxy of Pen & Paper' Hits the App Store

It figures that after I posted our weekly Out Now post where I mentioned that Behold Studio's highly anticipated Galaxy of Pen & Paper hadn't released yet that it would find its way to the App Store mere minutes later. That said, I have no problem writing up an extra post to alert all you fine and lovely people that at long last Galaxy of Pen & Paper [$4.99] is available in the App Store! Behold's original Knights of Pen & Paper [$4.99] released in 2012 and was a quirky if imbalanced love letter to old-school pen and paper gaming in a slick mobile game format. It had a ton of personality, and the following year Behold teamed up with the folks from Paradox Interactive to release a huge "+1" version of the game. A sequel was also planned but with Behold busy on other projects like Chroma Squad [$4.99] the sequel was left to KYY Games. Knights of Pen & Paper 2 [Free] did a lot of things right, but didn't quite live up to the original...

I'm guessing most people would be familiar with UK developer Damp Gnat by way of their stunning surrealist platforming adventure Icycle: On Thin Ice [$2.99], but if you've been hanging around the App Store since around 2012 and have yourself an iPad then you might also be familiar with their also stunning and also surrealist mini-golf game Wonderputt [$0.99]. Ah yes, Wonderputt. Originally released as a Flash game back in 2011, Wonderputt gives you just a single 18 hole course to play through, but that single course is a shape-shifting piece of art. As you complete each hole, various events happen that create new holes for you to play through on the huge structure, and it's one of the most whimsical experiences I've ever had with a video game. Check out the (quite old) official trailer for Wonderputt just below to get an idea of what I'm talking about...

By now you probably all know the disaster that was the Pokemon GO [Free] Fest in Chicago, with our very own Eli posting a minute by minute of the mobile equivalent of the Hindenburg disaster. After giving refunds and trying to make up for the disaster, Niantic posted a lengthy apology that further details how the Chicago Fest became a disaster for the ages. The post first takes responsibility for some of the client crashes that interfered with people's ability to log in and play the game and states how those issues were fixed with a server configuration change. However, the biggest problem (the post continues) was the oversaturation of the mobile data networks of some network providers, which resulted in many attendees being unable to log into the game...

The first ever Hearthstone [Free]Tavern Brawl was Showdown at Blackrock Mountain back in June of 2015, and this week we all get to play it again, although the decklists will not be the same as they were back then. As you can guess from the title, you get to play either as Ragnaros or Nefarian (it's random each time), get your premade deck, and jump into the match. Ragnaros starts with 60 Health and Nefarian with 30 Health, 30 Armor, and 4 mana. Ragnaros' Hero Power lets him summon a Magma Rager while Nefarian's adds a random 0-cost spell to his hand. So, as you can see, the two play very differently...

If you missed our extensive coverage on the event, the first Pokemon GO [Free] Fest took place in Chicago last weekend, in an attempt to celebrate the one year anniversary of the game's launch. However, Niantic's dream of hundreds of people together in one place battling Legendary Pokemon unfortunately never came true because of a wide array of technical difficulties in the app. In fact, the situation began to turn rather nasty, with understandably furious fans - many of whom had travelled from around the world to attend - booing John Hanke, the CEO of Niantic, amidst numerous chants to 'fix the game' throughout the festival. Unlike the schadenfreude of the capitulation of events such as the calamitous Fyre Festival, it was legitimately quite upsetting to see the days of both the participants (some of whom are TouchArcade readers) and Niantic ruined. However, in an attempt to claw back some of the they had amassed good favour the developers have today announced that over the next three weeks, Articuno, Zapdos and Moltres will be available to encounter in Raid Battles around the world - but good luck catching any of them...

The Emoji Movie is releasing very soon, and that probably makes you feel very old (I know it has that effect on me for sure). Candy Crush Saga [Free] is one of the apps the adventurous emojis get to visit in the movie, so it's no surprise that we are getting movie tie-in content in Candy Crush. Specifically, Candy Crush will get The Emoji Movie levels in the game that will let players visit the Candy Crush scene from the movie. The game challenges are inspired by Gene's (the main protagonist) struggles in the movie as he tries to free himself from the Candy Crush game board...

Back in early May developer TheLastKind announced a beautiful new turn-based puzzle adventure called Eden: Renaissance and put out a call for beta testers. The game had a very similar vibe to Square Enix Montreal's award-winning Lara Croft GO [$4.99], but had a larger emphasis on story that included more than 30 minutes of cutscenes. The story follows a young archeologist named Ran who teams up with an otherworldly being named Eden who has a number of special abilities which will allow you to solve each of the game's 100+ levels. After announcing early last week that the game would be coming out at some point this month, last night Eden: Renaissance [$2.99] indeed popped up in the App Store...

This comes straight from my "Wanted to Post Last Week but Didn't Have Time" file, but it's still worth mentioning that Sunnyside Games have a BIG update coming for their extremely stylish arcade shooter Towaga [$2.99] and last week they also updated their excellent stock-trading twitch game The Firm [$0.99] for the coming 32-bit Appocalypse. First up is Towaga which launched way back in January with fantastic visuals and animation and core gameplay that was solid but felt like it needed to be fleshed out just a bit more. This forthcoming update, called the New Moon update and detailed by Sunnyside in our forums, looks to address that by adding unlockable Masks and Outfits which each give special abilities to your character, new enemy types, new bosses, an in-game perk and spell upgrade system, and TONS more. Oh, and of course the much-requested iPad support is in this update too. Check out these animated .gifs from the new version of Towaga; the top one shows the new Bump special move and the bottom shows the UI for selecting your Masks and Outfits...

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