Category Archives: Prices

Dragon Hills [Free] busted onto the scene just about a year ago, and took the whole "diving in and out of the ground eating people and destroying things" gameplay first popularized by Death Worm [$2.99 / Free] and gave it the lovely style and personality that developer Rebel Twins is known for. While the game was quite enjoyable upon release, it never received any new content afterwards, which is a surefire way to be forgotten about in the tough App Store environment. Well, upon its one year anniversary, Rebel Twins has prepared a hefty update for Dragon Hills which will add new playable dragons called "King of Fire" and "Worminator", a new Pirate-themed environment, new enemies, and more. Check out the trailer for the new update...

Second new Hearthstone [Free] Tavern Brawl in a row, so we must be doing something right. This time around, there are no preconstructed decks to frustrate anyone with their complete lack of balance (sorry Rafaam, you sucked); instead, what you get to do in You Must be This Tall to Brawl is fill your deck with spells and minions costing over 7 mana. As you can imagine, you can't just rely on those big finishers to end the game because you'll be done way before turn 7. The good thing is that you know the opponent only has 7-cost minions too, right? Well, not quite. Keep in mind that you can take any spell along that summons minions like Hunter's Animal Companion, Ball of Spiders, or spells from other classes like Power of the Wild, Imp-losion, and so on...




The quite popular A/RPG Soul Seeker [Free] is getting a pretty big update soon that should make players quite happy. If you haven't played the game, Soul Seeker offers real-time combat and over 200 hundred heroes, all wrapped up in a pretty intense package. The new update will offer a new Hero Combination System, where players can acquire new specific heroes. The new system will consist of S-Grade, A-Grade, and B-Grade Heroes, which require various materials in order to be obtained. The update will also modify the Raid Battle System by adding a normal mode. Awakening materials will be available to obtain Raid Heroes introduced in this new mode...

I believe it's quite fair to say that The Walking Dead franchise has turned many of us into followers of everything zombie-related and, especially, everything TWD related. So, it's no surprise that there are two The Walking Dead games in the first 150 top grossing apps of the App Store, and one of them, The Walking Dead: No Man's Land [Free], just got a pretty interesting update. If you haven't played the game, No Man's Land is a base building game with a pretty robust tactical component that makes those fights with the undead both entertaining and tense. As solid as the combat was in the game, it has become even better with update 1.8 that's gone live today. This update has introduced a cover system that will make the ranged part of combat much more tactical than before...

We've been following the progress of Extreme Gear ever since spotting it for the first time back in late January, but today is the day that Zero Games' Extreme Gear: Demolition Arena [Free] has finally arrived in the App Store. If you haven't been following along, Extreme Gear is pretty much an homage to old-school Destruction Derby from the PS1 days, something I've been hoping for on iOS for a long time. I've spent a good chunk of my day with Extreme Gear, and while it's certainly rough around the edges and has plenty of room for improvement, the bottom line is that smashing into other cars is fun, and Extreme Gear does a great job at letting you do just that. ..

Minecraft Pocket Edition [$6.99] developers have repeatedly said they aim for total parity between the various versions of the game. Today we got more evidence on how serious the developers are since they announced that MCPE will get command blocks, mods, and more as they work towards reaching feature parity as soon as possible. While those features won't be as powerful as on the PC for a while, according to developer Tommasso Checchi, they are hoping to make them just as powerful in the future. According to Jens Bergensten, lead developer on Minecraft in case you don't know, modding is a core element of the Minecraft community, so they definitely want to bring that feature to MCPE...

When Minecraft: Story Mode [$4.99] launched in October of last year, we were pretty impressed with how quickly Telltale was releasing new episodes compared to their previous episodic games. In just a couple of months 4 episodes were released with the last episode arriving just prior to Christmas, and it's those 4 episodes that are covered in our ever-evolving review of Minecraft: Story Mode. Then last week we learned that a fifth episode was on its way, and shockingly that there were three more episodes planned to arrive after it. It looks like Minecraft: Story Mode might just continue to evolve with new story arcs and episode sets for a long time, rather than having any separate sequels, and to that I say "Cool!" Today Episode 5 titled "Order Up!" is now available for download, and is designed to bridge the gap between Episode 4, which concluded the Wither Storm story arc, and the forthcoming Episodes 6, 7, and 8. Here's Episode 5's trailer...

Some of my favorite mobile games are ones that can be played with one hand in quick sessions. After all, if you have your phone always with you, then why not fill any empty gaps by playing a game? I love deeper experiences as well, but the ones I keep coming back to are the games that I can play for short bursts. It's what makes Clash Royale [Free] so compelling and replayable, and why I've sunk a lot more time in something like Boom Dots [Free] than you'd probably expect from such a simple game. So is the case with Super Arc Light [$0.99]. It's a minimalist high-score shooter that takes definite cues from Super Hexagon [$2.99]. It's a game I raise plenty of issues with, but I can't complain about it too much, since it scratches my one-handed pick-up-and-play itch quite well...

You would definitely be forgiven for looking at the screenshots in this review and assuming this game was some kind of clone or expansion DLC for Monument Valley [$3.99]. But aside from the Escher-esque optical illusions in the levels, the design, mechanics, and even the other aspects of the aesthetics offer something completely different. And while Dream Machine: The Game [$0.99] isn’t quite the masterwork that Monument Valley is, it’s a beautiful, memorable 3D puzzle game, and a premium one with no IAP to boot...

If you've been enjoying your virtual adventures in Aralon: Forge and Flame [$4.99] but feel like you'd enjoy it even more if you could play as a Paladin class, well, today's update is for you. The oft-requested Paladin class has been added to the game, along with a brand new dungeon called The Ruins of Valemar. In addition to the new class and new dungeon, an in-app store has been added to Aralon: Forge and Flame so if you want to spend some real-life money to fast-track your virtual character's progression, then now you have that option. ..

If you heard any whispers from the ocean's depths, it was N'Zoth the Corruptor, the second God to be revealed from Hearthstone's [Free] upcoming Whispers of the Old Gods expansion. And if you like Deathrattle minions in your decks, this legendary is going to make you one happy card slinger. N'Zoth is a 10 mana 5/7 Legendary with a Battlecry "summon your deathrattle minions that died this game." A few clarifications about that battlecry first. According to Blizzard's tweets, N'Zoth will raise silenced Deathrattle minions but not cards that were buffed with Deathrattle or transformed. Also, the resurrected Deathrattle minions will be random to go with the theme of N'Zoth embracing chaos...

Gamevil's third-person multiplayer shooter Afterpulse [Free] launched worldwide last October following a short soft-launch period. It offered great visuals, but more importantly it streamlined the shooter experience to create something that felt satisfying but still highly playable on mobile touchscreen devices. We enjoyed it a lot in our original review, and although I was a bit late to the party, I also got hooked on Afterpulse late last year and it's become one of my very favorite games. The shooting is fun, the matchmaking works great, and the RPG-ish character and weapon leveling keeps me coming back time and time again. ..

'7 Mages' Review - A Magnificent Ode To The Classics

For the first half of my 20 hours and change with 7 Mages [Free], I kept waiting for the other shoe to drop. For whatever reason, the game wasn't on my radar at all, and when it released seemingly out of nowhere with gorgeous screenshots and some lofty comparisons being thrown around, I was skeptical. Well, the game has its flaws, but nothing like what I was fearing. 7 Mages is a great addition to the iOS's RPG library, and one that fills a particular niche few other games on the platform do. Its apparent inspirations are numerous, but it's safe to say that if you've got any love for computer RPGs from the late 1980s and early 1990s, you should definitely give 7 Mages a try...

Remember how last week Blizzard briefly advertised An Evil Exchange as that week's Tavern Brawl only for us to find out that we were actually getting a different Hearthstone [Free] Brawl? Well, this week we actually are getting An Evil Exchange where Kel'Thuzad and Rafaam are competing to see who is the superior endboss. You, of course, have to take a side and fight for evil supremacy. This is a brand new Brawl with pre-constructed decks that has some very interesting ideas. Kel'Thuzad has 30 health and 30 armor while Rafaam has 60 health, so expect matches to take a bit longer than usual. Kel'Thuzad's Hero Power appropriately brings a random minion back from the dead while Rafaam's is definitely a more interesting one...

If you've been frustrated by units like the X-Bow and the Tesla, you can now go into your next Clash Royale [Free] match feeling slightly relieved as the update that just hit the servers has nerfed both of those units and made some other significant changes, too. As we wrote about a few days ago, the Tesla's hit speed has decreased to 0.8 sec from 0.7 sec and its lifetime dropped from 60 to 40 seconds. That should make the unit easier to counter or avoid. The Prince also saw a nerf as his charge speed decreased by 13% in order to give the opponent time to react and counter. The X-Bow range dropped to 12 from 13 so your opponent can't park an X-Bow across the river and hit your towers with relative impunity. There are also other changes like a buff to the Valkyrie, a damage increase to the Giant (which should make him a more viable attacking unit), and more that you can check out here...

'Hectic Space 2' Review - Bullet Pixel Hell

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March 22nd, 2016 11:45 AM EDT by Chris Carter in 4 stars, Free, Games, iPad Games, iPhone games, Reviews, Shooter, Universal
Free Buy Now

Shoot 'em ups will keep me company until the hour of my death. They were one of the first genres I ever played in the arcade, and it's one of my most played genres for pleasure to date. Whether it's a bullet hell Cave joint (which has become even more prolific on iOS) or a traditional, technical shooter, I'm always willing to turn my monitor on its side to play at any possible resolution. Less screen real estate on a mobile device seems like a problem, but touch controls almost always come through and deliver, and that's definitely the case with Hectic Space 2 [Free]...

'9th Dawn 2' Review - Jumpin' Hack Slash

'9th Dawn 2' Review - Jumpin' Hack Slash

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March 22nd, 2016 10:30 AM EDT by Shaun Musgrave in $7.99, 4.5 stars, Action, iPad Games, iPhone games, Reviews, Role-Playing
$7.99 Buy Now

The original 9th Dawn [$2.99] was released almost three years ago. It didn't look like much, but as long as you could get past the humble presentation, you would have found an open world action-RPG with a scale few other iOS games can match. It had a clunky user interface and for those who prefer a more guided experience with their RPGs, its old-school nature could be off-putting. Personally, I loved the game, as it brought back fond memories of fumbling around in games like Ultima, and the lack of explicit story-telling was often made up for by the provocative world design. The sequel, 9th Dawn 2 [$7.99], has a few useful changes to address issues with the the original game, but for all intents and purposes, this is another heaping plate of the same taste. If you couldn't get enough of the first, you can throw down your money without fear. 9th Dawn 2 won't let you down...

My favorite Kemco RPG developer, EXE-Create, has found their groove over the last couple of years. Their games typically have enjoyable characters, solid mechanics, and genuinely good localizations. They've also pushed the technical side of things more than Kemco's other teams, introducing a polygonal battle system with Alphadia Genesis [$9.99] just over two years ago that they've used in several subsequent releases. If there's a downside to EXE-Create's work, it's that they rarely attempt anything risky with their game designs. While their Kemco stablemates are often trying interesting new systems, gameplay perspective, or even other genres, EXE-Create seems content to focus on delivering a tasty, predictable plate of meat and potatoes every time. How much you enjoy their games depends heavily on how tired you are of that sort of dish and whether or not you can connect with the latest batch of characters. Revenant Dogma [Free / $4.99] is no different in that regard...

If you listen to the Touch Arcade Show podcast every week (and you should), then you might recall what a frustrating experience Jared had trying to play Rocky Hong's Beat Stomper [$1.99] on a recent episode. The game seemed sorta like Doodle Jump [$0.99], but the timing was all weird and it took quite a few attempts for him to get the hang of it. Eli, on the other hand, had no problems whatsoever and demonstrated this by apparently playing with his eyes shut. Two completely different experiences with one simple high score chaser. So what about me? Or you, for that matter?..

We've all been Clashin' up a storm in the last two weeks. Our forums are still buzzing about climbing through the ranks and I wanted to take a few minutes to talk about how you can get pretty far in this game without even dropping a penny. I'd like to ask you guys to take a moment and also consider contributing to the Touch Arcade Patreon, it is support like this that lets us stream, podcast and write about the games that we like and that we spend time playing. While you won't be able to quickly reach legendary Arena 9 status on the cheap, there are some realistic goals you can set for yourself before deciding to take the plunge on Clash Royale[Free]...

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