Category Archives: Prices

Quite often - but not often enough for me - Hearthstone's [Free] Tavern Brawl borrows ideas from the various Adventures, and those are often some of my favorite Brawls. This week, the developer team decided to go all in with the Adventure theme and bring us Boss Battle Royale. In this brawl, you pick a class and instead of getting a normal deck, you get a corresponding Boss from one of the Adventures. Picking Mage as your class will turn you into the Curator, Warlock turns you into Noth, Shaman into Lady Naz'jar, Hunter into Skelesaurus Hex, Warrior into the Grim Guzzler, Druid into Razorgore, Priest into Gothik, Paladin into The White King, and Rogue into Grobulus. Reddit has been nice enough to list all the Hero Powers, so go here to check them out and prepare in advance...

World of Tanks: Blitz [Free] has been very creative in its events recently - like the Frankestein tank for Halloween - and its celebration of the Chinese New Year will continue that trend. Beginning January 27th, you can earn two new Premium tanks as part of the New Moon (not the Twilight movie one) event. Like in other similar events, you'll have to complete a series of stages in order to earn one of the two tanks. Why would you want to grab one of these premium tanks? Well, because they are all about dragons. Blaze WZ VII tank destroyer features a fire dragon, and the Glacial 112 VIII heavy tank features an ice dragon across the turret and hull. You complete stages by completing missions and playing battles, but if you are wealthy enough, you can just complete stages using gold...




'Super Gridland' Review - A Set of Matching Swords

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January 25th, 2017 11:33 AM EST by Shaun Musgrave in $1.99, 3.5 stars, Arcade, iPad Games, iPhone games, Puzzle, Reviews
$1.99 Buy Now

Gridland is a really nifty browser-based puzzle game from Michael Townsend, the original creator of A Dark Room [$0.99]. It merges aspects of survival games, clickers, and match-3 puzzlers into one neat package that will likely absorb at least a couple of hours of your time before it feels like its hand is fully played. It's free, saves your progress, and it even works in mobile browsers. Super Gridland [$1.99] is the same game, albeit considerably gussied up in terms of presentation. It's just as fun as it ever was, even if it doesn't really make a strong case for itself as a separate app from the browser version...

After many months in soft launch, Creature Quest [Free] has finally released worldwide. If the name isn't ringing any bells, I'm not surprised. What you should know, though, is that this game was developed by Jon Van Caneghem, the creator and designer of the venerable Might and Magic and Heroes of Might and Magic game series, both classic strategy games that I would consider among the most influential of the genre. However, don't get too excited because Creature Quest is a very different beast than those ones, though that doesn't mean it isn't an interesting game in its own right. Yet, it's F2P, and that will definitely scare many of you away...

When Clash of Clans [Free] and Clash Royale [Free] ads pop up on my screen - either when at home or at the movies - I'm always amazed at how much money Supercell is willing to spend to advertise its games, which soon turns into a "they must have a ton of money" kind of thought train. Well, apparently all those spectacular ads have been failing miserably for the developer and have done nothing to revert the current negative trend of revenue for the developer's games. Chief executive and founder of Supercell, Ilkka Paananen, came out and said that their marketing ideas have all gone wrong and have started realizing that the competition in the sector is much higher than it used to be...

Pleasant is the operative word to describe Dan Fitzgerald and Lisa Bromiel's Dog Sled Saga [$3.99], a charming game about dog sled racing that is more of a simulator than a racer. It came out last fall, but I couldn’t let us get through the winter without giving it a proper look over. Especially since the current build is so much more polished and stable than launch. It’s definitely the strongest game the developers have released thus far and it only makes me look forward to what they comes out with next. So strap your boots on and clean out the kennel. It’s time to crack the whip!..

Big Bucket's Reverse Platformer 'Stagehand' Is Set to Launch February 8th on the App Store

One of my favourite recent App Store trends is how developers have started to place an emphasis on environment interaction, and using the level to manipulate your character rather than traditional control inputs. The compelling and curious Stretch Dungeon [Free] by Nitrome was one such title, and the upcoming Splitter Critters looks like an incredibly promising example of how puzzle games can feel fresh and fun through this environment-centric focus. Today, Big Bucket (of The Incident [$0.99] and Space Age [$1.99] fame) have announced that their latest title Stagehand - which we first brought you news of in November of last year - will finally release for iPhone on February 8th. While on the surface its pixel art graphics and platforming action may make it seem like little more than an retro auto-runner, rather than controlling the character, you have to move pieces of the stage to progress through the game's levels. It's great to see yet another excellent example of what the developers have described as a 'reverse platformer', and is definitely one to watch when it launches on the App Store on February 8th...

Clash Royale [Free] players have been complaining about Elite Barbarians being way too powerful ever since the new unit joined the game, and today Supercell has finally nerfed them by decreasing the hitpoints and damage by 4%. The unit did see a small increase in the hit speed from 1.4 to 1.5sec. Going by the many reddit comments, the nerf hasn't really hurt the Elite Barbarians in a substantial way, though that remains to be seen. The other big nerf in today's balance changes is Zap's damage getting reduced by 6%. Zap is one of the most used cards in the game, so the developers are hoping this nerf will bring the spell down a notch and make other similar spells playable again...

Buccaneer Nerf Coming(?), Gadgetzan's Effect, and More 'Hearthstone' Weekly News in 'Touchstone' #81

Hello Hearthstone [Free] players and welcome to another news and videos weekly roundup here at TouchArcade. I hope you've been enjoying your play and, hopefully, haven't been encountering too many Pirates along the way. This week we have some more talk on Gadgetzan and its effects, some interesting meta discussions, and, of course, some fun videos. I don't remember any other expansion creating so much talk post-release as Gadgetzan has, not so much in terms of intensity but in terms of how many different topics it seems to have generated. From talk about Pirates to discussions on Control decks to much more, this has been quite an interesting time for the game, hasn't it? Let's jump right in, then...

Clash Royale [Free] is bringing another challenge to the game starting today, but even though it has a new name, it's a repeat of an older one. We are getting the Draft Challenge, but you knew it better as the Crown Duel Challenge. The new name is more appropriate since what you do is draft cards. The way it works is you get to pick one out of two random cards until you have four cards, but the fun part is that the cards you don't pick go to your opponent's deck. The problem, though, is that he gets to do the same, so you end up with four cards you picked and four cards your opponent picked for you. It also means you know four of your opponent's cards already...

Magic Duels [Free] continues to improve after a relatively iffy initial release, and today we got another update that added Aether Revolt, Magic the Gathering's new expansion which actually arrives tomorrow for the physical game. Aether Revolt describes the event after the Consulate's betrayal, which led to thousands of inventions being stolen and peaceful automatons turned into military enforcers. So now, the people of Kaladesh are rising up. The update is adding some pretty cool cards as well as some new mechanics like Revolt and Improvise. Cards with Revolt give you all kinds of interesting bonuses if that condition is met while spells with Improvise let you use your artifacts to help cast them...

It's been over two years since we were initially enamoured by the iOS port of A Dark Room [$0.99]. Having started off as an open-source release on PC from Canadian developer Michael Townsend, A Dark Room's eventual transition to the App Store by Amir Rajan managed to capture a cult following with its incredibly basic and minimalist take on the RPG genre, culminating in a stint as #1 paid game on the UK store. However, A Dark Room was not the only product of Townsend's abundant talent - Gridland also released on PC in 2014, and was a quirky match-three title that entrusted you with the task of lining up resources to grow your town during the day, while fighting off beastly creatures at night. While Gridland was initially playable within Safari, it never made the same transition to the App Store as A Dark Room. Thankfully, over two years later, we got something even better - Super Gridland [$1.99] has today showed up on the App Store, and retains the compulsive charm of its predecessor, whilst revamping the graphical style and presentation to result in one of the first essential puzzle titles for the iPhone in 2017...

The original Don't Starve [$4.99] started a revolution of sorts in my house. My wife, who typically doesn't enjoy punishing or permadeath games, took to it for weeks on end, and started a revolution of sorts in terms of her gaming habits. She's spend days trying to perfect a certain run, learning new ways to survive in the process, die, and then have to start all over. We did it together all the way through two expansions, and although it's not for everyone, the process of picking up on every little minute detail every playthrough and coming out stronger for it is incredible. That second expansion has finally made its way to iOS in the form of Don't Starve: Shipwrecked [$4.99], and although it's one heck of a mixup in terms of the survival formula, it's not without its iOS specific faults...

Marvel Avengers Academy, one of the better games of the genre, is getting ready to welcome Ultron, that opinionated AI, in a new event starting today. Along with Ultron come Jocasta, Viv Vision, Kate Bishop, Hawkeye, and everyone's pizza-loving dog, Lucky. If you haven't had a chance to read Matt Fraction and David Aja's fantastic HAWKEYE comic series, know that it's easily one of the best in Marvel's collection right now and, more importantly, contains an issue all about seeing the world through Lucky's eyes. According to Allen Warner, Hawkeye was the most-requested character, and what they like about him is that he brings that "blue-collar, down-to-earth vibe" to the school along with his own abilities. Part of the fun is watching someone like Hawkeye try to fit into a school made by and for superheroes...

Video games aren't always associated with political action and activism (despite some valiant efforts), but Pokemon GO [Free] isn't any other game, and it's proving that during the World Economic Forum taking place in Davos. First some necessary context. In September of 2015, 193 world leaders agreed to 17 Global Goals for sustainable development, which were part of an effort to end poverty, fight against inequality, and tackle climate change by 2030. Niantic, Pokemon GO's developer and publisher, is working together with The Global Goals campaign and Project Everyone, led by Love Actually director, Richard Curtis, to remind the world leaders at Davos of their commitments...

I enjoy the challenge of a new Hearthstone [Free] Tavern Brawl, and this week's Spellbook Duel is a brand new one that's all about Discover. In Spellbook Duel, you pick ten cards - no duplicates allowed - and then every time you get to play a card, you Discover one instead of drawing one. As you can guess, this Brawl really helps you curve out nicely since the chances of drawing a card that works for you each turn increase dramatically. The fact that no duplicates are allowed makes Reno decks great in this Brawl, especially a Kazakus one. I just played a quick match with a Kazakus mage deck with your standard Mana Wyrms, flamestrikes, and the like, and it was a steamroller since I got to draw a Kazakus almost every other turn...

In virtually every respect, Empire of Angels 4 [$9.99] is a completely average SRPG. The latest in the line of a twenty-year-old series from well-known Taiwanese publisher Softstar, it doesn't stray far from what you've likely seen in a lot of other games in this genre. You'll go from point to point on a map, advance the story, fight some turn-based battles using an ever-increasing group of units, level up your team, and move on to the next challenge. Units can come in a variety of job classes, which define what moves they have at their disposal. Battles are broken up by cut-scenes that move the story along, but the meat of the game is left to the combat...

A few days ago I had the opportunity to talk to game designer Dean Ayala and senior producer Yong Woo about Hearthstone's [Free] latest expansion and the game in general. I tried to put forth questions I've heard the community ask repeatedly as well as questions I had and tried to avoid the questions everyone has been asking. I started the conversation by asking about their views on how the expansion is doing and how it has affected the meta. Overall, they were glad to see the non-duplicate Mage, Priest, and Warlock decks all doing well and fleshing out their theme, especially since some of those decks weren't played that much prior to Gadgetzan. Early on the meta was filled to the brim with Pirate decks, but now they aren't that popular - although the developers are keeping a close eye on those decks...

Way back in June of 2015, Suminell Studios announced their throwback horizontal shoot 'em up Z-Exemplar. They used the classic 8-bit gaming computer ZX Spectrum as their inspiration for how the game should look and play, and appeared to be nailing the authenticity to an incredible degree. Updates on the game's progress were fairly frequent through the rest of 2015, but then things went oddly silent until this past August when the developers posted an update saying they had been quietly toiling away on the game and that it was finally feature complete. The game finally launched on Steam in November, and then on Android about a week ago, and at long last Z-Exemplar [$3.99] has also arrived on iOS as of this morning. Here's a look at the launch trailer from the Steam release...

I've played my share of Chillingo's Warfriends [Free] while the game was in soft launch and had quite a fun time with it, and now everyone can join the fun as the game has finally gone global. If you haven't played the game yet, Warfriends is a smart blend of cover-based shooter and card game where you get to deploy all kinds of units against your opponent. It's a pretty smart concept, and every time I've played the game on our Mobcrush stream, people seemed to love it. You level your support units as you go along and also have to decide which cards to bring to a battle and which ones to save. There are also plenty of cosmetic and non-cosmetic upgrades for your guy (mine has a Spartan helmet and a cigar) that add a layer of fun to the game...

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