Category Archives: Prices

'Colt Express' Makes Robbing Trains Fun and a Treat for the Eyes

Board game ports are a popular genre on the App Store, and while some are fun, not all of them strike a good balance between retaining the feel of a board game and taking advantage of all the digital realm can offer. I'm glad to say Colt Express [$4.99], the port of the award-winning board game, manages to bring the board game to life on digital by adding enough animation and sounds to make it pleasing to the eye while keeping the spirit of the board game intact. In fact, the developers have done something unusual in this port; they've transformed the 3D trains of the board game into 2D ones that look made of cardboard...

I often find myself into a bit of a bind when I review a game that's well done in terms of design but also has major technical issues. How do you separate the plot and design ideas in the first episode of BATMAN - The Telltale Series [$4.99] from the engine's obvious shortcomings that make the game almost unplayable on all but the latest iOS devices? I've been playing the game on my iPhone 7 and even though I got some relatively long load times here and there, overall the experience was relatively fine (minus some typos, blurry text in the Codex, and graphical glitches). However, when I tried playing it on my iPad Air, I couldn't enjoy the game because the minutes-long load times really messed with the flow of the story (it's like watching a movie with long commercial breaks)...




Card games like Clash Royale [Free] always face the challenge of providing a kind of satisfactory end game beyond the never-ending grind of leveling up or, in the case of Clash Royale, making it to yet another Arena. Well, according to this reddit post by a member of the developer team, the team has been thinking of ways to solve the "end game" of Clash Royale that goes beyond just adding another Arena in a never-ending ladder. After all, it doesn't take much for that kind of ladder to feel like a hamster wheel. He doesn't offer any hints on how that end game might look like, and, to be honest, it's hard to imagine how it could be. Still, I think most players will be glad to know the developers are trying to figure out how the game should "end."..

'PinOut!' Review - A Pretty, Good Spin on Pinball

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December 30th, 2016 1:30 PM EST by Shaun Musgrave in $2.99, 4 stars, Arcade, Free, iPad Games, iPhone games, Pinball, Reviews
Free Buy Now

With the end of the year upon us, I'm doing my usual job of going back and picking out some games for review that for whatever reason didn't get one upon release. This year, most of the choices are coming from suggestions from the community, and one of the first games mentioned was PinOut! [Free]. Given that pinball is usually like catnip for me, I'm not sure why I missed this one to begin with. I imagine I was knee-deep in RPGs or something like that. At any rate, it's better late than never, so let's take a look at this stylish spin on one of the oldest electronic gaming genres...

'Mini Metro' Review - Train Braining

'Mini Metro' Review - Train Braining

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December 30th, 2016 12:30 PM EST by Shaun Musgrave in $4.99, 5 stars, Arcade, Game Center, iPad Games, iPhone games, Reviews, Simulation
$4.99 Buy Now

Continuing our year-end mop-up of games we missed out on reviewing at the time of their release for various reasons, the next requested title by our readers was Mini Metro [$4.99]. I've had an interesting relationship with trains over the course of my life. Passenger trains more or less vanished in the part of Canada I'm from when I was relatively young. Like most places in Canada, my town was far too small to merit a local metro system. I mean, we barely had buses. Thus, I didn't end up riding a train of any sort until I was in my twenties, and I picked a wild place to start. Imagine a small-town bumpkin arriving in Tokyo, Japan, and trying to make sense of the colorful spaghetti that is the Tokyo Metro system. After a while, though, I got the hang of it, and I now consider myself to be pretty good at navigating the sometimes seemingly nonsensical connections from place to place in that city...

Clash Royale [Free] is getting ready to welcome another unit to the game just before 2016 finally says goodbye to us all, and that unit is the Legendary Electro Wizard. This 4 Elixir card enters the Arena with a zap that takes out units below and clears some space for the Electro Wizard to land safely. At Level 1, he has 550 HP, 200 Damage, 117 DPS, 169 Spawn Damage, and 0.5 sec Stun Duration. He can hit both Ground and Air targets, and the most interesting part of his attack is that he can zap two targets at the same time, which you can see in the video below. His two-handed zap ability makes him harder to distract because he can still attack a tower while also taking out a Tesla or Inferno Tower. Add to that his ability to stun what he hits, and you can see why some are worried this new unit might be too overpowered...

Shadowverse [Free] is easily one of the best CCGs on mobile right now, and it has managed to stand apart from the juggernaut that is Hearthstone despite their similarities. Today, Shadowverse's card collection has grown because of the addition of the new expansion called Rise of Bahamut. You can see all the cards from Rise of Bahamut here and either admire or hate the art depending on your taste. I like it personally because it feels different enough from other CCGs I play - although I know there are plenty others that use similar art. The new expansion brings new mechanics to the game, such as Enchance and Clash, and should entertain the game's players quite a bit...

Dawn of Titans [Free], the latest city-building/army-amassing multiplayer centric freemium title to hit the App Store, enters the fray with a inexhaustible list of competition to distinguish itself from. So far, it seems to be doing at least a decent job with a cool hero mechanic, amazing visuals, and a fairly impressive battle system for the genre. Of course, it’s completely filled to the brim with the usual freemium trimmings, which translates to a lot of timer mechanics along with premium currency to bypass them. However, with the right tips it’s always possible to streamline these games so you can get the most bang for your time...

Ted Alspach's city builder Suburbia [$4.99] is one of the best board games on the App Store, and now it's finally available for the iPhone after a universal update. If you haven't heard of or played Suburbia, this pretty good port of the award-winning board game has you building your city by placing hexagonal tiles with various buildings next to each other. While that might sound like a simple mechanic, the way you match those tiles has a huge impact on how your population grows and how much money is left in the bank. A few wrong moves, and you'll be broke before you know it...

It's that extremely awkward period between Christmas and New Year where no-one really knows what to do with themselves, and so unfortunately the usual tsunami of iOS game news has slowed down to the size of a more modest ripple in the vast ocean that is the App Store. On the positive side of things, this gives everyone a chance to catch up on their sprawling iPhone backlog, and even try out some of the titles that went on sale over the holiday season, which we extensively listed in our big Christmas discount round-up. However, one particular 2016 gem slipped through the cracks - Rush Rally 2 [$1.99] has today gone on sale for the first time ever, and is now available for the ridiculous price of 2016. Yes, despite only being a 50% reduction, ridiculous is apt in this case - Rush Rally 2 offers such meticulously designed racing action that continues to get better with successive updates that $1.99 is a bargain for anyone looking to get behind the virtual wheel on their iPhone...

Hearthstone [Free] is using a portal to go back in time this week - specifically back to August - and bring the Party Portals Tavern Brawl back. This Brawl came out in the middle of One Night in Karazhan adventure and brought along some of the adventure's festive flavor. Party Portals fills up your deck with various portals that let you deal damage and summon a minion, heal and summon a minion, gain armor and summon a minion, buff a minion and summon another minion, add a random minion to your hand but reduce its cost, and summon a random Partygoer (you can check out all the Portals here). As you can tell, there's a lot of minion summoning in this one. I still love the fairytale theme of Karazhan, so I enjoy seeing cards like Red Riding Hood and Romulo hit the board...

My fondness for Blizzard's Diablo goes back decades when me and my brother battled through all those dungeons to take the final boss down. Those were good times, and realizing that this year Blizzard is celebrating 20 years of that fantastic game makes me feel quite old. The original game was released on December 31, and with that day fast approaching, Blizzard has decided to celebrate the anniversary by sprinkling in-game events and goodies in all its games, including Hearthstone [Free]. As to be expected, these events will only be around for a limited time, so make sure you jump in once they're live...

Our 2016 Game of the Year 'Crashlands' is on Sale for the First Time Ever

When we posted Crashlands [$4.99] as our Game of the Year pick for 2016 this past Friday, I was really blown away by just how many people seemed to agree. We're sort of used to having dissenting opinions against the games we pick for features like that, which isn't surprising as "favorite" or "best" game picks are such a subjective thing. But it seems like just about everyone loves Crashlands! Well, if you're one of the people who didn't hop on the Crashlands bandwagon in 2016 but all the Game of the Year buzz has you curious to check it out, now is a pretty great time to do so as the game is on sale for the first time ever, down to just $1.99 from its already pretty darn reasonable regular price of $4.99...

Patches Good for the Meta (?), Card-Draw RNG, and More 'Hearthstone' Weekly News in 'Touchstone' #78

Welcome one and all to another Touchstone Tavern, our weekly column on everything and anything Hearthstone [Free]. I hope you've been enjoying your holidays and your rest - if you've been lucky enough to have some of that. And, of course, I hope you've had the opportunity to play Hearthstone more than usual; if you have, then you've probably seen plenty of Pirate Warriors and, increasingly, our old friend, Mr. Midrange Shaman. As you can imagine, this past week (and a bit) hasn't been the most eventful in the world of Hearthstone, but there's still news to talk about and plenty of videos to watch. Without further ado, let's jump in then, shall we?..

'Empyrean' Review - Empyrean Rex

'Empyrean' Review - Empyrean Rex

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$5.99 Buy Now

Empyrean [$5.99], one of the recent releases of prolific gamebook publisher Choice of Games, doesn't start off on a good foot. Major events are happening to your character before you can even get your bearings, and it feels like the story is telling you a lot more than it's asking you. It doesn't help matters that the game's primary setting, the dieselpunk-styled city of Actorius, has a lot of lore to explain. The whole thing comes on a bit too strong initially, and I had to force myself to push through it in the early going. Give it some time to unfurl a little, however, and Empyrean proves to be great fun. It's a pulpy thing, to be sure, but it's high-quality pulp. I ended up enjoying it so much that even though this is one of the longer ChoiceScript games I've played, the time seemed to fly by...

Last year Nitrome released a very silly and clever puzzler called Silly Sausage in Meat Land [Free] where your goal was to stretch a freakishly flexible dog from point to point all while strategically avoiding various types of hazards on your way to each checkpoint. It was a lot of fun, and we really enjoyed Silly Sausage in Meat Land in our review. Well, the stretchy dog shenanigans were far from over as in September Nitrome announced a sequel, and as of this morning Silly Sausage: Doggy Dessert [Free] is now available. Expect more crazy puzzling as in the first game, but with a truckload more sugary sweets. That's desserts, not deserts, for those keeping score at home...

The rumors were flying that Pokemon GO [Free] wasn't coming to the Apple Watch in the near future partly because Niantic was working on its own wearables. Well, apparently the first part of the rumor was false because an update that brings the game to the Apple Watch is currently making the rounds (keep in mind, these updates usually take a while to actually appear). The app will let you explore the world around and find those hidden Pokemon from the comfort of your wrist. You can also hatch Pokemon originally discovered in the Pokemon Gold and Silver games as well...

Just last week those sneaky folks at Noodlecake decided to squeeze one final release in before 2016 closes out when they announced that they'd be publishing a clever new puzzle platformer from Mantisbite Games and releasing it this week just before the iTunes freeze. Well, it slipped past the normal weekly roundup but that game Island Delta [$2.99] is finally now available. Island Delta sees you using a gravity gun not unlike the famous version from Half-Life 2 as you pick up objects, toss them about, and generally use your unique ability to solve various puzzles and work your way through an evil villain's vast facilities...

A bit over a year ago, we got the PC classic Rollecoaster Tycoon 3 on mobile, and personally I had loads of fun with it. Now, fans of the classic franchise have another reason to celebrate because a new game called Rollercoaster Tycoon Classic [$5.99] has just hit the App Store, and it looks very promising. This new game combines the best of RCT and RCT 2, and it sounds like great fun. The game lets you build roller coasters either from scratch or using pre-made ones and also lets you design a whole park, including the food and drink stalls, transport, even the toilets and the scenery...

This week's Hearthstone [Free] Tavern Brawl is all about the curve. Clockwork Card Dealer, which we've seen a couple of times in the past, uses these amazing contraptions that on each turn ensure you draw a card with a mana cost equal to the mana you have on that turn. In other words, on turn one, you'll draw a 1-mana card, on turn two, a 2-mana card, and so on. As you can guess, you can very easily build a deck that takes advantage of the Brawl rules and ensures you get the card you need each turn. Of course, it's not that easy if you don't have a good collection because you can be sure that players with expensive legendaries will get to draw them exactly when they want them, provided they're still alive...

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