Category Archives: $3.99

The recent trend in adventure games has been to take on more of an episodic model, which is great when they finally come to fruition, but often results in an introductory chapter that lacks satisfaction. Detective Grimoire [$3.99], from publisher Armor Games and developer SFB Games, fortunately bucks this trend, offering a solid, self-contained story that also has sequel hooks firmly planted. Although it offers just a single case that can be solved in just a few hours without a lot of effort, the level of polish on both the art and the story help elevate the experience. I also appreciate its more abstract and light-hearted take on things. It helps the game stand out a bit in the current landscape of more serious and realistic entries into the adventure genre...

I kind of feel bad for this game. Not only did Journey To Kreisia [$7.99] release at almost the same time as Square-Enix's Final Fantasy VI [$7.99] iOS remake, but it's also having to live in the looming shadow of Alphadia Genesis's impending release. Kemco's RPGs aren't terribly high profile at the best of times, and RPG fans clearly have their attention elsewhere right now. I think that's too bad, because while this game isn't an outstanding RPG by any means, it's got a great sense of self-awareness. This aspect, layered on top of its familiar, competent EXE Create backbone, lends the whole adventure a fun feeling that separates it from the herd...

If a remake of a historically significant game in one region is finally released for the first time in others and naturally finds itself outdated by more modern takes on the genre, how should it be approached? Banshee's Last Cry [Free] is in a bit of a weird place, to be sure. On the one hand, finally getting such an important game in English is certainly a good thing, especially with the quality of the localization work found here. On the other hand, English gamers have no nostalgia for this game, and in the iOS market in particular, the competition in the interactive fiction genre is absolutely savage...

Sure, you love your iOS device. All that inviting metal and glass—who wouldn’t? But do you love your device? Do you want to make it happy? If you do, consider Luxuria Superbia [$3.99], the first iOS release by Tale of Tales...

It's been more than three years since the generally well-received Ys/Zelda mash-up action RPG Across Age [$3.99] was released on the App Store. It was a surprisingly well-done adventure, developed by frequent Kemco collaborators EXE Create, that used a simple time travel mechanic to make it stand out. Well, we finally have a sequel, and in spite of it being rather a long time coming, it's more refinement than revolution, delivering an experience that's a little bit too familiar in many ways. Still, there's a great time to be had here, especially if you enjoy the genre...

What originally started as a meme on the Something Awful forums, the character of Slender Man has grown far beyond what the original creator probably ever intended. An unnaturally skinny and tall man, with no features, always dressed in black, appears randomly before you, and if you see him, you have precious little time to avoid his grasp and an untimely end...

Kemco's latest in their line of monthly mobile RPGs comes by way of developer Magitec, whose name last popped up with Covenant of Solitude [$7.99], released several months ago. They are by far the least prolific of the teams Kemco uses on the English side, with just three of their games seeing release: Grinsia [$7.99], the aforementioned Covenant of Solitude, and this game, Chrome Wolf [$0.99]. Due to the breakneck release schedule of Kemco's games, we're used to seeing minor improvements at best from title to title, though in the last year or so, each of Kemco's development partners have made major engine changes or created new ones altogether. Everyone except Magitec, that is...

Gary Chalk is one of those guys whose name you might not know or remember, but whose work will strike a familiar chord with many. His striking and unique artwork can be found in many fantasy favorites, including the classic Redwall series of books, the Lone Wolf series of gamebooks, and the cult favorite board games Talisman and HeroQuest. His style is recognizable almost immediately, with gaunt-faced humans in highly detailed clothing and heavily-stylized monster designs, to say nothing of his penchant for bizarre architecture. It's his contributions to Lone Wolf that make him well-known among gamebook fans, though, and that fame makes him a solid choice to build a new series around...

Badland [$3.99], a game that was already pretty phenomenal when it launched back in April, is the gift that just keeps on giving as its just received its eighth(!) major content update. In the update, the conclusion of Day II brings 10 new Night levels that feature deadly laser beams. There's also 30 new missions to complete and 7 brand new achievements to earn. You can see what these new Night levels are like in the following trailer...

Remember back when Game Dev Story [$4.99] released? It was such a fun game, and it seemed like everyone was playing it, even people who weren't really into mobile gaming. At that point in time, the future looked pretty bright for developer Kairosoft, with a future as a dominant force on the App Store seeming likely. Well, they perhaps didn't make the most of their chance, but they're still trucking away, porting their old feature phone and PC releases to iOS and (more frequently) Android. That they could sell tons more copies of Game Dev Story 2 than The Sushi Spinnery [$3.99] may or may not be obvious to them, but they're clearly marching to their own beat, and today, that beat sounds a lot like clopping hooves...

I was pretty excited to hear about a new game coming from Eccentricity, the developers of Dive For Treasures [$1.99]. In spite of a pretty plain name, the game itself was a unique, relaxing experience. Well, there's not a lot unique about their new title, Tower Dwellers [$4.99], and I can't say it's all that relaxing, but depending on how well you liked Kingdom Rush [$0.99] and your personal definition of how close is too close, you should have a good time with this one while it lasts...

Kairosoft are the masters of simple to get into but deceptively deep simulation titles on mobile, and their latest iOS offering Pocket Stables [$4.99] has just arrived in the App Store. As I'm sure you've already figured out by now, Pocket Stables is all about building up the biggest and best ranch you can, and training a stable of racehorses to compete and bring home the victory. You'll be filling your ranch with amenities like ice cream stands and gift shops in order to attract visitors, who'll then spend money on your cool attractions which you can put towards training your racehorses...

'Fist of Awesome' Review - Simply Awesome

My favorite beat 'em ups have character and personality, tight combat and hit-boxes, and responsive controls that allow for tactical decision making. If they also have referential humor, a great art direction, a kick ass soundtrack, and a bad ass bear-punching, beard-having protagonist - like in Fist of Awesome [$3.99] - that's even better...

As if yesterday's onslaught of new releases wasn't enough, SNK Playmore quietly snuck in a new iOS port of their 1997 Neo Geo fighting game The King of Fighters '97 [$2.99] to the App Store. KOF '97 is the fourth entry in SNK's The King of Fighters series, which features a mashup of characters from previous SNK games battling it out in teams of three. ..

Spelunker was released in 1983 -- before I was even born. With the simple premise of "explore a giant cave" and arcade-like gameplay, Spelunker won the hearts of many, and destroyed the gaming aspirations of many more. In a word, the game was difficult, and is often infamously referred to as one of the hardest games of all time. Everyday Spelunker [$3.99] may faithfully re-create the magic of the retro original, but unless you're a die-hard fan, you'll probably want to avoid this excursion...

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