Category Archives: $3.99

Dystopian Roguelite 'Leap of Fate' Out Now on the App Store

It feels like we've been waiting for Leap of Fate [$3.99] forever, as we first caught a glimpse of it on our forums in 2014, and then have had to watch as it launched on PC in March of this year, with mobile slated for a mid-August release. Thankfully, developers Clever-Plays have stuck to their word, as Leap of Fate has finally launched on the App Store today, having just sneaked past the traditional Wednesday round-up. It appears the wait has been justified, and the qualities that made it such a hit on its original Steam release are all present here, as you play as a technomage who has to fight against their own psychological demons with an abundance of glyphs, skills and a special mechanic of 'Shadow Walking'. Really, the trailer says it all, demonstrating the sort of ambition that Leap of Fate has for reinventing the dual stick roguelite genre on mobile devices...

The iPhone has always been a perfect platform for racing titles, and while this year's Rush Rally 2 [$3.99] received much deserved praise in our review, the behind-the-car camera was maligned by a few for not recreating the immersion of a true first-person perspective of traditional rally games, or other driving simulators such as Real Racing 3 [Free]. Thankfully, within barely a few months of release, developer Brownmonster has updated Rush Rally 2 with a fully fledged cockpit view, which will certainly satiate any purists, or those who may want another dimension when driving around the numerous beautiful terrains that the game offers. ..




We were on the hype train for Gambrinous and Versus Evil's Guild of Dungeoneering [$4.99] ever since we saw it at PAX South way back in January of last year. However, as is common with multiplatform releases, Guild of Dungeoneering was released on desktop the following July, and us poor mobile gamers had to wait an entire year before the game finally launched in the App Store last month. It was worth the wait, though, as we thought the game was pretty darn good. There's another side benefit to this staggered release too, as since the game has been on desktop for a year already that means it's already had a major expansion released, and now less than a month after arriving on iOS, that expansion is hitting the mobile version of Guild of Dungeoneering. According to the developers, the Pirates Cove expansion includes "30% more game with a brand new pirate themed region complete with 3 new dungeoneer classes to quest with, 23 new monsters to defeat and 27 new items to equip." Here's the trailer from when the expansion launched on desktop...

In our review of Brownmonster's Rush Rally 2 [$3.99], we called it "the best rally racer on iOS." But what happens when the best gets even better? Is it best…er? Even more best? The most bestest? Ah who cares, all that really matters is that on August 18th Rush Rally 2 is getting a brand new update that adds an oft-requested cockpit camera into the game. Brownmonster has recut the game's App Store preview video with some new footage of this new feature, check it out...

'Quell Zen' Review - Peaceful Enough

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July 29th, 2016 5:00 PM EST by Chris Carter in $3.99, 3.5 stars, Games, iPad Games, iPhone games, Puzzle, Reviews, Universal
$3.99 Buy Now

Everyone gets their zen from their own special place. For me, that's usually listening to the latest Kenna album, grinding away in an MMO and leveling up a new character. It's relaxing in a way that it's probably crazy to basically anyone else, but if you shared some of your methods, you'd probably sound crazy too. So when a game bills itself as a zen-like experience, it's usually dubious of the claim given the subjectivity of its nature. With Quell Zen [$3.99] though, it mostly does its job, providing a puzzler veneer...

Teeny Titans [$3.99] is perhaps my biggest surprise of 2016. If you're somehow unfamiliar with the game, it's a Pokemon-like that has you running around the world of Teen Titans GO battling and collecting little figures based off of characters from the show. It has a super clever battle system and is dripping with polish and charm. As someone who never really watched Teen Titans GO, I wasn't expecting Teeny Titans to be something that would float my boat, but holy moly was I wrong. We loved it in our review, and I became pretty obsessed with it once it came out, and even after beating the entire game I still come back to it just to battle and level up my crew because it's so darn fun. ..

I first played Guild of Dungeoneering [$4.99] on PC at PAX South 2015, and I thought from the first time I played it that it would be perfect for mobile. Well, it took a year and a half between the game's continued development and PC release to finally make it happen, but this curious little roguelike where you use tile cards to build the dungeons as you traverse them and fight enemies using a separate card system, is well worth the wait. It has its own quirks and shortcomings, but really it's like nothing you've ever played before...

It was just last week we learned that adorable point-and-click adventure Love You To Bits [$3.99] would be getting two brand new levels and iCloud syncing, and today that update has gone live in the App Store. Love You To Bits was a story about a space explorer searching the galaxy to collect all the parts of his robot girlfriend, who had been blown to bits. It was created by some of the same people who made the wonderful (and sadly now defunct) Tiny Thief, and felt like an appropriate spiritual successor to that title. ..

In late February, Alike Studio and Pat.io released their charming point-and-click adventure Love You To Bits [$3.99] in the App Store. In it you play as Kosmo, a rookie space explorer who must scour the galaxy looking for all the parts of his robot girlfriend Nova, who was, unfortunately, blown to bits. Everything about Love You To Bits was silly and adorable, and we even chose it as our Game of the Week when it released. Pretty much the only negative you'd hear from players was in regards to the short length of the game. Well, after putting their noses to the grindstone for the past several months, the developers are finally ready to release more Love You To Bits next week with an update adding two new levels...

'Teeny Titans' Review - A Little Teeny, but You'll Want To Lick the Plate Clean-y

For all the years that mobile gaming has been around, there are still a lot of publishers and developers who still don't quite get the platform. I don't mean to complain about that. After all, even games ported directly from consoles or PCs essentially untouched can add to the diversity of the overall software catalogue. But it sure is great when a developer makes something that feels perfectly tailored to mobile, and that's just what Grumpyface Studios has been doing for the last several years. Their recent efforts with various Cartoon Network properties have been especially wonderful, and are some of the best licensed games on any platform lately. What's even more remarkable is the spread of genres they've been trying out and succeeding with: inventive action games like Adventure Time Game Wizard [$4.99], light RPGs like Attack the Light - Steven Universe [$2.99], and hectic puzzle games like Powerpuff Girls - Flipped Out [$2.99]...

Orangepixel's previous game, Space Grunts [$3.99] was basically a fast-paced, roguelike-inspired, action game that just so happened to be turn-based. Heroes of Loot 2 [$3.99] instead is that fast-action game that Space Grunts coult have been in an alternate universe. This Gauntlet-esque dungeon shooter eschews the item system for some new tricks, such as a two-character swapping system. And there is the expected intense challenge to be had, with dozens of dungeon floors to try and traverse before beating the game. Good luck getting anywhere near that without a lot of skillful play. Yet, despite everything on paper that seems enjoyable, there's something about the loose feel of Heroes of Loot 2, with some questionable design decisions along the way, that leave me not entirely enamored with this game...

Well, there was a load of new iOS games released tonight but not among them was one that we've been highly anticipating since we played it at E3 last week. However, moments ago Teeny Titans [$3.99] from Grumpyface Studios and Cartoon Network finally popped up on the App Store. Better late than never, I always say! If you missed what Teeny Titans is all about, it's more or less a Pokemon-style character collecting and battling game utilizing a huge roster of DC Superheroes in their Teen Titans form. Here is our look at the game from E3 last week...

'Rush Rally 2' Review - The Best Rally Racer on iOS

The first rally racing game I played was SEGA's SEGA Rally Championship on the SEGA Saturn. To tell the truth, before that game, I wasn't a huge racing game fan. I'd play the odd game at the arcades, and I'd certainly join in on a race or two with my friends on their games, but it wasn't a genre I was terribly interested in. In fact, SEGA Rally wasn't even my first choice for a game the day I bought it. I had wanted Virtua Fighter 2, but the shop was sold out, so instead I brought home a racing game. I fell in love with that game, and it served as a gateway to the whole sub-genre of rally racing for me. Games like V-Rally, Colin McRae, Rallisport Challenge, and WRC became regular purchases for me, even as I continued to almost entirely ignore every other kind of racer. There's just something about this type of racing that speaks to me...

It's barely been a week since the surprise release of Heroes of Loot 2 [$3.99] on the App Store, and despite receiving rave reviews - including featuring as our Game of the Week - developers OrangePixel haven't rested on their laurels. In the next few days, an update for the excellent arcade dungeon crawler will be released and features a whole host of new content coupled with a variety of fixes and changes that will help improve and refine what was already one of the best iOS games of the year thus far...

When we looked at Power Hover [$2.99] back in December of last year in our review, we were generally impressed by the fun arcade style hover-board action and beautiful cel-shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart. However, the developer Oddrok has been extremely busy both answering fan questions on our forums as well as updating Power Hover with lots of substantial content updates that have made it a mainstay on many a gamer's iDevice. Today that pattern continues, as a brand new summer update has released for the game adding numerous new modes and characters...

It's been an odd year for ChoiceScript interactive fiction games. In the first half of this year, I've reviewed two games related to mermaids, and one game related to pirates. Well, we must be at the end of this particular phase, because Choice Of The Pirate [$3.99] has both mermaids and pirates. Truly, we've nowhere left to go. Similar to previous pirate gamebook Scarlet Sails [Free], you play as a plucky member of a pirate crew who finally gets their chance to achieve glory. The tone is a little different here, however, with more of a fantasy Pirates of the Caribbean feel to the adventure. It's also a good bit longer than Scarlet Sails, making for a better pace and overall more enjoyable game. To be sure, it's popcorn, but there's nothing wrong with that now and then...

Back in December of 2014, a heavily old-school-inspired CRPG named Dungeons of Chaos was released for the iPad. A passion project from solo developer Volker Elzner, Dungeons of Chaos was meant to replicate the experience of classic computer RPGs from the '80s like Ultima and Wizardry, and for the most part he succeeded with that. However, one big negative with the original Dungeons of Chaos was that it was built in its own engine so wasn't quite as platform-flexible, and being an iPad-only game it left a lot of iPhone players out in the cold. Well, since that original release, Elzner has taken to completely rewriting the game for the much more flexible Unity Engine, and the results of that effort Dungeons and Chaos Unity Edition [$3.99], which launched over the weekend. ..

When it initially launched in early 2015, Alto's Adventure [$3.99] proved to be the antithesis to the adrenaline-pumping auto runner games such as Canabalt [$2.99] that were so prominent in the early years of the App Store. With an atmospheric backdrop and soothing piano music you were free to descend the mountain on your skis at your pleasure, until the occasional pesky rock or gaping abyss brought your run to a sudden halt...

As far back as August 2015 we caught our first look at auto runner/platformer hybrid The Amazing Bernard [$3.99], which caught our eye with its interesting take on the genre with innovative mechanics such as being able to create platforms and springs using the touch screen to keep your adventurer progressing over numerous different worlds, environments and even to fight off giant enemy crabs. Unfortunately, its initial release of late 2015 was pushed back to February 2016, and when this later due date was missed, the future of this creative platformer was up in the air. Thankfully this protracted release saga has come to an end as tonight The Amazing Bernard has launched on the App Store, coupled with a launch trailer with a rather inspired music choice which sums up the quirky feel of the game:..

'Imbroglio' Review - It's Quite The Hoopla

There are two things I know when I fire up a new game from Michael Brough. One, its presentation is probably not going to win any awards. Two, I'm going to have a good time. Brough's got a talent for designing games whose gracefully skate the line between accessibility and depth. 868-HACK [$4.99] is the kind of game that should probably be on everyone's mobile device. I'm sure it isn't, but it ought to be. His latest game is Imbroglio [$3.99], and while it's clearly another spin on the single-screen strategy trappings that comprise many of Brough's offerings, it is a clever one. It has a similar appeal to 868-HACK, but throws in a few interesting twists for your brain to chew on...

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