Category Archives: $3.99

It's been more than three years since Triada Studio launched their stunning shadow puppet puzzler Shadowmatic [$3.99] on the App Store, but that's not stopping them from continuing to add new content to the game. This week a new chapter titled "Other Worlds" will be added via an update to Shadowmatic, and it will bring 30 brand new levels as well as a few hidden levels to unlock, adding to the game's already impressive 100+ levels. The new chapter goes into three distinct worlds: Space, Music, and Ancient Times. You can see all these new themes on display in the following trailer, but be warned that just by the nature of the game watching the trailer will spoil a few of the new puzzles that are coming out...

When it comes to building sims, most mobile games go as big as possible. We're talking about designing entire cities, countries, planets or what have you. It's not that often that you get to focus in on a more micro level, but that's exactly what Project Highrise [$3.99 (HD)] has you do, zeroing in on just one building at a time and seeing if you can handle the economic and logistical challenges involved. If Tiny Tower and SimCity got together and had an offspring — which would probably involve lots of drafting paper and nothing carnal — this game would likely be the result...




Do you like the Square Enix Go series of games, but feel like they needed more crime? Congratulations, Vandals [$3.99] is the game for you. This turn-based puzzler unapologetically resembles the series that started with Hitman Go [$4.99] and applies a graffiti and street art theme to the game. It's really derivative, but the graffiti aspect is fun, and the game provides a history of street art to boot! However, depending on your feelings about the Square Enix Go games, this might not be worth picking up...

This past November, everyone got excited when HAL Laboratory, famed developers of such classic franchises as the Kirby games, Super Smash Bros., and the Mother/Earthbound series released their very first smartphone title in Japan called Hataraku UFO. It's a product of their internal mobile game development team dubbed HAL Egg, and featured an adorable UFO helping out all sorts of folks by using its special ability to carry around objects similar to a claw machine game. The game was so darn charming I just had to have it in my life, but at that time there was no indication that it would be releasing outside of Japan anytime soon, if at all. That worry didn't last all that long though as Hataraku UFO made its way stateside in late February under the name Part Time UFO [$3.99], and it was just as fantastic as I'd hoped it would be. Here's the trailer if you're somehow unfamiliar...

Death Squared [$2.99] is a perfect example of how I believe the Switch/Mobile dichotomy can positively affect the App Store. While at its heart a relatively straightforward puzzle caper, Death Squared exuded charm in every detail, and conjured up an impressive Portal-esque feel with its presentation and polish. However, while the game achieved significant success on the Switch, its premium mobile release has proven to be slightly less profitable. Even though its $6.99 price point was still a substantial saving on its console brother, Death Squared failed to make a splash when it launched on the App Store in February. In an attempt to reach an even greater audience with their latest creation, developer SMG Studios has announced that an Android version of Death Squared will launch this weekend, which will coincide with a $3.99 sale for the title across its mobile platforms...

'The Bonfire: Forsaken Lands' Review: It Only Takes a Spark

I have been cycling through a lot of games lately that have very busy interfaces and give explicit instructions on every aspect of the game. Through unskippable tutorials and heavy hand holding, it feels like these games force feed you the info they think you need to be convinced to not uninstall their app. Xigma Games latest offering, The Bonfire: Forsaken Lands [$3.99], is an effervescent tonic to the plague of over information we seem to be in the midst of. ..

Are you ready to get down with the spear god in Lichtspeer [$3.99]? Noodlecake helped port Lichthund's spear-tossing action game to iOS, where it finally belongs. I mean, we've been training for this kind of game for years with all the physics puzzlers about launching stuff out there. I'm ready and primed for this. Which is good, because this game is quite challenging, but it feels so good to take out hundreds of dudes with a light spear in a uniquely-themed world. You stand alone, launching spears at hordes of enemies that just keep coming, facing off in the occasional boss battle. Expect to leave plenty of bloody, spear-ridden corpses in your wake...

'Part Time UFO' Review - It Works Hard for Its Money

For many years, mobile gamers dreamed the impossible dream of having Nintendo games on their platform of choice. When that dream finally, improbably, came true, it didn't come in the form that many of those players had hoped for. There are a lot of factors to consider when thinking about why Nintendo's mobile efforts are what they are, but regardless of the why, the fact remains that they're not quite the same as what the company puts out on its own hardware. Well, HAL Laboratory isn't Nintendo, but they're quite close in a lot of ways. If you were one of those people looking for a Nintendo-like experience on your mobile device, you may find that HAL's latest release, Part Time UFO [$3.99], scratches the itch nicely...

'Antihero' Review - A Thief's Life for Me

'Antihero' Review - A Thief's Life for Me

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January 2nd, 2018 7:30 PM EDT by Tasos Lazarides in $3.99, 4.5 stars, Board, Games, iPad Games, iPhone games, News, Reviews, Universal
$4.99 Buy Now

The Christmas celebrations in most of the world has been infused with the spirit of those "charming" Victorians, with Charles Dickens' A Christmas Carol—and its many adaptations—dominating across all kinds of media. And as we all say goodbye to the Christmas spirit—complete with carols, punch, and top hats— we say welcome to Antihero [$4.99], the turn-based digital board game that reminds us that Victorian England was as much about thievery and murder as it was about Christmas carols. We first wrote about Antihero back in 2014, and, after stopping on PC first, the game is finally on mobile, and it's easily one of the best games of the genre. This Victorian take on the 4X genre offers much more than first meets the eye, and it's guaranteed to keep you scouting, researching, killing, and thieving for quite some time...

2018 is already off and running with new game releases as the highly-anticipated digital board game Antihero [$4.99] has finally landed in the App Store. Antihero first popped up on our radar way back in September of 2014 after it had already been in development for about a year. We then spent the next 3+ years seeing the game in various stages of development at all the typical game conferences we'd attend, always liking what we'd see but never being fully convinced that the game would actually release. Today I'm very happy to have been proven wrong and based on the early impressions of the game in our forums so far and the very positive reception Antihero received when it launched on desktop back in July, it sounds like it was well worth the wait...

'Life is Strange Episode 1: Chrysalis' Review - Square Enix Kicks This Series off With a Bang

When Life is Strange [Free] was originally announced back in 2014, it immediately shot to the top of my list of anticipated releases for 2015. Since then, I’ve played it multiple times across various platforms but had been constantly puzzled at the lack of an iOS version given the genre. I thought Square Enix and Dontnod Entertainment would’ve seen the value in putting their new adventure release on a platform where Telltale Games has seen success. Fast forward to today and we finally have Life is Strange on iOS and the port is mostly great. ..

A few days ago we wrote about Riddlord: The Consequence [$3.99], a game that looked a lot like The Room in that it has players manipulate objects in 3D space, and now that game is out. Riddlord has you solving three-dimensional puzzles in some really good-looking environments as you try and navigate an intriguing storyline that interweaves fictional characters with real stories about unsolved crimes (and everyone knows how much people like real crime stories). The Riddle Master has created some devious puzzles, and you'll have to solve them as you explore the meaning of reality and a world where dream and life are hard to tell apart. In other words, there are some complex ideas in Riddlord...

The original Space Marshals [$1.99] took the typically frantic dual-stick formula and injected a heavy dose of strategy and stealth gameplay into it, making it easily one of my favorite games of 2015. Then in August of last year developer Pixelbite released a sequel, which amped up the stealth elements and basically improved upon the original in every way. We loved Space Marshals 2 [$4.99] in our review and even awarded it Game of the Week upon release, and while a small content pack with some additional bonus levels was released back in March, I kind of figured that Pixelbite was finished with the game. Well, I was wrong! I was very happy to wake up to an update waiting for Space Marshals 2 which adds a new DLC pack centered around the character Ava. ..

My interest was piqued pretty hard as I was perusing the app store a couple weeks ago, only to see a puzzle game that involved exploring an alien ship and solving the puzzles of its technology and the fate of mankind after encountering them. That premise, for a sci-fi junkie like me, along with those drop dead gorgeous screen shots immediately had my attention. And while I was expecting something more akin to Myst [$4.99], what I received was closer to The Room [$0.99 (HD)] series, but with several areas of puzzles (The Rooms?) and a more cinematic piecemeal mystery story interspersed throughout. And it was pretty darn great. This is Returner 77 [$4.99]...

'Million Onion Hotel' Review - Got a Million Onions but a Leek Ain't One of 'Em

When it comes to the noble hobby of video gaming, there are a whole bunch of tried and true concepts to build new products from. Not even one of those concepts involves mashing onions as quickly and strategically as possible in order to make fruits appear that you mash to rack up points while space cows trot across the bottom of the screen and little cartoon characters throw off their clothes and embrace passionately in the starry sky. But thanks to Million Onion Hotel [$3.99], we can finally live the dream, friends. This is a fast-paced yet strategic arcade-puzzle game, and if nothing else, I can say that you probably haven't ever seen anything quite like it before...

Crescent Moon Games have historically been one of my favorite indie publishers on the App Store, ever since Ravensword: The Fallen King left my 13-year-old self stunned by the immense possibilities of the iPhone. While not every title released under their moniker is perfect, Crescent Moon certainly have more hits than misses, and recently have struck a rich vein of form with some incredible mobile titles like Morphite [$7.99], Get Me Outta Here [Free] and Subdivision Infinity [$4.99]. Owing to this impressive run of games, I have high hopes for Crescent Moon's latest release Runic Rampage [$3.99]. Featuring a dwarf with a formidable arsenal, Runic Rampage focuses on over-the-top violence, crazy combos and clever combat mechanics to stand out from its action RPG contemporaries. After releasing to a positive reception on Steam, Runic Rampage is finally available to download for $3.99 on the App Store...

We typically cover lots of interactive fiction and gamebooks, partly because the medium fits so well on the mobile platform but mostly because our own Shaun Musgrave is pretty obsessed with them. He is the GO TO gamebook expert in these parts. However, the latest release from prominent interactive fiction developer Choice of Games has an added wrinkle that's brought it to our attention: It's written by former TouchArcade freelancer Nissa Campbell. Longtime TouchArcadians will likely remember Nissa for writing circles around the rest of us, with her comprehensive and entertaining reviews and news stories. It's no surprise to me that she's gone on to create even bigger and better things in the years since being at TouchArcade, and the latest example of that is the whopping 350,000 word novel Heart of the House [$5.99] which just released earlier today. Here's the official description: ..

If you're in the mood for a drive down the Italian coast of the 1970s, you should check out the just-released Wheels of Aurelia [$3.99], the interactive Italian road trip game that we talked about earlier this week. In Wheels of Aurelia you play as Lella and set off on a road trip that will let you enjoy the sights and sounds of what was a challenging time in Italy's history while at the same time uncovering Lella's own secrets. This interactive visual novel lets you explore the branching story by driving down picturesque streets instead of choosing a different option from a menu, and I think that's a smart way of turning what would normally be a bland UI into part of the story. The game offers 16 different endings for you to explore, which should make for plenty of replayability...

The app description for Campfire Cooking [$3.99] describes the game as being about the 'relaxing moments in nature'. However, don't let this claim and the game's cozy camp setting confuse you - Campfire Cooking is set to be yet another expansive, dense and highly enjoyable puzzle title from Layton Hawkes, and promises to provide some eclectic brain-teasing action in the developer's quite literally sizzling style. After how good Puzzlepops! [$1.99] was, it's no exaggeration to say that Campfire Cooking has been in the very upper echelons of my most anticipated mobile games, and thankfully the title now available to download on the App Store for only $3.99...

Wednesday is easily one of the best days of the week, and not simply because it follows the dreary, soul-destroying humdrum that Monday and Tuesday inevitably bring. Of course, beyond simply marking the middle of a laborious working week, Wednesday is the day where the App Store gets showered by so many mobile games it can be difficult to know what to do with them all. Thankfully, us at TouchArcade Towers are faced with the monumental yet majorly enjoyable task of finding the gems amongst the trash, and Time Recoil [$5.99] is certainly one such release that has caught my eye with its inventive premise and high-octane action. Being the latest game from 10tons, who you should definitely know from their previous excellent dual-stick shooter Neon Chrome [$6.99], Time Recoil is exactly what you'd expect from a developer with such a pedigree in the genre. However, with a unique twist of combo-driven slow motion gun fights, Time Recoil has a neat emphasis on strategy that distinguishes it from the crowd. After a few weeks of waiting, Time Recoil is finally available to download on the App Store for a mere $3.99...

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