Category Archives: News

Square Enix Montreal has been bringing some great games to mobile, including Lara Croft GO [$4.99], Hitman GO [$4.99], and Deus Ex GO [$4.99], and it looks like it's working on something else now, but we're not sure what. Just a few minutes ago, the official twitter account of Square Enix Montreal sent out a tweet that the Eidos Montreal playtest team is looking for mobile first players that will be available on July 24th or 25th. Once you follow the link, you have to fill out a survey that asks you what times you're available, what kinds of platforms you own, what kinds of games you like to play, and what platforms you've played a variety of games. That list includes games like Clash Royale, Candy Crush, Telltale Games, Brawl Stars, Clash of Clans, Adventure games like Grim Fandango, and more...

Hello everyone, and welcome to Musgravian Musings, a little space of my own where I can do some non-review reflections on whatever games strike my fancy. Usually, I use this feature to talk about recent game releases that I didn't review for whatever reason, but I'm doing something a little different this time. I tend to review the bulk of the many gamebooks, visual novels, interactive fiction, and other similar narrative-based games here at TouchArcade. Many readers have asked me about where they should start with the genre, or what my favorites are, so I thought that I might as well oblige. I don't want to bury you with choices, so I'm just going to keep this list to five (plus two) games...




'Motorsport Manager Mobile 2' Review - Racing at a Whole New Level

The original Motorsport Manager was a very entertaining racing game that I played quite a lot, initially at least. While the racing part was fun—even though I sometimes felt that my choices didn't have much of an impact—the lack of long-term driver development made each season feel insulated from the rest, which blunted my desire to play through multiple seasons. Still, the game was accessible to those who weren't that much into motorsports and good-looking enough to draw the attention of people just randomly looking at my phone screen. As one of the first motorsport management games on the App Store, Motorsport Manager definitely entertained, and I'm happy to say that Motorsport Manager Mobile 2 [$3.99] (MMM 2) has improved the original formula (pun intended) and turned it into a much more substantial game with a lot more fuel in the tank, despite some relatively small issues...

We've been following the development of Project MALLOW [Free] for a while now, as its intuitive marshmallow-slinging mechanic combined with its abundant charm and deceptively sinister storyline looks like a sickly sweet winning formula. With over one hundred levels of rock-hard puzzle platforming to overcome in this obstacle-strewn candy factory, Project MALLOW aims to join the likes of Super Meat Boy and Downwell [$2.99] in the hardcore, retro and infuriatingly difficult gaming renaissance of late, and has today launched on the App Store as a free download, supported by an interesting lives-based monetisation system...

Well, it's been a while, hasn't it? Two and a half years have passed since I was delightfully surprised by Lowlander [$1.99], the cool Ultima 2 homage from developer Flat Black Films. The game did a great job of capturing many of the things that made the early Ultima games fun while simultaneously sanding off a few rough edges in consideration of the platform and the passage of time. While players might have expected a sequel to the game to look to Ultima 3 for inspiration, the game's developer instead opted to deliver a slightly more refined, much larger adventure in a similar mold to the first game. That left me hemming and hawing a bit about doing a review, as it feels a bit like reviewing a foot-long meatball sub after I already reviewed the six-inch. Did you like the six-inch sub? Do you want a lot more of it? If so, here you go...

Do a Barrel Roll in the Stunning Low Poly Stunt Racer 'REKT!', Coming Soon to the App Store

Before I truly got into iOS gaming, I didn't think I was a particularly big fan of racing games. Beyond the accessible arcade classic kart racers like Mario Kart or Crash Team Racing, the nuances of driving were simply too much for my impressionable ten year old mind. However, experiencing games such as the hyper realism of Real Racing 3 [Free], the meticulous action of Rush Rally 2 [$0.99], and even the sheer high-octane chaos of Jet Car Stunts [$1.99] completely changed my perspective on the driving genre, especially on mobile. The suitably titled upcoming release REKT! appears to follow the stunt-based shenanigans of Trueaxis's iconic App Store series, as you flip, boost and barrel roll around beautiful low-polygon playground amidst a slick 60 frames per second...

Start an Alien Armageddon in 'Invaders...From Space!', Blasting Onto the App Store This Summer

The Frosty Pop Corps have proven with their past few App Store releases that they are more than their quirky developer title may suggest. Games such as the Flappy Bird and Downwell amalgam Puff. [Free], and the beautifully stylish rvlvr. [Free] underline the developer's emphasis on stylish mobile experiences, and Invaders...From Space! seamlessly follows in its predecessor's footsteps. As an antagonistic alien race set on the destruction of earth, you're tasked with using your geography skills to target specific areas using your powerful set of projectiles. With a heavy emphasis on a retro aesthetic from the CRT screen era, married with the trademark modern polish that The Frosty Pop Corps have championed with their previous releases, Invaders...From Space! looks like it could be out of this world when it launches exclusively on the App Store at the end of the summer...

'Leap On!', Noodlecake's Next One-Touch Arcade Game, Is Set to Bounce Onto the App Store Tomorrow

While the Italian plumbers and cocky blue hedgehogs tend to save the day with their characteristic swagger and charm, there's something about undefined, faceless blob heroes and heroines that flick a particular switch inside me. Whether it's the pink transmuting ball of magical gust that is Kirby, or the strangely anthropomorphic protagonist in classic iOS platformer Bounce On [$1.99], I'm all for spherical avatars in my video games. Leap On! follows such a formula, as the latest release from Noodlecake and Flying Pants Games features an orbiting white ball that must be flung and bounced around a hazardous environment of nefarious black shapes to achieve the highest score possible. As a neat little arcade title, Leap On! looks to be as fun as the dot is cute, and will be worth a look when it launches on the App Store on July 19th as a free download...

'Tic Tac Tower' Looks Like a Smart Mix of Tic Tac Toe and Dungeon Crawling

It's pretty common to see developers take a well-worn gaming mechanic and expand upon it by building out a full dungeon crawler or RPG around it, and for some reason it's taken us this long for somebody to take the ancient game of tic tac toe and make a dungeon crawler out of it. That's exactly what Gamesare Studios is doing with their recently announced (and very cleverly named) Tic Tac Tower. The dungeon crawling, loot gathering, and enemy slaying will all look pretty standard, but they're tied together very nicely with a tic tac toe-inspired movement system. Your character acts in a 3x3 gridded area of the dungeon, and you'll need to claim a line of 3 boxes horizontally, vertically, or diagonally to continue moving through the dungeon. Action goes down within that grid while you're trying to make your lines of 3, and combat with enemies is turn-based with them taking a turn after you do and slowly trying to claim the boxes around you. Also, you'll only be able to move forward through the dungeon in the direction that you completed your third box in a line, so you'll need to consider that before just making lines all willy nilly. Here's a couple of animated .gifs showing Tic Tac Tower in action...

Long-Awaited 'Shadow Fight 3' Soft Launches in Canada, but You'll Need a Beta Code to Play if You're Not Actually IN Canada

Soft-launching a game before its official worldwide release has long been a practice used by developers to test out a game in a live market that's not quite as big and intimidating as the entire globe but also much larger and informative than a smaller beta testing group. It's also given eager players a chance to jump into a free game before its full release by creating an iTunes account in whatever region the game soft launches in. In the past year or so though, many developers have taken to limiting these soft launches by requiring a player to actually BE in the country where the soft launch is taking place. It's possible to circumvent that by using a VPN service on your device, but it's not an ideal situation and it seems like most people would rather not bother with the hassle and would rather just wait out the official launch instead. Today Nekki's long-awaited sequel Shadow Fight 3 soft-launched in Canada, and they're using a different approach to limiting this partial launch. You'll need a special code provided to those who signed up and were accepted into the beta testing group in order to play the game. ..

'Super Phantom Cat 2' Officially Announced with New Trailer, Launching in August

A week ago, we posted about the latest update to fantastic retro-style platformer Super Phantom Cat [$0.99 / Free] that included the text "Super Phantom Cat 2 will be issued on App Store in [a] few days!" which led us to wonder if that few days meant it was coming sometime in the very near future or if it meant literally in a few days. Well, now we have our answer as developer Veewo Games have officially announced Super Phantom Cat 2 with a new teaser trailer and news that the game is set to arrive on iOS at some point in August. A little more than a FEW days, but still really close, so I'll let it slide! Check out the awesome new trailer...

Upcoming CCG 'Fightlings' Expands Its Soft Launch, New Battle Tutorial Video Released

In October of last year, we were introduced to Fightlings, a new card battling game that used the interesting approach of having you discover new creatures for your deck by going out in the real world and collecting resources in a similar fashion to Pokemon GO [Free], but without all that augmented reality Pokeball-flicking. The game soft-launched in the Netherlands at that time, and has been receiving frequent updates since based on early player feedback. Then just last week two new Fightlings trailers were released giving a more updated look at the game. Now, this week Fightlings has expanded its soft-launch into more territories and developer Thoughtfish has released this new video tutorial explaining how battles work in the game...

The Very Promising 'Eden: Renaissance' Coming This Month

A few months back we wrote about an upcoming game called Eden: Renaissance, and many of you really liked what you read and saw. You'll be glad to know that the game is going to be released this month on iOS and later in the summer for Android. As you can see from the trailer below, Eden: Renaissance is a puzzle adventure game where you befriend a cute alien creature that can control natural elements. This little alien can melt ice, manipulate the wind, set or put out fires, and all kinds of other cool actions that will help you make it through the game's levels...

Pokemon GO's [Free] developer, Niantic, has been steadily pushing the game to be more than just entertainment. We've had all kinds of attempts at bringing communities together, and recently another such effort was announced. Niantic will be challenging the youth of Boston to create new PokeStops around the city in an effort to push students to explore their communities and to promote civic advocacy. The challenge will run until August 18th, and it should be quite a fun way for young Bostonians to explore the city while playing Pokemon GO...

If you found yourself thinking that the pre-release launch hype Blizzard has been building for their upcoming Hearthstone [Free] Knights of the Frozen Throne hasn't been as goofy as we've come to expect from the Hearthstone team, strap in. The bar was set incredibly high (or low? I'm not sure in this case) with One Night in Karazhan, which took the World of Warcraft Karazhan raid and turned it into a disco dance party, but this latest promo from Blizzard has us wondering if Knights of the Frozen Throne isn't going to have a considerable tongue in cheek side focus surrounding frozen treats?..

A few weeks back, Elder Scrolls: Legends [Free (HD)] announced it would be doing "Twitch Drops," free content offered to players who link their Bethesda account with Twitch and then watch streams. Initially, the announcement didn't draw a lot of attention, but from what I've been hearing from players, this new way of promoting the game has been quite effective since everyone likes free stuff, and watching a stream (even on mute) beats grinding to get enough gold to buy packs. The drops at the moment are 600 gold (which get you 6 packs at 100 gold each), a random legendary card, or enough soul gems (the equivalent of Hearthstone's dust) to craft a legendary. In other words, these drops are nothing to look down upon and are definitely not cosmetic things...

Hit MOBA 'Honor of Kings' Labelled As "Poison" by the Chinese Government, as They Threaten a Further Crackdown on Online Games

Even though the PC and MMO sector of the industry is comfortably the largest in the world and worth over $12 billion, video games are a relatively nascent concept in China. Consoles were banned until 2015 in the East Asian country, and despite China's formidable eSports reputation and booming social network gaming scene, the government is still grappling to control the unprecedented and uncontrollable popularity of many mobile MMO titles. Honor of Kings is one such game, and with 200 million players since its 2015 release that results in the title making up to 40% of Tencent's total mobile games revenue, it has proved to be a runaway hit in China thus far. However, amidst legitimate fears of children becoming addicted to such massively online releases, the Chinese government has this week labeled Honor of Kings as 'poison' in the state-run People's Daily paper, and has threatened further action against Tencent to crack down on the influence such games have over vulnerable young gamers...

Ben Brode's AMA, Quest Rogue, Lich King, and More 'Hearthstone' Weekly News in 'Touchstone' #105

Welcome to another Touchstone Tavern everyone, our weekly Hearthstone [Free] roundup. We put together the best stories and videos from last week, and it was a pretty good week. Knights of the Frozen Throne, the next expansion, is rapidly closing in, and even though we didn't have any reveals this week (they start on the 24th), we still had some expansion-related talk. There was also Ben Brode's informative AMA, Caverns Below nerf, a silly Lich King ad, and much more. And, of course, plenty of fun and informative videos. Now let's all try and push July to move faster so August, and the expansion, arrive. Long live the Lich King...

Best iPhone Game Updates: 'Altered Beast', '868-HACK', 'Candy Crush Soda Saga', 'Survivalcraft 2', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. It's quiet this week. A little too quiet, if you ask me. I've found some interesting ones, but if you're counting on this article to get you through your morning, I'm afraid I've let you down this time. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is here to fill in the things you might have missed. Let's dig in!..

In reality, two years isn't a particularly long time. However, in the rapidly moving maelstrom that is the App Store, 24 months is essentially an era in itself, especially when what can seem like all-encompassing fads such as Flappy Bird or Pokemon GO [Free] can come and go in a matter of weeks. As a result, it's great to see Brickies [Free] finally be updated for the first time since June 2015, especially amidst the ominous signs of the impending 32-bit Appocalypse...

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