Category Archives: News

Exclusive 'Hearthstone' Goblins vs Gnomes Card Reveal: Whirling Zap-o-matic

Blizzard has been teasing tons of new cards from the upcoming Hearthstone [Free (HD)] expansion Goblins vs Gnomes, which is right on track with Hearthstone Senior Game Designer Ben Brode's plans he's mentioned on Twitter. Like most (all?) collectible card games releasing a new set, all of the cards will be spoiled (That's the term they use in the Magic world, anyway) before the release of Goblins vs Gnomes. The best place I've found to keep an eye on all of the cards that have been revealed all over the internet is this page on Hearthpwn, but today we've got our own reveal, which I'm sure will be listed there soon enough as well...

On Sunday, Apple and a ton of big-name publishers and developers launched a Apps for Red, containing a bunch of updates and sales centered around the AIDS awareness charity Product Red, which contributes to the AIDS Global Fund. Apple has worked with Product Red before, with things like red iPods, but this is a new direction, as a bunch of apps have added red themes, red icons, have sales contributing toward Product Red, and even have new content for the occasion. Threes [$2.99] has a new red theme along with new night colors, and games starting with higher card numbers, and 100% of the app's price is going toward Product Red. Monument Valley [$3.99] has a new final chapter, "Ida's (RED) Dream" which is available for $0.99 with all proceeds going toward Product Red. Free-to-play games are getting into it as well: Clash of Clans [Free] has a special Product Red gems pack, FIFA 15 Ultimate Team [Free] has a Red points pack and a special tournament to unlock Rafa Marquez, Bubble Witch 2 Saga [Free] has special Product Red levels where gold bars used in them will go toward the Global Fund. There's 16 games in total that are contributing to Product Red in some way until December 7th. Check out the list below:..

Welcome to the week, everyone! It's time for our weekly look at notable or interesting updates from the last week that you may or may not have missed. Remember, you can keep an eye out for interesting updates yourself by using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by paying very careful attention to the TouchArcade forums. If I've missed anything you think should be mentioned, please leave a comment so others can see it. Following on last week's feedback, I'm going to present things as more of a list this time around. Lots of big ones this week, and a couple of interesting smaller ones, too. Let's dig in!..

TouchArcade Game of the Week: 'Crossy Road'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Best iPhone and iPad Games of the Week: 11/21/14 - 'Crossy Road', 'Vainglory', 'XCOM', and 'Crystal Siege'

This week it seems like we're handing out five star reviews like it's going out of style, but all of these games are great and two of them won't even cost you a penny to play, basically ever. That's pretty awesome, right? Anyway, it's probably safe to get used to weeks like this, at least for the next couple weeks, as the end of the year is almost fully upon us...

One of the true App Store classics is Kairosoft's 2010 release of Game Dev Story [$4.99], which was pretty much just a simple port of a game that they originally released on PC in Japan in the late '90s. It wasn't the prettiest game, nor did it have any fancy features that took advantage of iOS's capabilities. What it did have was an unparalleled gaming experience that let you create your own fictional game company and release your own fictional games. The amount of tongue-in-cheek humor and video game cultural references was incredible, and the game itself was a very satisfying simulation. The game's popularity prompted Kairosoft to release a multitude of similar simulations for mobile devices, and while many of them are quite good there's really nothing that's topped Game Dev Story...

Prepare to Die Frequently in We.R.Play's Upcoming 'Hex:99'

Pakistan-based developer We.R.Play has a pretty nifty challenging "finite runner" game coming out this Wednesday, November 26th, called Hex:99. The goal is to navigate a ball moving at high speed through a series of obstacles, dragging horizontally to move around everything that gets in the way. The game travels at high speed through futuristic environments, with the goal being to try and reach the 1999 distance in one piece. Check out the trailer below:..

Angry Mob Games Reveals Their Next Game, 'Toysburg'

Angry Mob Games is working on their first original title since Muffin Knight [$0.99 / Free], an ambitious-looking game called Toysburg will be going into beta testing soon. Players will play as a toymaker with a special power: turning kids into the toys they want to play with. This feels like the kind of concept that could power a horror movie, but hey – it's a bit more whimsical here. The game's got a mission-based structure, where they'll explore the town of Toysburg, finding kids to help and helping to create new toys for them. But there's also an inspiration from sandbox games, where it's possible to use different parts to help build the different toys. Here's a 3 minute long preview:..

The fourth and final installment of Forge Reply's digital gamebook Joe Dever's Lone Wolf [$0.99] is now officially available for download, just as we learned it would be earlier this month. The new installment, titled Act 4 - Dawn Over V'taag, will run you $4.99 if purchased on its own, or if you've previously bought a Season Pass it will simply be available for download. Here is a trailer detailing the Dawn Over V'taag episode...

'Gunbrick' Officially Unveiled from 'Icebreaker' Developer Nitrome

If you've been paying close attention to developer Nitrome on social media and teh Interwebz, you've no doubt noticed that they've been teasing a new game for some time now. Over the past couple of weeks, they've released brief teaser trailers for the game, but nothing that actually gave away what type of game it was or what it was about. Not even a name. Well, that changes today as Nitrome has officially unveiled their new game as Gunbrick, and they've released a new trailer that actually shows the game itself in action...

A little more than a year ago, id Software updated two of their old iOS ports–Doom Classic and Rage HD– with 4-inch widescreen support and support for Apple's then-new iOS 7 software. Both games had quietly disappeared from the App Store at least a month prior to the updates, which was scary for me as I'm a massive fan of the Doom iOS port. I was delighted to see them return with updates, and hoped that id might see fit to update some of the other games in their iOS catalog...

For whatever reason, there were quite a few games that didn't release in time for our weekly roundup. Some games simply released at an off time, and a lot are games that were previously soft-launched that are now available worldwide. So we figured hey, why not round them all up. We already covered the release of Sunburn! yesterday, a game I had been really looking forward to and I'm loving so far, but check out the list of other new games below. Also, if there's even more games that slipped by that aren't on this list or the one from Wednesday, feel free to list them in the comments below...

RPG Reload File 015 - 'Zenonia'

Hello, gentle readers, and welcome back to the RPG Reload, our weekly quest to discover the nature of the demon found within our regrets. Each week, we dust off an RPG from the App Store's past to see how it holds up in the futuristic world of today. Whether it's revisiting an old favorite, reflecting on its place in time and space, or just digging in a bit deeper than our reviews typically allow for, this feature gives a chance to break away from the crazy march of releases for a brief second and enjoy a trip to simpler times. I do my best to cover a broad range of RPGs from week to week, but just to help keep things balanced, once per month the choice falls to you, the readers. Simply cast your vote in the comments below, pop into the Official RPG Reload Club thread on the forums, or fire off a tweet to @RPGReload to let me know what you want to see me play. The next reader's choice article will be RPG Reload File 017, which is coming up pretty quickly. There's still no clear winner yet, so get to voting! If you guys don't pick something, I'll just take the week off from writing the column and play old Super Famicom games instead. Don't make me do it!..

'Exiles: Far Colony' Trailer Released by Crescent Moon Games

Crescent Moon Games' next big self-developed title is Exiles: Far Colony, and it's expected to land later this year. The studio has been working on this game over the past year, an open-world action-RPG in the vein of something like Mass Effect meets Ravensword: Shadowlands [$6.99]. Players will be tasked with exploring an alien planet, discovering secrets witin the colony, and just doing general open-world shenanigans. Hop on an airbike and check out the landscape? Go for it. Want to see what's going on in some of the structures in the world? That's possible too. And there will be weird alien creatures to discover and defeat. Check out the new trailer for the game:..

Character action games are a genre that feels underrepresented on iOS, perhaps because they inherently rely on complex button combinations for combat that just don't translate very well to the touchscreen. Well, about a month ago, Ghost Blade [$4.99] launched on the App Store seemingly out of nowhere, and set a standard for how these types of games should be built for the touchscreen. Rather than rely on a set of virtual buttons, Ghost Blade uses intuitive touchscreen gestures for its combat mechanics, and it works incredibly well, creating a very satisfying experience. ..

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