Category Archives: News

We're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, download the free Mobcrush app for iOS [Free], also available on Google Play. From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first...

Hello, gentle listeners! Wowie, have I got some things to apologize for on this one. First of all, we recorded this a little late due to some conflicting schedules, so we opted to lump two games together into one episode. Then, after recording, I realized that my headset mic wasn't working properly and I had been speaking through my laptop mic for the entire thing. It sounds about as good as you would expect. So while I was trying to figure out what to do with all of that, the holidays hit, things got procrastinated, and here we are. This recording is from early December, so it's not as new or fresh as it could be, but the game discussion is pretty good, I feel, so I wanted to get it out there. We all enjoyed Overlive [$2.99] a lot, and none of us had a very good time with Blazing Souls [$4.99], so it's a real roller coaster...




Nintendo Switch Hands-On Impressions: How Does Nintendo's New Device Compare to the iPhone and iPad?

It takes a lot to get me up at 4am UK time, but that's exactly what Nintendo did when they captured the imaginations of many gamers around the globe with their Nintendo Switch in-depth reveal last Friday. With specific details of the hardware, release date, and a whole host of game reveals for the upcoming twelve months, Nintendo demonstrated a device that has the potential to be truly game-changing, but still leaves us with a lot of questions. Is the Nintendo Switch worth its $300 price tag, and how does it compare to similar touch-screen devices such as the iPhone and iPad and their unparalleled library of games? Last Sunday, I attended the Nintendo Switch Premiere Event in London's Hammersmith Apollo, and my hands-on experience of the revolutionary new console alleviated many of my initial fears, even if some lingering doubts regarding the extent of developer support for the device remained...

'Stickman Surfer' Takes the Popular Stickman Sports Series to the Waves this Thursday

Traction Games have been specializing in the stickman-based extreme sports corner of the mobile games world since as far back as 2010, when we briefly covered their original release Stickman Skater [$1.99 / Free] (called just Stick Skater at the time). Since then, they've taken their skinny main character Stickson to the slopes in Stickman Snowboarder [$1.99 / Free] and to the dirt in Stickman BMX [$1.99 / Free], the latter of which we reviewed back in 2011. The next logical step would be to take him to the water, and that's exactly what Stickman Surfer will be bringing to the table when it releases this Thursday. It's not all about hitting the waves though, as Stickman Surfer looks to encompass other activities that one might encounter living by the beach like cruising in your dune buggy, hitting the halfpipe on your skateboard, or just chilling in your beach shack. ..

A few days ago I had the opportunity to talk to game designer Dean Ayala and senior producer Yong Woo about Hearthstone's [Free] latest expansion and the game in general. I tried to put forth questions I've heard the community ask repeatedly as well as questions I had and tried to avoid the questions everyone has been asking. I started the conversation by asking about their views on how the expansion is doing and how it has affected the meta. Overall, they were glad to see the non-duplicate Mage, Priest, and Warlock decks all doing well and fleshing out their theme, especially since some of those decks weren't played that much prior to Gadgetzan. Early on the meta was filled to the brim with Pirate decks, but now they aren't that popular - although the developers are keeping a close eye on those decks...

Way back in June of 2015, Suminell Studios announced their throwback horizontal shoot 'em up Z-Exemplar. They used the classic 8-bit gaming computer ZX Spectrum as their inspiration for how the game should look and play, and appeared to be nailing the authenticity to an incredible degree. Updates on the game's progress were fairly frequent through the rest of 2015, but then things went oddly silent until this past August when the developers posted an update saying they had been quietly toiling away on the game and that it was finally feature complete. The game finally launched on Steam in November, and then on Android about a week ago, and at long last Z-Exemplar [$3.99] has also arrived on iOS as of this morning. Here's a look at the launch trailer from the Steam release...

I've played my share of Chillingo's Warfriends [Free] while the game was in soft launch and had quite a fun time with it, and now everyone can join the fun as the game has finally gone global. If you haven't played the game yet, Warfriends is a smart blend of cover-based shooter and card game where you get to deploy all kinds of units against your opponent. It's a pretty smart concept, and every time I've played the game on our Mobcrush stream, people seemed to love it. You level your support units as you go along and also have to decide which cards to bring to a battle and which ones to save. There are also plenty of cosmetic and non-cosmetic upgrades for your guy (mine has a Spartan helmet and a cigar) that add a layer of fun to the game...

Another day, another hacking story, and this time around it's a big one. This morning I woke up to an email from Supercell, creator of Clash of Clans [Free] and Clash Royale [Free], informing me that the developer's forums were breached in September 2016. The vulnerability allowed third party hackers to get user information including email addresses and encrypted passwords. Therefore, the developer is asking everyone with a forum account to change the password to avoid intrusions. As far as Supercell knows, the game accounts haven't been affected by the breach, but I've seen cases like this one escalate, so it wouldn't be a bad idea to change your game account password as well...

For many of us living in the United Kingdom, it's been a dawning inevitability that prices for goods were likely going to rise in the face of Brexit and the decline of the pound against the dollar. Up until now, the App Store has been exempt to such trends, with prices for downloads staying at the typical rate of £0.79 for a one dollar game, and so on. However, Apple have today announced to developers that, over the next seven days, the prices across both the App Store and the iTunes Store will increase for the UK, with the cost of apps finally achieving parity with the dollar equivalents. As the developer-exclusive screenshot from 9to5Mac demonstrates, this means your typical $0.99 game will now be £0.99, the much-derided in-app purchase for Super Mario Run [Free] will be £9.99 rather than £7.99, and the recently released The Binding of Isaac: Rebirth [$14.99] will go up by a whole four pounds to be £14.99. Furthermore, iOS users in Turkey and India will also see a similar price increase amongst the games in their store...

Last year was another great year for RPGs on iOS, and it was especially good if you like ones that you can get lost in for dozens of hours. If you're still filling out your list from 2016, I've got some good news about two of them, at least. Both Siralim 2 [$1.99] from Thylacine Studios and The Quest HD [$5.99] from Redshift are on sale for the first time ever, letting you dive into some huge fun at discounted prices. It's worth mentioning that it's very rare for either of these developers to have sales, so if you've been waiting, well, don't wait too much longer...

Nintendo to Announce First Information on the Mobile 'Fire Emblem' in Presentation Tomorrow

Amidst all of the excitement regarding the Nintendo Switch reveal last Friday, an interesting announcement managed to slip through the cracks. During their Nintendo Treehouse broadcast, a special Fire Emblem Nintendo Direct was announced to take place on Wednesday 18th January at 2pm PST, and promises to show upcoming titles in the series, including the Switch exclusive Fire Emblem Warriors that was revealed on the same day. However, many were still wondering whether the previously announced iOS iteration of the strategy series would also be shown at this event, as while we have had a tentative 2017 release date, Nintendo haven't divulged many specifics regarding the mobile Fire Emblem beyond the fact it's going to be free-to-play. Thankfully, the Japanese Nintendo Twitter feed has today confirmed that the smartphone entry in the Fire Emblem series would indeed be shown for the first time at tomorrow's Nintendo Direct presentation...

The long-awaited King Rabbit [Free] level creator is set to hit the App Store next week, on January 26th. The update has been undergoing beta testing for a few weeks now, and the duo at RareSloth is about to deem it fit for public consumption. What's cool is that this has the potential to increase the content in the game by several orders of magnitude. Right now, there are 256 official levels in the game. As of publication, the beta testers have created about 500 levels. If enough people use the level creator, King Rabbit could last theoretically forever...

Mooff Games Announces 'Smash Club: Streets of Shmeenis' Beat 'em Up

The fine folks at Mooff Games are back with a new beat 'em up that's set to hit on March 2nd, 2017. Smash Club: Streets of Shmeenis will feature exactly what you'd expect from a good beat 'em up: lots of enemies to beat up. The streets of Boot City have run wild with gangs, and Supreme Leader Shmeenis has taken control of the scity. So, it's time for one vigilante to rise up and beat up everyone in sight in order to make the city safe again...

After appropriately milking those very irritated birds for years and years, Rovio is planning on developing MMOs that go beyond the Angry Birds universe. As announced by the developer today, Rovio is expanding its studios with a new team based inLondon whose focus will be specifically these new MMOs. The announcement doesn't give any specific details outside the usual talk of how unique these MMOs will be. That's to be expected given we won't be seeing any games coming out of that studio for a good amount of time...

If you log into Super Mario Run [Free] today, you'll be greeted with a notification for a new event (with a fun image of Luigi gathering coins) called Loads of Coins. This limited time event is live now and will run until January 25th, and it's all about - you guessed it - getting loads of coins. When you win a Toad Rally during this event, you get 1.5 times the coins you'd usually get, so that's a pretty good deal and a good way to boost your coins quickly. If you do lose in the Toad Rally, you get the same amount of coins you'd usually get. Here's your chance to buy those extra buildings you've been wanting to...

The TouchArcade Patreon Now Features Discord Rewards

January 16th, 2017 1:00 PM EST by Eli Hodapp in News
Free Buy Now

We've been big fans of of Discord for quite a while now, but we're taking the next step and becoming practically Facebook official by tying together our Discord server with our Patreon. If you're a TouchArcade Patreon backer and have chosen one of our rewards tiers, follow these instructions to link up both of your accounts. It takes a few seconds, and then you will be automagically invited into Discord with us and have your Patreon backer status displayed...

Developer Comments, 'Gadgetzan' Mechanics, Budget Decks, and More 'Hearthstone' Weekly News in 'Touchstone' #80

Hello everyone and welcome to our weekly roundup of Hearthstone [Free] news and videos. And it's the eightieth issue, which means I've been doing this for over a year and a half. So, I might just bake a Hearthstone-shaped cake and eat it all by myself. My apologies for last week's absence, but I had to hop over to Europe for work-related reasons (they had to really twist my arm to do so). This past week was an intriguing one in the world of Hearthstone because we got to hear quite a lot from the game's developers, both in numerous interviews and in a live Q&A. So, we got to hear about the Gadgetzan design process, ideas regarding how to fix the game's problems, and much more. In addition to those stories, there's also tournament talk, the current state of the meta, as well as plenty of entertaining videos and commentary on the developers' recent ideas. So without further ado, let us walk over the image below and unto the text...

Update Mondays: 'Disney Crossy Road', 'Marvel Future Fight', 'My Horse Prince', 'Skyline Skaters', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. There's a chill in the air, which might explain why things are still not quite at full speed on the update front this year. We've got some good ones this week, no doubt, but not many surprises beyond the appearance of our favorite Man-Horse Dating Simulator. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

It's a wrap for us this week here at TouchArcade, and provided nothing crazy happens in the world of iOS gaming, we'll see you again on Monday morning for Shaun's Update Mondays and Tasos's Touchstone Tavern Hearthstone [Free] roundup before diving in head-first to whatever awesome mobile games get released and whatever rad looking mobile games are coming soon. We've been doing this for years now, and to keep doing what we're doing, we need your help. Whether you're here for our game reviews, to read about upcoming games, find games on sale, listen to our podcast, or participate in your community, we're glad to have you. If the feeling is mutual, which I hope it is, there's a few things you can do to help keep TouchArcade alive in this weird changing world of mobile gaming, which for numerous reasons has jeopardized the future of third party editorial sites like ours...

TouchArcade Game of the Week: 'The Binding of Isaac: Rebirth'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

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