Category Archives: News

Developer Jussi Simpanen aka Adventure Islands released Duke Dashington Remastered [Free] back in November of last year, just a handful of days after Apple's latest device the iPhone X hit the market. Given the timing of the release, it's no surprise that the game didn't support the full screen of the iPhone X at the time, but it was still disappointing to iPhone X owners like myself and has only grown more so in the months since. Well! Thankfully Adventure Islands was already on the case, and decided to roll iPhone X screen support into a juicy new content update for Duke Dashington Remastered which has just hit the App Store today. The new content comes in the form of the Crystal Caverns dungeon which offers 30 brand new levels complete with their own new Game Center achievements and Time Trial leaderboard. Here's a brief glimpse of the game running on an iPhone X...

We've been all kinds of excited for Oddmar [$4.99], a new game from the folks behind one of the App Store's best ever platformers Leo's Fortune [$4.99], ever since we learned about it last month. In fact though the story of Oddmar goes back even further than that. Originally announced in 2015 under the name Viking Mushroom, it looked like the project might never see the light of day due to going silent following its unveiling. Thankfully that wasn't the case, and after that re-debut last month and our hands-on time with the game at GDC about a week later, Oddmar was given an official release date of April 19th and was put up for pre-order in the App Store a couple of weeks ago. Generally, pre-order games don't go live until the actual day listed on the pre-order page, but to the delight of many anxious gamers like myself Oddmar has broken that tendency and is now live in the App Store a day early...




Critically Acclaimed Shoot 'em Up 'Super Hydorah' Heading to iOS May 17th, Up for Pre-Order Now

Way back in 2010, Spanish indie developer Locomalito released a longtime passion project and love letter to classic shoot 'em ups called Hydorah as freeware on desktop platforms. The game took influences from some of the major players in the genre like Gradius, R-Type, Darius, and Turrican but also some of the lesser known titles like Enforcer, Space Manbow, Hellfire, X-Multiply, Guardian, Hydefos, and Armalyte. With friend and collaborator Gryzor87 creating a kick ass chiptune soundtrack, Hydorah earned all sorts of accolades on its release and became something of a cult hit. Then last year the developers partnered up with Abylight Studios to create an enhanced and expanded version of the game called Super Hydorah which released on Xbox One, PlayStation 4, PlayStation Vita, and Steam to even more critical acclaim. And now it's on its way to iOS! Check out this absolutely killer trailer from the console/desktop release of Super Hydorah...

Best New iOS Games on Our Forums: 'Golem Rage', 'Brew Town', 'Retro Highway', 'Weed Grower 2', 'Oddmar' and MUCH More

On this particular iOS game release Wednesday, we celebrate National Lineman's Day! A weird made-up holiday for sure, but, I actually have a wild and vaguely relevant story that is still blowing my mind: We go to the neighborhood meetings here where I live, where the police and city government people come to fill in residents on what's been going on. A super weird problem my town is now facing is a crew of guys who have a bucket truck and go around using it to steal copper off the actual power lines to then sell for scrap. They just do it in the middle of the day! No one ever calls it in because... You see guys in orange vests fiddling around with power lines and you just assume they're legit. Why would anyone think otherwise? Anyway, not super relevant to TouchArcade for sure but my mind has been so blown by this whole thing I've been telling this story to anyone who will listen as it's so unbelievable. The guts for a plain day heist like that! That's some Oceans 11 stuff!..

The Dramatic Transformation of 'Dungeons and Miners' is a Sight to Behold

Developer Angry Bugs is responsible for a couple of my favorite iPhone games. More than six years ago(!) I fell in love with The Hacker [$0.99], which made me feel like a cool computer hacker from the movies. Then there was Drylands [$2.99 / Free], a post-apocalyptic action platformer that delighted a niche audience but never felt like it reached the success it deserved. So, being a fan already, I was pretty jazzed to see Angry Bugs announce a new game in August of last year called Dungeons and Miners. The early screens looked great, and the idea was that Dungeons and Miners would be a very casual roguelite digging game that you could easily play with one hand in portrait orientation. In the months that followed, Angry Bugs continued posting new information and screens to the game's thread in our forums, but today they posted an update that turns everything about Dungeons and Miners on its ear...

'Still Here' is a Beautiful Flying Adventure that's Launching Globally April 26th

As much as the mobile scene has become entrenched in free to play, it feels like there are more and more high-quality premium games coming out lately from some of the smaller indie developers out there. We're just a couple of days away from Oddmar releasing, and in a similar "holy moly this is one beautiful game" vein another whimsical adventure is set to arrive later this month called Still Here. In Still Here you'll play in a near future alternate reality where mankind has vanished from the world, with artificial lifeforms inhabiting the Earth. You'll play as a "Pip" as you tap to fly through these gorgeous environments, making friends with the AI beings and ultimately trying to figure out what happened to humanity. Check out the gorgeous trailer...

In January of last year, The Firm [$1.99] developer Sunnyside Games launched their second mobile title called Towaga [$2.99], an uber-stylish fixed point shooter in a similar vein to the cult classic ZiGGURAT. And seeing how ZiGGURAT was pulled from the App Store 8 months after its release, and then republished under another developer account forcing existing owners to purchase it again, and then THAT version was pulled too, I was more than happy to see the arrival of Towaga to fill that gap in my gaming library. And beyond that, the gameplay was more varied in Towaga and the art style and fluid animations were a sight to behold. The only problem with Towaga is that it felt like the core of a great game that just needed more stuff, and Sunnyside had big plans last July to update the game. ..

Craft Beer Simulator 'Brew Town' Set to Arrive this Thursday, Available for Pre-Order

Back in February Fist of Awesome [$0.99] developer I Fight Bears and Neon Horizon [Free] developer Appbox Media announced a collaborative project called Brew Town. As the name implies, Brew Town is a craft beer simulation game where you'll literally build a town out of all the elements you'll need to create a craft beer empire, and of course you'll spend a lot of time creating the beers themselves. One of the coolest aspects of Brew Town is the in-depth bottle and can creator which lets you create the perfect vessel for delivering your fine craft brews. This includes being able to name your beer and then use a pretty robust label editor to make your very own visual style for that beer. See it all in action in the following trailer for Brew Town...

People who know what I do for a living are always asking me what a good mobile game to play is, or what my all-time favorite mobile game is. And as we all know, with the firehose of new releases coming out every week and literally hundreds if not thousands of high quality mobile games to choose from, that question almost always is difficult to answer. So I always keep a couple of fallback go-to recommendations in my mind for whenever I'm put on the spot, and one of those is Terry Cavanagh's Super Hexagon [$2.99]. It's easy enough for anybody to play, it looks and sounds great, and it is the poster child for "easy to learn but hard to master." It's the type of game that should just be pre-installed on every iOS device. It's a masterpiece. Since first arriving on iOS back in the summer of 2012, Cavanagh has kept Super Hexagon well-maintained during all the software and hardware advancements Apple has put out over the years, and that trend continues today with a brand new update adding in support for the full screen of the iPhone X as well as 120fps support for ProMotion-enabled iPads...

Our weekly new game roundup doesn't happen until tomorrow, but developer Dumb Luck Games launched their new title Retro Highway [Free] at such an odd time (as far as mobile game releases are concerned, anyway) that I wanted to make sure that it didn't slip through the cracks. You might recall I posted about Retro Highway earlier this month, as I'm a huge OutRun fan from the time I was little and have loved all the retro-racer homages that have launched on mobile over the years, like Horizon Chase, Highway Runners, or the Final Freeway series. I also happened to own a Sega Master System when I was a kid, and the pack-in game was the classic arcade motorcycle racer Hang-On, so I have all sorts of fond memories of retro motorcycle racing. The trailer for Retro Highway looked to call back to many of those classics, while also putting its own modern mobile gaming spin on things with missions to complete and an upgrade system to work through. Here's the launch trailer so you can see Retro Highway in action...

It's been more than three years since Triada Studio launched their stunning shadow puppet puzzler Shadowmatic [$3.99] on the App Store, but that's not stopping them from continuing to add new content to the game. This week a new chapter titled "Other Worlds" will be added via an update to Shadowmatic, and it will bring 30 brand new levels as well as a few hidden levels to unlock, adding to the game's already impressive 100+ levels. The new chapter goes into three distinct worlds: Space, Music, and Ancient Times. You can see all these new themes on display in the following trailer, but be warned that just by the nature of the game watching the trailer will spoil a few of the new puzzles that are coming out...

HQ Trivia [Free] is still doing really well and this is a bit surprising given how some of these fads just straight up die out on the App Store. While there have been celebrity hosts in the past, last week saw The Rock host the show for $300k in prizes. Last week also saw a "Friends on HQ" feature rollout in the UK that makes the game a lot more social. We finally know when this will roll out in the US now. If you aren’t aware, "Friends on HQ" adds a lot that feels like it should’ve been there right from the get go. ..

Konami just announced Castlevania: Grimoire of Souls for iOS release. A few days ago, someone noticed a filing for the term Grimoire of Souls from Konami and fans of the Castlevania franchise got excited for a possible new entry. Well it is a new Castlevania game but it is a 4 person co-op side scroller. It will also have 4v4 PVP, Boss Rush mode, and features some gorgeous character portraits and artwork. ..

Welcome to the latest SwitchArcade Roundup, where we're covering the Sega Ages announcement and what it means for the Virtual Console on Switch, along with some interesting new sales on the Switch. This might be a slow week based on the few games listed in the coming soon section on the eShop, but for whatever reason, some games actually don't show up! Is it because some release dates don't get finalized until the last minute? Or is there just some weird system going on where only some developers can announce release dates and others can't? And why are some developers not taking preorders? I guess there's an issue if the game gets delayed, like Galaxy on Fire had, but still, seems like you'd want to take as much money as possible from potential customers before the game releases. Who knows! Video game marketing is weird. ..

Best iPhone Game Updates: 'Death Road to Canada', 'Mobius Final Fantasy', 'Disco Ducks', 'Fire Emblem Heroes', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. There are some cool updates this time around for some big paid and free-to-play titles alike. I mean, more of the latter than the former, but that's basic business rules for you. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

TouchArcade Game of the Week: 'Original Journey'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Welcome to the SwitchArcade Roundup for April 13th, where we're covering the latest Switch news, new releases, and games that are currently on sale! Sega dropped a surprise Football Manager Touch release for the Switch today, so the European segment of TouchArcade is quite excited in particular. Plus, a couple of cool indies are coming to Switch, and a game of colorful explosions is now on sale! Let's dive into today's roundup, post-haste:..

As promised, developer Perchang has launched Warhammer Quest 2: The End Times [$4.99] on Android via the Google Play Store this week. In case you aren't aware, this is the sequel to the hit 2013 turn-based dungeon crawler Warhammer Quest but is bigger and better in practically every way. First off the game is entirely in 3D now so you can enjoy dynamic camera angles and really get in close to view the action. And of course it features another hefty dose of some of the best turn-based tactical combat you can find on the App Store. We loved the game in our review from when Warhammer Quest 2 launched on iOS back in October of last year, and there have been quite a few updates adding new content and fixes since then, all of which are included in the Android version. Here's the official Android release trailer...

'Battleheart 2' is About 60% Complete and Could Possibly Launch in June

There aren't many games that I'm looking forward to more than Mika Mobile's upcoming Battleheart 2. The tiny two-person studio is notorious for taking as long as needed to get their games released in a really polished state, so I try to just stay patient and wait it out. But man, it's hard. While a sequel has been a possibility for years, it wasn't until September of 2016 that Battleheart 2 was officially announced and in the works. Mika has been plugging away ever since, and have been keeping eager players like me updated on the progress through their blog. Early last month we rounded up all of the Hero Spotlights that have been posted so far, which are little explainer blog posts going in-depth on the various characters that will be in Battleheart 2. Those spotlights have slowed down over the past month, but progress on the game itself hasn't and this week on Twitter Mika's given us a rough update on where the game is at right now...

I'd hope that by now Death Road to Canada [$12.99] needs no introduction, but just in case, here we go. A collaborative effort between long-time mobile developers Rocketcat Games and Madgarden, Death Road to Canada is a survival adventure slash roadtrip simulator that tasks you with making it from Florida to Canada in order to escape a zombie apocalypse. Canada is apparently immune to zombie infestation, or something. It's a stunning mixture of resource management, open-ended decision making, and good old-fashioned zombie bashing. We liked it okay I guess. ..

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