Category Archives: iPhone games

Niman Legends: BrightRidge [$0.99] isn’t going to wow you with an impressive visual engine or keep you enraptured with an epic tale of good vs evil. However, BrightRidge does do one thing that keeps it interesting to any that check it out: Exploration. Focusing entirely on its open world environment and the locations (and secrets) it holds, BrightRidge does just enough right to keep the rest of the game worth playing...

A noted designer returns to the genre that he helped define, and it's difficult not to judge the game against its heritage. Godus [Free] comes from 22cans, an outfit founded by Peter Molyneux, designer of seminal god games, such as Populous and Black & White; it is perhaps unfair to Godus, a crowdfunded free-to-play game, to consider it in such company. The sad reality is that Godus fares little better when judged on its own terms...

Boshi [$0.99] is one of those games that focuses on delivering a simple but unique core gameplay concept, with little room for frills or extras. It's the kind of game that wouldn't have been out of place in the earlier eras of gaming. It's actually kind of similar to Pac-Man [$6.99] in a lot of ways. You play as a lumberjack, and your goal in each stage is to cut down all of the large trees. Each tree will come down with five good swings of your axe. Wherever it's possible, you'll want to do this without attracting any nearby wolves, who are alerted by your proximity and the sound of your chopping, and will chase you down and kill you if they catch you. Each stage has a set layout, so the trees, rivers, bridges, and so on will be the same each time you tackle a level. The wolves wander around in set patterns, though obviously if you get in a chase with them, they'll end up in different places before wandering back to their original area...

Publisher Bulkypix isn't making a lot of noise about it, but Dream Revenant [$1.99] is actually the sequel to 2011's dream:scape [$0.99], albeit more mechanically than in terms of story. The set-up is quite similar, with you taking the role of a man on the verge of death, exploring his own dreams to sort through memories of his past to uncover certain truths. As with the first game, you'll do this by wandering around a decent-sized 3D landscape, stumbling on revelations, picking up items, and using them to navigate extremely simple obstacles. To the developer's credit, they've picked up on a lot of the major criticisms of the first game, but three years is a very long time in the world of gaming, and particularly so in the context of the relatively young iOS market. The result is like something you might see in the games, a response to a ghostly voice of the past...

Remember back in June when we made you aware of the existence of a behind-the-back endless runner starring perhaps the most famous fictional runner of all, Forrest Gump? Well, the game was only soft-launched in limited territories back then, but as of today Run Forrest Run [Free] is now officially available. I still can't believe that it took three years after Temple Run's release sparked off the 3rd-person runner craze for someone to make a running game about Forrest Gump. But, with the film's 20th anniversary happening about a month ago (wow I feel old) the time seemed right to finally put the pieces together...

Chillingo has been pretty quiet lately but they are back in action, publishing PlayFlame's physics simulation style game, Zombie High Dive [Free]. PlayFlame's debut game mixes the launch trajectory component of Angry Birds [$0.99] and the wind resistance air rotation physics of Bouncy! Trampoline [Free]. We can't draw too much from the history of the developer, but the publisher is one of the most prolific in the business. For better or worse, the game brings what you would expect from EA owned Chillingo: Full facebook integration, highly stylized art, music and sound work, with hopefully some intriguing gameplay...

Space Colors [$0.99] makes a simple bet: that blowing stuff up in space, amongst a rainbow colorful explosions, is its own reward. That just doing that, with only cursory guidance as to what to do next, is enough to make for a fun game. While perhaps the meta-game of missions and perfromance is somewhat lacking, there's a lot of enjoyment to be had from just playing the game itself...

As was announced late last month, the big version 2.0 "Game of the Year Edition" update for FDG and Cornfox's Oceanhorn [$8.99] is now available in the App Store. The big update includes "up to 4 hours of additional gameplay" as you explore the new area called the Island of Whispers and explore the northern regions of the world in search of Cursed Skulls. In addition to that, a new fishing feature has been added which will let you cast out into the sea and collect a host of different fish varieties. The fishing meta game even comes with Game Center leaderboards so you can compete with friends...

'Dragon Quest IV' Review - But Thou Must Play This!

Dragon Quest IV [$14.99] is one of my favorite games in the entire Dragon Quest series. That also makes it one of my favorite RPGs, and by extension, one of my favorite games. Every time I run through this game, I find myself impressed that a game of this vintage hasn't lost even a bit of its shine. Dragon Quest IV does many interesting things, some of which are rare even today. As a result, while a lot of elements of this game are going to feel familiar to RPG fans, there's still nothing else quite like it, even with nearly 25 years of road behind it. So, you know clearly now where I stand concerning this game, but that's not much use to you without telling you why I think so highly of this game...

It was just yesterday that we told you the third Act for Joe Dever's Lone Wolf [$0.99] would be hitting this Thursday, but due to how time zones work and other wackiness, it's actually available as I type this. In addition to that, if you haven't already bought Lone Wolf previously, the first Act which is included with the initial download of the game is now temporarily free to celebrate the arrival of Act 3. In case you missed it, Act 3 is entitled "The Shianti Halls" and you can scope out the trailer for it below...

'Micromon' Review - All It Needs Is A Micromon Rap

Pokemon clones are by no means a new thing. With as much success as Nintendo's monster-catching RPG has enjoyed, clones are simply an expected part of doing business. They're not even a new thing for iOS. I've reviewed both Hunter Island [$0.99] and Band of Monsters [Free] in the last year, to say nothing of the many Puzzle & Dragons [Free]-inspired games released that borrow liberally from Pokemon. That said, with all of the clones, homages, parodies, and more that I've played over the years, none have skated quite so closely to Pokemon's game design as Micromon [$0.99]. There's little pretense about what they're doing here, with cheeky references all over the place and gameplay that is certainly the spitting image of Pokemon imagined as a $0.99 mobile game. Well, originality isn't everything...

Crazy Taxi: City Rush [Free] is a test for those who play it. How much monetization needs to get in the way of a game that's ultimately pretty fun to harm it? Hardlight Studios, Sega's go-to for making IAP-laden mobile games, are going to hit a lot of breaking points with players who can't stand free-to-play monetization, because this game is full of enticements to spend money. But in my estimation, they can't ruin what makes Crazy Taxi [$4.99]as a gameplay concept great...

One of the finest action platformers on the App Store is Traps n' Gemstones [$4.99] from Donut Games. In fact, it's somewhat surprising it turned out to be so great, considering Donut has largely focused on simplistic puzzle and arcade games during their time creating for iOS. ..

Square-Enix has been running a sale on its mobile games catalog for almost two weeks, but it’s been limited to the Google Play store until now. Between now and the end of the week, you can save a fiver on the iOS version of Secret of Mana [$8.99], which is usually $8.99...

Forge Reply's impressive gamebook-inspired adventure Joe Dever's Lone Wolf [$0.99] will be getting its third act this Thursday August 7th, the developer has announced in our forums. The new Act is called "The Shianti Halls" and will have you exploring "a not-so-abandoned place full of dangerous enemies, included the fearsome Vordak!" About that Vordak… yeah, I'm not looking forward to running into that guy, nor any of the other enemies you'll square off against which are shown in the following Act 3 trailer...

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