Category Archives: iPhone games

Ahead of 'Animal Crossing Pocket Camp' Release, Nintendo Has Reiterated Its Smartphone Gaming Strategy

It's safe to say that the last week has been pretty incredible for everyone at Nintendo, as it seems the Japanese gaming giant has perpetually dominated industry news in some extremely encouraging ways. Whether it's the sudden announcement and subsequent soft-launch of Animal Crossing Pocket Camp on mobile devices, or the groundbreaking release of the ridiculously enjoyable Super Mario Odyssey on the Switch, it's been a good week for anyone associated with Nintendo, and today's sales announcement in the Wall Street Journal confirms that it's only set to get better for the gaming behemoth. As well as raising their forecasts for the Switch over the coming months - which includes predicting 16.7 million units to be sold by March - Nintendo has also reiterated its approach to mobile games development, with CEO Tatsumi Kimishima stating that 'the top priority for us when we release smartphone games is to lure more new users to the Switch'...

Best iPhone Game Updates: 'Stranger Things: The Game', 'Asphalt 8', 'Marvel Future Fight', 'Doomsday Clicker', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. With Hallowe'en not more than a handful of hours away, it's only natural that the bulk of the featured updates are Hallowe'en related. There are a couple of other interesting updates in the mix just to keep you guessing, though. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..




The Room series on iOS and Android really needs no introduction. Within dedicated mobile gaming circles, and also amongst more casual users who may only download the rare title once in a blue moon, The Room [$0.99 (HD)] has made a name for itself with stunning graphics, excellent use of the smartphone's unique capabilities and a compelling universe full of secrets and surprises. After three incredibly well received entries in the franchise, developer Fireproof Games has repeatedly hinted at yet another iteration on the formula called The Room: Old Sins, and gave the game a tentative late 2017 release date when we first heard about it back in March. Sadly, the developers have today confirmed that the game will not debut on the App Store in the next two months, but have instead confirmed that The Room: Old Sins would launch on iOS on January 25th 2018, with an Android release shortly afterwards...

'Armello' from League of Geeks Has Soft Launched in Australia and New Zealand

League of Geeks’ Armello has finally arrived on the App Store in Australia and New Zealand. Having initially been announcd for release in 2011, Armello was then a Steam and console title and it has seen a lot of success on those platforms. It was then announced for 2015 release which obviously didn’t happen. the strategy board game hybrid that looks fantastic has finally hit the App Store. We saw a bit of Armello at PAX and you can check that out here. It has been really well received on other platforms as is reflected in the Steam reviews. Watch some hands on footage from PAX below:..

Thor: Ragnarok, Marvel's latest movie, is about to take over every movie theater on the planet, and Marvel Puzzle Quest [Free] couldn't stay out of the party. Starting today, a week before the film releases, the game will welcome a 5-Star Thor Gladiator and a new event called Sakaar Arena, both linked to the movies (which you'll know if you've seen any of its many trailers). The Gladiator Thor will, of course, look like the movie, and as a bonus, the event will also include Hulk (again, the trailer shows you why he's relevant). I don't know if the game will manage to capture the comedy of the new movie, though...

Everyone is caught up in the frenzy that is the new season of Netflix's (admittedly great) Stranger Things, and Minecraft [$6.99] couldn't sit this party out. So, starting today you can grab a Stranger Things skin pack from the Minecraft Marketplace. So now you and your friends can dress up as the gang from Stranger Things and go looking for monsters in the upside down. What you do have to keep in mind is that the skins cover both the first and the second season, which translates into some skins being possible spoilers for the second season. So, make sure to avoid checking them out if you want to stay away from any spoilers whatsoever...

L Pop! [Free] is a relatively straightforward puzzle game that, like most puzzle games, is built around one main mechanic. In this case, it's the idea that where you can place your pieces is restricted to within a Chess Knight's move of wherever you placed your last one. It's not a bad hook to build a matching puzzle game around, and I'm not sure I've seen a game that did things in exactly the same way this one does. But while the core mechanic is an interesting one, L Pop! never quite takes off the way it feels like it should...

The vast majority of Nitrome's output strikes a chord with me, as their App Store releases tend to epitomise the characteristics of mobile gaming that I absolutely adore. Their games normally have one particularly innovative and memorable core mechanic, which tends to flip expectations of a certain genre or gaming trope on its head. Alongside accessible controls and endlessly replayable high-scoring challenges, Nitrome have really struck gold with their mobile gaming formula, and hopefully this streak is not about to end any time soon. Turn Undead: Monster Hunter [Free] is Nitrome's latest App Store release, and features turn-based platforming action under a spooky Halloween aesthetic...

Frenetic Action Runner 'Crashbots' Is Set to Collide Into the App Store on November 2nd

It may be a relatively tired genre, but I'm entirely behind shiny new takes on the auto-runner App Store archetype. The core principles may be consistent between each release, but there is so much scope to introduce interesting mechanics, exhilarating action and shiny graphics, and the auto-runner really does suit mobile to a tee. Crashbots caught my eye for these very reasons earlier this year, as its quirky isometric take on the genre created what former TouchArcade cynic Carter Dotson described as 'an action game as much as a runner', and I can't really sum it up any better than that. After a lengthy beta testing period, developer Neon Chimp has announced that Crashbots will be hitting iOS and Android on November 2nd, alongside a pulsating new launch trailer showcasing some of the action to expect within the game...

One thing the developers behind the hit Nintendo mobile game Fire Emblem Heroes [Free] have learned is that seasonal variations of characters go over really well with the player base. With Hallowe'en being a relatively big deal in many countries around the world these days, it's an easy slam dunk to dress up some favorite Fire Emblem characters in costumes and let the fans have at it. That's just what Fire Emblem Heroes is doing with its new Trick or Defeat event, which is scheduled to run from October 30th through the end of November. As usual, Nintendo has released a video showing off the new heroes...

RPG Reload Glossary - The Origins of JRPGs

Hello, gentle readers, and welcome to the RPG Reload, the regular feature where we sometimes hold down the confirm button because we are lazy. To be specific, welcome to the RPG Reload Glossary, where we get all up in fussy semantics, history, and other things that polite society will shun us for. Having covered social RPGs, tactical RPGs, and action RPGs in previous installments, we now turn our attention to another one of the big dogs of the RPG category: the JRPG. As messy as trying to define action RPGs was, JRPGs are in some way even more difficult to nail down. As with the last couple of Glossary features, you can expect this one to span multiple columns, with roughly one for each decade. In today's installment, we'll be looking at the origins and early years of the genre, loosely covering the 1980s...

We typically cover lots of interactive fiction and gamebooks, partly because the medium fits so well on the mobile platform but mostly because our own Shaun Musgrave is pretty obsessed with them. He is the GO TO gamebook expert in these parts. However, the latest release from prominent interactive fiction developer Choice of Games has an added wrinkle that's brought it to our attention: It's written by former TouchArcade freelancer Nissa Campbell. Longtime TouchArcadians will likely remember Nissa for writing circles around the rest of us, with her comprehensive and entertaining reviews and news stories. It's no surprise to me that she's gone on to create even bigger and better things in the years since being at TouchArcade, and the latest example of that is the whopping 350,000 word novel Heart of the House [$5.99] which just released earlier today. Here's the official description: ..

As you probably know if you play Hearthstone [Free], Blizzard has recently introduced new, fancier Fireside Gatherings and has used the new Warlock Hero, Nemsy Necrofizzle (which can only be gained at a Fireside Gathering), as a way to promote the new social elements of the game. However, those plans quickly backfired partly because Fireside Gatherings aren't easily accessible to everyone and, more importantly, many players have taken advantage of this initiative and created all kinds of shady and even dangerous Fireside Gatherings. There's even a story where people turned someone's house into a Fireside Gathering without his knowledge...

It looks like the mobile MOBA war is heating up. Tencent's Arena of Valor is getting ready to launch in North America and bring with it all kinds of fun features, but Vainglory [Free], probably the most popular mobile MOBA on the global market, isn't sitting still either. Today, the developers announced that they've opened pre-registrations for the upcoming 5v5 mode, which should be an interesting change from the game's usual 3v3 mode. The new 5v5 map has been built from the ground up through a collaboration between designers and former competitive players and should be fun to play. 5v5 can be very rewarding to play, but it's also very prone to players disconnecting half-way through the game, so hopefully that has been addressed somehow...

Beholder [$4.99] is a very well designed dystopia simulator where you have to make very difficult choices as the landlord in a totalitarian regime, and now you can enjoy even more despair in the expansion Blissful Sleep, which is now available as an IAP. Blissful Sleep lets you explore the backstory to Beholder, in the process adding deeper and more complicated characters backgrounds that should help bring all those characters to life even better (and, in turn, make your decisions even harder and more costly). The game starts with you as Hector, the landlord who was promptly beaten and dragged away in the beginning of Beholder, and life is about to get difficult...

Now this is the kind of game I can get behind. DreamWorks has decided to gives us an action RPG game called DreamWorks Universe of Legends [Free] starring characters from some of its biggest hits of the last few years, and it sounds like it's going to be a blast to play just based on the characters. Who's invited to the party? Well, we've got characters from 12 franchises including Kung Fu Panda, How to Train Your Dragon, Shrek, Madagascar, The Croods, Penguins of Madagascar, Megamind, Mr. Peabody & Sherman, Rise of the Guardians, Turbo, and some that haven't been announced yet. I mean, that's a pretty all-star cast that gives the developers a ton of interesting characters to work with...

King's Bubble Witch Saga 3 [Free], the bubble-busting cousin of Candy Crush Saga, is celebrating Halloween with a first: during this live event, players can play collaboratively. Starting today and up until November 1st, you'll have to help Stella the witch (appropriate for Halloween) and brand new characters get their candy back from that bad kitty, Wilbur (although I'm sure he's actually more misunderstood than anything). In this new collaborative mode, you have to join forces with others to pop as many bubbles containing Halloween candy as possible, and the more treats you all gather, the more rewards you'll get. And if one player loses a level, a team member can recover those lost candies. No candy left behind for sure...

Supercell continues to give us new, fun ways to play Clash Royale [Free], and this week's King's Cup Challenge is among the most interesting, at least for me. The King's Cup Challenge is a blind deck style Challenge where you get a deck created by the teams competing in the King's Cup Tournament. Specifically, YouTubers and pro players worked together to create each team's "Signature Deck" for this Challenge. There's the "Viva La Sparky" Deck, the "Tower Tornados" Deck, and many others, which we can check out here to prepare in advance for the Challenge. Some decks felt more powerful than others, but overall all of them are well-built...

It's almost Halloween time, and Blizzard is bringing us a pretty fun Hearthstone [Free] Tavern Brawl to celebrate Hallow's End. Headless Horseman Rides has you picking the best "costume" and going to war against a boss in a match that will remind you of solo adventures. Once the round starts, you get to pick one of three costumes: Witch, Pirate, and Cat, each of which completely switches your hand and deck and gives you a passive power. The Witch costume gives you a taunt- and spell-themed deck with a passive hero power that allows you to pay double to mana for a spell and cast a second copy, provided you have enough mana. The Pirate costume gives you a pirate-themed deck with a passive hero power that makes all minions count as Pirates, which allows for plenty of synergy...

It was nearly two years ago to the day that developer Yak & Co launched their stylish point-and-click puzzler Agent A: A Puzzle in Disguise [$4.99] on the App Store. With is '60s-era spy theme, colorful characters, and high production values, we really enjoyed Agent A in our original review, with one big caveat: The game didn't feel finished. And that's because it wasn't. Agent A was designed as an episodic game, and the initial release version ended rather abruptly on a major cliffhanger. To their credit, Yak & Co have followed through on their plans for new chapters, releasing Chapter 3: Ruby's Trap in December of last year and retroactively splitting the original release into Chapters 1 and 2 in order to fit their structure better. Well, we're nearly a year removed from that expansion, but Yak & Co are still following through on their promises with a new teaser for the forthcoming Chapter 4 of Agent A, which is titled A Narrow Escape...

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