Category Archives: iPhone games

'Life is Strange Episode 1: Chrysalis' Review - Square Enix Kicks This Series off With a Bang

When Life is Strange [$2.99] was originally announced back in 2014, it immediately shot to the top of my list of anticipated releases for 2015. Since then, I’ve played it multiple times across various platforms but had been constantly puzzled at the lack of an iOS version given the genre. I thought Square Enix and Dontnod Entertainment would’ve seen the value in putting their new adventure release on a platform where Telltale Games has seen success. Fast forward to today and we finally have Life is Strange on iOS and the port is mostly great. ..

'Oddworld: New 'n' Tasty!' Review - You Are What They Eat

Now this is how you do a remake. Oddworld: New 'n' Tasty! [$7.99] is a rebuild of the original Oddworld game, Abe's Oddysee, and it doesn't do any of it by half-measures. The graphical improvements are obvious, but there's also a ton of new content and even some expanded mechanics in the game. While it's always a risky move to change things in a classic, you can tell the developers had a good sense of what worked and what didn't in the 1997 original. New 'n' Tasty! has almost all of the strengths of Abe's Oddysee and very few of its weaknesses, and its theme is (sadly) just as relevant today as it was two decades ago...




Hidden Folks [$3.99] is pretty damn great. The hand drawn hidden objects or folks in this case game is on a number of end of year lists on iOS. Imagine Where’s Waldo but on a touch screen with superb interactions and hand drawn art and you get Hidden Folks. To celebrate the holidays and the Android release from the looks of things, it is now 25% off on iOS. Read our glowing review of it here. Watch the original trailer for the game below:..

Playdead’s INSIDE [Free] has released early on the App Store. INSIDE was one of the few games that tipped us off on the new Pre-order system in place on the App Store. INSIDE is free to try and there’s a single full game unlock to play the full game. It is great to see Playdead bring their newest release to iOS albeit a while after other platforms. If you pre-ordered it, you should’ve seen a notification and the game should already be downloaded on your devices. Watch the 2016 trailer for INSIDE below:..

Being a series that has traded as much on story and dialogue as anything else, Ace Attorney has been able to get impressive mileage out of using the same basic structure for more than 15 years. The biggest change the formula has seen came with the 2009 arrival of the first official spin-off title in the franchise, Ace Attorney Investigations: Miles Edgeworth [$0.99]. Following Phoenix Wright's rival and sometimes-ally, Prosecutor Miles Edgeworth, the game virtually abandoned the courtroom in favor of focusing on the investigations themselves. Taking a form similar to a point-and-click adventure, fans of the series got to enjoy a whole new perspective on familiar characters and locations. The game did well enough to earn a sequel, but that game went unlocalized due to how late it arrived in the Nintendo DS's lifespan. With the main series picking up again on the 3DS, most fans assumed we had seen the last of Ace Attorney Investigations...

While originally released in Japan only on the Xbox 360, Steins;Gate [$24.99 / $24.99 (HD)] was ported to almost everything soon after. English speaking fans have had to wait a long time for an officially localized release. September last year saw English iOS fans finally get a chance to play the fantastic visual novel and it has been discounted today once again. Shaun reviewed it and you can read his review here. The only real downside to the English localization on iOS was that the iPad and iPhone versions needed to be bought separately and there is no universal release for it. The discounted price right now can help with that if you did want to get it for both iPad and iPhone. Watch the trailer for Steins;Gate [$24.99 / $24.99 (HD)] below:..

'Gorogoa' Review - Picture Perfect

'Gorogoa' Review - Picture Perfect

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December 13th, 2017 11:45 PM EST by Tasos Lazarides in $4.99, 5 stars, Games, iPad Games, iPhone games, News, Puzzle, Reviews, Universal
$4.99 Buy Now

Puzzle games are a dime a dozen on the App Store and most offer only slightly different iterations of the same ideas. Once in a while, though, you get some innovative puzzle games that introduce some intriguing ways of interaction, and Jason Roberts' Gorogoa [$4.99] is definitely one of those special games. Gorogoa gives players the ability to manipulate four panels, but the ways those panels can be manipulated are very clever and offer some surprises that I really enjoyed. I knew Gorogoa gave players the ability to interact with the overlays of the various illustrations, but I didn't expect it to do so in such inventive ways. Add to those smart interactions some truly gorgeous, hand-drawn art, and a mystical story, and you have a puzzle game that everyone who enjoys the genre should definitely grab. And if you have friends who like to debate whether video games are art, send them Gorogoa just to add more fuel to the fire...

There's nothing better than getting into the spirit of the season, and by season of course I'm talking about new Star Wars movie season. Star Wars: The Last Jedi is hitting theaters this Friday (or rather Thursday night at midnight, if you're doing it right) and based on what I'm hearing from those who were fortunate enough to see it ahead of release it's the greatest thing since sliced bread. I'm incredibly excited to see it, and both Zen Studios and Aspyr Media are also excited it seems as they're getting in on the fun by offering some deep discounts on their Star Wars mobile games. First up is BioWare's absolute stone-cold classic RPG Star Wars: Knights of the Old Republic [$9.99]. ..

Ankama's Drag'n'Boom [Free] is a pretty fantastic arcade game that we really liked in our review, and today it just got more content that should give you another reason to return to the game. The new update, which just went live, adds a new game mode with 50 new arenas that offer a different challenge from the original mode. This new mode has you fighting in a small arena of sorts, and after you take out the various troops, a mini-boss appears. Taking that one out gives you keys (that you can use to unlock new dragons), and doing so within the time limit gives you even more keys. Speaking of new dragons, the update has added 6 new dragons to play with, but you'll have to gather keys to unlock them...

Lineage 2: Revolution [Free] is a huge game with a huge player base, and now that huge player base is about to go to war (well, even more war). The game's first major update will add the Fortress Siege and Open Siege modes, which will let you slaughter each other at greater numbers than before. Fortress Siege—held every Friday from 20:00-21:00 PST—will have players enter a real-time, massive PvP battle between two clans. The Fortress Siege can host up to 50 players per clan, and the first to "imprint" on their opponents' Holy Artifact wins. In order to participate, clans have to first successfully bid on a desired fortress and then enter the battle against the clan defending that fortress. Bidding is held from 0:00-19:00 PST every Thursday, the day before the Fortress Siege. As you'd expect, winning gets you great rewards but even losing gets you Adena, EXP, and Proof of Blood...

For many years, you could set your watch to the output of Tin Man Games on the App Store. Their mission was to deliver gamebooks in the classic style, in the form of both real classics like the Fighting Fantasy books and entirely new works done in a similar style like the Gamebook Adventures series. In the last couple of years, the developer has tried their hand at experimentation, resulting in the lush board game-style adaptation of Warlock of Firetop Mountain [$4.99], the highly-entertaining Miss Fisher [Free] visual adventure, and the subscription-based branching story host Choices That Matter [Free]. Well, it's all come back around again, as their newest project is none other than Fighting Fantasy Classics...

We’ve been teased with FEZ for iOS beginning in 2012 when it was announced that 2013 would see Polytron’s FEZ hit more platforms. After that things were mostly silent until mid 2013 when ports were reconfirmed. The situation after that became dire and we didn’t hear anything about a mobile version of FEZ until earlier this year thanks to another teaser. Fast forward to today and FEZ Pocket Edition [$4.99] just hit the App Store as a universal game. FEZ is all about switching perspectives to solve puzzles while listening to Disasterpeace’s amazing soundtrack. Watch the trailer below:..

Layton's Mystery Journey [$15.99] is pretty great. Having originally debuted on the Nintendo DS, it took a long time to get a mainline entry on iOS. Level-5’s newest Professor Layton game released in July and it follows Katrielle Layton. She’s the daughter of Professor Layton who has gone missing. Shaun loved it a lot and you can read his review of it here. We even had it as our Game of the Week around release. ..

Good news, fans of the turn-based strategy RPGs Demon's Rise [$1.99] and Demon's Rise 2 [$1.99]. Both games have been updated for the iPhone X and the infamous notch, so if you have one of those newfangled devices, you should enjoy the games better now. The update has also continued to improve screen controls on both games, a process seemingly never-ending (which is not a bad thing). Updating a game for the iPhone X can be a bit of a pain, but I had no doubt Wave Light Games would get it done and fast given the developer's habit of keeping the games up-to-date...

Hearthstone's [Free] Kobolds & Catacombs expansion appears to be a big success so far, but Hunter players immediately started complaining because Deathstalker Rexxar's Hero Power, which makes cute little Zombeasts, didn't include any of the new Beasts released in the latest expansion. Reddit decided to provide plenty of "feedback" to the developers about the state of Deathstalker Rexxar, and many talked about the need for the new Beasts to be added to the Hero Power. Blizzard listened to all the feedback and decided to reverse course. A post today by Community Manager Keganbe stated that the developers have agreed that a change to Deathstalker Rexxar's Hero Power is warranted, so they'll be updating it to include the new Beasts...

Prepare to get electrified as Supercell's Clash Royale [Free] has just received a new update that brings all kinds of goodies to the game as well as some much needed balance changes. First of all, we are getting a new arena called Electro Valley, which is set at 3400 Trophies. The new Arena looks pretty cool visually and adds a fun, futuristic look to the game. The update also adds new brand new cards, Zappies and Hunter, both of which can be unlocked starting today. Zappies spawns a pack of miniature Zap machines while Hunter deals big damage up close but is pretty bad at range because of the shotguns he wields. It's a nice change to have access to new cards right away instead of having to wait one to two weeks for each one to unlock...

Kobolds & Catacombs Guide and Best Decks, Dungeon Run Tips, and More 'Hearthstone' Weekly News in 'Touchstone' #120

Hello everyone, and happy post-Kobolds & Catacombs week. As is always the case after a Hearthstone [Free] expansion drops, the community is all energized and players are trying to figure out what decks to put together and whether their new Legendary is useful (hint: usually, it's not). Players appear happy with the new cards and especially with the new Dungeon Run mode, as you'll read in a few stories today. And we also have stories about the best decks to play post-Kobolds, although it's definitely too early to definitively say which decks are the best and which are just crazy experiments or hopeful thinking. How have you been enjoying the new expansion? Sounds off in the comments below!..

A few weeks back, we wrote about Telltale's substantial layoffs and promise to focus on fewer, better quality games. We haven't heard much about Telltale's future since then, but a recent interview by Telltale's new CEO, Pete Hawley, points to the kind of changes we might see down the line. Hawley first talked about the adverse effect Telltale's multitude of projects had on the games' quality and innovation, and how players (correctly) felt that games had become predictable. He feels that Telltale moved away from the "magic" of season one of The Walking Dead [Free] by moving toward pure narrative and letting go of some of the interactivity and engagement of that original game. The real sense of consequences isn't there anymore in the way it was in The Walking Dead...

One of last year's best games, and really one of the more enjoyable and unique games for mobile in general, was Kestrel Games' Rule with an Iron Fish [$2.99]. It's a game about fishing but is certainly not a fishing simulation game, of which there are several on the App Store. Instead, Rule with an Iron Fish almost feels like one of those incremental idle games, but one where you actually DO stuff. The progression system is addictive as you're constantly catching new fish, getting new equipment, and unlocking new areas. Everything has a grander feel to it though as there's also a full world to explore filled with non-player characters to interact with, all of which have quite colorful personalities. It's like many of the best parts of an RPG have been whittled down into a super-mobile friendly package with a perfect gameplay loop for short gaming sessions. Oh, and did I mention it's a totally paid, premium title with no IAP? tl;dr: I love Rule with an Iron Fish...

Musgravian Musings - Six Months Later, Things are Looking Up for SEGA Forever

Hello everyone, and welcome to Musgravian Musings, a little space of my own where I can do some non-review reflections on recent game releases. In general, the featured games are ones that have caught my interest in some way or another, and will tend to be games that I didn't (and won't) review. This time, we're circling back around to check out how SEGA's SEGA Forever initiative is doing now that a half-year has passed. The June 2017 launch was embarrassingly poor for a number of reasons, some of which I outlined in a previous edition of Musgravian Musings. While SEGA could have thrown in the towel like certain other established publishers who put out poor-quality ports this year, the company has stuck to its guns and worked hard to improve things. Things are indeed better, but by how much?..

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