Category Archives: iPhone games

In late October, developer Funcom soft-launched a remastered iOS version of their critically-acclaimed 2000 PC adventure game The Longest Journey, but we weren't really sure when it would be seeing a wider release. Today we have our answer: The Longest Journey Remastered [$6.99] is available worldwide right now! ..

Zen Studios is adding another Marvel-themed table to their lineup of digital pinball games across all platforms, including of course iOS. Spider-Man's arch-nemesis Venom will be getting his very own table, and it'll be coming to both Zen Pinball [Free] and Marvel Pinball [$0.99] the week of December 8th. Specifically, iOS gamers can look forward to the table becoming available on December 11th, and it'll be in line with other Marvel tables from Zen and will cost $1.99. Here's a screen of the new Venom table...

You forgot about Pocket God [$0.99], didn't you? Sure, it has been a year since the last episode, "Apocalypse, Ow!" But that's no reason to forget about the game that made the "apps with free updates" concept a reality. Well, the app refuses to die, as Bolt Creative has announced episode 48 is coming soon, entitled "Call of Booty." The big new feature in this update is the ability to dive in the sea and explore underwater, hunting for treasure, while avoiding deadly sea creatures. There's twenty total pieces of booty to get, and a golden oyster idol, because why not? Check out the trailer for the upcoming update:..

Brace yourselves, we're going to talk about some truly old-school gaming in this review. Before there was Clash Of Clans [Free], Call Of Duty, Tetris [$0.99], Super Mario Bros., or even Pong, a huge gaming craze swept the world. It was a puzzle game known to the western world as Tangrams, brought over in the early 19th century from China, where it had been around for several hundred years. Suddenly those months-long New Zealand soft launches don't look so bad, do they? If you aren't familiar with Tangrams, the puzzle involves using seven pieces to try to match a set shape. You would think this to be a pretty shallow affair, but there have been several thousand different puzzles made. I'm not sure if it's still the case, but books of Tangram puzzles were always a mainstay in gas stations and convenience stores when I was a kid...

'XCOM: Enemy Within' Review - Killing Aliens? Check. With Huge Robots? Check. Instabuy? Check.

Sequels get a bad wrap. When you consider the benefits a prime iteration of a game or movie has going for it, its no wonder the follow up that lacks the initial reveal often disappoints. Luckily you don't have to worry about disappointment if you pick up 2k's XCOM: Enemy Within[$12.99]. Enemy Within has packed on a ton of features that dovetail seamlessly with it's successor. ..

One of the true App Store classics is Kairosoft's 2010 release of Game Dev Story [$4.99], which was pretty much just a simple port of a game that they originally released on PC in Japan in the late '90s. It wasn't the prettiest game, nor did it have any fancy features that took advantage of iOS's capabilities. What it did have was an unparalleled gaming experience that let you create your own fictional game company and release your own fictional games. The amount of tongue-in-cheek humor and video game cultural references was incredible, and the game itself was a very satisfying simulation. The game's popularity prompted Kairosoft to release a multitude of similar simulations for mobile devices, and while many of them are quite good there's really nothing that's topped Game Dev Story...

The fourth and final installment of Forge Reply's digital gamebook Joe Dever's Lone Wolf [$0.99] is now officially available for download, just as we learned it would be earlier this month. The new installment, titled Act 4 - Dawn Over V'taag, will run you $4.99 if purchased on its own, or if you've previously bought a Season Pass it will simply be available for download. Here is a trailer detailing the Dawn Over V'taag episode...

Gamebook developer Cubus Games is only on their third swing at the genre, but they've already become a player worth paying attention to in that sphere. So far they've released the off-beat horror tale The Sinister Fairground [$0.99] and the crazy yet awesome sci-fi story Heavy Metal Thunder [$0.99], both bringing themes and unique writing styles that helped them stand out in an increasingly crowded field. Their newest game, Necklace Of Skulls [$0.99], is an adaptation of a 1993 book by veteran gamebook author Dave Morris, whose name you might recall from inkle's recent take on his book Down Among The Dead Men [$0.99]. It carries on the same strengths as Cubus's earlier releases, with an adventure through an exotic backdrop of Mayan mythology, relayed in captivating fashion by Mr. Morris's usual top-shelf writing...

A little more than a year ago, id Software updated two of their old iOS ports–Doom Classic and Rage HD– with 4-inch widescreen support and support for Apple's then-new iOS 7 software. Both games had quietly disappeared from the App Store at least a month prior to the updates, which was scary for me as I'm a massive fan of the Doom iOS port. I was delighted to see them return with updates, and hoped that id might see fit to update some of the other games in their iOS catalog...

'Crossy Road' Review - Watch Out for That Train!

What separates the great games from the good games? There's an intangible aspect of making a game feel fun to play that can be difficult to pin down when trying to describe it, and even more difficult for a developer to create. But when a developer nails it down, it's truly sublime. Crossy Road [Free] absolutely nails how a game should feel, which makes it endlessly replayable, and my current go-to pick-up-and-play game...

RPG Reload File 015 - 'Zenonia'

Hello, gentle readers, and welcome back to the RPG Reload, our weekly quest to discover the nature of the demon found within our regrets. Each week, we dust off an RPG from the App Store's past to see how it holds up in the futuristic world of today. Whether it's revisiting an old favorite, reflecting on its place in time and space, or just digging in a bit deeper than our reviews typically allow for, this feature gives a chance to break away from the crazy march of releases for a brief second and enjoy a trip to simpler times. I do my best to cover a broad range of RPGs from week to week, but just to help keep things balanced, once per month the choice falls to you, the readers. Simply cast your vote in the comments below, pop into the Official RPG Reload Club thread on the forums, or fire off a tweet to @RPGReload to let me know what you want to see me play. The next reader's choice article will be RPG Reload File 017, which is coming up pretty quickly. There's still no clear winner yet, so get to voting! If you guys don't pick something, I'll just take the week off from writing the column and play old Super Famicom games instead. Don't make me do it!..

Character action games are a genre that feels underrepresented on iOS, perhaps because they inherently rely on complex button combinations for combat that just don't translate very well to the touchscreen. Well, about a month ago, Ghost Blade [$4.99] launched on the App Store seemingly out of nowhere, and set a standard for how these types of games should be built for the touchscreen. Rather than rely on a set of virtual buttons, Ghost Blade uses intuitive touchscreen gestures for its combat mechanics, and it works incredibly well, creating a very satisfying experience. ..

As one of my favorite bands Iron Chic points out in the song "Whatever Happened To The Man Of Tomorrow?", we're all on a giant blue rock that's spinning through space, falling in circles forever into the sun. It's a pretty morbid way to view human existence, and kind of depressing, but the one lyric that makes me feel better is "This once we all fall together." Hey, we're hurtling towards a giant fireball in space, but at least we're in it together, right? That's similar to the premise behind Sunburn! [$2.99], the debut title from developer Secret Crush that just hit the App Store this morning...

'Vainglory' Review - Portable MOBA Magic

'Vainglory' Review - Portable MOBA Magic

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November 20th, 2014 11:00 AM EST by Eric Ford in 5 stars, Free, Games, iPad Games, iPhone games, iPod touch games, MOBA, Reviews
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While soft-launched for nearly half a year, it really wasn’t until we saw Vainglory [Free / Free (HD)] during Apple’s September event that we’ve been keeping a close eye on it. Super Evil Megacorp’s keynote presentation was more than just a cool demonstration of Metal — it was also a pretty damn cool looking MOBA in its own right. With its recent end of its lengthy soft launch period and subsequent debut in the US Apple Store, we thought we’d take it for a spin and see how it compares to other iOS MOBAs. Suffice to say, I think Vainglory is one of the best genre offerings available and sets the bar in terms of visuals, balance and controls...

Coming into iOS gaming from a background in consoles, dedicated handhelds, and old computers, my first steps into the already-massive catalog were cautious ones. I stuck to familiar brands and the odd breakthrough that had made waves in the traditional media, such as Game Dev Story [$4.99]. One of the first real iOS originals that I fell absolutely in love with was League Of Evil [$1.99], from Ravenous Games. The game will always hold a special place in my heart for hammering it into me that, yes, virtual controls could work marvelously for an action game if they're handled correctly. These guys had their stuff together, I decided, and I began to follow them closely, anxiously awaiting their next big title. By all accounts, that game looked to be Random Heroes [Free], and I bought it pretty much the second it became available...

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