Category Archives: iPhone games

If you're a big Star Trek fan then this should interest you: YesGnome's simulation game based on the iconic series, Star Trek Trexels [Free], has added brand new content based on Star Trek: The Next Generation, and to celebrate they've dropped the price of the game to free for the first time since releasing last December. I have to admit that when Star Trek Trexels first came out, I became pretty obsessed with it. The game has a heavy Tiny Tower vibe as you slowly build out your own Starship Enterprise with various types of rooms and put together a crew to run it all. As you explore the galaxy, you'll embark on missions of diplomacy, scientific discovery, and of course combat. It's certainly not the deepest experience in the world, but it's oddly compelling and does great Star Trek fan service...

RPG Reload File 002 - 'Chrono Trigger'

Hello, gentle readers, and welcome back to RPG Reload, the regular weekly feature where we jump into the time machines in our minds and take another look at an iOS RPG from days past. All types of RPGs are welcome here, and just to make sure things don't get tilted entirely towards my tastes, each month I'll be playing and writing about a game chosen by you. Right now, it's looking very much like The Quest Gold [$7.99] will be the topic of RPG Reload 004, but if you have a different idea, please make your voice heard in the comments below. I also encourage you to share your thoughts on the topic game in the comments, and if you have some spare gaming time, fire it up and play along in the RPG Reload Club thread in our forums...

'Corpse Party' Review - This Buggy Port Is A Real Party Pooper

I find the idea of horror games to be quite fascinating. For the most part, the video game medium is about making the player feel powerful. It's about making you feel like you can do things like take on an entire army by yourself, kill a giant, fire-breathing dragon, win an F1 race, or karate a guy in the face so hard that he vomits. Even death is no object, since the ultimate power almost every game allows you is that of the second chance. That's all awesome, and game experiences like those can certainly be tense, but they're rarely legitimately scary. Horror games, on the other hand, tend to strip you of your feeling of power, putting you up against something you are very unlikely to survive, and giving you very few tools to do so. You can't just scare a player by threatening them with death, though, because dying is trivial in the video game world. Instead, you have to find a way to get under the skin of the player in a more subtle way. Or just have a zombie dog jump through a window unexpectedly, I guess...

Dungeon Slots [Free] is the kind of game that I'm glad an independent developer made as a curious side project, rather than by a large company looking to monetize it. This is a game that is somewhat mindless and random – but unlike many other slot games, it owns this fact, and manages to be surprisingly player-friendly for a game where there's little control over what happens...

Back in May of this year, developer Yakuto released their first iOS game called Table Tennis Touch [$0.99]. It was a table tennis game, obviously, that featured incredible graphics along with gameplay that straddled the line between simulation and arcade. Yakuto totally nailed it with Table Tennis Touch, as it was a blast to play, had a lot of content and was very challenging. The game initially sold for four dollars and offered completely optional "Boosts" as in-app purchase items which would allow you to hit harder and add more spin to your shots...

Size DOES Matter [$0.99] is the rhythm game that really isn't. It has levels set to music that feel somewhat tied in to the beat, but is it something like Rock Band? Not at all. It's a game that perhaps could have taken more structure from that series, but it's an interesting approach that's really more of a music-centric challenging arcade game...

With the Madden series faltering in the mobile space the past few years, there aren't a whole lot of options for gamers looking for an American football fix on the go. If you're not in the market for a simulation-style game, then developer Run Games' Football Heroes [Free] is one of the best football games out there. It's an extremely over-the-top, arcadey game of football, but the most important thing is that it's a heck of a lot of fun. It launched last November and has seen several updates in the months since, but Run Games had been hard at work on something big for Football Heroes, and this week a massive update went live for the game officially rebranding it as Football Heroes 2015. Just in time for the NFL season!..

'Star Realms' Review - Fledgling Developer Delivers a Stellar Experience

The card and board game iOS port market is a land of titans these days. Blizzard and Playdek are monolithic beasts responsible for a huge resurgence of games that traditionally involve holding physical game pieces in your hand. A new star is rising that is edging it's way into this epic struggle. White Wizard Games has brought their Star Realms [Free] to the App Store to challenge deck building games like Ascension [Free]. With a co-creator of Ascension on their staff, White Wizard is on a very familiar playing field. While this single game may not completely dominate the entire landscape, it's absolutely enough to cause a stir with fantastic gameplay that boasts a number of upgrades over it's competition...

It's an unholy meeting of free to play titans as the latest update to EA's The Simpsons: Tapped Out [Free] adds a very Clash of Clans-y new multiplayer feature to the game. You're now able to build up an army of troops and raid your neighbors' cities, but you'll also have to keep your own guard up as they can do the same to you. As always, The Simpsons: Tapped Out isn't shy in making fun of itself, as the tagline for this latest update is "Build! Raid! Defend! Tap!" Yes! Tapping rules!..

If you have a soft spot for simple to grasp, difficult to master twitch games that you can play on your iPhone with just one hand, like I do, a pretty cool one launched yesterday called The Firm [$0.99] from Sunnyside Games. The goal is pretty simple: buy green-colored stocks when they're on the rise, sell them when they're in decline. You buy and sell by simply swiping the stock certificate that slowly rise up your screen either right or left. ..

There sure are a lot of puzzle platformers around these days, aren't there? This was a huge genre back in the 8-bit days, and it's had a huge resurgence of late, spearheaded by games like Braid and its ilk. There's certainly a lot of them on iOS, which is sort of an interesting outcome when you think of the precise controls they frequently demand. Not that touch controls aren't up to the job, mind you, but it seems like when someone whiffs on implementing them correctly, they whiff hard. Great games can be reduced to mediocrity just by having, for example, a virtual directional pad that lacks responsiveness. Stop The Bots [Free] is not a great game, but it is a good one. Unfortunately, a combination of occasionally-spotty controls and a bit too much familiarity bring the game down some...

Way back in November of 2010, developer Jesse Venbrux released a wonderful little puzzle platformer called They Need To Be Fed [$0.99 / Free]. It had you playing an adorable, armless little silhouette character with big eyes and a curlycue of hair as you traversed many different kinds of platforms and avoided deadly hazards on your way to the end goal of each level, which was to sacrifice yourself into the gaping maw of a monster. Why? Because they need to be fed, that's why. What made They Need To Be Fed so special was its focus on gravity. Each platform was a little planetoid with its own gravitational pull, and working with that gravity was the key to moving past all the hazards and collecting all the gems on each level. It was a lot like a 2D Super Mario Galaxy...

There really aren't enough decent 3D platformers on the App Store. There are quite a few good side-scrolling platformers, but even the companies with IP and money behind them seem reluctant to fill the 3D gap. Maybe it's the cost, perhaps it's a perceived issue with controls, or it might even just be down to the waning popularity of the genre in the hobby on the whole. Whatever the reason is, it leaves an opening for a game like Angel In Danger 3D [$0.99] to make its mark. It's not a particularly great game, and I'm not sure if it actually has even one idea to call its own, but it's challenging, competently-made, and by default is one of the better games on iOS to ape Mario's 3D style...

There's a pretty decent assortment of Adventure Time games available on the App Store now, and while they're not exactly blazing trails for the hobby, just about all of them are quite a bit better than a lot of licensed titles end up being. Adventure Time has already tackled the side-scrolling runner, sort of, in Ski Safari: Adventure Time [$0.99], and now it's taking a swing at the behind the back runner with Time Tangle: Adventure Time [$2.99]. This game is coming at us from the developers of Indiana Stone [$2.99], TwinSky, and like that game, it's got a very different idea of how to approach a well-mined concept...

I’m a big fan of the Kairosoft-esque simulator so when I heard that a 3D simulation title made in similar fashion and taking place in the music industry was in the works, I was a bit a intrigued. Alas, while TourStar [Free] succeeds in conjuring up some of the basic formula elements that make such games its incredibly basic approach leaves a bit to be desired. Even more unfortunate, the few facets that differentiate it from other games (namely the ability to purchase contest entries for actual concert tickets with in-game currency) don’t seem to be ready for primetime, limiting the actual appeal it may have for curious gamers...

Copyright 2014, TouchArcade.com, LLC.