Category Archives: iPhone games

If you think about it, WayForward Technologies is one of the original indie stars of handheld gaming. They first gained notice when some poor soul who was assigned to reviewing licensed claptrap on the Game Boy was playing some games based on Sabrina: The Animated Series and realized they were decidedly less bad than usual. A couple of years after that, they released their first game based on an original property, Shantae, which ended up being one of those games that sold far fewer copies on release than its eventual demand would call for. The game's charming presentation and ambition to actually make a decent Game Boy Color game won it plenty of fans. Combined with its relative rarity, its high quality gave it a near-legendary status and elevated its developer in the eyes of core handheld gamers...

RPG Reload File 025 - 'Dragon Fantasy Book 1'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where some of us may be losing our hair, but we certainly aren't losing our thirst for adventure. Each week, we dive into the bountiful past of App Store offerings, looking for previously-released RPGs that we can pull out and get reacquainted with. It's a chance to take a deeper dive on games that we may have already reviewed in the past, and a sort of check-up to see how those games are getting on these days. I try to present a fairly balanced schedule that represents the broad spectrum of RPGs out there, but I need your help to make sure I'm not missing anything. Each month, the readers have a chance to select the game I'll be writing about. Hey, you're a reader! If you'd like to vote, simply head on down to the comments, pop into the Official RPG Reload Club thread in the forums, or tweet me at @RPGReload with your selection. The next reader's choice article is coming up in the first week of March, so get your vote in as soon as possible!..

Man, what is the deal with Sensible Soccer? That game is popular for its top-down soccer play and two-button controls, a formula that I see a lot of other soccer games try to replicate. The latest is Active Soccer 2 [$3.99], a soccer game that I wish would try to break free of the two-button limitations, though I do find the soccer action to be quite entertaining here...

'Final Fantasy Legends: The Crystal Of Time And Space' Hits The Japanese App Store

Just a couple of months ago, Square Enix announced they would be releasing a sort of follow-up to Final Fantasy Dimensions [Free] called Final Fantasy Legends: The Crystal Of Time And Space. Well, I guess time flies when you're having fun and developing free-to-play mobile games, because the game just hit the Japanese App Store earlier today. It is, as promised, free to download, and unfortunately for those holding out hope that it might have chapter unlocks similar to Dimensions, it seems that Square Enix is once again chasing the dragon...

'Dark Echo' Review - Silence Is Golden, And So Is This Game

While I love blockbuster gaming as much as the next person, there's no question that the ever-increasing budgets and thinner margins have made the whole upper-end of the video game business disappointingly conservative from the player's point of view. Iteration is great. It's how games have come as far as they have. Yet, as an exclusive diet, playing it safe can sometimes be a little bland. It's a good thing we've got smaller developers who can afford to take risks on crazy ideas, because without such occasional spices, the hobby would be a lot less interesting. Dark Echo [$1.99] is one of those games that simply couldn't exist under the traditional model, but I'm ecstatic it does...

Ever since it’s unveiling over two years ago, Midnight Star [Free] has had some lofty expectations thrust upon it. One consistent theme we’ve heard since its announcement was a promise for a control scheme reimagined for touch-based input. As the game slowly soft launched we realized that such a reimagining would also come with a free-to-play system for monetization. With its worldwide launch last week, we’ve finally had a chance to check out both its claim for improved controls as well as test out its freemium elements. After some extended time with this first-person shooter from Industrial Toys, I came away impressed with the controls and the amount of content offered, but was left lamenting its free-to-play elements...

We've all been waiting for this one, perhaps a bit too anxiously at times. As we all know, whenever new iOS updates come, a lot of Square Enix's games tend to stop working or break in strange ways. Some big titles were affected this time around, and Square has slowly been making their way around, updating them one by one. I'm going to level with you all, I had my doubts this update was ever happening, even though the game was still available in the App Store with a notice about Square Enix investigating an update. I mean, I had no reason to disbelieve, but it was just such a long time coming, it was hard not to get worried. It was especially sad in this case because the game in question isn't easily available in English anywhere else, with the exception being a somewhat rare release on last-generation Nintendo hardware...

In September of last year, developer Beamdog released a patch for Baldur's Gate: Enhanced Edition [$9.99] that, among many other things, added Universal iPhone support to the previously iPad-only mobile port of BioWare's classic RPG. Sure, Baldur's Gate: EE was teeny tiny on an iPhone, but it was manageable, and quite a treat to carry around in your pocket. The sequel, Baldur's Gate II: Enhanced Edition [$9.99], was released for iPad in January of last year, and had yet to receive the iPhone treatment. Until today that is, as an update has just landed adding in Universal support to Baldur's Gate II along with tons of tweaks and fixes...

In our hyper-connected world of social networks and online gaming, it seems like society is forgetting about our dear old friend the loner. I myself am a loner, as I enjoy single-player games the most and rarely play online with other people. I also don't really leave my apartment ever. Lately developers have been taking aim at that golden loner demographic, with games like One Player Pong last week and today the new Stratego Single Player [$2.99]. Stratego Single Player is pretty much what its title describes: The classic Stratego board game geared towards single-player play. It also features an AI developed by a Stratego World Champion...

'Radiation Island' Review - Get Chased by Katana-Wielding Zombies and Have Fun!

Take the most irrational and demanding mobile gaming fan – you know the kind, the person that only wants paid games and hates in-app purchases and ads in any form – and ask them for a dream wishlist of everything they'd want from a mobile game. What they will describe to you is basically what Radiation Island [$2.99] from Atypical Games delivers on. It's a game that pushes iOS devices to their absolute limits, provides PC-style gameplay on the go with gamepad support, doesn't do much hand-holding, delivers dozens of hours of gameplay, offers online multiplayer, and oh yeah, it's only $2.99 for the entire package. And there's not in-app purchases to be found anywhere in the vicinity of the game, because those are for suckers, right?. Atypical Games decided to make a game for this most vocal and demanding of irrational consumer...

Evoland [$4.99] is an odd experience. It's packed to the brim with genuine enthusiasm for my favorite genre and many great games of that genre and outside of it. Like an experienced stage magician running through his act, it has a brilliant set of tricks that it cleverly lays out one after the other, upping the ante each time to maintain your awe and excitement. At first they come at breakneck speed, not unlike the progress of gaming technology itself. After a half hour or so of this, the designers must have realized that they had to space out their remaining cards so that the game wouldn't be finished too quickly. Things slow down. They ride out the previous trick for a while, perhaps too long. Then, having exhausted their bag of tricks and understanding that even a patient audience can get restless, things come to a swift, sweet finish. Evoland is too short at times and too long at others...

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Who likes free-to-play games? Whoa, don't all raise your hands at once! Lots of updates this week, especially for the big free-to-play hits, but some nice ones for smaller titles, too. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

Kairosoft makes a lot of games. Rather, I suppose they made a lot of games and have been diligently porting them over to smartphones ever since. They're not bad games. If you happened to be trapped in an elevator for a couple of days with one, you might not even notice you didn't hit your floor. That said, they are extremely similar to one another, relying on the same few templates spread across every single job anyone ever had or will have. It wears on you after a few games, especially if you fall into a row of their building simulations. I've often said that any given Kairosoft game is going to be amazing if it's your first and mind-numbing if it's your fifth. The sad thing in all of this is that the template that brought them to the dance, so to speak, is the least-recycled of them all. Game Dev Story [$3.99] put Kairosoft on the international map years ago, and the biggest request everyone has made since is for a sequel. Kairosoft marches to their own beat, though, and that beat apparently dictates that there shall be only one Game Dev Story per Halley's Comet appearance...

In the early months of each year, I like to comb around for anything we might have missed in the rush leading up to the holidays. This extremely intensive effort typically involves heading to the TouchArcade forums and looking for big threads on games we haven't reviewed. Every time I've visited recently, one game keeps surfacing to slap me with its fins: Shark Eaters: Rise Of The Dolphins [$0.99]. While I had originally passed over the game due to its frankly aggravating controls, I saw it received an update that was supposed to address the problem, so I've given it another solid try. While I have to admit it's better than it was, it's still not doing much for me...

RPG Reload File 024 - 'Adventure Bar Story'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we serve only the finest wolf-ham sandwiches. Each week, we take a look at an RPG from the App Store's past to see how it's doing these days. It's a chance to step out of the hustle and bustle of weekly releases and instead, think back to some of the great games we've left behind in our hungry search for the next bite of entertainment. I always strive to provide you with a balanced diet of RPGs, but to help me cover any blind spots, I've got the best sous-chef around: you. Once per month, the task of choosing the game falls to you, my appreciated readers. All you have to do is say the name of the game you'd like to see me feature in the comments below, in the Official RPG Reload Club thread in the forums, or in a tweet to @RPGReload. I'll randomly choose one winner each month, and plenty of fun will be had by all. The article you're reading right now is the result of one such suggestion, in fact. That means the next reader's choice Reload will be in the first week of March, so get those suggestions in now. February's a short month, after all...

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