Category Archives: iPhone games

There is no shortage of aerial dogfighting games in this world, both 2D and 3D. Tons of games try, fairly successfully, to capture that aerial combat dynamic, but very few are aces. That’s the kind of case we have on our hands today. Pilots of the Dawn [Free], from Sapeli Studio Oy, is brimming with talent and potential, and while it lacks variety in both gametypes and assets, what is there definitely shines...

'Amidakuji Knight' Review - Choose a Path

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May 12th, 2016 11:00 AM EDT by Chris Carter in $0.99, 4 stars, Free, Games, iPad Games, iPhone games, Puzzle, Reviews
99¢ Buy Now

Many years ago, I encountered a really cool boss in a game called Mega Man X. As one of the last encounters leading up to the final fight, players were locked in a room with a giant robotic spider, with multiple metal "webs" hanging from the ceiling. Every few seconds the webs would change, and create new pathways for the spider to travel. The rules were simple -- it had to follow the journey of least resistance, and turn down every path it could. It was interesting because players could deduce where the spider would fall with any given pattern, but they had to be fast enough to figure it out before he landed on you. That concept is basically how the entire game of Amidakuji Knight [$0.99] works, to great success. The concept not only translates perfectly to a touchscreen, but the developers also extend it a bit with a full-on level-up and gear system. After a quick setup that involves a heroic knight and his quest to locate a valuable talisman across three chapters, players are off to the overworld, where they're presented with a number of choices, represented with paths. Each board has five in all, which will lead you to an end goal -- whether it's an enemy to fight and gain experience from, gold, or an item...




If you've been playing the highly popular Slither.io [Free] on your iPhone or iPad, you'll know that controlling your ever-growing (and ever-dying) worm has been a bit of a challenge. Having to drag your finger around the worm to move it in different directions often resulted in death-by-finger-blocking-worm, especially on the iPhone. And since this game is all about quick movement and good timing, these control issues bugged me quite a bit. Fortunately, the developer agreed with me since the just-released update has added a second control method that is more akin to a virtual stick. It's now much easier to move the worm around, and even do a 180 without your finger getting in the way, and easier to play with one hand. Now I only have myself to blame for not managing to eradicate that really bad worm infestation...

I hope you don't mind Flamewakers because you're about to see that card many, many times during this week's Hearthstone [Free] Tavern Brawl, Top 2. In Top 2, you pick two cards and then have a deck full of just those two cards. As you can imagine, there are plenty of ways you can go about choosing those two cards. For example, some suggested Ice Lance - Blizzard to freeze everyone to death with repeated Ice Lances and the occasional Blizzard if your opponent manages to get anything decent on the board. Or you can try Unstable Portal with Mana Wyrm or some kind of cheap removal, or use cheap Discover cards for more flexilibity, Dreadsteed and Power Overwhelming, and so on...

The Heroes Rise trilogy of gamebooks are, as near as I can tell, among the most popular releases from Choice Of Games. There are probably a lot of reasons for that, including the popularity of both superheroes and reality show send-ups, the interesting, convoluted plot, and the overall quality of the writing. Most of those things are still just as popular now as they were before, so even though the author of Heroes Rise has already started a new series set in another universe, it's perhaps not that surprising that the Hero Project is coming back for a second season. That trilogy wrapped things up so well, however, that it's hard to say what the best way forward would be for a follow-up. The Hero Project: Redemption Season [$3.99] finds a new direction, and while it's a pretty good one, it's tackling some complex issues that it can't quite seem to get a proper handle on...

I've talked several times (including yesterday) about the abundance of Warhammer games (of varying quality) on the App Store, but it's hard to deny that it's been a good time for all Warhammer fans, especially those who enjoy the sci-fi side of the Warhammer universe. If you are one of those who enjoy Warhammer or simply like good iOS games, you are in luck today since most (if not all) of the Warhammer games are on sale. The very entertaining Warhammer Quest [$2.99] is down to a buck as is the lane strategy game Warhammer 40,000: Storm of Vengeance [$1.99], the side-scrolling Warhammer 40,000: Carnage [$6.99] is less than half price, the hex-strategy game Warhammer 40,000: Armageddon [$19.99 (HD)] is down from $19.99 to $9.99, Warhammer 40,000: Deathwatch [$1.99] is also down to a buck (which is a steal at that price), and so on...

It was just over a week ago we were telling you about the soft-launch of EA's latest take on the grandfather of matching games Bejeweled, called Bejeweled Skies at one point but officially changed to Bejeweled Stars at some point during the soft-launch. Well, apparently the testing period is over and went well as Bejeweled Stars [Free] is now available in the US App Store. Check out this wacky trailer for Bejeweled Stars that easily could have been made by Mike Meade himself...

We live in a pretty amazing time where we can beam entire video games to our insanely powerful pocket computers right out of thin air. This digital gaming revolution has a ton of benefits, like being able to buy a video game in your underwear without getting arrested, but there are also plenty of drawbacks. The biggest one being that with always connected "games as services" once that game ceases to be profitable anymore the developers need to shut it down. Shut down the servers, shut down any further development, shut down anything that costs money pertaining to that game. Well, that's exactly what's happening with Kabam's free to play hack 'n slash RPG Spirit Lords. As players have found out through in-game notification and on Kabam's official forums, Spirit Lords is shutting down its servers on July 8th. They've already shut off in-game purchases as of this past Sunday, and once the servers shut down the game will be completely unplayable and there will be no way of players accessing their profiles from that point forward. ..

If you've been playing Hearthstone [Free] recently or even simply following the game, you'll know that with the introduction of Standard and the new expansion, Whispers of the Old Gods, players have found themselves with an abundance of confusing choices when it comes to what kinds of decks to play or, even more importantly for F2P players, which cards to craft to be competitive. Fear not because this crafting guide from Mana Crystals will set you well on your way to make the right decisions about where to use that hard-earned dust. The guide first asks you two important questions: what deck - or even deck type - you want to play, and whether you can make that deck with the cards you already own. That way you can have an idea whether what you're trying to build has too many expensive cards you don't own and whether there are good enough cheap alternatives for those missing cards...

Yes, you've read that right; another Warhammer game has hit the App Store, but at least this one is relatively different than most other Warhammer-themed games. Talisman: The Horus Heresy [$6.99] takes the Talisman rule system (which some love for its casual entertainment and others hate for its randomness) and uses it to bring the Warhammer 40K universe to life in the form of a digital board game. The game takes place during Horus Heresy, the galaxy-spanning civil war that ravaged everything in its wake but also became the reason why the Space Marine chapters were born. As with other Talisman games, you roll dice and move around the board and depending where you land, you have to take various actions, gain various benefits, suffer various penalties, and so on...

Raresloth's fantastic puzzle platformer King Rabbit [Free] is getting ready to be injected with a huge amount of new content this Thursday. As they've detailed in our forums, this update is dubbed the Fire Adventures Update and comes with 16 new campaign levels that'll be free for all existing owners, plus an additional 64 new levels in the Fire Adventures DLC pack which will launch at a sale price of 99¢ for the first 72 hours. That's like not even two cents per new level! In addition to new levels, there are now 8 characters to unlock and play as: Peach, Snobby, Albino, Demon, Jackalope, Leprechaun, Zombie, and Lovely. This update will also include 10 new unlockable customizations so you can trick out whichever character you prefer with some sweet flare. Both the new characters and the customizations are unlockable with diamonds, which by the way are now labeled on the level selection screens so you know which levels have them and which don't. Completionists rejoice! Check out this brand new trailer for the Fire Adventures Update...

If you've been playing Hearthstone [Free] for some time now, then you probably have a few copies of the Classic cards Blizzard nerfed just prior to Whispers of the Old Gods and Standard hitting. If you remember, on April 20th Blizzard dropped the hammer on several cards in order to ensure that newer cards have an impact on the game and to free up design space for future cards. In order to ensure players wouldn't feel cheated by these nerfs, especially if they had recently crafted any of those cards, Blizzard announced that players could disenchant any of these cards for full dust value (rather than a fraction as is usually the case). However, this full-value disenchanting will only be around until May 10th PDT, which makes today the last day you can get full dust...

Quirky media can often be a breath of fresh air. Whereas dramas and grimdark settings usually go over well with just about anyone, weird comedies like Arrested Development can break the mold and have us enjoy something we never even knew we wanted. But quirk alone isn't enough to carry every project. Sometimes, studios or developers can go overboard, and made a game so loud, so desperate for your attention that it falls on deaf ears. Despite some solid gameplay mechanics, Egz The Origin of the Universe [$3.99] suffers from some of these issues...

Update Mondays: 'Deemo', 'Clash Royale', 'Astra', 'Zenonia S', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Wow, what happened here? Was everyone else on holidays? Did everyone cut out to watch Civil War? There isn't much this week, but I've done what I can to round up some interesting updates. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

Say what you will about Crescent Moon Games, but they're certainly big believers in mobile games aimed at the traditional gaming demographic. That's a quality that's getting harder and harder to find among mobile publishers as time goes on. It wasn't that long ago that Crescent Moon gave word that another premium release in the Ravensword series of RPGs was on the way, and the follow-up to Mines Of Mars [$4.99], titled Mines Of Andromeda, is also in the works. Well, everyone knows that you aren't really juggling until you have at least three balls in the air. Ever the jugglers when it comes to game releases, Crescent Moon's got another potentially huge game coming called Morphite...

'INKS.' Review - Paintball Wizard

'INKS.' Review - Paintball Wizard

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There are a few ways you can look at INKS. [$1.99], the latest release from Lumino City [$4.99] developer State Of Play. On the one hand, it's a beautiful piece of interactive art, allowing each player to uniquely paint a design based on how they play. On the other hand, it's probably State Of Play's most conventional game yet, since it's really just pinball at its core. That's a genre which has no shortage of excellent entries on the iOS platform, and when compared on a strictly mechanical basis against them, INKS. is far from the front of the pack. You have to take it as a fusion of both of those things to see it on its best merits, I think. If nothing else, it will teach you more than a few things about how to play pinball, and it does it in quite the artistic fashion...

In an era where kids can fire up a game like Real Racing 3 [Free] for free on a mobile device, I can't imagine slot car racing sets are as ubiquitous as they were when I was a kid. Just about everyone seemed to own one back then, whether they were interested in cars or not. They're pretty simple toys, with the only real input being how fast the car is going at any given time, but there was a certain thrill in seeing how fast you could take corners without careening wildly off the little plastic tracks. There was a bit of technique to it, though the advantage certainly went to the player who was most familiar with the track. Black Hole Joyrider [$2.99], the latest from Boson X [$2.99] creator Ian MacLarty, might look and sound like a grand space adventure, but it's basically a gorgeous game of slot car solitaire...

The '80s was the best decade to be alive, and all you Millennials with your Snapchats and your Drake memes can just get off my lawn! Ok, so maybe the actual '80s weren't all that great, but all the stuff we use to remember the '80s is the best. Big hair. Neon everything. Leg warmers!? I mean, c'mon. Back in March we talked about a new neon-infused endless driving game called Cruise Control that was looking for beta testers and totally harnessed the awesomeness of the '80s. Well, beta testers beta'd, developers developed, and as of this morning Cruise Control [Free] is now available in the App Store. Here's the launch trailer...

I like anything Disney, so it's no wonder I've been playing around with Disney Magic Kingdoms [Free] (though not as much as I would if I had time on my hands). Fan service it is, but it's a very well made one for sure. As expected, we are already getting more content for our parks. Our Disney kingdoms can now have many of the Sleeping Beauty characters, prime among them Princess Aurora and Prince Philip but also characters like Fauna and Flora. Bringing Sleeping Beauty into the game makes perfect sense since her castle sits in the middle of Disneyland. In addition to the Sleeping Beauty characters, we also got Donald Duck and Mother Gothell, the mom from Tangled in case you haven't watched that animated movie...

RPG Reload Presents - The History Of Handheld RPGs, Part Nine

Hello, gentle readers, and welcome to the RPG Reload. This week, we're continuing our little monthly project looking at the history of handheld RPGs. That means that we will not be taking a look at a specific RPG from the App Store's past this time around. Last month, we did the backstroke in the treasure trove that is the PSP's RPG library. It's where the idea of cooperative RPGs truly caught on in Japan, and its successes and failures had a large part in shaping the future course of handheld RPGs. While the PSP was one of the most successful handheld systems of all-time, however, it didn't manage to meet the high expectations many had for its multimedia capabilities. There were many reasons for that, but one of the big ones is the topic of this article. This month, we're taking a look at the early years of smartphone RPGs...

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