Category Archives: iPhone games

Pixelbite's fantastic drift-heavy, top-down racer Reckless Racing 3 [$2.99] has received a significant content update and is on sale for $2.99, down from its regular price of $4.99. The update adds support for Apple's Metal graphics API, and while Reckless Racing 3 was a very attractive game to begin with, there definitely seems to be a bump up in the lighting, shadows, smoke and other effects. This update also adds some classic levels from the original Reckless Racing, which is nice because the original appears to no longer be available. A new cup, additional arcade events, and a tweak to the difficulty in arcade mode round out the latest update...

RPG Reload File 014 - 'Final Fantasy'

Hello, gentle readers, and welcome back to the RPG Reload, the weekly feature where we scour for the severed tails of rodents so that we can wear fancier clothes. Er, metaphorically speaking, of course. Each week, we take a look at an RPG from the App Store's past to see how it holds up today. It's a chance to take a deeper dive or go off on side-quests that might not otherwise fit in our usual reviews. Also, it guarantees that I get to play a good RPG every week and call it work. I try to grab a variety of RPGs covering the many corners of this broad genre, but just to keep things interesting, I throw the choice over to you, the reader, once per month. Simply vote for the game you'd like to see featured by commenting below or popping into the Official RPG Reload Club thread in our forums and you just might see your choice show up next! The final reader's choice Reload for 2014 will be in RPG Reload 017 at the beginning of December, so get those votes in as soon as you can...

'Icewind Dale: Enhanced Edition' Review - Another Remastered Legend Released for iOS

Beamdog is back. If you aren't excited as a D&D fan you should be. Not just a straight port, Icewind Dale: Enhanced Edition[$9.99] is bringing some new toys to the table and I've been geeking out ever since I got my hands on them...

'Cosmic Crown' Review - It's Good to be King

Cosmic Crown [$1.99] is just an undeniably cool game. It's a roguelike, particularly in the vein of Hoplite [$1.99] where there are occasional upgrades after levels to improve oneself with. But the uncommon twist about the game is that it's entirely one-dimensional, literally. The only movement is forward and backward, with traps, enemies, and slowly-opening doors serving as the things standing between the green protagonist and those sweet cosmic crowns...

Ah, the spin-off. A truly noble creature, brought into creation typically by a secondary character becoming so popular that it's believed by the powers that be that they can anchor a story of their own. Sometimes, it works out well, as in Frasier, The Jeffersons, and Wario Land. But for each success, there are a handful of failures like Joey, The Ropers, and Shadow The Hedgehog. Deep Silver's attempt to spin out a character iOS gamers have yet to meet leans more towards the latter group than the former, but point and click adventure fans are still likely to find some merit in the whole exercise. Secret Files: Sam Peters [$0.99] is a much shorter, simpler game than Secret Files: Tunguska [$4.99], and its protagonist is considerably more abrasive than that game's duo. That said, there are a couple of good puzzles and, along with occasionally clever bits of dialogue, it just barely manages keep its head above water...

I feel like the last few games I've reviewed have skirted the line between being a game in the functional definition and being just an interactive experience. Cosmic DJ [$1.99] by GL33k and Devolver Digital is perhaps is more accurately described as a gamified music synthesizer than an actual game per se, it passes the sniff test just enough that it's worth talking about here. Actual musicians might find the basicness of composition rather lacking, and people who enjoy playing games to completion might find the lack of resistance toward achieving their goals dissatisfying. But non-musicians who want a clever way to compose music with only minimal musical knowledge, or want to enjoy the goofy-yet-earnest story here, will want to check this out...

'Micro Battles' Review - Share the Wealth

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November 13th, 2014 11:00 AM EST by Chris Carter in 3.5 stars, Action, Free, Games, iPad Games, iPhone games, Prices, Reviews, Universal
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The advent of touch technology has created a vast number of innovations that weren't really evident upon release.  While many are quick to damn virtual controllers and the like, one of my favorite things about mobile platforms is the sheer lack of physical controls. For certain games that need precision it can be a pain, but for titles that are custom-created for touch controls it's a dream to just pick up and play something. One avenue that I don't think gets enough love is the multiplayer on one device market. There are a decent amount of board games and asynchronous titles out there that support multiple people, but Micro Battles [Free] does a decent job of adding some arcade action into the mix...

'Monument Valley: Forgotten Shores' Review - Take Another Trip To The Valley

As I mentioned back when I reviewed Monument Valley [$3.99], it was bound to be a love it or hate it affair, and I was actually pleasantly surprised to see that most people felt as strongly about the experience as I did. It's a beautiful thing to play with, an artfully-constructed world that you can manipulate and bend around in ways that only a few other games have allowed. It was a gorgeous, pure experience, free of the flashing lights and urging pace that seems to be the general speed of things in this wonderful hobby of ours. It was also very short, with a mere ten levels to its tale, about a third of which were basically tutorial stages. By the time it turned up the gas even a little bit, it was soon finished. As an experience, it's hard to argue with it. As a mechanical game, it was a whole lot of potential with a somewhat wanting level of realizing it. Generally, it was very well-received, with most people left crying for more. So developer Ustwo got working on some more, and after several months of development, they've released an expansion for Monument Valley called Forgotten Shores...

It may be among the lowest hanging fruit of all when it comes to entertainment, but it's hard to deny the raw comedic appeal of monkeys. They're like little hairy people that we can teach amusing tricks to without feeling bad about it. They're also very useful for filling in gaps if you lack a charismatic actor or character. Generally, people like monkeys, unless they've known a real monkey, in which case, they probably hate monkeys. ..

This falls squarely in the "Huh, that's neat" category of iOS gaming, and I thought it was worth mentioning. Overglide [$0.99], released today, is a tiny game that you play in the "Today" section of your Notification Center on iOS 8. It takes advantage of iOS 8's new capability of having "live" widgets that can be added to Notification Center, giving you up-to-date looks at weather, sports scores, and even allowing you to make calculations. To my knowledge, Overglide is the first to actually let you play a game right from the lock screen. The game itself is a simple cave flyer where you control a paper airplane and dodge obstacles for as long as possible...

App Store Classic 'Space Miner' Getting a Modern Update, Sequel Still in the Works Too

I've mentioned this before, but I have a list of games that I'd do practically anything to have them be updated for modern screen sizes and iOS versions. There have been a lot of amazing games released on iOS in its fairly short history, but not all of them are in a position to be continuously updated to keep up with new iOS software and hardware. Some of those games aren't even available anymore, probably for that very reason. One of the games that was very high up on my update wish list is Venan Entertainment's Space Miner: Space Ore Bust [$2.99 / $4.99 (HD)]. Well, I'm very happy to say that Venan has posted in our forums that an update is in the works for Space Miner that will bring support for all the different iOS screen sizes as well as iOS 8...

Forge Reply's wonderful digital realization of Joe Dever's classic gamebook series Lone Wolf is set to get its fourth and final act later this month on November 20th, the developer has announced in our forums. The new act is titled Dawn over V'Taag, and you can see it in action in the following trailer...

'Mr. Particle Man' Review - At Last, One For The Gentlemen

Up-front disclaimer: I hadn't played or even heard of Ms. Particle Man [$1.99], the game this is a sequel to, until about a week ago. It was apparently released in late 2012, so I was probably busy building my deluxe shelter to protect myself from the impending inevitable apocalypse, which appears to be rather late at this point. I wish I had discovered it sooner, but I'm glad I finally did, even more so because I've found it by way of its superb follow-up, Mr. Particle Man [$1.99]. It's an unabashedly old-school experience that manages to make use of a few modern tricks, one of which I've never seen implemented in quite the same way before in an iOS game. Fair warning: Mr. Particle Man is one of those tough as nails games where you'll die, die, and die some more, and it's very possible, likely even, that you'll hit the limits of your own skill before the game is finished. If you're the sort that gets frustrated by games like that, move along with your sanity intact. For the rest of us weirdos who meet such adversity with laughter and an insane need to keep playing, what this game does is going to be a nice, comfortable fit...

For the first time since releasing in September of last year, Ian MacLarty and Jon Kerney's fantastic behind-the-back runner Boson X [$2.99] is currently free on iOS. We loved the look of Boson X since we first laid eyes on it prior to it being released. The premise is that you're a scientist running through a particle accelerator, leaping from platform to platform while avoiding falling into the gaps, and running across the glowing platforms to hit an energy threshold that lets you move on to the next level. It's proudly inspired by Super Hexagon both in its look and the fact that you're rotating a giant angular shape by tapping either side of the screen. Though Boson X is based on a decagon as opposed to a hexagon...

After fighting with the Apple approval process for the past week, Beamdog's Icewind Dale: Enhanced Edition [$9.99] has finally arrived in the iOS App Store. The enhanced re-release of the hit RPG released in 2000 was originally announced back in early September, and the plan was to release on both Android and iOS last week. The Android release did go as intended, but we learned last Friday that the iOS version was delayed due to being stuck in Apple's approval process. Over the weekend Beamdog confirmed that the iOS version had actually been rejected, which we subsequently found out was due to "objectionable content" in one of the CGI cutscenes. However, Beamdog resubmitted the game this past Monday and to Apple's credit they pushed through the approval in a remarkably quick fashion...

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