Category Archives: iPhone games

'Inferno 2' Review - Great Balls of Fire

Radiangames – perhaps the most prolific creator of dual-stick shooters on the App Store - has made their biggest one yet with their latest release Inferno 2 [$2.99]. Seriously, Inferno 2 is massive: 80 levels full of mazes, tens of thousands of enemies to take down, four different weapons to use, four different missiles (inspired by the special weapons of JoyJoy [$1.99]), a level-up system, and loads of upgrades to use. This game is vast, and it's a great pickup for fans of Radiangames' previous work, or anyone looking for an action game to sink a few hours into...

'Spirits of Spring' Review - A Powerful, Cathartic Experience

Let me begin this review by lighting the "Experience Game" signal, just so that we're starting off with clarity. I've talked before about the distinction between games focused on mechanics and what I usually refer to as experience games, particularly in my review of Monument Valley [$3.99]. As you would probably expect from Minority Media, the developers behind PlayStation 3 game Papo & Yo, their new game fits firmly into the latter category. In Spirits Of Spring [$1.99], the mechanics exist only to serve the experience, so if you're mostly into mastering play mechanics, I guess this review was a short read for you. There are no fail states in this game, it's relatively brief in run-time, and you're never asked to do anything terribly difficult with the few abilities you have at your disposal. Those who enjoy games that focus on delivering an experience, on the other hand, will find something more than worth your time and money. It's a bittersweet exploration of bullying, from both sides of the fence, and though its hand is perhaps a little too heavy at times, I still found it to be a very precious journey...

I've been even happier than usual with the recent releases from gamebook developer Tin Man Games. They've taken a couple of books that I enjoyed a great deal when I was younger and rather than simply present them faithfully as they typically do, they've shined them up into even better forms. The Complete Sagas Of Fire*Wolf [$9.99] represents a slightly different challenge, however. In my opinion, the original books that this release draws from are deeply flawed in a way none of the other books Tin Man have sourced for their adaptations are. They've made some serious improvements, but in the end, it's probably something that only the hardcore gamebook fans or people with nostalgia for Fire*Wolf ought to look into. Oh, and the asterisk stands for some kind of grunt that we can't make in our language. Basically, his parents were hippies...

Hello, gentle readers, and welcome to the RPG Reload, the weekly features where we attempt to take over the world by being the best heroes we can be. Each week, we take a look at an RPG from the App Store's past to see how it's doing these days, how it holds up, and how the wife and kids are. All kinds of RPGs are welcome in this feature, and I'll always do my best to mix things up from week to week. To keep my madness in check, however, once a month I throw the selection to you, the readers. Simply leave a comment below or drop into the Official RPG Reload Club thread in the forum to tell me what you'd like to see me play in the next reader's choice column, which will be RPG Reload File 013. Yes, the five Thursdays in October mean you guys have an extra week to vote this time around, so make your voices heard. You can also comment or post about the game I've written about, or RPG things in general. Fresh comedy is also welcome...

Cosmophony [$1.99] is a rhythm-based tunnel shooter that is built to be challenging, with formations of obstacles to avoid throughout five levels, all set to an EDM soundtrack. The rhythm part is loose at best, but changes in the game do go along with changing sound cues. The problem is that the game is built around its challenge being through perfectionism. That, the only way to advance is by completing a very hard level in one life leaves a bad taste in my mouth, and limits what this game can do...

For millions upon millions of mobile device owners, Zynga's Words With Friends is as important a function of their mobile device as sending text messages or browsing the web. It's basically Scrabble that you can play practically anytime or anywhere with people from across the globe, even when you're pooping. What a world we live in. Today, Zynga has introduced a massive revamp to the game and rebranded it New Words With Friends [Free]. What's new about it? First and foremost is a Solo Play option that lets you square off against an AI opponent even if you don't have an internet connection, something I've been dying for forever...

Personally, I'm always satisfied when I see a horror game make good on the sales charts these days. After hearing certain big companies insist that gamers weren't interested in scary games anymore, watching something like Five Nights At Freddy's [$2.99] go big makes me feel good because it affirms that, hey, there are lots of different kinds of people with lots of different kinds of tastes buying and playing games. I wish I liked it more, but those are the breaks, sometimes. ..

Square Enix has been slowly updating many of their old apps with controller support and various other fixes recently. Too slowly for some, I'm sure, but it's nice to see they're still making an effort to make sure classics like Secret Of Mana [$8.99] and Final Fantasy 3 [$15.99] are working as best as possible. Well, you can add one more to that list, because Final Fantasy 6 [$15.99] received an update out of the blue today that addresses some complaints about the controls, both for those with MFi controllers and those without...

Cookie Clicker was one of my favorite games of 2013. Your objective was simple -- make more cookies. At first, you needed to click the screen occasionally to get more cookies. Eventually, you start accumulating them on your own and you don't really even need to click. Slowly but surely it evolves into a giant meta-game of cookie management and borders on a full-on simulation. It's the simplicity that makes it worth playing. Why am I mentioning all of this? Because Poor Gladiator [Free] for iOS has a similar scheme, and is a great way to relax on the go...

It's been just over a month since Epic and Chair released the Kingdom Come update for Infinity Blade III [$6.99], a blockbuster content update and the last major addition to close out the trilogy of games. However, a few bugs snuck their way into the Kingdom Come update, and Chair has announced on the Infinity Blade blog that they're rectifying those in a 1.4.1 patch which has just been submitted to Apple...

Adult Swim has a done a great job with its iOS titles and now, with the help of developer PikPok, they are taking on the Match-3 genre. Adventure Xpress [Free] continues the excellent off-beat motif of most Adult Swim titles with you taking the role of a mail courier in a fantasy setting. Meanwhile the Match-3 gameplay is a bit simplified, but has everything needed to offer an enjoyable experience (even with the freemium elements)...

'Banner Saga' Review - Story Driven Awesomeness

Stoic's June announcement is finally upon us. Banner Saga[$9.99] is now available on and designed for iPhone and iPad. This is one of those games that might just change preconceived notions about what mobile gaming is and isn't. The scope of this project should not be underestimated. Very rarely do we find an adventure with this much substance and depth even on one of those 'real' gaming platforms, but here we are. Unrestricted by cables or keyboards, Nothing is lost in translation from award winning PC title to this amazing iOS gem...

Back in mid-August, we "stumbled" across a trailer for a quirky new game from developer Set Snail called Daddy Long Legs [Free]. Like QWOP [$0.99] and many other awkward physics-based games that task you with doing everyday things like, uh, walking, Daddy Long Legs sees your furry, square-ish hero trying to walk as far as possible with his ridiculously long legs. Simply tapping on the screen alternates which leg Daddy puts forward, so careful timing and a whole lot of luck are required in order to make it any significant distance...

Fans of shoot-em-up games have had it good on iOS devices. Between arcade ports such as those from Cave, classic revivals from companies like DotEmu, and original efforts like Sky Force 2014, the library of titles is impressive in both its depth and breadth. Well, get ready to add one more to that list, but with a bit of a caveat. The classic bullet hell shooter from Alfa System, Castle of Shikigami [$5.99], has hit the App Store for the price of $5.99, but it's an untranslated version of the game, so everything down to the description in the store is in Japanese. Even with that in mind, fans of Cave's games, who might be a bit disappointed at the slowdown in their releases, should jump right on this since it's very much in the same vein...

I've been working my way through the new iOS version of Dragon Quest 3 since it hit the Japanese App Store last week, and now that I've finally brought peace back to the land, I figured I would give you some deeper impressions about the game. This game has been confirmed for English release, though we don't have a date any more specific than within a few months of Dragon Quest 1 [$2.99]'s release. I don't expect there will be any substantial changes from the version I've been playing, beyond translating the text and separating it out into its own app as opposed to its current form as IAP for the Dragon Quest Portal app...

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