Category Archives: iPhone games

Major companies with a worldwide presence like Square Enix can't do much of anything without getting notice from almost everyone, so it's perhaps a little surprising that they launched a successful new series a couple of years ago with the English-speaking world paying it little mind. Million Arthur [Free] has slowly grown from a single smartphone app to an entire franchise, with multiple games appearing not only on mobile but also 3DS and Vita, a live action TV show, and more merchandise than you can shake a dakimakura at. It even got an English release in Singapore, but that's about as far as it's gotten for Western gamers until today, when Gamevil and Square Enix launched the game globally on iOS and Android...

I feel like it's pretty hard for a letter game to distinguish itself at this point in the App Store's life. Much like any long-in-the-tooth genre, new entries are starting to feel far more similar to each other than different. AlphaBear [Free], the latest from Triple Town [Free] developer Spry Fox, looks into the developer's past for inspiration. Panda Poet is a web game that has you making words to create bigger and more numerous pandas than your opponent. It's kind of a word game crossed with Othello, and if I may put on my day job hat for a second here, it's been invaluable as an English study tool for some of the kids I teach. Though it works fine in mobile browsers, it's not available as a native mobile app, and you really do need two human players to get the most out of it. In short, there's room to grow the concept, and that's sort of what AlphaBear does...




'Adventures of Pip' Review - I Came In Like A Rectangle

The majority of games I’ve been playing the past few months have been somewhat shallow affairs. Quick reaction games, simple puzzlers, goat simulators. That’s not to say some of them haven’t been excellent and extremely rewarding experiences, but it’s no shock that iOS games, for the most part, tend to not be terribly deep. Now, before you exclaim “But Nate! What about X or Y?”, just know that I’m not saying there aren’t ANY substantial games on the App Store. I’m just saying that if you pull up the list of recently released games on Appshopper any given hour, you’re gonna be flipping through quite a few pages before you find anything more than random clickers, Ketchapp-style microgames, and some gross casino sims. (Also, don’t call me Nate. Only my friends call me that, and I don’t know any of you weirdos.)..

Update Mondays: 'Mortal Kombat X', 'Pet Rescue Saga', 'Marvel Future Fight', 'Pixel Dungeon', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. It's quite a mixed bunch this week, I have to say. That means there's a little something for just about everyone! Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

SNK has had a large presence on the App Store for a number of years now, mostly thanks to the many excellent touchscreen ports of their legendary fighting games. However, they've put out some original stuff too, like Metal Slug Defense [Free] which takes the Metal Slug characters and puts them into a castle defense game. Or Beast Busters [Free / $0.99], which crosses over the on-rails gallery shooter arcade game of the same name with King of Fighters characters. Another of SNK's original mobile titles is The Rhythm of Fighters [Free], a game that tasks you with keeping the rhythm during classic SNK tunes while a massive cast of fighters duke it out based on your performance. The Rhythm of Fighters was a really novel idea for a game, and it's only barely a year old, but unfortunately SNK is yanking it off the App Store next week...

It released at kind of an oddball time in the week, but we thought board game fans would be excited to know that Days of Wonder has released the digital version of Splendor [$6.99] into the App Store. A couple of weeks back Days of Wonder announced the release date of Splendor on iOS, and our own Tasos Lazarides summarized what the game was all about quite well:..

It's tough to really tell what's interesting these days on the App Store, but something the other day caught my eye with Downhill Riders [Free]'s app icon -- a kid in a shopping cart going downhill, bringing back fond memories of watching Jackass with friends. It's not quite everything I had hoped for, but most runner enthusiasts will want to give it a shot...

Shooting Stars [$0.99] is the kind of game that hits very high heights: it has an enjoyable premise, lots of bullet-dodging shoot 'em up action, roguelike elements, plenty of flashiness, and laser cats. It should be amazing. But as you play, those elements show themselves to have flaws: a game with very shallow humor, a flawed daily run mode, and imbalanced weapons. Shooting Stars is fun, but it's remarkably flawed, too...

It's a strange world, friends. iPads are getting smaller, iPhones are getting bigger, and suddenly this whole idea of having apps work on one but not the other is looking increasingly strange. It's a particular bummer for RPG-loving iPhone owners, because a lot of fantastic RPGs only release on iPad. In the last year or so, developers have been coming around to the idea that iPhone gamers will buy these games even if the UI ends up being teeny-tiny, so we're seeing more games that were only on iPad start to go universal. The latest to join the ranks is Almost Human's excellent dungeon crawler, Legend Of Grimrock [$4.99]...

I don't know about everyone else, but for my money, the best part of using a tomb-raiding setting for a story is when the main character has to escape from a collapsing death-trap. I'm not sure why ancient civilizations would rig things to collapse in such a precise and deadly manner, or how annoying it must have been when they were setting it up and Bob accidentally tripped the whole thing just before the last piece was set, but watching someone try to outrace a series of perfectly-timed traps lest they be buried in the very location they sought to loot never gets old. With the rise of Indiana Jones happening almost in step with the booming popularity of early home gaming, it's not surprising we've seen many interactive takes on the concept. When it's done well, it's just as exhilarating to play as it is to watch. Trappy Tomb [Free] is a relatively simple game that focuses exactly on that kind of escape sequence, and while it has some issues, a few clever ideas help smooth things over...

Is a high level of difficulty a necessary part of a roguelike? It's something I've been thinking about a bit as I've played Alchemic Dungeons [$2.99], the latest from Rogue Ninja [$2.99] developer Q-Cumber Factory. Most genres don't factor challenge into their definitions, but I suppose the roguelike genre isn't like most others. For decades, roguelikes acted something like the horror B-movie of the games industry. There was always a very strong cult following, but outside of certain limited successes in Japan, those outside the circle rarely gave the games much attention. In recent years, things have changed, however, and that has forced a somewhat insular community to reassess exactly what it is that they get out of games using the roguelike descriptor. Alchemic Dungeons checks off all the boxes as a Japanese-style roguelike, but its main gameplay hook gives it a certain fairness that isn't typically present in this genre...

Freebie Alert: 'Card Wars - Adventure Time' Goes Free For The First Time

There sure are a ton of Adventure Time games on the App Store these days. I'm not sure which is the best one, but I've certainly noticed which seems to be the most popular one: Card Wars [$3.99]. Its combination of being a paid app while making use of a stamina meter with timers didn't win it a lot of friends around here, to be sure, but it certainly did well for itself in the App Store. It stuck around in the top ten paid app charts for quite a while and received a bunch of good updates, with the most recent one adding an expansion called Doing It The Card Way, featuring Fiona and Cake, for the price of $2.99. Well, if the price tag on the app was your issue, I've got some good news for you today. For the first time ever, Card Wars - Adventure Time has dropped to the affordable price of $0.00...

Last week, I featured inkle's wonderful gamebook adaptation Sorcery! [$4.99] in the RPG Reload weekly column. As I usually do, I summarized the game's update history, and remarked that I was pretty confident inkle would keep these games updated for the foreseeable future. Little did I know that the next update was just around the corner. As a bonus, Sorcery! 2 [$4.99] has received the same treatment. Although it's a little update, I think everyone will be pretty happy with what's been added: the Rewind feature from Sorcery! 3 [$4.99]...

Ben "Yahtzee" Croshaw, Australian national treasure and host of the weekly game review show "Zero Punctuation!" over at The Escapist, is a man of many talents. In his free time, when he isn't taking part in the running of video game themed cocktail bars or doing manly combat with the horrifying fauna of Australia, he's an amateur game developer. You can find many of his creations over the years on his site, but now, with the help of Addicting Games and Defy Media, his very first mobile game, Hatfall [$1.99], is available for download. In it, you help the man himself get his hat back. Over and over again. While also dodging refrigerators, anvils, and trying to discern which devilishly handsome plain white avatar is yours...

'The Executive' Review - Like a Boss

Riverman Media's latest game The Executive [$4.99] is a masterpiece. The new game from the creators of Pizza vs. Skeletons [$4.99 / Free] is brilliantly absurd and absurdly brilliant. Riverman has combined a touchscreen-friendly brawler with an idle clicker, all set in an absurd universe full of things like wolves wearing Guy Fieri shirts, and featuring a distinctive art and animation style. It's an amazing game, and you need to play it...

As iOS ports go, Geometry Wars 3: Dimensions [$4.99] is something of a marvel. The developers did a great job of recreating the game on mobile, and as for the game itself, it's so great it even brought a smile to the villainous Carter Dotson's face in his five-star review of it. One of the few criticisms a person could level at the game was the lack of content from the Evolved update that other versions had received. We all had a feeling it was coming at some point, however, and that point is here and now...

Has iOS been around long enough now to start talking about some of its earlier releases as classics? If so, Redshift's early 2009 port of their Pocket PC RPG The Quest [$4.99] surely must qualify. The initial release alone offered dozens of hours of exploration, solving quests, navigating treacherous dungeons, and battling deadly creatures. If that wasn't enough to slake your thirst for adventure, the game also received 16 expansions, each one giving you another 30+ hours of fun. The Quest in its entirety is likely one of the biggest RPGs on the App Store, and it's just as much fun today as it was several years ago. In short, this is the kind of game that is worth preserving and curating as our young branch of the hobby continues to grow. With that in mind, it's scary how close we came to losing it recently...

For those that dig on swine, bacon seems to have such a magical allure that people will put it on the craziest things just to enjoy it. Bacon’s mysterious power even translates to the video game world, where even a rooster will do everything within its power to save the world’s bacon supply from being abducted by aliens. If the thought of such a ridiculous premise appeals to you, you’ll enjoy The Abduction of Bacon at Dawn, the Chronicles of a Brave Rooster [$2.99]. It not only hits the mark in terms of theme but it’s a fun little platformer in its own right as well...

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. The story this week seems to be complete and utter game-changer updates. There are several games that got so much new, free content that they might as well be new apps. Lots of other smaller, but still good, updates as well. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

'Pixel Dungeon' Review – Simple Name, Legendary Game

Eons ago, a roguelike was created, and lo, all was good. The game was highly praised, and many flocked to bask in it’s simple but difficult glory. This congregation became a community, discussing the game’s many elements and even creating a wiki, raising the lowly game to great new heights. The roguelike grew over time, incorporating new mechanics and levels, but still something was amiss. This game was not to be found in lands of iOS. Thus a prophecy was born, that this game would come to iOS, heralding a great new age of…. Something, something. That’s getting tiresome. Long story short, Pixel Dungeon [$2.99] is here, fools!..

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