Category Archives: iPhone games

Just last week we posted the newest trailer and release date for Card Monsters, a card battler from developer Mu77 that's been in the works for quite some time and is hoping to revolutionize the genre on mobile by paring down battles to 3 minutes or less. Well, as promised, Card Monsters: 3 Minute Duels [Free] indeed hit the App Store globally today. Besides its quick matches, Card Monsters also boasts a simplified deck building system where you'll choose just 8 monster types and 8 item types out of a total pool of 450 cards. The monster cards can be leveled up giving them an upgraded status, new skills, and even new card art. In addition, all the monster cards can be augmented by equipping them with items, hopefully offering a nice variety of tactics and strategies for every player. ..

Bullet hell shmup Phoenix II [Free] is a really fun game, and it has continued growing ever since it came out. To celebrate the game's first anniversary, the developers will be releasing the 3.0 update on Thursday, July 27th, which will be adding plenty of new features to the game, although not all of them have been announced yet. The first new feature is an update to the game engine to support the 120 FPS of the new iPad Pros, and I can't wait to see how a bullet hell game like Phoenix II looks at 120 FPS. The developers claim that the upgrade makes the controls more responsive and the action more fluid. We've been wondering whether game developers would take advantage of this technology, and I'm glad to see them starting to do so...




Lanota [$1.99]  is a clever blend of a rhythm game and adventure story, and you can get it for free today in celebration of its first anniversary. Lanota has received quite a few awards these last couple of years, and for good reason. The game is all about an alternate reality where the world is lost in a colorless silence, and it can only be rescued through the use of the Notalium, an object that comes from the era prior to the events that covered the world in silence. The Notalium resembles a plate, and you use it to play the rhythm parts of the game...

We learned back in May that Austrian developer Mipumi Games was bringing their hit narrative adventure The Lion's Song to mobile sometime in July, and then about two weeks ago we learned that the specific release date would be July 13th. And then I woke up today and looked at the calendar and it said July 13th, and sure enough those rascals at Mipumi weren't lying, as The Lion's Song [$4.99] is now available in the App Store. This four episode adventure takes place in early 20th century Austria and follows the story of four characters who work in the arts and science fields and the struggles that go along with it. Each episode focuses on one of the characters, with this newly-released fourth episode tying them altogether and wrapping up the whole story. Here's a brand new The Lion's Song launch trailer...

We are all probably pretty used to official movie-based mobile games by now, with the vast majority of them being pretty bland or quick money grabs. Luc Besson's sci-fi movie Valerian and the City of a Thousand Planets is coming out July 21st, so today we got Valerian: City of Alpha [Free], the official (and free) iOS and Android mobile game. Valerian: City of Alpha is a "strategic builder simulation game" that has you creating, growing, and managing your own space station, crafting space ships and getting the appropriate crew, and then exploring the Valerian universe all around you...

Pokemon GO [Free] continues to grow both in terms of features and in terms of opportunities to play the game with others in public, and today the developer unveiled some more information about Pokemon GO Fest Chicago and Safari Zone events and an emphasis on players working together. Specifically, on July 22nd players in Chicago's Grant Park will be able to participate in three Challenge Window activities, which require players to work together to catch certain types of Pokemon. During that time, players outside of Chicago can also participate in the event by catching as many Pokemon as possible during the Challenge Windows to increases the bonuses unlocked by those at the Fest. If players around the world catch enough Pokemon, a mystery challenge will be revealed at the Chicago Fest, and that one will have the potential to unlock an even bigger bonus for players across the world...

I've been involved with the wild ride that is the iOS gaming community for some time now, and I'd like to think that not much can really surprise me at this point. However, upon my customary morning glance of Appshopper to hunt down the hottest deals to share with our lovely readers, one price drop in particular did manage to leave me speechless. Framed 2's [$4.99] highly anticipated release only a few weeks ago has been one of the high points for mobile gaming so far in 2017, and in our review we adored Loveshack's sequel to its incredibly stylish puzzler, as it made huge strides to improve on the original title. However, just under a month since its launch to much aplomb, Framed 2 has today gone on sale for $0.99, which is a true App Store bargain if there ever was one...

'Street Fighter IV Champion Edition' Review - A Classic Mobile Fighter Gets a Fresh Coat of Paint

For being arguably the most well-known fighting game franchise in the world, Street Fighter has a pretty weird history on mobile. If you're interested in a bit of that history, well, read on my friends. If you're here just to read about the nuts and bolts of the Street Fighter IV Champion Edition [$4.99] which just dropped in the App Store, then skip on down to the sixth paragraph for more on that. Anyhoo, touchscreens have always been a sticking point when it comes to gaming on mobile devices. In the best of cases they have caused developers to think outside the box and invent new and exciting input methods for playing games sans physical buttons. For the most part though, bringing traditional console and arcade style games to mobile meant dealing with virtual buttons overlain on the screen. And fighting games have always been ALL about button inputs. It didn't seem like the best genre to try and bring to touchscreen devices...

'Street Fighter IV: Champion Edition' Hits the App Store

You'd think that with the popularity of Street Fighter and the success their previous mobile entries have seen that Capcom would have released a new game in the last five years, but unfortunately you'd be wrong. And the Street Fighter games that they have released have been withering away on the App Store in desperate need of updating to bring them up to modern standards. Well, it took a really long time but Capcom finally addressed the problem this past May when they announced Street Fighter IV: Champion Edition [$4.99]. Featuring support for larger screens and sporting improved visuals, Champion Edition also brings 3 new fighters into the fray, with 6 more planned for future updates. And finally, it features support for MFi controllers! While Champion Edition was scheduled to release last week, a glitch with the Apple submission prevented it from releasing, delaying it until sometime this week. Well eager Street Fighters, that time is finally here as Street Fighter IV: Champion Edition has just hit the App Store...

Michael Brough's 868-HACK [$4.99] is one of the very best roguelite games you can get on iOS. While the game's visuals tend to divide people, it's hard to argue against its creative, challenging, and endlessly-fun take on a genre that has no shortage of competition on the platform. Like many developers, Brough wanted to bring his games up to date with 64-bit compatibility so that they'll survive the upcoming shift to iOS 11. He did that for 868-HACK back in April, making a few balance tweaks while he was at it. Apparently he couldn't resist doing a bit more, and that's good news for all of us...

If you were one of many who hated the Rogue Quest, you'll be happy to know as of today and Hearthstone's [Free] latest patch, The Caverns Below has been nerfed and now triggers when five minions with the same name are played. If you are disappointed about the new state of The Caverns Below card, you can disenchant it for full dust value until July 24th. In another interesting piece of information, Blizzard has made the current Arena rates public, so if you want to know exactly what the chances are of getting a class Spell versus a neutral spell or class minions versus neutral minions, go here to read it all in detail...

If you read TouchArcade or listen to our podcast, you probably know by now that Scott Cawthon came out and said he's stepping away from developing Five Nights at Freddy's games [$2.99] and that no Five Nights at Freddy's 6 will be coming any time soon. Since we are talking about Scott Cawthon, the man who has repeatedly trolled his fans, his declaration wasn't taken too seriously. However, another Cawthon post seems to confirm that he is indeed stepping away from the series partly because of the community's negativity, which is an issue not unknown to those working in the industry...

'Knights of the Frozen Throne', Hero Cards, Zombeasts, and More 'Hearthstone' Weekly News in 'Touchstone' #104

And we are back this week with our weekly Hearthstone [Free] roundup, and what a week we just had. After hearing many rumors about Death Knights, we finally got to hear the official announcement for the next expansion, and it's Knights of the Frozen Throne. Every WoW player is very excited about the upcoming expansion given the lore behind the Lich King, and it looks like it's the right kind of expansion to draw many lapsed players back in. As you'll read below, the expansion brings some new ideas that will change the way the game is played. Most of our news stories and videos today are about the new expansion, so go grab a cup of coffee and head to the Frozen Throne...

Best iPhone Game Updates: 'Marvel Future Fight', 'Fire Emblem Heroes', 'WWE Immortals', 'Onirim', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Some quality games come back from the grave this time around, along with the usual spate of regular updates. One by one, some great old classics are getting shined up and prepared for the 64-bit future, and some of them are bringing some nice improvements with them to boot. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is here to fill in the things you might have missed. Let's dig in!..

'Cat Quest' Release Date Announced, Pouncing Onto the App Store on August 10th

If you've been following TouchArcade as of late, you'll have likely seen me wax lyrical over Cat Quest consistently for the past few months, and for good reason. While it's true that any game merely featuring God's feline gift to earth is enough to pique my interest, Cat Quest goes above and beyond its beautifully cute exterior with some incredibly enticing adventure gameplay that draws hyperbolic comparisons to gaming classics such as Zelda II and Crashlands [$4.99]. While we've known that Cat Quest was to launch in the vague ballpark of 'August' for some time, the developers have finally announced a solid release date for the title, as it is set to enrich the App Store on August 10th...

Middle-earth: Shadow of War was one of the more interesting upcoming releases that was shown at E3, as both the stunning RPG action and the genuinely funny quips of Bruz the Orc lit up a somewhat monotonous Microsoft press conference. Sadly, as has become a worrying trend throughout the majority of such events, mobile gamers were left high and dry with very few details on any new games from such major publishers. However, it may not all be bad news - an iPhone version of Shadow of War suddenly soft launched onto the Philippines App Store last night. While seemingly only thematically linked to its console brethren, the mobile iteration of Shadow of War aims to bring the same epic conflicts in a different, portable guise, and is available to try for free by using our soft launch guide...

As the weeks count down until the launch of iOS 11 and the end of 32-bit app support, the status of many a mobile classic remains in question. We're going to lose a lot of great games from the era where paid games ruled the roost, many of which have never seen release on other platforms. Developers and publishers are having to make some hard choices about games that may not bring in much money in the future as a matter of customer service. In many cases, updates aren't even possible as the developer is no longer around. So which ones will survive? Well, I'm happy to say that Ravensword: Shadowlands [$6.99] is off the endangered list, at least...

When I saw the prices of pretty much every Slitherine game drop to their lowest ever, I didn't know what to think. If nothing else, this publisher has been pretty firm about charging a premium price for their games. Slash and burn isn't usually their style. But then I remembered something very, very important. Almost all of Slitherine's games are 32-bit apps, and the publisher has made it clear that they are not going to update them. So if you buy, do so with the knowledge that these games absolutely will not work on any iOS version after iOS 10. You have been warned!..

Lucky Kat have made a name for themselves as one of the most promising indie developers on the App Store, as their distinctive beautiful pixel art style combined with simple yet incredibly focused gameplay mechanics often lead to some perfectly suited mobile gaming experiences. Beat Street follows in this pattern, and features beat 'em up action that can be easily played with one hand. Fighting games - even on the iPhone - normally refuse to sacrifice complex mechanics for simple and accessible inputs, and while ports such as the Street Fighter series have worked out quite well on the touch screen, Beat Street could be a fantastic starting point for those who may have been turned off the genre as a whole. After a few months of laboured development, Lucky Kat have announced that the beta for Beat Street has been finished, and anyone interested in testing the title out before its launch can do so by signing up on our forum thread...

Classic Reload - 'Punch Quest'

Hello, gentle readers, and welcome to the Classic Reload, the regular feature where the ghostly apparition of Blake haunts us at every turn. In this feature, we take a look at games from the App Store's past to see how they hold up in the harsh, post-apocalyptic wastelands of 2017. It's a chance to revisit old favorites, reflect on their place in the overall library, or simply to take a deeper dive than our reviews typically allow. As the three-time winner of the prestigious Some Pig Award, I try to choose a balanced selection of games, but if you have a suggestion, I'm all ears. You can comment below with the games you'd like to see featured and I'll add them to the master list for future consideration...

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