Category Archives: iPhone games

Today, Plants vs. Zombies 2: It's About Time [Free], is celebrating by giving away stuff to its players. More specifically, Plants vs. Zombies, one of iOS' oldest and most popular franchises, is celebrating its 6th birthday. When Plants vs. Zombies hit the App store in 2009, it was one of the earliest tower defense iOS games, and it quickly found its way on many iPhones and iPads around the world. Just in the first nine days, the original Plants vs. Zombies sold more than 300,000 copies on iOS, making it the fastest-selling PopCap video game. This franchise gradually shambled its way on all kinds of platforms and then was followed by a sequel, Plants vs. Zombies 2: It's About Time, in 2013. Just to understand the franchise's reach, according to EA, Plants Vs. Zombies 2 has been downloaded more than 100 million times since its debut on iOS and still sees an average 9.5 million unique game sessions started each day...

Freebie Alert: '2-bit Cowboy' Goes Free for the First Time to Celebrate its One-Year Anniversary

It's hard to believe, but it's already been an entire year since Crescent Moon and Cascadia Games released their monochrome "Westernvania" platformer 2-bit Cowboy [$0.99] on the App Store. But time flies, and in celebration of this momentous anniversary the game has been discounted from its already-paltry price of 99¢ all the way down to free. The clever term of Westernvania is a play on Metroidvania–an action platformer that takes place in one big level map that slowly opens up new areas as new abilities are attained by your character–but, you know, with a Western theme. ..

'Kayos' Review - Star Faux

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Over the course of my entire iOS lifetime (which started in 2009), I've probably played a couple hundred runner games. Although I haven't given them an equal time of day, for some reason the genre just doesn't get old, and I can spend at least an afternoon with them as long as they're semi-competent experiences. Kayos [$1.99] is another cool little endless runner based on flight that won't garner your interest long, but enough to make an impact...

Blind Gamers Are Embracing Developers Who Have an Eye for Accessibility

Looking back at the first mobile phones, it's kind of stunning how far we've come. All they could do in the beginning was make or receive calls, but it didn't take long for manufacturers to start piling in the features. Today, mobile phones have so many features that I imagine even the heavy users that make up the bulk of TouchArcade's readers aren't familiar with all of them, and certainly don't use many of them. I mean, except for that super-useful Apple app for checking stocks. Everyone uses that. Joking aside, features you or I may never use might be extremely important to someone else. In a way, that's the strength of mobile devices. By providing a little something for everyone, everyone has a reason to own one. But some of those features that most of us never have a reason to check out can be life-changing for others, such as the many accessibility features Apple has implemented in iOS...

'Dungeon of Madness' Review - Pixel Giant Produces a Puzzle Gem

If you know Game Stew, you're probably already enamored with their high innovation to pixel ratio. There is always much fun to be had in their 8 bit styled titles and Dungeon of Madness[$0.99] is no exception. They burst onto the scene strong with 2012's Tower of Fortune[$0.99] and have been carefully extending their visual charm to various game types since then. Game Stew has successfully built a franchise in which they can now deliver various game types under a very solid unifying motif. The one in question today definitely lives up to expectations. Before we get into this game, Lets get some thing straight here. Game Stew is not a huge AAA corporate game dev. They have been an indie dev that has survived for the last 3 years continuously putting out reliably good games. I get that some people don't like the indie dev style, but there is substance under the pixellacious veneer. Like all of the best indie games, gameplay is the front and center attraction and it doesn't disappoint. If you are one to become unduly disturbed that a game may get extra recognition if it has this specific graphic style, worry not, white knight of modern graphics. This game could have been made with ascii characters or with hieroglyphics or cutting edge body movement capture technology. The fun transcends the medium...

Long a staple of the Japanese games industry, romance games have been slowly gaining a bit of a foothold in the west. It seems to have gone hand in hand with the establishment of the visual novel genre outside of Japan, owing to break-out hits like Ace Attorney [Free] and 999 [$4.99]. Like many sub-genres, romance games got their start primarily by targeting men or teenaged boys, offering a wide selection of cute girls with varying personalities for the player to try to woo. Unlike many sub-genres, somewhere along the line publishers got the idea that such games might appeal to the other half of the human race, too. While there are plenty of games for all combinations of gender and orientation in the modern romance game scene, there's no question that the biggest share of the non-explicit market is aimed squarely at women...

'Icewind Dale: Enhanced Edition' Goes On Sale For The First Time

How long has it been since a huge, great iOS RPG went on sale for an awesome price? Like, three days or something at least, I'm sure. Well, I hope you all kept at least a fiver in your wallet, because the wonderful Icewind Dale: Enhanced Edition [$9.99] has gone on sale for the first time ever since its launch late last year. Regularly selling for $9.99, would-be adventurers can now embark from the town of Easthaven for half the price, a mere $4.99...

Update Mondays: 'Clash Of Clans', 'WWE Immortals', '.Decluster', 'Mr Jump', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Some really awesome updates this last week, even though several of them were just fixing great games that had been broken for a while. We'll take them however we can get them! Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

I'm generally terrible at roguelikes. What can I say, I'm young and reckless! But I love the genre (and its conventions that inspire other games) because they're highly replayable and demand that I get better at them. When Steam had its recent roguelike sale, I found out that I owned more than half of the games on sale – and bought a few more. So, MicRogue [$1.99] definitely appealed to me, especially as a bite-sized roguelike. And hey, I do love me some pixel art. Thankfully, MicRogue delivers solid, entry-level roguelike gameplay...

Minimalist platformer games have become one of my favorite unlikely genres on mobile devices. Years ago I would have scoffed the idea of running and jumping with precision on a touch-specific control scheme, but at this point, we have MFi controllers and a number of talented developers that make it work regardless. Burn it Down [Free] may not have the former convenience, but it works on multiple levels...

As a longtime fan of gamebooks and interactive fiction in general, I've enjoyed seeing the genre blossom on iOS, especially within the last few years. What's especially great about it is that it hasn't simply been the work of any one developer. The genre is far stronger for having a variety of voices like inkle, Tin Man Games, Forge Reply, and Cubus Games each doing their own thing. A lot of people who probably haven't picked up a physical gamebook since elementary school are enjoying the feast of choices we have available to us on our mobile devices. Each push of boundaries for the genre seems to widen the audience even more. A lot of the recent hits have focused on playing with the presentation or the freedom to move away from the traditional structure adopted from paper books. The monochrome sketches of Lone Wolf [$0.99] coming to life, the simple yet striking imagery of 80 Days [$4.99], the hilarious Kate Beaton sketches of Hamlet and company in Ryan North's To Be Or Not To Be [$5.99], or even the rocking soundtrack of Heavy Metal Thunder [$2.99] are all signs of a genre that is casting off the limitations of the past and charging into its own unwritten future...

'Ys Chronicles 1' Review - How Much Is That Dogi In The Window?

In my personal experience, I'm not sure if there's ever been as strong a case of sounding awful on paper but being outstanding in practice as Falcom's action-RPG Ys: Ancient Ys Vanished. I'm actually something of a latecomer to the series, though it was always in my periphery. During the old console wars, there were plenty of ads in game magazines for the SEGA Master System version, and later the TurboGraphx-16 collection of the first two games. It certainly got its fair share of positive press in reviews. In those naive years of my youth, however, I was a one-company boy, and my chosen team was Nintendo. Basically, that means my first experience with the Ys series was with Tonkin House's port of Ys 3: Wanderers From Ys on the Super NES. It was a bit of an odd duck in the series, but I didn't know that at the time. I wouldn't touch another Ys game for more than 20 years...

RPG Reload File 036 - 'Partia'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where no losses are accepted when we can just reload. Each week, we take a look at an RPG from the App Store's past. It's a chance to revisit an old favorite, reflect on how well it holds up, and take a deeper dive than our reviews typically allow for. With a genre so diverse that bloody feuds can start just by asking for definitions, it's important to present a balanced plate of games from week to week. I'll always do my best on that front, but just to keep me from going mad with power, I turn the choice over to you fine readers once per month. Simply make your suggestion by commenting below, posting in the Official RPG Reload Club thread in the forums, or tweet me at @RPGReload and if the RNG gods favor you, your selection might pop up in the June reader's choice article. Why June? Because May's article is next week, and it's already been decided. As per a suggestion from reader Jonathan Leschinski, next week's article will feature none other than the legendary Final Fantasy 4 [$15.99]. Mark your calendars, friends. It's going to be a big one!..

Their last sale just ended, but Kemco's already rolling out their next one. I guess with that many games to your name on the App Store, you can pretty much just keep the sales coming if you want to. To be honest, this batch is a bit less exciting than the last one. All of these have been on sale before, and for cheaper to boot. But if you're looking for a new JRPG and really don't want to wait, you might find something in here to enjoy...

How many "city building" tap games have you played before? The answer is usually "just one and I hate them" or "five on a daily basis," with very little room in between. Yes, Century City [Free] is another one of those "wait and tap" builders, but it sets itself apart with a few extra mechanics that allow you to play a more active role in your cities' quest for unfettered expansion...

Somewhere along the line, someone figured out a pretty clever pun involving a calendar date and Star Wars. They almost immediately regretted it as everyone and their Uncle Owen clamored to be the first in their class, office, or social network to mention it. Well, whether you're the sort that eagerly waits for May 4th every year to make that joke, or the type who wants to Force choke people who do that, the one thing I'm sure we can all agree on is that sales are pretty nifty...

'Does Not Commute' Review - A Sweet Ride

Does Not Commute [Free] is a game that has looked appealing and intriguing since the day I got to see it in motion. Mediocre posted a teaser video of it, then they demoed the game to us at GDChttp://toucharcade.com/2015/03/06/gdc-2015-does-not-commute/, and it was one of my favorites there. The concept was super-fun to play with, and somehow, Does Not Commute got even better from there. The tweaked some of the things from the original GDC version, and made this an absolute must-have...

'Mega Drift' review - Anywhere but Tokyo

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Cool cars, a rad '90s racer aesthetic, and a free price point -- what could go wrong with Mega Drift [Free]? Despite the on-paper looks, it's the pacing that wounds the beast. As you can probably guess, you'll be drifting a lot with Chillingo's latest foray into the iOS marketplace. ..

Spirit Lords [Free] from Kabam is their twist on the popular free-to-play hack 'n slash genre. Daniel Erickson, lead designer on Star Wars: The Old Republic and Phil Shenk, lead character artist on Diablo 2, played significant roles in the creation of this game. Additionally, Kabam wanted this to be what they term "white hat" free-to-play, where you can earn all loot through normal gameplay. What they've made is a solid action-RPG, with good touch controls, and a monetization system that can provide hours of play at no cost, but demands lots of grinding to be powerful...

Developer Jujubee is probably most famous in the iOS scene for the Flashout series, their entry into the high-speed futuristic racing sub-genre. They're stylish games that don't venture all that far from the template, and at least at the time of the respective releases of each, satisfied a relatively underserved niche in the mobile gaming scene. Their latest effort wades into more populated waters, the RPG genre. Spellcrafter: The Path Of Magic [$2.99] is an odd hybrid. The battles play out like a light strategy RPG, but the parts between fights allow you to wander around like a more standard top-down RPG. Even more strangely, the game has a level-based setup, with three different playable heroes each getting three stages. Everything is okay on paper, but it just doesn't come together well at all...

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