Category Archives: iPad Games

After a relatively short soft launch period, Taichi Panda 3: Dragon Hunter [Free] has spread its wings worldwide and is now available to everyone. The third game in the series brings much-improved visuals, a much larger world than before that also includes 360-degree battles, and a lot more. Taichi Panda 3 will feel more like an open-world game this time around since it brings to the series a seamless map, although I hope it doesn't also feel empty on the edges. And, as you probably guessed from the game's title, Taichi Panda 3 brings along huge dragons you can tame, ride, and use to take out everyone around you Game of Thrones-style...

Jonathan Blow's The Witness [$9.99] is definitely a game that has engendered all kinds of discussions when it hit the PC last year, with many people really liking it and some people unsure of what the whole fuss was about. The game made its way to mobile recently, and we liked it in our review, even though the game's hands-off approach didn't work as well on the mobile platform. Still, it was great to see such an acclaimed game on mobile, and if you were wondering what it took to bring The Witness to what is a very different platform from that it was originally designed for, there's an interview you can read to see Blow's thought process and difficulties with bringing the game over to mobile...




After teasing for a few days, Supercell has finally released the latest Clash Royale [Free] update, and it's a really big one. First of all, we are getting a brand new mode called Touchdown that completely changes the way you play the game. Gone are the towers, the river, and the bridges. Now it's all about getting your troops in the opponent's endzone; do that three times, and you win the match. I haven't had a chance to try the new mode yet, but I'm all for any idea that changes Clash Royale's usual flow. In addition to Touchdown, we are also getting new Gold Rush and Gem Rush events, which give you gold and gems respectively for taking down towers. And Mirror battles have you take on an opponent with the exact same deck...

After a pretty fun and quite long Minecraft: Story Mode Season 1, Telltale returns to the world of Minecraft with Episode 1 of Season 2 [$4.99], and although it has some fun new ideas, I wasn't too crazy with the direction of the narrative and, especially, with the decision to add complex fighting sequences in a game that can barely handle simple swipes. I have to admit that I died more times in Hero in Residence than in pretty much any other Telltale game ever, and that wasn't because I'm not good at swiping at the right time. I had fun getting reunited with some of the characters from Season 1 and seeing how things have turned out after those events, but Hero in Residence didn't really impress me, and I'm hoping the rest of the episodes deliver a more coherent narrative and fewer action sequences...

'Phoenix Wright: Ace Attorney - Spirit of Justice' Review - A Strange World Where Lawyers are Hated

I wasn't the biggest fan of the previous Ace Attorney game, Dual Destinies [$0.99]. While it wasn't the worst game in the series by any stretch, it felt too much like an apologetic reaction to the backlash from Apollo Justice [$0.99]. It's clear from the end of that game that there were major plans for Apollo's story, plans that had to be changed or scuttled to accommodate the fans' demand for the return of Phoenix Wright as the chief protagonist of the games. Phoenix Wright himself had to have significant character development rolled back, as well. On their own, these aren't necessarily bad things, but Dual Destinies never really justifies that sacrifice. It doesn't want you to forget Apollo, of course. He's a major part of the game's plot, after all. But it does want you to forget any and all of the plot threads that they had been building around him, hoping you'll treat him like a second banana Scrappy Doo so that Phoenix can strut his stuff as the main underdog once more...

If you've managed to get your hands on the Super NES Classic Edition (and it sounds like a lot more people have compared to last year's NES debacle), you've probably been enjoying some great old classic 16-bit games with a few useful new bells and whistles. One of those new features is the ability to rewind the game. It has been a popular feature in the unofficial emulation scene for a while but has largely been left out of official emulated re-releases until now. Save states are a handy way to get through some tough games, but it's annoying having to constantly save and load. A rewind feature simply takes you back a set amount of time to quickly undo mistakes...

Through rain, sleet, or snow, Fire Emblem Heroes [Free] continues to get significant monthly updates to respond to feedback from its rather large playerbase. For a while now, players have been looking for something to do with the massive amounts of colored badges they've accumulated through training their characters in the training tower. While they were originally used to rank characters up, such events are few and far between enough that just about everyone is sitting on a major stockpile of various badges. The latest update of the game, Version 1.8, finally gives everyone something else to do with those extraneous awards...

Mojang released Minecraft: Pocket Edition [$6.99] on the App Store back in August 2011, and initially the game didn't feature many things to do besides very simple crafting and survival compared to its desktop counterpart. This led to our underwhelmed feelings in our original review of the game from November 2011. Despite that, Minecraft: Pocket Edition became the number one paid game for quite some time on the App Store, and it continues to hover near the top to this day. Mojang has released many updates to Minecraft: Pocket Edition since its original release, completely transforming it, which led us to re-review the game in October of 2015, giving it its rightful 5 stars. And even since then Minecraft: Pocket Edition has continued to receive significant updates, adding in the Minecraft Marketplace this past June and then the ginormous "Better Together" update just last month. Mojang rebranded Minecraft: Pocket Edition to simply "Minecraft" and introduced many features that may make you want to reinstall the game on your iOS or Android device. Rather than try to re-review the game yet again, we've put together a short list of some of the most significant new features that may make you want to revisit the mobile Minecraft if you had given the lesser versions a try previously...

Best iPhone Game Updates: 'Mortal Kombat X', 'The Simpsons: Tapped Out', 'Gardenscapes', 'CSR Racing 2', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. We saw some great 64-bit updates in the last week, including Hoplite, Rogue Ninja, and more. The content updates are mostly focused on Hallowe'en stuff, along with a grab-bag of goodies to celebrate Mortal Kombat's 25th anniversary. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

'Cally's Caves 4', the Latest Entry in the Excellent Action-Platformer Series, Has a November Release Date and an Explosive New Trailer

While big name developers have attempted to translate massive IPs to mobile with mixed results, it's the home-grown franchises that are the most memorable on the App Store. Not simply because they play to the platform's limitations and strengths, and not just because they are the result of the concentrated passions and interests of a few individuals, but they just feel so much more genuine - especially when many of the developers are active within the TouchArcade community. The Cally's Caves series is certainly amongst the very best of them, and it has been a joy to see the significant improvement between each iterative title over the past few years, culminating in the excellent Cally's Caves 3 [Free] that received a stunning five star review from Shaun. Today, the developer has announced that Cally's Caves 4 will finally be launching in November, and has shared a trailer showing some of the frantic platforming action that is to be expected in this highly anticipated sequel...

Its title doesn't really mean anything, and the gameplay mechanics in the app description don't sound like a particularly innovative take on the word game genre that titles like SpellTower [$2.99] have already defined. However, Waggle Words [$4.99] excels amongst its peers in a far more unconventional and unexpected way for puzzle games - with some pretty ridiculous graphical effects. The 'beehive' that holds all of the letters for Waggle Words is fully 3D, and developer Vermont Digital Arts has created some pretty neat visual fireworks as the alphabet slowly dissipates across the board. It may be a little unnecessary, but it is oh so pretty and worth checking out, especially as Waggle Words is now available to download on the App Store...

The weekend isn't perhaps the most popular or conventional time to debut your new iOS game onto the digital equivalent of The Hunger Games that is the App Store, but that doesn't mean some rather excellent titles haven't snuck onto our forums on Saturday or Sunday. It does mean that combing through the App Store at the start of every week is quite exciting, as there's every chance something blindsides me that looks particularly appealing. INFINIROOM [Free] is the next game to have such a status, and takes a really clever spin on the auto-runner genre at a point where I thought there wasn't much room (pun not intended) for innovation in one of the App Store's most tired gameplay mechanics. I've had a lot of run with INFINIROOM this morning, and the game is now available for free on the App Store worldwide if you want something to get past that moody Monday feeling...

Owing to the fact it feels like there are billions of games on the App Store at this point, it's understandable that many titles throw in a multitude of new features in an attempt to innovate and stand out from the crowd. This is all well and good, but sometimes it's best when games go back to the basics, and Tales of the Tiny Planet [$1.99] was a fantastic example of this when it released last month. Simple one-touch gameplay was complimented brilliantly by clever level design and adorable graphics, which resulted in a glowing recommendation in our review shortly after launch. Personally, I cannot recommend Tales of the Tiny Planet enough, and if you missed the game on its initial App Store debut, the title is now on sale for only $0.99 for a limited time...

'Ninja Scroller - The Awakening' Is a Frantic Sidescroller With Slick Graphics, Launching November 30th

If one thing's for certain in 2017, it's that ninjas are still as awesome as ever. I don't care what anyone says about the Assassin's Creed series - the stealthy secret agents from feudal Japan are far more contextually interesting, and also look infinitely more badass. Thankfully, the App Store has had a solid representation when it comes to ninjas, with Mika Mobile's classic (and sadly only 32-bit) OMG Pirates! being one of my favourite sidescrolling action games in the tentative early years of iOS gaming, and recent efforts like Mr. Future Ninja [$2.99] and Breakout Ninja [Free] have also been a lot of fun. Ninja Scroller - The Awakening is the next such upcoming release, and as you may expect from the name, features a lot of the titular mercenaries in a beautiful auto-runner environment. In the lead up to its November 30th release, the developer has released a neat preview trailer for Ninja Scroller on our forums...

Classic Reload: 'Mikey Shorts'

Hello, gentle readers, and welcome to the Classic Reload, the monthly feature where we have no idea where our shorts have gotten to. In each installment, we take a look at a game from the App Store's past to see how it's doing in the here and now. It's a chance to revisit old favorites, reflect on their place in the overall library, or simply to take a deeper dive than our reviews typically allow for. As the King of No Pants, I try to choose a balanced selection of games from month to month. If you have a game you'd like to see featured, however, don't be shy! Instead, post a comment below with your suggestion. Since I make the schedule pretty far in advance, you might not see the game show up soon, but it will be added to the master list for future consideration...

Star Wars: Galaxy of Heroes' [Free] players have reasons to smile because the game continues to expand in pretty meaningful ways. After adding Territory Battles last month, the developers announced their future plans for the game, and they should make its players quite happy. After Territory Battles, we are getting Territory Wars. While the new mode will work in a similar manner to Territory Battles, it will have you fighting against other Guilds instead of against the AI. You will play both an offensive and defensive game, deciding where to defend and where to attack on the map. And by the way, the initial map will be the Planet Jakku...

Doug Cowley's Hoplite [$2.99] appeared like an early Christmas present when it arrived back in December of 2013 and quickly became a favorite of our community and went on to receive critical acclaim from the gaming world at large. It takes place in a hexagonal dungeon and your task is to dive down to the 16th floor and retrieve the Fleece of Yendor. It's turn-based and there's a simple set of rules for how you can go about moving and attacking the various enemies in the game. Hoplite is refreshingly simple and clean on the surface, but provides an ample amount of depth and replay value through its brilliant mechanics. We absolutely loved it in our review, and it only got better since then with the addition of new modes and features. Basically, it's a must have and absolute iOS classic for strategy and dungeon crawling fans...

Old Man's Journey [$4.99] is a lovely game with beautiful visuals, and we really liked it in our review. In case you haven't played it, Old Man's Journey is an adventure game about an old man who goes on a journey that often touches on his past life, and it's been praised for how emotionally effective it is and for its gorgeous art. If you want to learn more about the game's art and the way its developers went about turning that art into a game, check out the GDC 2017 talk below called "Happy Inside the Box: The Art of Old Man's Journey." This talk offers a behind-the-scenes look at the game's art direction and the way the developers went about setting up their art pipeline so they would be able to produce art that scaled while still looking sharp...

Clash Royale [Free] players have been very divided on the recent 2v2 mode addition because while the mode itself was fun, having to play it with randoms as your teammates often took most of the fun away and led to all kinds of rage. Well, it looks that Supercell is finally fixing that issue in the upcoming October update. According to the latest sneak peek, you will now be able to do 2v2 challenges with clan mates and friends instead of random players, which should elevate the mode tremendously. And, to add even more fun to the mode, you'll be able to use brand new emote phrases to communicate with your teammate after the match...

Back when I was a child in school, the Pokemon vs Digimon debate was at its peak. While I greatly enjoyed the Digimon cartoon show, Nintendo's monster-fighting games were just so much enjoyable, and continue to be a favorite series of mine twenty years on. That being said, Digimon World for PS1 was a classic, and the recent Digimon Story: Cyber Sleuth for the PS Vita was a mightily enjoyable return to form. Last week, we showcased the first English trailer for DigimonLinks [Free] - the major iOS debut of the series - and today the English version of the game is finally available to download on the App Store...

Copyright 2014, TouchArcade.com, LLC.