Category Archives: iPad Games

RPG Reload File 078 - 'Pocket RPG'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we always seem to be starting from scratch. Each week, we take a look at an RPG from the App Store's past to see how it holds up in the futuristic, post-apocalyptic world we inhabit. It's a chance to revisit old favorites, reflect on their overall place in the iOS library, or simply to take a deeper dive than our reviews usually allow for. As the Lukahn of this little Circle Of Sages, I decide which game gets the canoe from week to week. If you feel I've missed any awesome games, however, you can make a suggestion by commenting below, posting in the Official RPG Reload Club thread, or by tweeting me at @RPGReload. While it might not show up for a while, it will be added to the master list, so you'll see it sooner or later...

Prettygreat's second mobile game Slide the Shakes [Free] has been a pretty surprising hit since its launch back in February. The simple and satisfying act of pulling back and launching shakes while trying to get them to stop sliding on a specific landing zone works incredibly well as a mobile game, and Prettygreat was surprised to see how quickly players were devouring the game's original 100 levels. After adding 25 new levels last month for Easter, they're back again with another batch of new Slide the Shakes levels. This time there's a whopping 50 new levels as well as new elements like the portal and wind that'll affect your shake sliding. It's all explained in this needlessly dramatic and action-packed trailer...




'Guns Of Infinity' Review - The Ravages Of War

My quest to stay more or less on top of major gamebook releases has been pretty tricky of late thanks to the speed at which new ChoiceScript-based games have released both through Choice Of Games and Hosted Games. It's hardly the worst problem to have, but readers who have stayed on top of my recent gamebook reviews know that none of them have really grabbed me recently. Coming off of the massive, disappointing Magikiras [Free], I was a little wary of Guns Of Infinity [$4.99]. It's by a completely different author, mind you, so there wasn't much of a logical basis for that fear, but the relatively large word count certainly had me cautious. An unpleasant read can result in very different levels of agony depending on its length, and if Guns Of Infinity missed the mark, it was going to be a very long haul...

It's always a downer when a game you really like at its core is dragged down by external factors. Such is the case with Trap Da Gang [Free], the latest release from Japanese publisher Obokaid'em Games. The basic gameplay is challenging, fun, and wonderfully reminiscent of vintage arcade games from the mid-1980s. But being a free game, it also has an economy that you have to deal with, and while that's not always bad in principle, the extra cruft it brings to the game hurts it. It's still a fun game, but I couldn't help but wish there were some way to play it in a purer form...

I don't know if you've been playing Disney Crossy Road [Free] or not, but if you like Disney characters, you've probably managed to already have Mickey hit by a train or Simba stampeded. Now, in celebration of the new Jungle Book movie, Disney Crossy Road just got an update with a whole new world, The Jungle, and figurines like Mowgli, Baloo, and King Louie. Personally, I'm more into the big cats of Jungle Book, so I'm hoping to get Bagheera and Shere Khan. This update has added 25 new figurines, but 14 of them are super secret. And as the update hints at, "it's ruff out there, so we'll throw you a bone...or 50. Hop to a happily ever after and reunite Pluto with his sweetheart." Let's see if you can figure out those clues...

Earlier this week, the folks over at Super Evil Megacorp unleashed the latest update to their mobile MOBA, Vainglory [Free]. Along with new skins and the requisite balance changes, 1.17 also introduces the Battle Royale Public Queue, which is the next step into truly making the game a ‘mobile MOBA.’..

When I reviewed the excellent Exploding Kittens [$1.99], I talked about how it's a blast of a game that was a couple of features away from being amazing (that was the actual review title). While I take no credit for the changes, I'm glad to say the developers have just released an update addressing most of my minor complaints. Specifically, the developers have just made the game even more interactive by adding a bunch of fun emotes ranging from simple hellos to throwing tantrums (I plan to use this one too often). The emotes are accompanied by cute sound effects, and, fortunately, you can mute any of the other players. I think this will make games with friends much more fun and games with strangers even weirder (in a fun way, of course)...

Finally! After a few delays (some long, some short) and loads of anticipation on our end, Pathfinder Adventures [Free (HD)] has found the path to the App Store (and to my iPad, of course). Everyone can now stop waiting and start playing. If you don't know whether Pathfinder Adventures is your cup of adventuring tea, let me fill you in. Pathfinder Adventures is a digital card game based on the popular Pathfinder Adventure Card, which is in turn based on the very popular tabletop RPG. Pathfinder Adventures is a 1-4 players cooperative game in which players play unique characters, each with his or her own deck of carts and stats. As you play through the various Adventures, you acquire various spell cards, weapon cards, and so on, that you use to improve your character's deck. I've written a preview of an earlier build that should give you an idea of how the game looks and plays...

Clash Royale [Free] developers continue to tease upcoming changes, and after talking about changes to Legendary cards and Level caps, a recent tweet is also teasing changes to Super Magical Chest drop rate, which will be good news for everyone around. If you don't know what a Super Magical Chest is, well, it's both super and magical. Outside that, Super Magical Chests give at least 6 Epic Cards, with the number of Epics increasing as you get into higher Arenas, plenty of coins, and more. However, many players have - rightly - complained about the number of Super Magical Chests they've received while playing the game to the point where players have created either apps that track Magical chests (like the one we wrote about a month ago) or even extensive cheat sheets showing Super Magical and Magical Chest drop probabilities...

Dust: An Elysian Tail [$5.99] knocked off a lot of socks around here when it released on iOS last October. Originally an Xbox 360 release, Dust made its way to iOS in style. We liked it enough to give it our Game Of The Week and a five-star review, and I personally included the game in both my Best Overall Of 2015 and the RPG Reload 2015 Golden Pancho Awards. In short, the game has fantastic production values and it plays like a dream. That said, if you weren't using a newer device with 1 GB of RAM or more, or simply couldn't get on with virtual controls at all, you couldn't join the party. Well, friends, your invite's in the mail and you can RSVP tomorrow, because Dust has a really nice update coming this Thursday...

To be honest, I was expecting a Whispers of the Old Gods-centered Tavern Brawl, and instead we got a repeat of Encounter at the Crossroads, the Brawl that has you pick a class, gives you a completely-random deck, and throws you into the match. I've played this Hearthstone [Free] Brawl a few times, and unfortunately it doesn't look like Blizzard tinkered with the RNG at all. So, this means you'll see fewer Whispers of the Old Gods cards than older cards since the WoG set is smaller. I was hoping for a Gods-related Brawl that would show off all the craziness those cards bring to the game, but we'll have to settle with a few WoG cards here and there in an otherwise relatively-entertaining Brawl...

Supercell has constantly been trying to balance the monster that is Clash Royale [Free], and it doesn't plan on stopping any time soon judging by the constant tinkering with all kinds of aspects of the game. In a just-released blog post, Supercell stated that it found some clear areas of improvement when it looked at max level gameplay. So, in the next update they will try and make gameplay feel consistent from the Tournament Rules all the way to the top tiers. The first change is changing the level caps for various cards, with Legendary level cap going from 6 to 5, Epic stays at 8, Rare goes from 10 to 11, Common from 12 to 13, and King from 12 to 13 as well...

How do you feel about infecting the world with hilarious diseases till there's no living soul left? Fighting against the CDC in your efforts to bring forth the apocalypse? You love it too? Great! You'll really like Plague Inc. [$0.99] latest update then, which has just gone live. We wrote about this update a few days ago, pointing out how for the first time, you'll be able to play community-created custom scenarios made by the players of the PC version of the game. Apparently, some of the scenarios are quite plausible; for instance, there's a Cult of Cthulhu one, a werewolves one, and (I'm sure) many ever weirder ones. The update also adds longer disease names as well as a Random Name Generator to make that next disease name even more funny...

Let's face it: as much goofy fun as Miitomo [Free] is, a social networking app featuring Mii characters is probably not the first thing people were hoping for when Nintendo announced they would be making games for mobile phones. Nintendo was quick to promise that their next games would feature some of their popular characters and franchises, and while many took that to mean Mario, we'll have to wait a little bit longer to see our favorite plumber on the App Store. Nintendo has announced the next two franchises to get the mobile treatment, and if you ask me, they're probably the two best-suited for the job. Today, Nintendo made it official: Animal Crossing and Fire Emblem are coming to mobile...

Finally, Whispers of the Old Gods, Hearthstone's [Free] latest expansion, is out now in NA (coming tomorrow to the rest of the world). If you go into the game right now, you'll find three Whispers of the Old Gods packs waiting for you in your Collection, and you should open them straight away because there's one of the four Old Gods hidden in one of them. More specifically, for the first time in Hearthstone history, Blizzard is gifting a Legendary to everyone who will log into the game during the launch window (Blizzard hasn't told us how long that window will be). In those three packs you are guaranteed to get C'Thun, the 10-mana 6/6 Old God, along with two copies of Beckoner of Evil, a card that buffs your C'Thun. So, make sure you jump in and get that really cool-looking Legendary for free...

If you've been playing Star Wars: Galaxy of Heroes [Free], you're going to be quite happy with the latest update. The character-collecting and character-battling F2P game was received quite positively (it does take a lot for Star Wars fans to dislike a Star Wars game), and this latest update aims to help all those players form Guilds in order to - possibly - save the galaxy more easily. Guilds are unlocked when players reach level 22, and there's a system in place to let you search for a friend, explore recommended Guilds, or create your own. In addition, new chat functionality lets players strategize with their Guild mates in real time, ensuring that you can blame your friends for not following your perfect strategy. The game will offer ongoing challenges for Guilds and offer both competitive and cooperative opportunities. And, of course, you can customize your logo...

You may be familiar with developer Seth Robinson from his super popular mobile MMO/platforming/crafting mashup Growtopia [Free], but way back in August of 2009 he first released a novel little word game/dungeon crawler mashup called Dungeon Scroll [$1.99]. The idea was pretty simple: Form words out of the letters that appear on the board, with the size of each word you make determining the power of your attack on the enemies in the game. It sounds like a pretty normal mobile game nowadays, but nearly 7 years ago this was a really unique idea for an iPhone game. However, besides an update in mid-2012 to fix an iOS-related crash issue, Dungeon Scroll has remained as it was when it released all those years ago. Then this past week a surprise update arrived adding 64-bit and widescreen support to Dungeon Scroll, prompting the resurrection of the game's forum thread and introducing it to an entirely new audience...

'Yo-Kai Watch Wibble Wobble' Review - Tap, Combine, and Pop

I am absolutely fascinated with Yo-Kai Watch. I've played the localized 3DS game, I watch the television show, and I have several trinkets from the toy line, including the actual titular watch. Having visited Japan for the first time last year I had the good fortune of speaking to residents about what a "Yo-kai" actually is, and how they differ from ghosts or other commonly known spirits. They're mischievous in nature, just like the "gremlins" in western folklore, which sets the perfect tone for a game featuring a crazy red cat that knows kung fu and calls his attacks "Paws of Fury." Yo-Kai Watch Wibble Wobble [Free] is the latest creation in this cross-media venture, and it draws a lot of influence from modern puzzle hits like the Tsum Tsum series in a good way...

As you should all now by know, tomorrow Hearthstone [Free] is switching from its current format to the Standard and Wild formats, and with that change comes a great departure. For the first time ever in Hearthstone history, we'll see an Adventure removed from the shop, and by this time tomorrow, Curse of Naxxramas, Hearthstone's first-ever Adventure, will be gone for a long, long time. While the cards that came with the Adventure will be craftable even after Naxx is no longer in the store, what will be lost is the experience of playing this single-player Adventure and trying to make it through the various wings unscathed...

Squishy Platformer 'Goo Saga' Makes the Jump from Android to iOS

There's no shortage of amazing platforming games on the App Store, but I'm still always on the lookout for more. I guess I just have an insatiable appetite for running and jumping. A few weeks ago, a beautiful little platformer called Goo Saga launched on Android from developer Toka Loka Games. It was about a mad scientist obsessed with creating life in his lab, and after many many failed attempts he finally does it by creating a gooey little blob named Goo. When the scientist mysteriously disappears, Goo becomes lonely and decides to break out of the lab and go in search of him. Thus, the saga begins! After a bit of a snafu with Apple approval that prevented it from coming out last week, today Goo Saga [$4.99] has finally arrived in the iOS App Store...

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