Category Archives: iPad Games

These past two weeks, we've been talking about Blizzard's whispers that a new Hearthstone [Free] Adventure announcement is incoming, and it seems that next week, those whispers will turn into an actual announcement. According to this invitation sent to us as well as to many pro players and Hearthstone personalities, Blizzard is preparing a "once-in-a-lifetime event that will be full of magic and celebration," and there's also "something very special in story for you." "Please be prompt," the invitation concludes, "as we have an unforgettable adventure planned!" The chances that this is not an Adventure announcement are pretty slim to none, but we won't know for sure until next Thursday, July 28th...

Few genres have made the jump to free-to-play monetization models quite as smoothly and successfully as puzzle games have. That's why I was a little surprised when Mobcast and Q Entertainment announced Lumines was returning to iOS in both paid and free-to-play versions. The market is so different now compared to the period the last Lumines iOS game released, and to be honest, that version of the game didn't go over great to begin with. Lumines VS, the free-to-play game, is still a ways out from release, but Lumines Puzzle & Music, the paid game, has launched in a few countries ahead of its wide release this September. Since one of those countries is Japan and I love Lumines enough to keep buying it wherever it appears, I figured I'd give the game a go and let you all know how it turned out...




An Interview With Akihiko Yoshida, Yuji Okada, and Satoshi Matsura from the 'Battle Champs' Team

Recently, I was invited to come and visit the headquarters of BlazeGames, the developer behind the new game Battle Champs [Free]. Along with a few other members of the media, I was given a brief tour of their offices located in Shibuya, Tokyo, and got to see a short presentation about Battle Champs. The highlight of the trip was a chance to ask some questions about the game to a few of the team members. Producer Yuji Okada, art director Akihiko Yoshida, and assistant art director Satoshi Matsura all took some time out of their busy schedules to tell me about the new game. As the interview ended up being quite lengthy, I'm breaking it up into two different articles. Check in tomorrow for the second part...

In a mobile market saturated with clones and "me too" copycats trying to ride the coattails of the mega hits, it can be rare to come across a game that genuinely feels fresh and unique. That was certainly not the case though when Rule With an Iron Fish [$2.99] launched early last month. This is one of those games that blends a lot of popular concepts together, but not in a way that feels like its treading familiar territory. ..

After the successful launch of Taichi Panda [Free] last year, Snail Games has been going hard with the new releases in 2016. Their latest is yet another free to play action RPG called Chaos Legends [Free]. Now, I have mixed feelings when it comes to the action RPG genre. I actually love hack 'n slash games, but holy jeez, they are like a dime a dozen nowadays and most of the time it's hard to tell one apart from another. With their grindy free to play systems it's nearly impossible to be actively playing more than one at a time, so while most of these games look and play pretty awesome, realistically I just don't have time for them, you know? At any rate, Chaos Legends does look really cool based on its release trailer...

Do you want a lesson on how far the point-and-click adventure game has come, while still seeing the appeal in the classics? Day of the Tentacle Remastered [$4.99] is a perfect example of that. This is a genre classic made by some of the masters of the medium. Tim Schafer and Ron Gilbert are two of the names behind this game that you likely recognize, straight from the LucasArts days. Fans of the original game will be glad to know that this is the exact same as the original, just with an optional enhanced interface and redone graphics that convey the spirit of the original game, adding some detail and animation, without altering the heart of them. For people coming to this for the first time, like myself – strap in for a frustrating experience, but one that's rewarding if you give it a shot and are patient...

'LUMINES PUZZLE & MUSIC' Soft Launches in New Zealand, Australia and Japan

Lumines on iOS has always hypothetically been a perfect fit. The compulsive amalgamation of high score breaking action of Tetris, with one of the best soundtracks in a puzzle game ever, was incredible on the limited portability of the PSP back in 2005, and would be even better given a proper release on smartphone devices. While it may not be the first game of the series on iPhone (a rather half-hearted rushed effort released back in 2009, but we don't talk about that anymore), we finally have a title that is truly deserving of the Lumines name. LUMINES PUZZLE AND MUSIC has just soft launched in New Zealand, Japan and Australia and, despite being a paid title, it is certainly one worth buying for any fans in these regions - or anyone who can circumvent the region restrictions of the App Store...

Hello, gentle listeners, and welcome to a much-belated episode of the RPG Reload Podcast. We're a couple of weeks late this month, and that's partly from tech problems and partly from my strict schedule the last few weeks. It's here now, though, and the good news is that the next episode is just that much sooner. So join me, Eric, and Andy in a very special recording from the halcyon pre-Pokemon Go days as we discuss the latest in three-week-old news and our featured game, Stoic Studios' Banner Saga. We've got a good mix as Eric was playing it for the first time, while Andy had been through the game before when he wrote the TouchArcade review...

If you feel like playing Hearthstone [Free] with friends this week, then you're in luck because Blizzard has given you plenty of reasons to do so. From today until July 24th, Hearthstone is running an event called Friendly Feud where you can complete your quests by playing against your friends. If you've never tried to challenge a friend before, know that you normally don't get credit for winning against a friend - unless it's a specific friend-related quest - so this weekly event will help make playing against friends more than just good practice and a fight for bragging rights. If you don't have any friends, you can use the new Recruit A Friend feature to help people who haven't played the game before join you for some card slinging...

When the schedule for San Diego Comic Con first came out a week or so ago, I noticed that there was a Pokemon GO [Free] panel in one of the smaller rooms on Thursday, July 21st. The game had just launched, but it was already becoming a huge hit, so I was pretty sure that there would be crowds of people pushing and shoving to be one of the 480 people to get in the room. Fortunately (and as predicted in the TouchArcade halls), SDCC organizers figured out that the game has become so huge that it deserves to get a place in the SDCC spotlight, so now the panel has moved to the famous Hall H that fits over 6000 people...

Another Telltale story for you today (that company is definitely keeping busy) as Minecraft: Story Mode [$4.99] Episode 7, Access Denied, will be coming to your devices July 26th. Telltale's take on the Minecraft universe has been quite successful so far, and now we're at a point where each episode is a pretty self-enclosed narrative with few ties to previous choices in the series. Episode 6 was a murder-mystery story, but Access Denied is going a very different route when Jesse and the crew land in a world controlled by a 'thinking machine' called PAMA. You'll have to try and avoid being captured and assimilated while at the same time trying to free everyone else from the clutches of PAMA...

Update Mondays: 'Sky Force Reloaded', 'Marvel Future Fight', 'War Tortoise', 'The Sandbox Evolution', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. So I was already to go for a full-sized article this week, only to find that this was a pretty quiet week. Oh well, that's how it goes sometimes. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

If you've been enjoying Infinite Dreams' Sky Force Reloaded [Free], which just launched at the beginning of June, then today you have even more of it to enjoy as a brand new update has added a tenth level to the game as well as a new tournament level. This update has been dubbed the "Green Update" because, as you can see in the screen on the left below, the new level 10 has quite the green hue to it. The screen on the right shows the new Tournament stage, which has more of a Mayan or Aztec theme. In addition to these new levels there is also a new ship introduced which "modifies one of your weapons" according to Infinite Dreams...

Every now and then, a game comes along that has wonderful ideas, but sadly fails to live up to the promise of those ideas. Mainly because the awesome ideas are either under-funded or come from inexperienced developers. That's the case we have today, but when I saw this game, I could not pass it up. Not only did it look super hectic and crazy, but it's pretty unique in that it's both a castle defense and an endless runner. Endless Defense? Castle Runner? Anyway, in this case, your castle is a gargantuan pedal to the metal tank, and it isn't stopping for very much. I give you Mega Tank [Free]...

Tests can be stressful. I mean, that makes sense when you're not confident about the material on the test, but sometimes tests that cover things you know very well can be even more nerve-wracking. You shouldn't fail something if you know what you're doing, right? Now imagine the test you have to pass is checking your humanity. You can pass that test, surely. Most of our readers have been human for a while, after all. That's the premise behind Able Black [$3.99], an interactive fiction game where you play a freshly-booted android who has to pass his citizenship test before he can join society...

Movie tie-in games are notoriously bad, and movie tie-in mobile games even more so. Oftentimes the game's release is tied to the release of the film, so development cycles are rushed in order to get the game out in time resulting in a far worse experience than if the game had the proper amount of time needed to develop it fully. But that's not always the case, as the surprise release of Suicide Squad: Special Ops [Free] this week has shown us. It's a wave-based first-person arena shooter of sorts starring three of the main characters from Suicide Squad, which opens in theaters August 5th. The mobile game is an arena-style survival shooter where you take on waves of enemies while also running around gathering up supplies to keep the party rolling. It's pretty similar to the Call of Duty: Zombies [$4.99] games that were super popular on mobile a few years back...

There weren't a lot of games that used the "draw a line" mechanic before smartphones, but the ones that did exist really stand out. One such title is Kirby: Canvas Curse, released on the Nintendo DS in 2005, among several other follow-ups and clones. Most of them follow the same formula -- simply draw on the screen to manipulate the character, which was usually cruising through a world drawn with a cutesy veneer. Don't Be Squared [Free] follows that same path, but with a decidedly less interesting aesthetic...

The whole Pokemon GO [Free] craze is unlike anything I've ever seen before. I totally get that people who aren't partaking in all the craziness are sick of hearing about all things Pokemon, and to be perfectly honest I'm pretty sick of it myself. But that hasn't diminished my sheer amazement at how this strange, barely-working game has brought people together all over the world and become such a household name it's being discussed by presidential candidates and South Korean cities. Love or hate the game, this sort of thing doesn't happen everyday, and I can't think of any video game, mobile or otherwise, that's had this sort of effect on the entire planet. And it's not even out in all parts of the world yet! Anyway, Gamasutra has a nice roundup of the "quotable pop culture impact" of Pokemon GO, and has collected some quotes about the game from some pretty unlikely sources. Two of my favorites:..

You know, even if I didn't love kung fu movies and think of Bruce Lee as an inspiration and a hero, I would still probably love this game. This is the kind of game touch screens were made for. Simple, unique, original, fun gaming on the go. I love games that personify this philosophy. Games like Lonewolf [Free], Redden [$2.99], and Ball King [Free]. Games that may not be perfect or are maybe a bit repetitive, but they just have that addictive magic. The latest game for me in that list is The Counter of Death [Free], and it has nothing to do with mathematics, step counting, or kitchen surfaces...

Ackeron [$2.99] is remarkable for a few reasons. First, it's a remake of a 15+ year old Palm Pilot game, which I can assure you is not something you see every day. Second, it's a large, complex, single-player RPG from an indie developer, something that is becoming rare these days on iOS. Perhaps the most amazing thing about it is just how much effort seems to have been put into this remake. Ackeron could easily pass for a new game on iOS, though its mechanics might quickly disabuse you of that notion. When a developer puts that kind of work into a remake, it's easy to see the passion behind the game. Indeed, Ackeron feels like a massive passion project, but it's also a surprisingly enjoyable RPG if you can stick with it through some of its bumpier parts...

Copyright 2014, TouchArcade.com, LLC.