Category Archives: Puzzle

It's hard to hear the word Faraway and not think of Eliss [$2.99] developer Steph Thirion's forever-in-development constellation creating game, but while I'm not sure if that one will ever actually see the light of day in the meantime there's a new Faraway in town that's stolen my heart. Officially titled Faraway: Puzzle Escape [Free], the game makes no bones about being a "modern tribute" to the all-time classic Myst. You'll explore 18 different temple ruins solving various types of puzzles in order to open the path ahead and continue marching onward. There's also quite a bit to discover, too, including hidden pages from your father's diary which will help flesh out the story and explain why you're doing what you're doing. Or you can just solve puzzles, it's up to you!..

As was hinted at last month, our little pal Red has gone to the casino in a new update for Red's Kingdom [$2.99] which just arrived this morning. Similar to the huge update the game received in early March, this latest update includes two new areas to explore, the fishing port called Roth Ennis and an area called Rath Crom which is home of the famous The Golden Nut casino, and more than 50 new levels to explore and solve. You can also expect to run into several new types of enemies and even some new puzzle mechanics...




Philipp Stollenmayer, aka Kamibox, is one of my favorite developers on mobile. Not only does he create absolute masterpieces like Pancake - The Game [Free], but he's also responsible for the brilliant platformer Sometimes You Die [$1.99] and several excellent puzzle games like Squaredance [Free], Okay? [Free], and Zip–Zap [$1.99]. That last one is the subject of a Game Design Deep Dive, an awesome feature over at Gamasutra that has developers explaining some of the finer points behind the games that they've made. The whole thing is worth a read, and is not very long, but two of the most interesting aspects I got out of it were: 1) Zip–Zap was originally a platformer and 2) that Stollenmayer actually created a really cool paper prototype of the game during development that sadly turned out to be totally useless...

Raresloth's King Rabbit [Free] is a lovely game and has been expanding ever since its release. In March, we got the Emerald expansion, which added 64 levels to the game, and now the developers are working on Ruby, another 64-level expansion. However, this one is going to be created by the players rather than the developers. Raresloth is running a design competition—since the game now features a level designer—and will pick the best 64 levels created by players to be featured in the Ruby expansion. All you have to do is create a level, publish it, and share your level on Raresloth's Twitter account. The competition will run until May 15th, and the update will hit the App Store June 1st...

If you've been missing some crosswords in your life, Zynga has come to the rescue with Crosswords with Friends [Free], its newest casual game that should keep plenty of people busy. Crosswords with Friends is a collaboration with People Magazine that aims to bring the magazine's popular crosswords over to iOS and Android. The crosswords are focused on pop culture, so expect questions about the worlds' most beautiful people, red carpet events, and other similar categories. In other words, the game is clearly targeting younger players, who are more immersed into pop culture than most...

Footy Golf [Free] has been a big hit in our community since its release a few weeks ago, and like similar titles from Donut Games, people have been going hard at finding the absolute most efficient ways to finish levels and earn the highest scores. Much like its cousin Cat Physics [$1.99], just finishing the levels as intended isn't so difficult in Footy Golf, but coming up with the ultimate solution to a level is a game all on its own, and soon fans are going to have 20 brand new levels to pick apart piece by piece. The new levels are snow-themed and Donut has shared a brief preview of one of them on their Twitter page...

While some people may fight against convention by deleting Facebook or refusing to shop at big chain stores, my biggest stand against societal norms was by actually quite enjoying studying and solving math problems at school. As a result, I tend to gravitate towards puzzle titles and anything with a semblance of number crunching, such as Sudoku or Picross, if I need to kill some time, and the upcoming Mr. Mustachio 2 looks like it could be the next game to fill this particular niche on my iPhone. While sharing the same rough concept as the previous game in the series that was released in October 2016, Mr. Mustachio 2 adds not only more number questions, but puzzles involving images, shapes and words, resulting in an intriguing take on the Brain Training-esque format that should provide a fun and educational time waster when it launches on the App Store in the next few weeks...

Magic: Puzzle Quest [Free] continues to improve, and the latest 2.0 update has brought some very welcome changes. The first new feature is Event Decks, which will result in battles taking place with decks made for specific events rather than a random opponent's deck. The other new feature is Deck Slots, which apparently has been a feature players have been requesting for quite some time. Having multiple deck slots per Planeswalker will make it easier to jump into events without having to tinker with decks every time you do so. You can now buy 2 extra deck slots per Planeswalker...

While mobile ports of hit PC and console games are pretty common nowadays, back in 2010 it was a pretty big deal that Hemisphere Games' critically acclaimed puzzler Osmos [$2.99 / $4.99 (HD)] was heading to iOS. It was also one of the first times I felt that the touchscreen version of a game actually made for a better experience than its desktop counterpart. In Osmos you play an orb floating around sucking up smaller orbs, which then makes you grow larger and thus able to gobble up ever larger orbs. The twist is that as you propel yourself around the screen, you lose some of your size, so the entire game is a delicate balance of going where you need to go while still maintaining enough size to gobble up the orbs you need to in order to complete a level. It's a really brilliant game, both relaxing and challenging at the same time. ..

'Star Cat Adventure' Review - Galactic Psychedelic Kitten

Sometimes it's nice to just relax and play a game with a weird creature at the helm. Maybe Bubsy isn't the best example, but cats are relaxing and stress-reducing creatures by nature, so I naturally gravitate towards projects that feature felines. That's why I opted to take a chance on Star Cat Adventure [$0.99]. Well, that, and the fact that its titular character looks like a rad '90s mascot...

Thinking back to the games that made a big impact in the very early years of the App Store and puzzle platformer Archibald's Adventures [$1.99] is right up near the top of the list. Developer Rake in Grass released the game way back in January of 2009, and updated it several times since then with new content and features. Its last update was in November of 2010, coming up on 7 years ago. With the 32-bit Appocalypse coming up, we've seen plenty of older games get brought back to life in an effort to bring them up to modern standards and keep them alive in the App Store. Given the lack of activity by Rake in Grass for the past several years, I was taken completely by surprise to see that Archibald's Adventures has received a new update today bringing with it all the modern conveniences like widescreen support, high resolution graphics, support for all the different screen sizes, and 60fps support. ..

Just over a month ago, Jam City announced that they had once again partnered up with FoxNext Games to bring another Family Guy game to mobile following 2014's immensely popular Family Guy: The Quest for Stuff [Free]. After a brief soft launch period that game, appropriately titled Family Guy - Another Freakin' Mobile Game [Free], is now available worldwide. Rather than city building, this time you'll be making matches as Peter serves Quahog's residents mix drinks from his mobile booze truck. ..

In the world of writing about video games, differing opinions are bound to ruffle some feathers. Such is the case with Red's Kingdom [$2.99]. This charming puzzle adventure is polished to the gills in terms of presentation, which is I think something everyone can agree on. But some of its design decisions left our own Carter Dotson feeling more lukewarm towards the game in his review. However, it did garner our Game of the Week nod upon release, and has found a ton of fans in our community, who voted it as Game of the Month for January. A major update last month added a bunch of new levels and several new features which looked to smooth out the game's rough edges, and according to this teaser posted today it looks like more new content is in the works for Red's Kingdom...

Hello, gentle readers, and welcome to the first (only? WE'LL SEE) Musgravian Musings. I figured if Andy Fretz gets his own Zone, Tasos gets his own Principle, and Carter can Crater all day long, I could do a sort of editorial column of my own. But rather than share strong opinions on the issues, what I'd like to do is to use this space to do some short non-review reflections on recent game releases. In general, these will be games that have caught my interest in some way or another. They'll also tend to be games that I didn't review in the first place. I'm going to kick things off by taking a look at two of the biggest recent releases, Card Thief [$1.99] from TinyTouchTales and Death Road to Canada [$8.99] from Rocketcat Games...

I don't think any one of you will be surprised to hear that there's a movie tie-in mobile game for Smurfs: The Lost Village. The game is called Smurfs Bubble Story  [Free] and is, as you can guess, a bubble popping game. As is the case with pretty much all bubble popping/matching games ever, you try and strategically match bubbles that then pop. When they do so, you get rewards and you can create your own collection of famous smurfs. You get to collect Smurfette, Brainy, Clumsy, and all the other Smurfs you grew up with (if you have). There are also boss battles, with the infamous Gargamel waiting to, well, burst your bubble...

'Ellie & Max' Review - Some Doggone Perspective

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April 5th, 2017 10:23 AM EDT by Chris Carter in $1.99, 4 stars, Games, iPad Games, iPhone games, Puzzle, Reviews
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I don't know what it is about a companion gimmick that makes me so invested. I mean most of the time you're usually controlling both as a single entity, so it's not like you have much attachment to either side of the equation directly, but the concept of going into something with a partner is inherently less stressful. Take something like Banjo Kazooie (or the more recent Yooka-Laylee), as you're generally controlling the former, and the latter merely acts as a power-up -- just the notion that you're not alone is enough to bring a smile to my face. Ellie & Max [$1.99] isn't quite as iconic of a pairing as the aforementioned mascots, but I got somewhat attached by the time I reached the final curtain call...

Slayaway Camp [$2.99] is a sliding puzzle game with an 80s horror theme that we really enjoyed in our review. Today, Slayaway Camp's developers decided to update the game with an eye to the squeamish, or the very young, among you. 1.1 update is adding a Puzzle Game (aka PG) mode to the game that acts as the best crime scene cleanup crew and removes every trace of blood and gore from the game. Now, some of you will wonder where's the fun in that, but you also have to remember the younger players out there. If you don't care about going all PG, don't feel neglected because the update also added a tons of extra kills scenes, with every murderer having their own custom Gorepack you unlock along the way...

'Kami 2' Review - 2 Kami 2 Furious

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March 31st, 2017 10:00 AM EDT by Shaun Musgrave in 3.5 stars, Free, Games, iPad Games, iPhone games, Puzzle, Reviews
Free Buy Now

Say what you will about other aspects of gaming, but one area where mobile games can frequently go toe-to-toe with those on other platforms is in their style. Games like Monument Valley [$3.99], Sword and Sworcery [$3.99], and Prune [$3.99] are as much about taking the player on an audio-visual journey as they are about pushing their gameplay mechanics. 2013 puzzle game Kami [$2.99] might not be as famous as some of those games, but it's certainly done well enough for itself. It has made the jump to multiple platforms and now has a sequel to call its own. Unfortunately, Kami 2 [Free] runs into a lot of the same troubles that puzzle game sequels usually do, and with much of the novelty of its gimmick worn off, its fundamental issues shine through a little too brightly...

Okay, look. Regular readers know that I am of the Canadian persuasion, and if you are a Canuck of a certain age, you probably have a moderately unhealthy appreciation for Sailor Moon, the highly influential series of anime and manga about a magical teenage girl from the moon, her talking moon cat, and a useless guy in a tuxedo who shows up when the heroine is in a pinch and offers only platitudes as support. I'm not going to apologize or make excuses. It's silly trash and I constantly skipped out early for lunch in high school so that I could go home and watch it on YTV. Taped the whole series onto VHS tapes and everything. Even made a custom box to keep them in. Printed a picture for it just to give it the authentic look...

Earlier this March, Fireproof Games announced the shock reveal of the upcoming and much awaited next iteration in The Room series. Ominously subtitled Old Sins, details on this newest entry in one of iOS's most beloved franchise were relatively scarce beyond a tentative 'late 2017' release date and a cryptic teaser image, however this didn't stop fervent anticipation amongst the mobile community as to how Fireproof's latest game could replicate, or deviate from, the tried and true formula essentially perfected in The Room Three [$4.99]. Today on their official Twitter account, the Guildford-based developers revealed three preview images from The Room: Old Sins, depicting a mysterious dollhouse as well as a teaser for a more malicious disappearance plot within the title...

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