Category Archives: Puzzle

'Mekorama' Review - Mechanical Valley

'Mekorama' Review - Mechanical Valley

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May 26th, 2016 11:00 AM EDT by Chris Carter in 4.5 stars, Free, Games, iPad Games, iPhone games, Puzzle, Reviews, Universal
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Isometric puzzle games pretty much have me at hello. There's something about the lovely god-like viewpoint that gives me a sense of wonder, in addition to a strict sense of control, that I really dig. Monument Valley [$3.99] is pretty much the king of the mobile space when it comes to those experiences, yet a number of games have risen to the call and have cemented themselves as worthy adversaries. While Mekorama [Free] isn't as attractive when it comes to its art style (the base game clocks in at just 8MB!), it makes up for it in charm, and a pretty nifty level editor...

Back in March we told you about Mekorama, a slick new puzzler from developer Martin Magni, who brought us last year's hit puzzle platformer Odd Bot Out [$3.99]. Over the weekend, Mekorama [Free] officially launched in the App Store and so far it's been creating quite the buzz in our community. Mekorama is similar to the hit Monument Valley [$3.99] in that you're guiding your character along a 3D structure to a specific end point. Levels don't necessarily have impossible perspectives like that Escher-inspired game, but there are various moving parts and puzzle-like elements to pass on your journey. There are 50 pre-made levels included but the real heart and soul of Mekorama is in its fantastic level editor and sharing levels online with the world...




'Amidakuji Knight' Review - Choose a Path

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May 12th, 2016 11:00 AM EDT by Chris Carter in $0.99, 4 stars, Free, Games, iPad Games, iPhone games, Puzzle, Reviews
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Many years ago, I encountered a really cool boss in a game called Mega Man X. As one of the last encounters leading up to the final fight, players were locked in a room with a giant robotic spider, with multiple metal "webs" hanging from the ceiling. Every few seconds the webs would change, and create new pathways for the spider to travel. The rules were simple -- it had to follow the journey of least resistance, and turn down every path it could. It was interesting because players could deduce where the spider would fall with any given pattern, but they had to be fast enough to figure it out before he landed on you. That concept is basically how the entire game of Amidakuji Knight [$0.99] works, to great success. The concept not only translates perfectly to a touchscreen, but the developers also extend it a bit with a full-on level-up and gear system. After a quick setup that involves a heroic knight and his quest to locate a valuable talisman across three chapters, players are off to the overworld, where they're presented with a number of choices, represented with paths. Each board has five in all, which will lead you to an end goal -- whether it's an enemy to fight and gain experience from, gold, or an item...

It was just over a week ago we were telling you about the soft-launch of EA's latest take on the grandfather of matching games Bejeweled, called Bejeweled Skies at one point but officially changed to Bejeweled Stars at some point during the soft-launch. Well, apparently the testing period is over and went well as Bejeweled Stars [Free] is now available in the US App Store. Check out this wacky trailer for Bejeweled Stars that easily could have been made by Mike Meade himself...

Raresloth's fantastic puzzle platformer King Rabbit [Free] is getting ready to be injected with a huge amount of new content this Thursday. As they've detailed in our forums, this update is dubbed the Fire Adventures Update and comes with 16 new campaign levels that'll be free for all existing owners, plus an additional 64 new levels in the Fire Adventures DLC pack which will launch at a sale price of 99¢ for the first 72 hours. That's like not even two cents per new level! In addition to new levels, there are now 8 characters to unlock and play as: Peach, Snobby, Albino, Demon, Jackalope, Leprechaun, Zombie, and Lovely. This update will also include 10 new unlockable customizations so you can trick out whichever character you prefer with some sweet flare. Both the new characters and the customizations are unlockable with diamonds, which by the way are now labeled on the level selection screens so you know which levels have them and which don't. Completionists rejoice! Check out this brand new trailer for the Fire Adventures Update...

'INKS.' Review - Paintball Wizard

'INKS.' Review - Paintball Wizard

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There are a few ways you can look at INKS. [$1.99], the latest release from Lumino City [$4.99] developer State Of Play. On the one hand, it's a beautiful piece of interactive art, allowing each player to uniquely paint a design based on how they play. On the other hand, it's probably State Of Play's most conventional game yet, since it's really just pinball at its core. That's a genre which has no shortage of excellent entries on the iOS platform, and when compared on a strictly mechanical basis against them, INKS. is far from the front of the pack. You have to take it as a fusion of both of those things to see it on its best merits, I think. If nothing else, it will teach you more than a few things about how to play pinball, and it does it in quite the artistic fashion...

If you're a Playstation owner, then this story should make you doubly happy. The just-released Uncharted: Fortune Hunter [Free] is an action-puzzle adventure following Uncharted's Nathan Drake as he continues to uncover the treasures of some of history's greatest heroes (or villains). A clear tie-in to Uncharted 4: A Thief's End, releasing May 10th, Uncharted: Fortune Hunter has you solving 200 deadly puzzle chambers all the while following various legends of history across six adventures. Since this is an Uncharted game, there are plenty of things to collect - all stolen from somewhere, I'm sure - and you can even partner with your friend Sully. The visuals are cartoony and fun, and the game feels well made, so if you like the Uncharted series or simply like fun puzzle games, you should enjoy this one...

'Yo-Kai Watch Wibble Wobble' Review - Tap, Combine, and Pop

I am absolutely fascinated with Yo-Kai Watch. I've played the localized 3DS game, I watch the television show, and I have several trinkets from the toy line, including the actual titular watch. Having visited Japan for the first time last year I had the good fortune of speaking to residents about what a "Yo-kai" actually is, and how they differ from ghosts or other commonly known spirits. They're mischievous in nature, just like the "gremlins" in western folklore, which sets the perfect tone for a game featuring a crazy red cat that knows kung fu and calls his attacks "Paws of Fury." Yo-Kai Watch Wibble Wobble [Free] is the latest creation in this cross-media venture, and it draws a lot of influence from modern puzzle hits like the Tsum Tsum series in a good way...

'Zenge' Review - Everything Slides Into Place

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April 22nd, 2016 11:39 AM EDT by Chris Carter in $0.99, 4 stars, Games, iPad Games, iPhone games, Puzzle, Reviews, Universal
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At a very young age, I was trained for puzzle games. You know, putting those square pegs into their appropriate holes, Operation to meticulously work on my reaction times, and so on. All of those tabletop experiences trained me for what was to come down the road, when I had to put those same pegs into hundreds of different locations over the years, dreamed up by some of the most prophetic puzzle designers the world has ever seen. That includes Zenge [$0.99], which takes the core premise of shifting around different shapes into one magnificent canvas...

While not as popular as in the 90s, Sailor Moon still has a fan base, at least judging from cosplayers and Sailor Moon merchandise. If you do enjoy Sailor Moon and her quirky sidekicks, you'll be glad to know that after a few months in Japan, SailorMoon Drops [Free] has come to the US App Store. As for the gameplay, I'll give you exactly one guess to figure out how this game plays. Yes, a match-3 indeed. All of the characters have been transformed into cute versions of themselves, and the game does contain a storyline that you'll play through as you solve those match-3 puzzles. The game includes many familiar characters (both friends and enemies), and is definitely very cute to look at...

'Mimpi Dreams' Review - Dream A Little Dream

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April 5th, 2016 11:45 AM EDT by Shaun Musgrave in $2.99, 4 stars, iPad Games, iPhone games, Platform, Puzzle, Reviews
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The original Mimpi [Free] was a cute, somewhat short puzzle-platformer with inspired art design and serviceable controls. Mimpi Dreams [$1.99], the sequel, is a cute, somewhat short puzzle-platformer with inspired art design and excellent controls. The original game was an excellent little bit of fun and still holds up quite well today, and the follow-up offers up another tasty serving with a few useful refinements. While its brevity and relative lack of difficulty might turn off those looking for something more substantial to sink their teeth into, Mimpi Dreams has enough appeal to carry it far...

'King Rabbit' Review - The King Has Returned

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April 5th, 2016 10:50 AM EDT by Shaun Musgrave in $0.99, 5 stars, Action, Arcade, iPad Games, iPhone games, Puzzle, Reviews
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Making video game sequels has always been a tricky business, but in the modern age of updates and add-ons, I can't even imagine how difficult it is to make the best choice for a follow-up. On the App Store in particular, the audience has become accustomed to getting reasonably significant additional content delivered as free updates, with games like Angry Birds [$0.99] and Candy Crush Saga [Free] getting enough free add-ons to construct a dozen sequels under the old rules. Unless you're one of the biggest dogs in the yard, however, it doesn't take long for such efforts to yield weak dividends, since relatively few players ever actually play through all of the content in the base game to begin with. Now, if you're making the kind of game where you can make your sequel look obviously different in some regard, it's less of a problem, but for puzzle games, it can be difficult to sway people over to a new installment...

While many genres are forced to stick with conventions (action games typically have an ending, for example), puzzle games can basically do whatever they want. That's both a boon and a curse, as developers can often completely blow your mind or go so far out there that the concept doesn't quite land. Perfect Angle [$1.99] actually manages to encapsulate both of those concepts, oddly enough...

'Dirac' Review - Atoms @ Home

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March 31st, 2016 1:00 PM EDT by Nathan Reinauer in $1.99, 4 stars, Arcade, Drawing, Games, Puzzle, Reviews, Universal
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With a name like Mediocre, it’s almost like the studio is baiting reviewers. “Go ahead,” they're saying, “just try to make some lame joke about our games being mediocre.” Of course we can’t say those things, because Smash Hit [Free] and Does Not Commute [Free] (and earlier titles like Sprinkle [$1.99]) were outstanding games. The irony in their name proves the studio is supremely confident in the quality of their products, and they've certainly earned it...

You would definitely be forgiven for looking at the screenshots in this review and assuming this game was some kind of clone or expansion DLC for Monument Valley [$3.99]. But aside from the Escher-esque optical illusions in the levels, the design, mechanics, and even the other aspects of the aesthetics offer something completely different. And while Dream Machine: The Game [$0.99] isn’t quite the masterwork that Monument Valley is, it’s a beautiful, memorable 3D puzzle game, and a premium one with no IAP to boot...

'Abzorb' Review - Avoid and Conquer

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March 8th, 2016 10:06 AM EDT by Nathan Reinauer in $2.99, 4 stars, Arcade, Games, Puzzle, Reviews, Universal
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One Man Left’s classic Tilt To Live [$2.99] series is a favorite of mine, partly because of how it subverted expectations when it came out in 2010. It looked like a shooter, with the main gimmick being that you tilted your device instead of using on-screen controls. Of course, that wasn’t the only “gimmick”, as it turned out the game wasn’t even a shooter at all. Your job was to avoid enemies, rather than hunting them down. That doesn’t mean you were totally defenseless, though, as there were many power-ups that allowed you to turn the tables on the evil red dots. Gerald Kelley’s new game Abzorb [$2.99] lands even closer to the pacifist side of the spectrum, as you don’t even get power-ups to defend yourself. All you can do to avoid death is run away. Is it anywhere near as fun and frantic as Tilt To Live, though?..

Dungeon Raid [$0.99] was one of those games where, if it got its hooks into you, you probably weren't going to play anything else for a good long while. There wasn't a lot of mystery behind that, to be honest. The mechanics were familiar and simple to learn, but offered a lot of depth to the player looking for more. The RPG elements gave you a feeling of progression that isn't typically found in many other puzzle games. You could pick the game up whenever you had a few minutes and have a good time, or settle in for a longer session. I Keep Having This Dream [$1.99], the latest from Dungeon Raid developers Fireflame Games, is not the same kind of game. It's a little more opaque, a little more complex, and it comes off like it's aimed at a narrower target in general...

‘_PRISM’ Review - Wouldn’t It Be Nice To Code Together

Several times in my life I’ve fantasized about packing up my guitar and some recording equipment and moving to a remote cabin for a month or so to write and record music. Far removed from the stress, distraction, and responsibility of normal life, I’d be free to put all my energy into crafting the next Sgt. Pepper’s or Pet Sounds. (It’s a fantasy, after all.) Unfortunately, doing such a thing is a luxury most people can’t afford for a number of reasons, which means I’ll have to settle for squeezing my recording sessions into spare hours in the garage like normal...

'Pull My Tongue' Review - Harm a Harm a Harm a Chameleon

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February 12th, 2016 2:00 PM EDT by Nathan Reinauer in $0.99, 4 stars, Games, Puzzle, Reviews, Universal
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For me, one of the marks of a good puzzle game is when the main mechanics are so simple and intuitive that you have a hard time seeing how the game could possibly get challenging--and then it does. Pull My Tongue [$0.99], the latest game published by Noodlecake, is kinda like that. The first level introduces you to the core concept, which basically never changes: There’s a lizard who wants a piece of popcorn, and all you need to do is pull the tongue out of his mouth until it reaches his buttery prize. Sure, the game eventually starts adding more things to get in his way, but at the end of the day you’ll still be simply stretching the tongue to the popcorn...

Knotmania [$2.99] is the kind of game that's best enjoyed by people who get satisfaction from untangling complicated wire tangles. I don't know how headphone cords get so magically knotted up with no difficulty like that, but at least in Knotmania, you're dealing with living worm-like creatures that tangle themselves up of their own volition. Your goal: untangle those suckers. Frankly, it's the only hypothesis I've seen that makes sense. Wires are alive, and Knotmania is training for the great wire war that lies ahead of us...

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