Category Archives: Games

Ubisoft Bringing 'Valiant Hearts: The Great War' to iOS in September

During Gamescom, Ubisoft announced that they were bring Valiant Hearts: The Great War to iOS as a universal app next month. The colorful puzzle-adventure game will be available on the App Store on September 4th. It was released last year on PC and console...

At times, it's hard not to anthropomorphize Kemco as that student who is always in such a rush to turn in their assignment that they cut every possible corner. This behavior is particularly evident in the works of developer Hit-Point, who have so much potential that seems to get thrown under the bus in favor of churning out a half-dozen RPGs per year. Rusted Emeth [$3.99] is, sadly, a near-perfect example of both what Hit-Point does well and what they do poorly, another strike against my hopes of seeing this developer actually have some time and money for their projects. They're trying so hard to do something new, but on the way, they're making more sloppy mistakes than ever before...

Even if you've never heard of the Lone Wolf series of gamebooks written by Joe Dever (with their sporadic publishing history I wouldn't blame you), Joe Dever's Lone Wolf [$0.99], a new adventure made specifically for mobile platforms, has got a lot of initial punch. While everything seems to start like any other gamebook you've played on iOS, as soon as you reach the first battle of the game, it's clear that this game has got some strong ideas about where to take gamebooks in the future. The 'Wow' factor of turning the page to an illustration that comes to life in full 3D can't be underestimated, but in its quest to escape the shackles of its old format, Lone Wolf trips over some very familiar problems inherent to its new one. In the style of our reviews of The Walking Dead [Free] and The Wolf Among Us [$4.99], this review will be appended to as each new act releases...

Back in May, a very interesting game was released for the iPad called SXPD: Extreme Pursuit Force [Free]. It aimed to blend digital comics with high-speed racing gameplay, and did so fairly successfully. It featured 6 chapters of comic storyline created by renowned comic artist Duke Mighten, with the combat-heavy racing portions being created by industry vet David Perry. The only problem was that SXPD was created for the iPad only, and that somewhat limited its audience. That all changes today though with a new update adding Universal support to SXPD. The initial download of the game has also been changed to free, and this seems to be a permanent change which offers the first chapter of the game for free with the 5 additional chapters unlocked permanently through a 99¢ IAP...

Niman Legends: BrightRidge [$0.99] isn’t going to wow you with an impressive visual engine or keep you enraptured with an epic tale of good vs evil. However, BrightRidge does do one thing that keeps it interesting to any that check it out: Exploration. Focusing entirely on its open world environment and the locations (and secrets) it holds, BrightRidge does just enough right to keep the rest of the game worth playing...

A noted designer returns to the genre that he helped define, and it's difficult not to judge the game against its heritage. Godus [Free] comes from 22cans, an outfit founded by Peter Molyneux, designer of seminal god games, such as Populous and Black & White; it is perhaps unfair to Godus, a crowdfunded free-to-play game, to consider it in such company. The sad reality is that Godus fares little better when judged on its own terms...

'Assault Vector' Review - Drawing a Bead on Turn Based Strategy

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August 11th, 2014 12:26 PM EDT by Andrew Fretz in 3 stars, Reviews, Strategy
$1.99 Buy Now

I don't usually hold two games up together in a straight comparison, But I have been struggling to separate the differences that can make PKSArena's Assault Vector [$1.99] shine out in contrast to Hoplite [$1.99]. I am a sucker for turn based strategy and I was not surprised that Assault Vector was a blast to play, but in the back of my mind I realized that a comparison would invariably shade my perspective. Although I was ultimately able to find a unique experience in Assault Vector, the depth of that difference is a tad shallow...

Boshi [$0.99] is one of those games that focuses on delivering a simple but unique core gameplay concept, with little room for frills or extras. It's the kind of game that wouldn't have been out of place in the earlier eras of gaming. It's actually kind of similar to Pac-Man [$6.99] in a lot of ways. You play as a lumberjack, and your goal in each stage is to cut down all of the large trees. Each tree will come down with five good swings of your axe. Wherever it's possible, you'll want to do this without attracting any nearby wolves, who are alerted by your proximity and the sound of your chopping, and will chase you down and kill you if they catch you. Each stage has a set layout, so the trees, rivers, bridges, and so on will be the same each time you tackle a level. The wolves wander around in set patterns, though obviously if you get in a chase with them, they'll end up in different places before wandering back to their original area...

While Order & Chaos Online [Free] very well might be Gameloft's most blatant clone, it sure is popular. Originally released back in 2011, this World of Warcraft-like has seem a ridiculous amount of support from Gameloft, complete with new content, in-game events, PvP options, and loads more...

If you're looking to fill out your back catalog of Kairosoft games, or have just put the brakes on buying new ones at full price, two of their semi-recent releases just dropped in price. Cafeteria Nipponica [$4.99] is down to $0.99 from $3.99 for the first time this year. Similarly, Ninja Village [$4.99] is on sale for the first time, dropping from $4.99 to $1.99...

If you're looking to play something this weekend while spending zero dollars doing it, Swordigo [$2.99] will fit the bill nicely. Originally released back in 2012, and already free a couple times already, Swordigo is a great game that I'm not going to give up reminding people about whenever I can. We reviewed it back when it was new and we were all excited to see what the creators of Soosiz [$0.99] (another great older game) were up to next...

Publisher Bulkypix isn't making a lot of noise about it, but Dream Revenant [$1.99] is actually the sequel to 2011's dream:scape [$0.99], albeit more mechanically than in terms of story. The set-up is quite similar, with you taking the role of a man on the verge of death, exploring his own dreams to sort through memories of his past to uncover certain truths. As with the first game, you'll do this by wandering around a decent-sized 3D landscape, stumbling on revelations, picking up items, and using them to navigate extremely simple obstacles. To the developer's credit, they've picked up on a lot of the major criticisms of the first game, but three years is a very long time in the world of gaming, and particularly so in the context of the relatively young iOS market. The result is like something you might see in the games, a response to a ghostly voice of the past...

Remember back in June when we made you aware of the existence of a behind-the-back endless runner starring perhaps the most famous fictional runner of all, Forrest Gump? Well, the game was only soft-launched in limited territories back then, but as of today Run Forrest Run [Free] is now officially available. I still can't believe that it took three years after Temple Run's release sparked off the 3rd-person runner craze for someone to make a running game about Forrest Gump. But, with the film's 20th anniversary happening about a month ago (wow I feel old) the time seemed right to finally put the pieces together...

Chillingo has been pretty quiet lately but they are back in action, publishing PlayFlame's physics simulation style game, Zombie High Dive [Free]. PlayFlame's debut game mixes the launch trajectory component of Angry Birds [$0.99] and the wind resistance air rotation physics of Bouncy! Trampoline [Free]. We can't draw too much from the history of the developer, but the publisher is one of the most prolific in the business. For better or worse, the game brings what you would expect from EA owned Chillingo: Full facebook integration, highly stylized art, music and sound work, with hopefully some intriguing gameplay...

Space Colors [$0.99] makes a simple bet: that blowing stuff up in space, amongst a rainbow colorful explosions, is its own reward. That just doing that, with only cursory guidance as to what to do next, is enough to make for a fun game. While perhaps the meta-game of missions and perfromance is somewhat lacking, there's a lot of enjoyment to be had from just playing the game itself...

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