Category Archives: Arcade

Satellina [$1.99] tries to apply a minimalist veneer and an arena-survival touch to the speedrun genre, and while its challenges are small in nature, there's fun to be had here. The goal is to move your X avatar around an arena full of green, yellow, and red particles. The green particles are the ones you must collect, with the yellow and red ones killing you, and forcing you to start the level over. However, those yellow particles turn green once all the green ones are collected, and the red ones turn yellow, and so on. The game is structured with 10 different sets of 5 levels, where you must try to beat the set as quickly as possible. As a completion game, it's not much, as everything can be tackled through sheer force of will, so this is primarily for speedrun fanatics. There is a clever progression structure where multiple level paths open up as you complete different level sets...

Hexxy Snake [$2.99] is pretty much the Super Hexagon [$2.99] version of Snake, the granddaddy of all mobile games, the game that convinced folks that playing games on a phone was a good idea. This is the Super Hexagon take not just because the game takes place on a hexagonal grid, no: it throws in a number of glowy visual effects to try and spruce things up, while featuring 100 fixed levels to play. It's an interesting game, but one that's just solid at best...




Happymagenta has become one of my favorite studios producing smaller flaplike games: I dug Orbitum [$1.99], and Fist of Fury [Free] is a really fun fast-action game. Their latest title is Hammy Go Round [Free], and it's an endless runner that does some interesting things with its structure. You control a hamster spinning around an world turning clockwise, and have to collect acorns to go as far as possible. The game is ruled by a clock, and you can't really die, though you can run out of time. You can extend the timer by buying upgrades, which get you more acorns and then can buy powerup upgrades, and eventually unlock the game's other character, who exists in a counter-clockwise world...

'WWE Immortals' Review - Wrestling with Déjà Vu

It's no secret that I'm a huge fan of Injustice [Free] on mobile. I'm also a huge fan of pro wrestling. So when NetherRealm Studios and Warner Bros., the makers of Injustice, announced a partnership with the WWE to create a new mobile brawler, I got all kinds of excited. The thought of taking the Injustice game and simply plugging in a bunch of WWE wrestlers was enticing. And well, that's pretty much just what they did. WWE Immortals [Free] is basically Injustice: WWE Edition, and while that's not a bad thing by any stretch seeing as Injustice is a proven winning formula, it is somewhat disappointing that there's barely anything substantial to differentiate the games from one another. That said, Immortals is a solid foundation to build upon and it should please fans of both Injustice and the WWE...

Like plenty of folks from my generation, I absolutely adore The Princess Bride. The combination of colorful characters, witty one-liners and an off-beat fairy tale ending have left a lasting effect on many that have enjoyed the film. Unfortunately, fans hoping for some kind of expansion to the universe will be a disappointed with The Princess Bride - The Official Game [$3.99]. However, there’s just enough fan service in the collection of simplistic mini-games that it’s certainly worth buying for any fan of the film...

It's that time of year again, football fans. You know what I mean. "The Big Game." Oh hell, I'll just say it: the Super Bowl is coming! (please don't sue us NFL). Here in America, the Super Bowl is like an unofficial holiday. All productivity comes to a halt as people kick back, eat and drink way too much, and watch who comes away with the NFL's biggest prize. In celebration of this big event, two NFL games from Full Fat have been updated with new Super Bowl XLIX content. ..

There are lots of different reasons that a person might enjoy an RPG, from the story to the battle system to exploration, but I think the one aspect that speaks to just about everyone is seeing numbers go up. It's such an appealing element of RPGs that it's been wholesale lifted by other genres over the last several years to massive success. Some games have even gone as far as to ditch everything else, allowing you to mindlessly tap away to see your numbers go up. Templar Infinite Crusade [$1.99] doesn't go quite that far, but it's certainly in the neighborhood. It looks like the dog's breakfast, it's so random that you'll need as much luck as strategy to survive, and yet, there's a certain basic appeal to the game that might get its hooks into you if you give it a shot...

One of my favorite little gems released in 2014 was Pako - Car Chase Simulator [$0.99] from Tree Men Games. The premise is pretty simple: The cops are after you and you're trying to escape in your vehicle. The only problem is you're confined to a small space, like a parking lot, and the gas pedal is stuck to the metal. Your only option is to try and evade the police for as long as you can while avoiding running into obstacles like parked cars and buildings. It really is a very clever survival game with a killer art style. Today Pako has received its first major expansion, adding in all sorts of new goodies. ..

'Drop Wizard' Review - Here Comes the Drop

I absolutely love Neutronized's pixel art stylings. They added a lot of flair to their previous games Roar Rampage [$0.99] and Lost Yeti [$1.99], though both were darn good games in their own rights. Now they've returned with another pixelly game, and one that pays homage to single-screen arcade classics like Bubble Bobble with Drop Wizard [$1.99]. It's definitely a game that's paying homage to the classics, and feels like it'd be a great fit in an arcade cabinet from 25 years ago or so. But Neutronized don't just rest on their laurels with the retro homage, they actually make a game that's remarkably clever in and of itself...

I often am asked how we come across some of the games we cover here at TouchArcade. While I can't spill all of our secrets lest Eli end me with a single, swift swipe, I can tell you one of the things we keep an eye on is what the members of the TouchArcade forums catch on to. That's how I first caught notice of a humble little developer by the name of Quantum Sheep, at the time fresh off of releasing a clever endless runner called Air Supply - Infinite [$0.99]. It didn't look like much from the screenshots or description in the App Store, but our forum was absolutely crazy about it, so I gave it an honest go and found it to be a very compelling game, with a wry sense of humor and an enthusiastic appreciation for the 8-bit computing era. Quantum Sheep's next game, Air Supply - SOS [$1.99], took the Jetpac concept and gave it a good old twist, creating a frantic action game in the classic arcade style. SOS's development was fairly lengthy and the developer wasn't shy about discussing it, so I had a good idea early on of what it was and when it was coming...

Man, I don't know what it is, but 'tis the season for updating super-old iOS games. Just this month alone we've seen Lara Croft and the Guardian of Light updated, GTA: Chinatown Wars updated, and just today 1-bit Ninja was updated. Those are three iOS games that I had long figured would be forgotten in the sands of time, and it makes me extremely happy that those new updates have made them relevant again. Well, get ready to add another to the list, as this week the original Reckless Racing [$0.99 / $0.99 (HD)] has received an update for modern devices...

Back in November of last year, Run Games released Football Heroes [Free], an over-the-top, arcadey American football game that felt like the love child of NFL Blitz and Tecmo Bowl. We really loved it in our original review, and it's only gotten better with updates since then, including a massive one in August that added Gold player cards and tons more tweaks and fixes as well as rebranding the game Football Heroes 2015. Then in mid-November, Run Games released Football Heroes: Pro Edition [Free]. On first blush, it may look like Pro Edition is just Football Heroes with a bunch of licensed NFL players thrown in there, but that's actually not the case...

The very cool one-touch platformer Badland [$3.99] has gotten yet another update bringing more levels to this great game. The new "Daydream" level update includes ten new singleplayer levels in the "Explore the Unknown" pack. These challenging new levels have you trying to survive and rescue as many clones as possible, and it will test your skills as you try to survive. There's 30 new missions and 5 new achievements to collect as well. The level pack can be played right away, and it is currently free, though it will be $0.99 down the road, so go and get it now if you have the game...

Honestly, I've just about had it with robots. They're either evil or annoying, and I'm tired of dealing with the fallout of either type. I think the last straw for me was finding out that nice Robo fellow from Chrono Trigger [$9.99] was actually rickrolling me for nearly the last twenty years. I mean, you think you know a tin can, only to find out it's been snickering behind your back. That's the trouble with robots, and if you're like me, you're always up for giving their shiny metal keisters a good kicking. Luckily, there's no shortage of games that let us do that, and the latest one is the pretty clever Trouble With Robots [Free]...

I like the cut of Not Doppler's jib. Their stable of 2D games are all solidly entertaining games with zippy gameplay. Their most recent game, Earn to Die 2[$1.99], is the first time they have revisited one of their iOS games with an update. From a bird's eye view, this one is really strong, avoiding some of the pitfalls other popular games have stumbled into. Some of the best decisions made are that the follow up game has more content and maybe most importantly, this one was packages as a separate game independent from the first Earn to Die[$0.99]. Once you get a little closer, you'll find there is even more to get excited about...

The sports genre of video games is an interesting animal. It was probably the first genre to seriously concern itself with authenticity, both in terms of the recreating the play mechanics of the real game and acquiring real licenses. One of the first times I heard a licensed song in a game was in one of EA Sports's titles, and the only reason I ever learned who people like John Madden and Jack Nicklaus were was because of video games bearing their names. It took a little while for that to catch on properly with the sport of hockey, with the first licensed products hitting in 1991. Even then, publishers had trouble deciding if they wanted the NHL license, the NHLPA license, or both. After that genie was let out of the bottle, it never went back in, at least until mobiles came around. While you would see the odd unlicensed football or basketball game, hockey games virtually always carried a license of some sort...

Love it or hate it, Candy Crush Soda Saga [Free] has made a fairly predictable march up to the top of the charts since its release not too long ago. That means tons of people are playing it, and knowing King's games as I do, that means tons of people are getting stuck and wanting to toss their mobile device every time they hear that smarmy voice-over guy say, "Oooh". Well, as usual, I've spent a good bit of time playing the game since its soft launch in the sandy deserts of Canada, and I've got some advice to help you turn those "ooohs" into "ahhhs". Well, there isn't actually an "ahhh", but you know what I mean...

You forgot about Pocket God [$0.99], didn't you? Sure, it has been a year since the last episode, "Apocalypse, Ow!" But that's no reason to forget about the game that made the "apps with free updates" concept a reality. Well, the app refuses to die, as Bolt Creative has announced episode 48 is coming soon, entitled "Call of Booty." The big new feature in this update is the ability to dive in the sea and explore underwater, hunting for treasure, while avoiding deadly sea creatures. There's twenty total pieces of booty to get, and a golden oyster idol, because why not? Check out the trailer for the upcoming update:..

'Crossy Road' Review - Watch Out for That Train!

What separates the great games from the good games? There's an intangible aspect of making a game feel fun to play that can be difficult to pin down when trying to describe it, and even more difficult for a developer to create. But when a developer nails it down, it's truly sublime. Crossy Road [Free] absolutely nails how a game should feel, which makes it endlessly replayable, and my current go-to pick-up-and-play game...

Coming into iOS gaming from a background in consoles, dedicated handhelds, and old computers, my first steps into the already-massive catalog were cautious ones. I stuck to familiar brands and the odd breakthrough that had made waves in the traditional media, such as Game Dev Story [$4.99]. One of the first real iOS originals that I fell absolutely in love with was League Of Evil [$1.99], from Ravenous Games. The game will always hold a special place in my heart for hammering it into me that, yes, virtual controls could work marvelously for an action game if they're handled correctly. These guys had their stuff together, I decided, and I began to follow them closely, anxiously awaiting their next big title. By all accounts, that game looked to be Random Heroes [Free], and I bought it pretty much the second it became available...

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