Category Archives: Arcade

It feels like in the past year or so we've seen a ton of really old iOS games get modern updates out of the blue. It's a great thing too, as the entirely digital medium of iOS gaming can feel a bit expendable when iOS updates can break games or new screen sizes and hardware features are released and the developers of classi games are no longer around to do anything about it. It's crazy to say "classic" and actually mean games that are 5 or 6 years old, espeically when I have some NES games that are 30 years old that still work like the day they were released (with a little blowing into the cartridge or wiggling it in the slot, of course). Anyway, it warms my heart when I see an old game get new life and find a new audience by way of being updated, and that's exactly what has happened with the classic dual-stick shooter Circuit_Strike.One [$0.99]...

PSA: Go Download 'Super Hexagon' for Free While You Still Can

You've probably seen or heard that Super Hexagon [$2.99] by Terry Cavanagh is currently free as the App Store's App of the Week. Well, let this serve as a handy heads-up that if you haven't heard, or have been procrastinating on downloading it, that you have a limited amount of time to go and pick it up at this low, low price before it goes back to being paid. This might be sometime on Thursday, it might be on Wednesday, depending on when the switchover is. ..




One of the greatest things about iPads (and iPhones to a certain extent) is being able to bust one out with a group of friends and all get down and dirty with some same-device multiplayer gaming. It's a niche market for sure, but there's nothing quite as fun as trash-talking someone to their face as multiple people all try to utilize the same tiny screen space. It's couch gaming with your buddies for these modern times. ..

Having grown up with a controller in my hand, I've learned quite a few skills by way of video games, ranging from vocabulary enhancements, to motor skills, and even things like geography. One of the more practical things I picked up though is general sports knowledge. In fact, it's where I first learned golf, with my uncle breaking down the specific function of each club, and when to use them.  But the game of golf never really took for me, and to really get into the sport of it, I needed a bit of persuasion, sometimes of the fantastical variety. Enter Kirby's Dream Course on the SNES, with wonderful gimmicks like ball morphing and leaping over pitfalls and other hazards, and I was in. I never thought that 20 years later, I'd be writing about a similar experience on iOS, but here we are with Frank the Dillo [$0.99]...

Hi-Rez Studios, who are known for the third-person action MOBA Smite on desktop and console, are venturing into mobile with their first mobile game, Jetpack Fighter [Free], which is out now on the App Store.. While it would be easy for them to do something Smite-related, they decided to go in an entirely different direction: here, you control a warrior with a sword and the ability to endlessly dash through the air, slicing through enemies to get big combos, and engaging in rad-looking dash-slashing fights with bosses...

'Pick-Xell' Review - It's A Dirty Job

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January 7th, 2016 12:03 PM EDT by Shaun Musgrave in 3.5 stars, Action, Arcade, Free, Game Center, iPad Games, iPhone games, Reviews
Free Buy Now

You don't have to look far to find an iOS game about digging. It's an oddly specific activity to have so many games to its name, but whatever the reasons, people seem to enjoy it. Most games of this type encourage the player to take their time and be cautious, which makes sense given the inherent dangers involved. Games with more an arcade bent to them will counter this need for caution with some sort of immediate danger that keeps the player moving. The challenge then becomes moving fast enough to avoid danger while somehow trying not to make any fatal mistakes in spite of your pace. Pick-Xell [Free], the latest release from Japanese publisher Obokaidem, distills that idea down to its very essence...

Here's a quick heads up to let you know that one of the all-time classics on the App Store, Terry Cavanagh's brilliant twitch arcade game Super Hexagon [$2.99], is currently free for the first time. If you somehow don't know what Super Hexagon is all about, you play as a tiny triangle who must rotate either left or right around the center point of the screen as the walls literally close in on it from every side. Find the gaps to pass through and try to last as long as possible without crashing into a wall. It's extremely difficult in the beginning, but the more you play the better your skill gets and eventually you get locked in a zone dashing back and forth between increasingly faster and more difficult patters of walls...

Remember that wacky, over-the-top short film riff on kung-fu movies called 'Kung Fury' which took the internet by storm back in May? You may also recall that a mobile tie-in game was released alongside it called Kung Fury: Street Rage [Free], and at that time it was little more than an endless, high-score-chasing beat 'em up with left/right combat mechanics similar to something like One Finger Death Punch [Free] or Fatal Fight [Free]. Now, that wasn't exactly a bad thing, as Kung Fury was a lot of fun for a high-scoring game and the production values were totally on-point, nailing the look and feel of an '80s-era arcade game. It's just that it felt like it could have been so much more; a full-fledged brawler like Final Fight or Streets of Rage...

'AirAttack 2' Review - Stunning Shooting

When people claim that gameplay takes precedent above all else, including visual fidelity, I ask, "why not both?" There have been plenty of games that have pushed the envelope in just about every facet imaginable, including the recent Witcher 3 from CD Projekt Red. The same goes for mobile titles, which are pushing boundaries far beyond what I thought was initially capable when the App Store first debuted so many years back. We're starting to see full console experiences on portable devices, and AirAttack 2 [$0.99] is one such game that doesn't even feel like it should be possible given the hardware...

Brad Erkkila's Flip Champs [Free] is a pretty fun game that you should play, but when it initially came out, it was lacking one killer feature: local multiplayer. See, the whole game is built around one-on-one battles, and the whole dynamic of trying to collect the energy orbs to charge up your weapon and use them on your opponent to win your battle where there's only two hits: you hitting them, and them hitting the floor. That competitive dynamic was apparent even against an AI opponent, but it was easy to think "what if I was competing against a real human being in these battles?" Well, good news: the game just got single device multiplayer. You and another person can battle to the death in best of 5 matches, with controls on each side of the screen...

Fruit Ninja [$1.99] is one of those platform-defining games and it put long-time Australian developer Halfbrick on the map in a big way. It was just about as perfect a mobile game as you can get. Short gaming sessions, intuitive touchscreen slicing controls, and colorful visuals made Fruit Ninja an immediate and long-lasting success. However, after years atop the iTunes charts Fruit Ninja was struggling to keep people interested in the face of a constant deluge of new games. ..

Crossy Road [Free] is one of those defining games for the mobile platform that struck the perfect balance between approachable and engaging, and it set off a firestorm of similar games in the wake of its success. That success led Bandai Namco to trust Crossy Road's developers with one of video game's most sacred icons: Pac-Man. The result was Pac-Man 256 [Free], a game that took the pellet-munching, ghost-evading gameplay of Pac-Man and "Crossy Road-ified" it into a slick endless formula. Now that synergy is coming full circle as the latest update to Pac-Man 256 brings with it a special Crossy Road theme. ..

TouchArcade Game of the Week: 'AirAttack 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Way back in 2008, not long after the App Store first opened and I was devouring mobile games left and right, I downloaded a game called Sneezies from developer Retro Dreamer. Probably because I read about it on TouchArcade. Sneezies was an ultra-simple game where bubbles containing little critters were spread across the screen and you'd choose one spot to tap and pop a bubble, with the little critter inside's sneeze dust expanding out from the blast. Any other bubbles that came in contact with the dust would pop as well, and the goal was really to cause a chain reaction and pop the proper quota of bubbles in order to move on to the next level. ..

Last week was one of those weird release weeks where a couple things popped up early prior to the regular weekly scheduled time, then the actual release night Out Now post was much lighter than usual, then so many things trickled out after that that we even threw together a second Out Now post on Friday. Then those dastardly developers Art In Games went and really threw a wrench in things by releasing their newest game AirAttack 2 [$0.99] on a Saturday of all days. A Saturday! Insert BillLumbergh.gif here. Hey I won't complain, a constant stream of awesome new games is never a bad thing no matter when they release. ..

TouchArcade Game of the Week: 'Groove Planet'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

I mentioned recently in my review of Baseball Apocalypse [$0.99] that I love impossible games. One of those games comes from developer/publisher Invictus. Now, Invictus puts out a lot of games, very few of which actually interest me, though they seem to have found their footing in the last couple years. There are a handful of gems in their library that really truly shine. I'm talking the supremely elegant Greed Corp [$0.99], the heavy metal monster mash Tap 'n Slash [Free], and the game that I name dropped in said review, Give It Up! [$0.99]. While the original game grew with a handful of updates, a sequel was being made, and that sequel is pretty magnificent. I give you Give It Up! 2 [$0.99]. (I'd have gone with something like Give It Up Again! but I digress)..

Simogo is a developer that marches to the beat of their own drum. You don't need to look any further than their games to see that. Titles like Device 6 [$3.99] and The Sailor's Dream [$3.99] blur the lines between games, storytelling, and interactive media, and Year Walk [$3.99] was an uncharacteristically unsettling experience from the normally upbeat developer that utilized a really unique companion app [Free] to flesh out its world in interesting ways. In keeping with their tradition of being untraditional, Simogo is celebrating the 5th birthday of their very first iOS game Kosmo Spin [$2.99] by actually raising its price rather than dropping it. If you're unfamiliar with Kosmo Spin, then check out this sickeningly adorable trailer...

SMG Studio's One More Line [Free] is getting another update. First up, it's getting a crucial feature that it's needed for a while: hats. The Steam version of the game has had them since release, since all those line racer semicircle thingies needed some way to differentiate themselves in the multiplayer mode. But now, you can wear a hat on a semicircle, for fashion reasons. Who had ever heard of such lunacy?! New trails are also here, but are trails hats? I don't think so. This hat-filled update will launch on December 3rd...

The story that rocked the iOS gaming world – or at least was amusing to me, was when it turned out that there were two different games called Dizzy Knight in development. Well, Andrew Morrish, developer of Super Puzzle Platformer, has changed the name of his game and has released it on to the App Store as Go Home Dizzy [Free]. The other game is still called Dizzy Knight, and is in development right now...

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