Category Archives: Arcade

In celebration of its Android release, Legend of the Skyfish [$2.99] has gone on sale on iOS for the first time since its release. If you don't own the game but you like games that remind you of Zelda, you should pick this one up while it's cheaper. The game is an entertaining action adventure puzzle game with lovely art and a clever weapon, a fishing pole. No, you won't be fishing the whole time; instead, you'll be using that pole both as a weapon and as a tool in an attempt to make it to the final boss, the monstrous Skyfish. As you fight through the various levels, you ill be upgrading your fishing pole and learning how to use it better...

It's so easy to get discouraged looking through the App Store each and every day. A billion keyword-laden slot machine games, blatant clones, and other riffraff make up 99% of what I see. That other 1% though? That's where I found Butts in Space [$0.99]. What is Butts in Space? It's about a team of butts (in space) who have to stop the Evil Butt overlord who has stolen all the galaxy's toilet paper. Yeah, this is not exactly highbrow stuff, here. However, unlike the riffraff I spoke of earlier that's obviously thrown together with little care in hopes of turning a buck, Butts in Space has some obvious love put into it, and it shows. ..




Android players, rejoice. The very entertaining Legend of the Skyfish [$2.99]  is landing on Android tomorrow, and you should probably pick it up. We knew it was probably coming this week, but now it's official. If you haven't played the game, you can check our review of it here and see why we really liked it. If you don't like reading long texts, know that the game will remind you of Zelda games but if you added a fishing pole used as a hookshot in them. Using that hookshot, you pull things to you or manipulate the environment to solve puzzles and, of course, also use it to take out enemies. It's an ingenious little thing that really makes the game stand out...

Developers Semidome have made a name for themselves on the App Store, through bringing some truly beautiful and immersive visual and audio experiences to a platform that is normally synonymous with short and succinct gaming sessions. Last Voyage [$1.99] caught the eye - and subsequently the imagination - of the masses who played it when the title launched in 2015, even if our review suggested the game elements were somewhat shallow. Semidome's next major release, Nightgate [$3.99], managed to improve on Last Voyage in nearly every way, and while it was a bargain at its original $3.99 price point, the game has today gone on a 48 hour sale to $1.99 for the first time, so if anyone missed it back in August, now is a fantastic chance to play one of the best iOS games of the summer...

Gravity Bending Puzzle-Platformer 'Hoggy 2' From App Store Legends Raptisoft Gets a New Trailer and a November Release Date

Back in the early days of the App Store, developers Raptisoft had made a name for themselves in creating intriguing and innovative experiences for the platform, and helped to bring credence to the iPhone as a legitimate gaming device. Solomon's Keep [Free], for example, was one of the key dual stick Diablo-influenced titles that were so prominent in the teething years of touch screen gameplay, and managed to gather a cult following through substantial support in the form of subsequent updates that kept on improving the game for years afterwards. However, it was Hoggy [Free] that left the most profound expression on my suggestible thirteen year old mind. Despite taking a few thematic influences from the American version of Super Mario Bros 2., Hoggy used unique gravity-flipping controls that made it a truly memorable puzzle-platformer title, and one that is still playable to this day. A whole seven years later, Raptisoft have announced a sequel, titled Hoggy 2 to be released in November 2016, alongside a Steam Greenlight campaign to hopefully get the game onto PC and Mac screens around the same time...

Back in May, developer Rumblecade released a side-scrolling beat 'em up called Rockabilly Beatdown [$0.99] that featured simple button-mashing gameplay and some of the nicest pixel art and animation I'd seen. Despite being a simple game with just a single attack button, there was some hidden depth to Rockabilly Beatdown that slowly unveiled itself the more you played. With the charm and personality of the characters in the game, this was definitely an "endless high-scoring" take on the beat 'em up genre that I could get behind. The biggest problem was that it felt like a one-trick pony and, besides shooting for high scores, there wasn't a ton of meat on the bones in terms of progression and unlocks, things we had issues with in our review. That's something that Rumblecade has attempted to rectify with the first big update for Rockabilly Beatdown...

As we learned last month, retro-inspired racer Horizon Chase [Free] has just reached the one-year anniversary of arriving in the App Store, and to celebrate the team at Aquiris Game Studio has just released a special update adding some great new content to the game. This new content comes in the form of a new Australian Cup with 9 brand new tracks and two new vehicles, one a more modern high-performance sports car and the other more of a classic muscle car. Both are very welcome additions to what I believe is one of the finest racers on mobile, and you can see the new stuff in action in the following trailer...

By now, we all know what to do if a large meteor is on a course to strike the Earth: throw Ben Affleck, Bruce Willis, and Steve Buscemi in a rocket loaded with a nuclear bomb, point them at the rock, and let the magic happen. They're our planet's ace in the hole. But what should we do if not one meteor is headed for us, but rather five? Ten? One hundred? Even if you throw in Casey, it's not enough Affleckpower to take care of that many flying chunks of absolute destruction. Such is the nightmare scenario considered by Atomic Super Lander [$2.99], the latest action game from Crescent Moon Games and bitWeird Games...

'Disco Dave' to Dance Onto the App Store on September 8th, New Launch Trailer Revealed

One of the best parts of the TouchArcade community is seeing developers reach out to fans and getting their input on upcoming games, whether that's through traditional means such as videos, or more hands-on methods like having their creation available to beta test. An approach like this almost always pays dividends for the developer, as the helpful advice of forumgoers helps enhance and prepare the game for launch, and beyond. Disco Dave is one such title, and as a result of over 130 beta testers (the majority coming from our forums), and a brief soft launch period, this groovy arcade high-score chaser is going to have absolutely on point dance moves when it launches worldwide on September 8th...

Ever since Tetris was used to deploy tens of millions of Game Boys into households across the world, puzzle games and handheld hardware have had a tight relationship. You'd be hard-pressed to find a handheld launch without a puzzle game of some sort on offer, but virtually none of them have been as important to their hardware's launch than Tetris was for the Game Boy. If you had to find a runner-up, however, the original Lumines on PlayStation Portable would surely be it. On hardware that offered some of the best 3D graphics that you could fit in your pocket, somehow the shining star of the system's early life was a falling-block puzzler. Granted, it was an incredibly stylish falling-block puzzler with an outstanding soundtrack. I don't know many PSP owners who don't have some kind of nostalgia for the game...

Even though Leap Day [Free] only launched on the App Store in May, we have already seen five content updates be released for it in the three or so months since it came out. While none of these have been particularly groundbreaking, with only some characters and themes being introduced, they have helped reinvigorate the ridiculously compulsive platforming gameplay that quite literally never ends. This pattern of consistent improvements to the formula continues today, as Nitrome have released what they call the 'first major update' for Leap Day, and have introduced a multitude of new traps to sabotage your jumps, as well as new characters and levels to tide you through to the end of time - or whenever Leap Day is updated next...

Infinite Dreams are continuing their rapid expansion of their excellent shoot 'em up Sky Force Reloaded [Free] with yet another new update dropping today. As with previous updates, this one comes with a code name, which is "The D Update." What's that "D" stand for? Dinosaurs! But not just any dinosaurs, but raptors with lasers attached to their head. Yes, laser raptors. Ahem. Perhaps you didn't hear me, I said LASER RAPTORS. Here are a couple of screens from this new Level 12...

A couple of weeks ago we posted a trailer for an interesting upcoming game from developer Legal Radiation called Line Defense, that looked to take the classic planet-protecting gameplay of Missile Command and blend it together with elements of brick-breaker Arkanoid and even a bit of the slice-and-dice gameplay of Fruit Ninja. Originally planned for release on August 26th, a few issues prevented that from happening, but thankfully the delay wasn't very long at all as yesterday evening Line Defense [Free] wriggled its way into the App Store...

Epic Flail [$1.99] was a really interesting concept for an arena fighting game when it was first released back in June. With some beautifully detailed pixel graphics, Epic Flail was all about evading enemy attacks and countering back with fatal blows of your own, and with a significant variety in the environments and challenges available, it did make for an enjoyable and unique experience. However, the main problem was synonymous with the game's title - the controls didn't give the precision that was required to pull off some of the more interesting tactical concepts, and so flailing, admittedly epically, around the screen became the only way to be victorious in the picturesque battles against gladiators and centaurs. However, developers Noxus Ltd have made great strides to fix these issues through implementing a fantastic new control system, and have also made Epic Flail free to download, so there is no better time to give this neat 2D brawler a bout...

The beauty of the App Store is that developers aren't afraid to attempt combinations of ideas and concepts that would be too ludicrous or risky on most other major platforms. Before today, I had never considered that real-time strategy and beat 'em up games could come together to form a destructive combo, but I'm extremely glad that Defend Your Turf [Free] - from the efforts of sole developer Stephen Folkes - has taken this exploratory leap. You guide a faction of nondescript red characters to battle a team of opposing blue alternatives, but have to use a variety of attacks, techniques and weapons to defeat them in entirely creative and edgy environments such as a dump and a parking lot...

'Tower Fortress' Merges 'Metroid' and 'Downwell' to Make an Awesome Action-Platformer, Coming Soon

We loved Downwell [$2.99] back at its release, and even bestowed it our Game of the Year Runner Up award for 2015. Therefore, while it has become the gold standard for which any fast-paced high score centric platformer game on the App Store is immediately compared to, it means any title that is even somewhat reminiscent of this classic is immediately on our radar. Tower Fortress is one such game, and through combining the qualities of Downwell with a hint of the vertical scaling and randomisation aspects of Leap Day [Free], Keybol's next release could set a new marker for what to expect from action platformer titles on mobile devices...

Colorful Arcade Shooter 'Hyper Blaster' Lands on the App Store on August 18th

Arcade shooters are a perfect fit for mobile gaming, as brief sessions focused on scoring the highest possible points total are perfectly suited to pick up and play gameplay. App Store developers certainly agree, and despite the multitude of solid entries in the genre, there are only a certain amount of ways that the core dual stick shooter formula can be dressed up to seem unique and fun, and not simply going back over well-trodden territory. Hyper Blaster, the result of one man development team Combopunk, has attempted to create its own identity, through eccentric and colorful graphics and some new control mechanics that distinguish itself from the fluidity of other two stick shooters, while encapsulating the nostalgic joy of '90s arcade titles when it launches on August 18th...

'Journey Below' Review - Started From The Top, Now We're Here

Inexplicably descending a dungeon full of trials, tribulations, and an eclectic cast of evil creatures that are dead-set on causing your avatar's demise - sound familiar? While it's extremely easy to draw parallels to Downwell [$2.99] - and such comparisons are certainly welcome, considering the latter was our Game of the Year Runner Up in 2015 - Journey Below [$2.99] manages to distinguish itself from similar titles through putting its own unique spin on the rock-hard, high-scoring gameplay that is so well suited to mobile gaming. It may not be the most expansive experience, but dig beneath the surface and Ravenous Games have managed to create a surprising level of depth in Journey Below that makes sure it doesn't stop being a highly compelling addition to the dungeon crawling genre...

Infinite Dreams' latest shoot 'em up Sky Force Reloaded [Free] only just arrived in early June, but already it's been fleshed out with a few big updates, and today we're getting yet another one. While the previous update was dubbed the "Green Update" this new one continues that color theme and is called the "Scarlet Update" for its heavy use of red. It adds Stage 11 to the game which features several new types of turrets as well as a wicked new boss battle at the end. Here are a couple of screens from the new Stage 11...

'Atomic Super Lander' From Crescent Moon Games Merges Pilot and Platforming Action, Coming Soon

Crescent Moon Games have such a varied and dynamic catalog of games that it's become hard to know what to expect from them anymore. While they are responsible for some behemoth big-budget titles - such as the upcoming Morphite - that normally attract a massive amount of hype and speculation, Crescent Moon Games also publishes smaller titles that, while not lacking in charm, tend to be somewhat hit and miss. Nonetheless, it's great to give a platform to some creative indie developers, and Atomic Super Lander, from developers Bit Weird Games, is the next to launch on the App Store...

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