Category Archives: Action

It's been a while since we've heard anything from our 2014 Game of the Year pick Wayward Souls [$6.99], but Kepa Auwae of Rocketcat Games has been in touch to let us know that an update for it and their more recent tactical card battling game Five Card Quest [$2.99] have already been sent off to Apple and are awaiting approval. The Wayward Souls update will add a new pet system where a whopping 29 different pets can be found during play and will stick with you until you die or exit a dungeon. Some pets will offer various stat buffs, like increasing your chances for a critical hit or doubling the coins you find, and others will help you directly in combat by attacking the enemies you encounter...

'Gopogo' Review - Hop 'til You Drop

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December 29th, 2015 4:30 PM EST by Chris Carter in 3.5 stars, Action, Free, Games, iPad Games, iPhone games, Reviews, Universal
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The mobile landscape has shifted quite a bit since the introduction of the App Store. In the beginning, the market was flooded with tons of hardcore experiences, meant to cater towards the console and PC gaming crowd. But over time, a lot of those games started to thin out, in favor of garnering massive audiences with casual titles and aggressive IAP "platforms." While there are a lot of gems in either side of the coin, it's nice to get a difficult game ever now and then, which includes the inevitably polarizing Gopogo [Free]...




In December of 2012, developer Renegade Kid released their excellent action platformer Mutant Mudds [$4.99] on iOS following its release on 3DS the previous January. The game's main hook revolved around jumping between the foreground, middle ground and background of each level in order to discover new areas and solve puzzles, and it was incredibly fun. In fact, despite being initially build for a handheld with physical buttons and relying heavily on precision platforming, Mutant Mudds translated extremely well to the touchscreen. ..

'Grand Theft Auto: Liberty City Stories' Review - What a Difference a Decade Makes

Originally released for the PlayStation Portable just a little over a decade ago, Grand Theft Auto: Liberty City Stories [$6.99] was the first "real" portable GTA game. Sure, there were GTA games on the Game Boy Advance and Game Boy Color, but those games totally embodied the whole early handheld gaming scene, as they were toned down versions of GTA in every way the game could possibly be toned down and as a result of that really just weren't that great. The top down Grand Theft Auto Advance felt particularly dated, sandwiched in between the launch of Grand Theft Auto: San Andreas [$6.99] and Grand Theft Auto: Liberty City Stories, which both (obviously) were full-blown 3D titles. Compared to other games in the series, Liberty City Stories was never that memorable to me. Severe ghosting on the screen of my first-generation PSP made the game real hard for me to enjoy playing, and while from a critical perspective it was received incredibly well, I never really got that far into it. Rockstar provided us with an early copy of the iOS port, and it makes me want to send a message back in time to my 2005 self that says, "Hey, deal with the ghosting and load times, this game is great."..

It feels like there's a lot of news about Rayark's excellent stylish action game Implosion [$9.99] lately, but not much of it has been about the game itself. There's been an animated movie announced, and its Kickstarter campaign appears to be going well. Rayark has also started a serial comic based on the game, which you can read here. It's another cool way to build on the world of the game, but hey, what about that game? Is it being left behind for the sake of more passive forms of media? Worry not, friends. Rayark hasn't forgotten what brought Implosion to the dance, and they're proving it by putting together a big update for January 2016...

It seems like 2015 is the year of long-awaited games finally releasing. This year we've had Spider: Rite Of The Shrouded Moon [$2.99], Galactic Keep [$3.99], The Room Three [$4.99], and Dragon Fantasy: The Black Tome Of Ice [$9.99], among others, and it looks like we're going to be ending the year with another game that's been stewing for awhile: the follow-up to 2010's Aralon: Sword And Shadow [$4.99], from Galoobeth Games and Crescent Moon Games. For its time, Aralon was almost unbelievable for a mobile game. Offering a big 3D world that felt considerably more detail, open, and alive than the one found in Crescent Moon's previous title, Ravensword, Aralon felt like a big step towards having a fully-featured, modern, WRPG-style game on iOS. That was in 2010, however, and I'm sure I don't need to tell anyone how the market and player expectations have shifted in the intervening half-decade. Aralon: Forge And Flame [$4.99] is stepping out into a much different world than the one that welcomed its predecessor, and it doesn't quite have the sizzle to fill the footsteps it's walking in...

Late last year, iOS gamers were treated to an excellent port of the cult classic Xbox title Oddworld: Stranger's Wrath [$2.99]. In my review of that game, I sounded off on the series on the whole, making no bones about my admiration for the tight design and excellent gameplay found in Stranger's Wrath, referring to it as without question the developer's best game. I also made no secret of my feelings about the previous games in the series, which I've always felt were lovingly-crafted but ultimately quite middling outside of their production values and strong art direction. I think there are valid reasons why they were like that, but the point remains that I don't think very highly of the gameplay they offer. I guess that's kind of a foreboding way to start this review, but stay with me...

Another day, another Warhammer game. But Pixel Toys' Warhammer 40,000: Freeblade [Free] seemed promising not just because Apple showed it off with 3D Touch, but also because it's a game where you walk around as a giant Imperial Knight and shoot everything in sight with big, explosive weapons and a giant chainsword. What's not to love with that combination? Well, the issue is that this game plays everything big – and that includes the monetization, which tries every trick in the book to get you to pay. This isn't bad, except for a misleading energy system that really sours the experience. And like many free-to-play games, including the social RPGs it apes much of its structure from, it quickly becomes something where if you tire of the cycle the game puts you on, you will fall out of it quickly. The gameplay is brutal fun, but it alone is not enough to keep you going...

Wizards and Wagons[$4.99] is out now from Touch Dimensions and it is one of the more active and engaging item shop sim games I have played. Known for more traditional strategy games, Touch Dimensions is stretching their dev skills to reach into the sim genre. Rather than sitting in town and waiting for customers to come to you, W&W mobilizes the store and puts you in the drivers seat. As last week's Touch Arcade Game of the Week, I was not surprised to find dynamic gameplay and an addictive quality that has put some extra rings under my eyes for the last several days from lack of sleep. ..

Marvel Future Fight [Free] continues to be popular, still holding a place in the top 100 grossing games on the App Store. Part of the reason for the game's continuous success is the constant updates that pull into the game famous Marvel characters, and let's face it, Marvel's all the rage now. The game's latest update brings Jessica Jones into the game just in time for Netflix's Jessica Jones series. The game's Jessica Jones looks a lot like Krysten Ritter's Jones too, so good job on that. In addition to the new character, 4 new uniforms have been added for Iron Fist, Daredevil, Daisy Johnson, and Doctor Octopus, each costing 750 crystals. The new uniforms will only be available for a limited time, so don't delay if you want to get them...

Sometimes, a game can grab my attention immediately.  Whether it's the presentation or the ironclad mechanics, very few developers are skilled enough to really blow me away out of the gate. Beneath the Lighthouse [Free] was one of those games. I was drawn in by the Fez-like art style, and stayed for the gameplay...

Holy moly! Here's a fantastic surprise release. Well, it's not exactly a surprise because Oddworld Inhabitants teased and then confirmed back in June that this was coming, but we didn't know WHEN it was coming. Well, I guess if you follow their Twitter you knew. But it was still a surprise to me, so get off my back! The classic 3D platformer and original Xbox launch title Oddworld: Munch's Oddysee [$2.99] is now available on iOS, and will be coming to Android later this month. Here's a quick look at Munch's Oddysee in action...

'Slashy Hero' Review - This Slice Is Nice

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November 12th, 2015 11:26 AM EST by Shaun Musgrave in 4 stars, Action, Arcade, Free, Game Center, iPad Games, iPhone games, Reviews
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The iOS gaming scene has had an awful lot of games release lately, and a disproportionate number of them have been of particular interest to me. It's not a bad problem to have, but it means some games I surely would have otherwise noticed and enjoyed have slipped right by me. Slashy Hero [Free] is a game I first encountered at the Tokyo Game Show, and though its Hallowe'en theme clearly marks this review as being a touch late, it's a pretty neat action game that is still worth playing even though the season is over for 2015. I mean, maybe I'm just early for the 2016 Hallowe'en season?..

Finally on mobile, Young Horses' Octodad: Dadliest Catch [$4.99] has you controlling the eponymous Octodad, an octopus who has a wife and two children, and is just really trying to keep this good thing going. Don't ask why the children are human, you won't get any good answers. And if the game feels like you're jumping into something you should know more about, that's because it is a sequel to a student game that the principals of the studio made while they were students at DePaul. You'll catch on pretty quickly, though – you control an octopus that is pretending to be human, trying to do normal human things like going grocery shopping, mowing the lawn, and avoiding the maniacal chef who wants nothing more than to reveal you for the fraud that you are. This all while you have octopus limbs that don't do a great job at simulating human legs and hands, and the human tasks that you must accomplish...

A lot of people still say shooters don’t work on touchscreen devices, but over the years I’ve warmed to them pretty nicely. Sliding your greasy fingers around on a piece of glass will probably never have the same precision as a mouse and keyboard, but on some games I don’t even use a controller anymore. Yes, first- and third-person shooters have certainly come a long way on iOS, and in my opinion Afterpulse [Free] is one of the better recent examples...

Controls define how a player will interface with the experience that a game is trying to provide. If the controls are subpar, the experience will suffer. But sometimes, offering just different control mechanisms can change the experience in and of themselves, despite each being effective in different ways. PixWing [$3.99] is one of those games, offering both a gyroscopic control scheme to fly around, but also a virtual joystick scheme. At first, the game made you at least play through the tutorial with the gyroscope, since the game is centered around moving your body to navigate the wolrd, offering the virtual joystick as an alternative. This reinforced the intended way to play the game, but it came with a drawback: if you tried playing the game in public for the first time, you were liable to look like a lunatic...

I know that you've been drooling in anticipation for this Coors Light-branded mobile beat 'em up ever since Eli previewed it last week, and now the wait is finally over: Coors Light Super Refresh-Men [Free] is now available on the App Store. I know that we've had a hint of sarcasm whenever we've talked about Super Refresh-Men, but I'm going to be honest, this game is pretty dang awesome. ..

'Afterpulse' Review - Mobile Infantry

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November 3rd, 2015 1:00 PM EST by Nathan Reinauer in 4 stars, Action, First Person Shooter, Free, Games, Reviews, Shooter, Universal
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When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?..

Beat 'em ups were the perfect way to pass the time back in the day. They were simple in nature, often two players, and despite their mindless core, were often some of the most fun games on any individual platform. There's hardly any nuances to the gameplay for most of them -- you basically just need to dodge slightly and attack when there's an opening -- but the linear nature is a nice break if you're looking to relax. That's sort of the same feeling that Leave Me Alone [$2.99] left me with, but it has its own signature personality as well...

With its longer-than-usual development cycle and crazy anticipation awaiting its release, it's kind of hard to believe that Oceanhorn [$8.99] has been out for nearly two years now. This Zelda-inspired action RPG still feels as fresh as a daisy, and perhaps that's because developers Cornfox & Bros. and FDG Entertainment have consistently updated the game over the past two years adding new features and optimizing for the latest hardware. That trend continues this week with the debut of the new Apple TV, as Oceanhorn will be right there alongside it as a launch title...

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