Category Archives: Action

Looking past Mobius Of Magic [$2.99] 's lifting of Final Fantasy's mage designs, there's a somewhat creative idea at its core. Battles play out as duels between magic users, and in this game the best offense is a good defense. You can block most incoming attacks by swiping in the direction it's coming from, and in doing so, not only does it nullify most of the damage, but it also charges up your mana so that you can deliver stronger counter-attacks. Thus, battles are enjoyably fast-paced affairs where you need to pay careful attention to your foe and react quickly and precisely. It makes a valiant go of building a game around that interesting mechanic, but it ultimately doesn't quite manage to take things much farther than what you'll see in the earliest combats...

It's a well-known fact that spiders are the most vile, disgusting, and completely unnecessary creatures to ever grace our planet. Literally nobody likes spiders, and if they say they do, they're just lying to themselves. Snakes? Not a problem. Rats or mice? Totes adorbs if you ask me. Scorpions? Total bad asses. Spiders? Kill them all with fire. Now, my dislike of spiders has definitely gotten better over the years. I no longer cower at even the sight of a harmless daddy long legs, and playing as a spider in Spider: The Secret of Bryce Manor [$1.99 / $1.99 (HD)] has never been that big of a problem for me, though I do find it a bit icky. ..




Glitchsoft's Uncanny X-Men: Days Of Future Past [$0.99] is a decent side-scrolling action game that layers on some excellent X-Men fan service. I enjoyed it well enough in my review, though I found the fighting mechanics to be on the repetitive side and the jumping to be a bit dodgy. Since then, the game has received a few updates, adding additional playable characters, improved control schemes, and lots of valuable bug fixes. It's been more than a year since the last one, but a brand new update for the game just hit, and to go along with it, the game's price has dropped from its regular $4.99 to a mere $0.99...

'.Decluster Zero - Bullet Nocturne' Review - Oh, Bullet Hell Yes

It's been almost three years since famed bullet-hell shooter developer Cave released their last in-house iOS game in the genre they became well-known for. At the time of the company's restructuring, I was worried about the future of shoot-em-ups on mobile, and I doubt I was the only one. Luckily for mobile gamers, it turned out to be a non-issue, as we've seen several excellent releases in the genre, some of which have arguably been better than even Cave's offerings. One such game is .Decluster - Into The Bullet Hell [$2.99], an out-of-nowhere release from Japanese indie developer Masayuki Ito. It combined a simple but eye-catching visual style with enjoyable scoring mechanics and exciting enemy patterns to create a thrilling take on a well-worn concept...

'This War of Mine' Review - A Perfect War-torn Port

'This War of Mine' Review - A Perfect War-torn Port

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August 17th, 2015 1:00 PM EDT by Eric Ford in $14.99, 5 stars, Action, Adventure, Games, iPad Games, Reviews, Simulation
$14.99 Buy Now

Last year, 11 bit studios wowed the gaming community with its dark and emotionally provocative game, This War of Mine [$14.99 (HD)]. An action-adventurer with a heavy dose of strategy, there was a lot to love and think about as players tried (sometimes in vain) to simply survive the horrors of war. Android and iOS players finally were able to check it out last month, and we’ve been running it through its paces to see if it made the transition to the mobile platform successfully. As you might expect, it passes with flying colors, and is truly a game that deserves to be played by everyone on iOS...

If you're a fan of platforming games like I am, then you're no doubt familiar with the excellent action platformer Goblin Sword [$1.99] from Gelato Games. Launching just about a year ago, Goblin Sword captured plenty of gamers' hearts with its fantastic pixel visuals and superb virtual controls. There was even some light RPG elements involved, and the entire production earned an easy 5 stars in our review. Several month down the road, in February of this year, a huge version 1.5 content update arrived for Goblin Sword adding in 16 new levels in a new chapter titled The Lost City, which also featured new enemies, new boss fights, new weapons and more. Now, as announced in our forums, Gelato is back with another huge Goblin Sword update. Here's a couple of screens from it!..

Angel Stone [Free] by Fincon is an aesthetically pleasing, high fantasy adventure game that invites players to join a revolution against grotesque monsters and other such things that go bump in the night. The Angel Stone app is unique in that the same player account can be accessed through iOS, Android, and Facebook simultaneously, although I stuck to the iOS version myself...

Lest you forgot about Telltale's fantastic Tales from the Borderlands [$4.99] series, it's still cranking forward, with its fourth episode, "Escape Plan Bravo," scheduled for release next week, starting August 18th. As such, expect the iOS episode to release on or around August 20th, next Thursday. This is the second-to-last episode, so there's a big finale set to hit sometime really soon, too...

We've been hearing about a Chapter 3 update for Pixelbite's incredibly awesome dual-stick action game Space Marshals [$4.99] ever since it was first unveiled in June. Pixelbite promised a heavier emphasis on stealth gameplay in Chapter 3 along with an assortment of new enemies, weapons and gadgets. At the end of last month, Pixelbite announced that the Chapter 3 update would arrive on August 13th, and since that's just a couple of days away they've just released a brand new trailer detailing some of the new stuff we'll be seeing in said update. Let me tell you, they have definitely lived up to their promises of delivering tons of cool new things...

'Agent Awesome' Review - More like Agent Meh

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August 10th, 2015 11:30 AM EDT by Chris Carter in $1.99, 3 stars, Action, Games, iPad Games, iPhone games, Reviews, Universal
$1.99 Buy Now

As a general rule, I really dig espionage games. Although stealth is old hat for some, it's a nice change of pace from the action-heavy games I usually play, and as a fan of James Bond and other classic spy franchises, nice little gags and references usually bring a smile to my face. But with Agent Awesome [$1.99], things get a little awkward, with some tacky writing and weird delivery...

'Spider: Rite Of The Shrouded Moon' Review - The Prettiest Parlor That Ever You Did Spy

Sequels seem to come in two different flavors these days. Most commonly, we get yearly installments, enough time to hopefully throw in just enough iteration to make an ever-worn concept feel fresh enough to sell again. Then there are the throwbacks, sequels to long-dormant franchises that somehow have to live up to impossible legends. On iOS, we see more of the former than the latter, and when the latter does show up, it tends to be a horrifying, free-to-play, quick-buck spin on an old gaming franchise whose core audience would prefer anything but. Generally, sequels used to be different, back when the industry could afford the luxury of not lining up all their big-name IPs on each yearly financial statement. Developers used to have time to work on them, time to let the original game settle in its groove, and perhaps most importantly, time to consider and tease out ideas in order to make each installment as strong as possible. Given how young iOS gaming is, it's not something we've gotten much of a taste of, but Tiger Style is prepared to give everyone a heaping helping with Spider: Rite Of The Shrouded Moon...

What's in a name? Quite a bit actually, especially when it comes to the gaming arena! A catchy title can really vie for attention in this crowded era, especially with names like "I Made a Game With Zombies In it!" or "A Space Shooter for Five Bucks." While Red Game Without a Great Name [$2.99] isn't all that enticing, the gameplay is far flashier than the moniker...

It's kind of crazy to think that more than two years later and Gameloft's open-world crime game Gangstar Vegas [Free] is still getting huge content updates on the regular. I guess that's one of the side benefits of having a free to play game with no cap on revenue generation. As long as it keeps being popular and keeps making money, developers can continue to add new content to it. Anyway, the latest Gangstar Vegas update is dubbed "Devil's Due" and includes an entirely new storyline branch where you've got to get your soul back from the Devil...

'To-Fu Fury' Review - Soy Milk Ninja

There's been a resurgence of games featuring tofu in the past year or so, but not all of them are necessarily worth checking out. Naturally, I gravitated towards a recent release called To-Fu Fury [$1.99], featuring piece of ninja tofu. I mean, when have ninjas ever let me down, right? While you won't be running on rooftops and taking down rival daimyos in epic combat, you will be flinging yourself across the screen and collecting pieces of Chi. It's more of a zen-like ninja experience, and that's completely fine with me, given how great the control scheme is...

It's really tough to describe a game like Agar.io [Free]. It hearkens back to the old age of computing, back when Prodigy and CompuServe allowed users access to games at the cost of an hourly rate. There's something soothing about the experience, and since it's free and gets right into the action in seconds, you may as well try it out...

This puzzle/adventure game from Bandai Namco is far from innovative but attaching average game play to a beloved franchise is a sure way to climb the charts. In Dragon Ball Z: Dokkan Battle [Free], you play as an unnamed fighter working to avert the disaster of an "expanding dimensional distortion." Trunks and King Kai direct you on your quest, forwarding the plot and offering battle advice. The story gets a bit convoluted from there, especially when trying to explain why the Z-Fighters are battling each other...

There really aren't enough expansive RPGs or dungeon crawlers on the mobile platform. It's a pretty hard pair of genres to translate, but the ones that do shine on mobile are perfect for quick "pick up and play" sessions. That's basically where Exsilium [Free] stands, and although it doesn't do a whole lot more than your average top-down action game, it's a free affair that is easy to get into...

'Cally's Caves 3' Review - Cally Powers Up Yet Again

Going back and playing the first Cally's Caves game, it's stunning how far this series has come in such a short span of time. While the core action gameplay is solid, just about everything else in the game looks and feels, well, like the small indie game that it is. Cally's Caves 2 [Free] upped the ante significantly, not just in terms of presentation but also in gameplay mechanics, adding a compelling Ratchet & Clank-style weapon upgrade system and smoothing out the overall difficulty. A quick glance at Cally's Caves 3 [Free] would make you think you're getting more of the same from the second game, but although the game may not appear all that different at first, I'm going to go as far as to say that this third game represents almost as significant a leap over Cally's Caves 2 as that game had made over the original...

Old genres rarely die, they just often end up evolving into something a bit different. That's certainly the case with beat-em-ups, a genre which reached its height in the 16-bit era only to almost completely vanish in the following generation. That happened for many reasons, including market saturation, the popularity of one-on-one fighters eating the genre's lunch, an overall lack of innovation, and the 3D nature of the gameplay meaning it got precious little boost from the shift into polygons the way other genres did. A few attempts were made to keep the genre going on PlayStation and its contemporaries, but they met with limited success at best. It wouldn't be until the release of the PlayStation 2 that the beat-em-up would find its new footing, thanks to Koei's Dynasty Warriors series. That series spawned many sequels, spin-offs, and imitators, and even today serves as a general template for the genre...

As the mobile market trends further and further away from classic, no frills, pay-up-front gaming in favor of freemium models, games like The Silver Bullet [$1.99] become an ever increasing rarity. I don't really hate freemium, and there are still plenty of places to find that classic gaming experience. But it would still be nice to see more games like this one, from Korean developer KwangSam Kim and Byulbram studio, supported by the masses. Because man this one is a surprising treat, with awesome gameplay across a fairly lengthy campaign...

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