Category Archives: Action

A year and a half ago we reviewed Ire: Blood Memory [Free] and really liked it for its Dark Souls-influenced gameplay and its entertaining enemies, even though the UI and the monetization left quite a lot to be desired. Ire's developers, Tenbirds, wanted to improve quite a lot of aspects of the game, and they decided that instead of continuously patching the older one, to go ahead and remake it into a new app. So, the new version of the game that has just released retains the original idea and general design but adds much-improved graphics, a more functional UI, changes to attack speeds, cool-downs, and all of that, and adding more content through a new world map and new quests...

Zombie titles really need to innovate more-so than a lot of other types of games these days. The market is just so saturated that the mere notion of "survival" itself just isn't enough, and there at least needs to be an interesting hook involved beyond the solitary concept of continuing to exist. Skyhill [$2.99] does that, even if the magic doesn't last as long as the developers intended it to...




'Ember' Review - Keeping the Old-School RPG Light Burning

When 505 Games and N-Fusion released their old-school inspired RPG Ember [$9.99] last week, there were a few interesting things we noted. First, with a stated longevity of 30+ hours (coupled with no IAP), it’s certainly one of the longest premium RPGs we’ve played in awhile. Second, as a near simultaneous release with the PC version, it’s one of those increasingly rare games where the developer isn’t trying to hide the fact that a mobile version was developed concurrently with the PC version. Both are typically good indicators of a well-made game, and Ember certainly fits the bill. It does an excellent job paying homage to the old-school RPG and its controls make an acceptable transition to touch screen...

Footage Emerges of 'Torchlight Mobile' to Prove It Still Exists...but Nothing Much Has Changed

Torchlight Mobile drew a lot of excitement when it was first announced in June of last year, and deservedly so. Torchlight II was an absolutely essential dungeon crawling action RPG on PC that managed to stand up to the genre behemoth that is Diablo 3, and as a result, the Torchlight series has attracted many devout fans. A portable, mobile adaptation on iOS was consequently big news, however subsequent previews at E3 and TGS lessened such expectations, as despite some beautiful graphics, Torchlight Mobile was riddled with free-to-play gimmicks, and ideas that were not fully fleshed out. A year later, with virtually no new information on the iPhone iteration, Torchlight Mobile was shown at this year's Tokyo Game Show…and nothing much has changed. But hey, Torchlight Mobile still exists, and will hopefully be released in the near future on the App Store, so there's still time to see a more complete version that is worthy of the Torchlight moniker...

By now, we all know what to do if a large meteor is on a course to strike the Earth: throw Ben Affleck, Bruce Willis, and Steve Buscemi in a rocket loaded with a nuclear bomb, point them at the rock, and let the magic happen. They're our planet's ace in the hole. But what should we do if not one meteor is headed for us, but rather five? Ten? One hundred? Even if you throw in Casey, it's not enough Affleckpower to take care of that many flying chunks of absolute destruction. Such is the nightmare scenario considered by Atomic Super Lander [$2.99], the latest action game from Crescent Moon Games and bitWeird Games...

In June of last year, a phenomenal puzzle/action platformer named Furdemption [$2.99] took the App Store by storm. We loved it in our review, as did players in our community. It was easily one of the best games of 2015. Then in September, just over a year ago in fact, developer RareSloth announced that a level editor would be coming to Furdemption that would allow players to create and share levels forever and ever and ever! Well, due to various circumstances, that level editor got put on hold indefinitely in November. The silver lining was that in place of the editor, RareSloth instead would be bringing out a brand new sequel to Furdemption, called King Rabbit [Free], which launched back in March and, like the original, was simply fantastic. Well, things are coming full circle as today RareSloth has announced that the level editor is back on and heading to King Rabbit early next year...

We first looked at Stretch Dungeon [Free], the newest Nitrome title, earlier this week, and despite some confusion over the intricacies of telekinesis, the unique mechanic of manipulating the walls to propel the 'dangerous geezer' around obstacles looked like a lot of fun to play. Being developers of their word, Nitrome have today released Stretch Dungeon on the App Store for free (with a singular in-app purchase to eliminate pesky ads), and it is as bafflingly entertaining to play as it is to watch. You must navigate your character through numerous stages, hurtling over spikes and other deathtraps while picking up floating green coins, to eventually plummet out of the confines of your cell to freedom, or whatever awaits for you at the end of the jail...

'Space Marshals 2' Review - It's 'Space Marshals', Too

Pixelbite got a lot right with the first Space Marshals [$4.99]. They eschewed much of what is common in dual-stick shooters on mobile, going with a slower, more thoughtful, stealth-based game. With an array of interesting weaponry and tactics at your disposal, such as using noisemakers to distract enemies to take them out away from the prying eyes of other enemies, it was a cool concept and a fun game. The controls were great for mobile, with MFi controller support, and iCloud to boot. It was not a perfect game, but a great example of how to make an original, stylish title for mobile. Plus, they updated the game with 2 new episodes months after launch. Space Marshals 2 [$5.99] returns and basically is the same game, streamlined with a couple new features, and skipping on the whole episodic aspect to give you 20 beefy levels of tactical stealth action in a space wild-west setting. And like any sequel where iteration is the key difference, it's not bad – this is the superior game – but the lack of surprise can be a bit disappointing...

So, you thought you were getting a technical marvel of an action game in Eisenhorn: Xenos [$9.99]? Wrong! This adaptation of the 2001 novel set in the ever-expansive and convoluted Warhammer universe, starring inquisitor Gregor Eisenhorn, has disappointing combat, and the game largely tries to hide it and convince you that it's unnecessary. Instead, this is about telling the story from the novel, featuring Mark Strong as Eisenhorn, while presenting some gorgeous backdrops, with you at the controls driving the narrative. And if Warhammer lore is your bag, this is a game for you. As an action game? Eh...

'Leap of Fate' Review - Jump In

Leap of Fate [$3.99] didn't make a great first impression on me. The opening cut-scene dialogue is ponderous. The aiming feels a little off. The tutorial has a lot of clumsy navigation elements, suggesting there will be some shoveled-in platforming to break up the action. The first time I loaded the game, I played through the tutorial, wondered why Jared was raving about it so much, then switched over to something else. Of course, since I was assigned to the review, I had to come back to Leap of Fate soon. Reviewing games is generally a great job, but one of the few downsides is that you can't always walk away from games you're not enjoying. Sometimes, however, that turns out to be a good thing, and Leap of Fate is one such case...

'Legend of the Skyfish' Review - Get Hooked on This

The hookshot, a close relative to the grappling hook, is one of my favorite tools in video games. Being able to pull things towards you, or reach faraway points, is just an aspect that is so compelling to me. Now, the number of grappling hook games being so small in number should not be a surprise – Kepa of Rocketcat Games says level design for grappling hook mechanics is really difficult. And considering Super QuickHook [$2.99] is so brilliant, and few games have tried to copy it, that makes sense. But there's such potential in a Zelda-style hookshot with a game being centered around it. Legend of the Skyfish [$2.99] is that game, and it uses the core fun of grappling and pulling from a distance inherent in the tool to make for a solid action-puzzle game in the Zelda vein...

'Oceanhorn 2: Knights of the Lost Realm' Announced, Now a Free Roaming 3D Action RPG

It's been just under three years since Oceanhorn [$8.99] made waves in the App Store, and its beautiful Zelda-esque approach to the mobile adventure - even if heavily inspired by the classic sword-fighting series - managed to make more traditional console gamers take notice of iOS as a serious platform for video games. While Oceanhorn was universally loved by fans and critics alike, there was always a question of whether Cornfox & Bros. could expand and develop this experience into a truly unique offering of its own. Today, that question has been emphatically answered - Oceanhorn 2: Knights of the Lost Realm has been announced on our forums, and offers a dramatic shift from the isometric perspective of the original to a true third-person camera, which could prove to be a major evolution for the Action RPG series...

Back in early March, developer Nanoo Company released their latest game Dark Sword [Free], a side-scrolling hack 'n slash game with a very stylish silhouette art style and great animations. Dark Sword featured bite-sized levels and simplified combat mechanics that still allowed for very satisfying button mashing gameplay. The biggest drawback, depending on your point of view I guess, was that the game is very free to play, meaning there's all the typical trappings from timers to in-game currencies and various IAP packs to be bought. However, if you're into your typical free to play grinding game this one was a lot of fun, and it featured tons of different types of loot to acquire and outfit your character with. Dark Sword has seen many updates in the months since its release which added things like new equipment, new difficulty levels, a Daily Raid mode, a pet system, and more, but its biggest update is yet to come as Nanoo has revealed that PvP is heading to the game in the next update...

Dystopian Roguelite 'Leap of Fate' Out Now on the App Store

It feels like we've been waiting for Leap of Fate [$3.99] forever, as we first caught a glimpse of it on our forums in 2014, and then have had to watch as it launched on PC in March of this year, with mobile slated for a mid-August release. Thankfully, developers Clever-Plays have stuck to their word, as Leap of Fate has finally launched on the App Store today, having just sneaked past the traditional Wednesday round-up. It appears the wait has been justified, and the qualities that made it such a hit on its original Steam release are all present here, as you play as a technomage who has to fight against their own psychological demons with an abundance of glyphs, skills and a special mechanic of 'Shadow Walking'. Really, the trailer says it all, demonstrating the sort of ambition that Leap of Fate has for reinventing the dual stick roguelite genre on mobile devices...

Bioware's Epic Action RPG 'Jade Empire' Hits iOS [Update: Soon, Not Today]

[Editor's Note: Please see the update at the end of this article.] Not even Master Li could see this one coming. Aspyr Media, the team behind the iOS ports of Star Wars: Knights of the Old Republic [$9.99] and Fahrenheit: Indigo Prophecy [$9.99], are adding another classic adventure to their iOS portfolio later today. Many of us had anticipated that their next release might be an iOS version of Obsidian's Knights of the old Republic 2, but it turns out they had their eyes on another RPG from the Xbox era first. Jade Empire, Bioware's epic martial arts fantasy, will be available for your favorite iOS device later today...

It's pretty crazy to think that Pako - Car Chase Simulator [$0.99 / Free] from Tree Men Games has been around for nearly two years, and even crazier to think about the amount of content that's been added via updates in the time since its launch. It's evolved from a pretty simplistic vehicular arena survival game to one that features tons of different levels to play, multiple vehicles, additional game modes, and even a slick 3rd-person camera option. Today the latest Pako update has launched and once again it transforms the game significantly. The "Pakocalypse" update adds a new level called Aftermath along with 3 brand new vehicles all of which look like they came straight out of Mad Max. Of course, it's not just an aesthetic apocalyptic theme, as while you're playing Aftermath there are zombies roaming the land, tanks threatening you from all around, and even death and destruction raining down from the sky...

While many mobile gamers pine for the days when Gamevil was putting together paid action-RPGs like the older Zenonia games, you have to admit that they've approached the free-to-play social RPG genre with some gusto. Their efforts in the genre cover a wide variety of playstyles, and the production values are often on par with even Square Enix's releases. Well, you can add another one to their line-up with the release of Masquerade: The Faceless [Free]. This one is a side-scrolling 3D beat-em-up with RPG elements, and it's surprisingly fun...

We've had our eye on Eisenhorn: XENOS from developer Pixel Hero Games, makers of the ultra-underrated action RPG Spiral Episode 1 [$3.99 / Free], ever since we got a quick demo of the game at GDC 2015. An impressive-looking trailer followed about six months later, and before we knew it we were back at GDC 2016 this past March getting another great demo of the game. People who had been following along had been very excited for Eisenhorn: XENOS to arrive, and just yesterday we learned that the game was set to launch this Wednesday, August 10th. Pixel Hero even posted a brand new developer diary video in celebration of the much-anticipated launch. Well, the weirdness of digital app stores and world time zones strikes again and as it turns out Eisenhorn: XENOS [$9.99] is now available as of just a few moments ago...

Warhammer Action Title 'Eisenhorn: Xenos' Set to Launch August 10th on the App Store

Despite the occasional thrill of spontaneous releases on the App Store, it's always great to get a solid release date for any game, especially one that has been on our radar for what seems like ages. After much anticipation, Eisenhorn: Xenos will be launching August 10th on iOS, and for fans of the eponymous book series, the Warhammer universe, or simply anyone looking for another essential high-quality action title for their iPhone, this certainly seems like one to watch. We were very impressed by developer Pixel Hero Games' fledgling iPhone creation when we looked at it back at GDC, and its focus on God of War style combat whilst not relinquishing the traditional strategic elements of other titles in the Warhammer universe, Eisenhorn: Xenos looks absolutely stunning, and about as close as a console-like experience that you can expect on mobile devices...

It's hard to believe that we're coming up on two years since XperimentalZ Games launched Pixel Boat Rush [Free] on the App Store, but here we are, and despite that lengthy chunk of time the developers have just released a meaty new update for the game. This update introduces 16 new super difficult races called Masters Races, which include new Masters Trophies to win which of course leads to unlocking a new set of Master boats. These Master boats will be equipped with new weaponry like a flamethrower, a cannon, an x-ray weapon, and more. Here's a couple of screens taken from the new Masters Race series...

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