Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

'Round Rick' is a New Brick Breaker from FredBear Games that's Looking for iOS and Android Beta Testers

Even though it's a genre that's well-covered on pretty much every platform, I still enjoy seeing new brick breaker games. Prolific mobile game developer FredBear Games is bringing a new one to iOS and Android soon called Round Rick, and it has a few interesting wrinkles that sets it apart from the pack. One is that there's a cohesive storyline to the game where you're in charge of restoring the worlds of the Cute Marbles people that were destroyed by the evil Captain Breaker. This plays out with some minor city-building as you make your way through the game's campaign, destroying the "bricks" in each level which causes various types of resources to rain down which you can then collect and put towards rebuilding the world. You can see how this plays out in the following gameplay trailer...

'Drones vs. Zombies' is a Cool Looking Defense Game Launching this Week

I have to admit that whenever I see a [Something] vs. [Something] naming convention for a game, it's hard for me to get excited. That whole thing has been done to death, you know? But I also believe in having an open mind towards all games and not strictly juding something based on its title, and so that should indicate to you that the forthcoming Drones vs. Zombies must be pretty cool looking if I'm here talking about it. And it does look cool! It's a simple defense game where you're trying to prevent zombies from invading your city by using various types of drones to fly around and zap, burn, bomb, and otherwise eradicate the approaching zombie menace. Check it out...




'Puzzle Fighter' Launching Globally on iOS and Android this Week

After a few weird spinoffs and strange versions of the formula over the years, Capcom announced at the end of August that they're bringing out a brand new entry in their classic Puzzle Fighter series built from the ground up for mobile. Just a few days later we were able to go hands-on with a playable version of the new Puzzle Fighter during PAX West and had a blast in our brief time with it. Then later in September Capcom soft-launched the game in several countries, giving even more people a chance to check it out early. Well, after all of that today Capcom has announced that Puzzle Fighter will officially be releasing globally on iOS and Android later this week. They've even released a new trailer to celebrate...

TouchArcade Game of the Week: 'I Am The Hero'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

'Prizefighters' is an Upcoming 'Punch Out!'-Alike with RPG Elements that Looks Awesome

Even more than thirty years after its original release, Punch Out! is still one of the best arcade boxing games in the world. At least I think so, but I doubt I'm alone. The mechanics are simple enough to grasp without being overly complex, and the cast of characters is bursting with personality. There have been plenty of attempts to bring a similar experience to mobile with varying degrees of success, and the latest attempt is a game called Prizefighters by Koality Games and it looks like it has some serious promise. As you can see below the character models are highly inspired by Punch Out! but so are the mechanics. Games will revolve around left and right high punches and mid punches and blocking or dodging, as well as learning your opponents' moves to know what to react to. Check out these early gifs...

While the pace of them has slowed down a bit since iOS 11's initial release back in September, I still get unreasonably excited when I see an older game I'm still clutching onto get a 64-bit compatibility update. Today's winner: Disney's Castle of Illusion Starring Mickey Mouse [$4.99]. The game originally arrived on iOS with zero warning or fanfare back in November of 2013, only a couple of months after its debut on consoles. There had never been a single update to the game since then, however, which led me to believe that this would be one lost forever in the great 32-bit Appocalypse. I'm very happy Disney has decided to update Castle of Illusion, and on top of just basic compatibility, the game even supports the new iPhone X screen. Check it out...

I don't own an Android device and aside from covering news that pertains to both iOS and Android I don't really follow the scene over on Google's platform. But I'm pretty certain that none of Capcom's mobile iterations of Street Fighter have been on Android devices in the past, at least officially. Which makes today's news especially exciting for Android gamers as the Capcom Mobile Twitter account has tweeted out that they're looking for beta testers for the forthcoming Android version of Street Fighter IV Champion Edition [$4.99]. The tweet comes with a link to a survey which you can fill out to drop your name in the hat of potential beta testers...

Way back in May (gosh that feels like it was FOREVER ago) I came across an unassuming little first-person puzzle adventure called Faraway: Puzzle Escape [Free] and posted a little thing about how much I was enjoying it. Not only did it offer some excellent Myst-inspired environmental puzzling, but it also weaved a complex sci-fi storyline that was actually quite engaging, especially with some of the deep secrets it was hiding. All of it was wrapped up in a clean visual style and a wonderful touch-based control scheme. Well, as we learned back in August, a sequel to Faraway was in the works that would take the adventuring from the desert sands to the lush jungle, and without much warning today Faraway 2 [Free] arrived in the App Store...

Plague Inc. [$0.99], which I've been saying for years now is one of the best dollars you can spend in the App Store, just continues to get better and better. Last month we detailed the new Mutation 15 update which would bring three new scenarios to the game which included the return of the infamous Mad Cow disease; a scenario where the majority of the world's population has mysteriously vanished making your efforts to spread disease quite complicated; and a near-future scenario where airports are plentiful even in the farthest reaches of the globe which adds a wrinkle to your disease-spreading strategies. Today the Mutation 15 update for Plague Inc. is now available...

Mikey has flexed a lot of different abilities ever since first arriving in the App Store (and our hearts) back in 2012. From running, to jumping, to swinging, to rocket booting, Mikey has done it all. And in his latest endeavor, he does all of those things at the same time. Mikey Jumps [Free] arrived just over a year ago and it mashes all of Mikey's talents together into an auto-running platformer. The results were really good. Then this past May, a huge version 2.0 update arrived for Mikey Jumps adding in 200 new levels and a new portal mechanic. Now Mikey is back with another huge update, this time adding in a slick endless mode and a bunch of new vanity items to unlock...

It's been a long time coming for the latest entry in the popular Shadow Fight series, and we've been covering the development of the third game since it was originally announced in April of last year. After closed beta testing and a significant soft-launch period, Shadow Fight 3 [Free] has finally launched globally in the App Store. Shadow Fight 2 become a massive hit with its focus on extremely technical fighting and incredibly smooth animations. Basically, because its gimmick was that all the fighters were just silhouettes, they could add a tremendous amount of frames of animation to the characters without having to literally draw all those frames. It made for a really neat look, too. Well, Shadow Fight 3's major change is the jump into full 3D polygonal models and backgrounds, meaning the characters actually have details and there's a huge emphasis on all the crazy armors and weapons you can unlock and equip in the game which will change your fighter's appearance and abilities. Keeping to its roots though, the shadow fighting is still here, just as more of a special mode you can enter into during fights...

Out Now: 'RPGolf', 'Tower Fortress', 'Beat Street', 'Corporate Salmon', 'AdVenture Communist', '7 Wonders', 'Universal Paperclips', 'The Alchemist Code', 'Catan Universe', 'Ocmo', 'Shadows Remain' and More

Gather 'round children as we present a list of the best new iOS games of the past 7 days. And, like always, we've got a stacked list this week with more awesome looking games than anybody reasonably has time for. The literally years in development, almost mythical 7 Wonders has finally arrived, two different PUBG-likes from NetEase battle it out with Rules of Survival and Knives Out, and both RPGolf and Beat Street are some of the most fun I've had in a long time based on my brief experiences with them. Oh, and Shadow Fight 3 is set to arrive sometime in the next day. Too. Many. Games. Folks. So check out the full list below and let us know in the comments which games you're most excited about this week...

The original Space Marshals [$3.99] took the typically frantic dual-stick formula and injected a heavy dose of strategy and stealth gameplay into it, making it easily one of my favorite games of 2015. Then in August of last year developer Pixelbite released a sequel, which amped up the stealth elements and basically improved upon the original in every way. We loved Space Marshals 2 [$4.99] in our review and even awarded it Game of the Week upon release, and while a small content pack with some additional bonus levels was released back in March, I kind of figured that Pixelbite was finished with the game. Well, I was wrong! I was very happy to wake up to an update waiting for Space Marshals 2 which adds a new DLC pack centered around the character Ava. ..

Check Out the First 6 Minutes of 'Sky' Narrated by thatgamecompany's Jenova Chen

One of the biggest surprises of 2017 for me was seeing thatgamecompany, the award winning studio behind such amazing games as Journey and the recently released on iOS Flower [$4.99], announce their newest game during an Apple event this past September. The game is called Sky and while it debuted on an Apple TV it's actually going to be fully universal with support for iPhone and iPad. In fact, being that the game is developed for mobile first, the entire thing has been designed around touchscreen controls and should largely be playable with just a single thumb or finger. While thatgamecompany has said that Sky is a "game about giving" and we knew there was a huge social component with other live players all playing inside the same world, we still don't really know a ton of details about what you actually do in the game. Well, the good folks over at IGN have posted a lengthy video narrated by thatgamecompany co-founder Jenova Chen which shows off the beginnings of the game while he discusses some of the thinking that went into the design decisions in Sky. It's incredibly interesting, check it out...

'Kirby' and 'Super Smash Bros.' Developer HAL Laboratory Releases First Smartphone Game 'Hataraku UFO' in Japan

HAL Laboratory, the Japanese developer that has worked closely with Nintendo for decades and brought forth such massive franchises as Kirby, Super Smash Bros., and the Earthbound/Mother series, have just released their very first smartphone game. It's called Hataraku UFO and it's the first product of their internal smartphone game development studio which they've dubbed HAL Egg. In the game you control a UFO with a retractable claw as you travel around helping people with tasks that are best suited to a floating object with a retractable claw. Stack ice cream sundaes, move cargo into the back of a truck, stack cheerleaders into a pyramid… there's seemingly no end to the usefulness of a floating retractible claw. It also doesn't hurt that Hataraku UFO is almost painfully adorable, as you can see in the official trailer for...

It's been almost two months since Crescent Moon, Blowfish Studios, and We're Five Games launched their interplanetary action adventure game Morphite [$7.99] on iOS, Xbox One, Playstation 4, and Steam. A Nintendo Switch version arrived a bit later on November 2nd, and an Android version is extremely close too. With that initial launch out of the way for just about every platform, the developers of Morphite are now focusing on additional content for the game, and the first big update is set to hit iOS really soon. How soon? Like, tomorrow soon. Woohoo!..

Gumi Inc. announced at the end of August that they'd be bringing their ultra-popular Japanese strategy RPG For Whom The Alchemist Exists to the rest of the world under the name The Alchemist Code, and as promised the game is now available on both iOS and Android and will be available on the Amazon App Store tomorrow. Gumi describes the game as "A full-scale SRPG that features classic tactical elements, The Alchemist Code features easy-to-learn mechanics, a deep job and levelling system as well as gorgeously animated characters brought to life in the exciting world of Babel." Here's the launch trailer...

'Professor Lupo and his Horrible Pets' is the New Puzzle Adventure from the Makers of 'Nihilumbra'

Spanish developer BeautiFun Games are known for their unique and moody platforming adventure Nihilumbra [$2.99] as well as their strategy RPG Megamagic: Wizards of the Neon Age, and today they've announced their newest project which falls right in line with their previous titles in looking really strange (in a good way). It's called Professor Lupo and his Horrible Pets and it's a puzzle adventure that has you playing as a lowly intern who is tasked with escaping the Aurora Space Station after a bunch of man-eating alien creatures have escaped. Check out the game's trailer...

Just a week ago we posted about a mobile game from NetEase called 荒野行动, which roughly translated to "Wilderness Survival," that had taken over the top spot in the Chinese App Store. Why was this a big deal? Well, Wilderness Survival is a darn near carbon copy of the unfathomably popular multiplayer battle royale game on desktop called PlayerUnknown's Battlegrounds, aka PUBG. Ever since PUBG became the most played game in the entire universe over the course of the last few months, several companies have tried to catch a ride on its coattails by making a mobile version of the game. What was crazy about Wilderness Survival is that not only did it mimic PUBG to an uncomfortable degree, but it also came from NetEase, one of the biggest companies in gaming, not some little indie developer. Also, when it hit number 1 in China it unseated the then-current hottest thing in mobile at the time, the MOBA Arena of Valor. A pretty impressive feat...

Jumping is the Key to Survival in the Aptly Titled 'Sir Vival - Do Something or Die!', Coming December 7th

There are clever game names and then there's Sir Vival - Do Something or Die!, which is pretty much next level when it comes to a perfect name for a game about survival. In it you play as the titular Sir Vival as you bounce through an endless supply of over 30 different types of environments collecting stars and hopefully avoiding the numerous hazards. Jumping is automatic so your only job as the player is to guide Sir Vival left and right by touching either side of the screen. It's sort of like Bean Dreams [$2.99] meets 1001 Attempts [Free]. Check out the trailer...