Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

'Random Heroes 3' Coming this Thursday, Here's the Official Launch Trailer

Back in early September, Ravenous Games announced Random Heroes 3, the third and final entry in their Random Heroes saga of action platformers. At that time it sounded like the game was pretty close to completion, and apparently that was the case as Ravenous has announced in our forums that Random Heroes 3 is already approved and ready to launch this week on November 13th. Here's the official launch trailer...

Forge Reply's wonderful digital realization of Joe Dever's classic gamebook series Lone Wolf is set to get its fourth and final act later this month on November 20th, the developer has announced in our forums. The new act is titled Dawn over V'Taag, and you can see it in action in the following trailer...

Nimblebit's 'Golfinity' Launching this Thursday

Nimblebit's 'Golfinity' Launching this Thursday

November 10th, 2014 12:34 PM EST by Jared Nelson in News, Upcoming Games
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Just a few weeks ago, Nimblebit teased us with an announcement for a new game called Golfinity, which looked decidedly different from what we've come to expect from the developer. Golfinity is a simple, clean, endless mini-golfing game, and Nimblebit themselves describe it as "the baby of Desert Golfing [$1.99] and Monument Valley [$1.99]. Now that is a wacky mashup I can get behind. Today, Nimblebit has announced that Golfinity is set to launch this week on November 13th...

TouchArcade Game of the Week: 'The Sailor's Dream'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

For the first time since releasing in September of last year, Ian MacLarty and Jon Kerney's fantastic behind-the-back runner Boson X [$2.99] is currently free on iOS. We loved the look of Boson X since we first laid eyes on it prior to it being released. The premise is that you're a scientist running through a particle accelerator, leaping from platform to platform while avoiding falling into the gaps, and running across the glowing platforms to hit an energy threshold that lets you move on to the next level. It's proudly inspired by Super Hexagon both in its look and the fact that you're rotating a giant angular shape by tapping either side of the screen. Though Boson X is based on a decagon as opposed to a hexagon...

After fighting with the Apple approval process for the past week, Beamdog's Icewind Dale: Enhanced Edition [$9.99] has finally arrived in the iOS App Store. The enhanced re-release of the hit RPG released in 2000 was originally announced back in early September, and the plan was to release on both Android and iOS last week. The Android release did go as intended, but we learned last Friday that the iOS version was delayed due to being stuck in Apple's approval process. Over the weekend Beamdog confirmed that the iOS version had actually been rejected, which we subsequently found out was due to "objectionable content" in one of the CGI cutscenes. However, Beamdog resubmitted the game this past Monday and to Apple's credit they pushed through the approval in a remarkably quick fashion...

Watch the "Super Sexy" 'Icewind Dale: Enhanced Edition' Cutscene Apple Deemed Too Hot for the App Store!

If you're thinking that's a ridiculous headline, then yes, you are correct. We're just having a little fun with what we think is a pretty ridiculous situation. To back things up a bit first, in early September developer Beamdog announced that they would be bringing an enhanced edition of the classic RPG Icewind Dale, which was released on PC and Mac back in 2000, to mobile devices. However, while the Android version launched last week and is currently available as planned, the iOS version ended up getting held up in Apple approval and has yet to launch. ..

Mobile MOBA 'Vainglory' Launching in North America on Tuesday November 18th

Vainglory, the upcoming mobile MOBA from developer Super Evil Mega Corp, finally has a release date, the studio announced on its blog today. It's staggered across regions, so those of you in Europe will be seeing the game go live next week on Thursday, November 13th. Us here in North America, as well as those in South America, the Middle East and Africa will have to wait just a wee bit longer, as the game will be launching in those regions the following Tuesday November 18th. Finally, if you're in Japan, Korea or China I'm afraid I've got some bad news: The team will be working on additional localizations so Vainglory won't launch in those regions until an unspecified date in the future...

In early October Everplay unveiled their latest game, a matching RPG hybrid called Adventure Age [Free]. It was only about a week ago that Everplay soft-launched the game in Canada to test things out, but apparently everything was going smoothly as as of late last night Adventure Age is now available worldwide. I didn't get in on the soft-launch version, but I've played around a little with the full release and so far I like Adventure Age quite a bit...

Out Now: 'The Sailor's Dream', 'Bitcoin Billionaire', 'Day of the Viking', 'Contract Killer: Sniper', '1-Bit Hero' and More

Hello friends, and welcome to our weekly roundup of newly-released iOS games. In fact, this week, for whatever reason, is an extremely busy one. There's a good mix of games I've known about and have been waiting for, as well as a bunch of stuff I've never even heard of until now that look really cool. As always check out the full list of new games below complete with forum links to impressions that have been rolling in throughout the day, and let us know what you're planning to pick up in the comment section...

Dual-Stick Shooter 'The Hunted' Submitted to Apple, New Animated .Gifs Released!

Just about a month ago, developer F5 Games unveiled their next upcoming game, a multiplayer-focused dual-stick shooter called The Hunted. Dual-stick shooters are common on the App Store, but what really made The Hunted stand out was its use of lighting and shadows to create a moody atmosphere in the game. It wasn't just a slick visual effect though, as opponents could actually use the shadows as cover from other players. Well if you were stoked for The Hunted then F5 has good news. As they've announced in our forums, The Hunted has been submitted to Apple for approval, and they expect to release the game this month. Best of all, their latest blog post on the game is stuffed with new animated .gifs. Woohoo!..

In December of last year, developer Infinite Dreams announced they'd be remaking their classic scrolling shooter Sky Force for modern touch devices. Being a huge fan of both the original Sky Force and its sequel Sky Force Reloaded, I was really excited for the news. However, the purist in me wasn't sure how I'd feel about new graphics, and I was leery at the prospect of the game being free to play. Luckily, when Sky Force 2014 [Free] launched in June my fears were put to rest, as the game was absolutely fantastic. The new visuals were incredibly impressive while still retaining the style of the original, and the free to play system built into the game was one of the best I've ever seen, allowing you to play completely for free if you choose or buy permanent IAP to turn the game into a true "premium" experience...

It's been just over a month since The Pokémon Company International launched an official iPad client for their popular Pokémon trading card game called Pokémon TCG Online [Free (HD)], and today that game has received its first significant update since release. The update adds support for the Pokémon TCG XY: Phantom Forces expansion, the XY Trainer Kit—Bisharp and Wigglytuff 2-player set, and some new promotional cards...

I love how far mobile device hardware has progressed over the years, and the complex and impressive games that are possible because of it. But I also have a soft spot in my heart for those simplistic time wasters that aim to fill those brief moments of downtime throughout our busy lives. Specifically, I love portrait-oriented, one-handed, single-thumb games. Games like Bouncy Trampoline [Free], SlamBots [$1.99], Doug Dug [$1.99] and yes, even Flappy Bird are frequented by me when I feel like playing something but don't feel like thinking too hard about what I want to play. I even have a folder on my home screen dedicated to games like this, games that I know I can tap on any of them and reliably be entertained...

'Space Age' from 'The Incident' Developer Big Bucket Software Launching this Month

One of my all-time favorite iOS games is Big Bucket Software's The Incident [$0.99], a game about a working class everyman that's just trying to avoid getting crushed by random objects that for reasons unknown are falling from the sky. That old chestnut. All the way back in November of 2012, Big Bucket announced in our forums that their follow-up game, a retro-inspired sci-fi action/strategy/puzzle adventure called Space Age, was in the works. Needless to say, I was very excited...