Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

Out Now: 'Card Dungeon', 'Beatbuddy HD', 'Inferno 2', 'Tiny Troopers: Alliance', 'Star Warfare 2: Payback', 'Adventure Xpress' and More

It's my favorite night of the week, new iOS game release night, and this week brings a lot of interesting new games for your iOS devices. However, while there's plenty of great stuff on the list below, there's also a bit of bad news. NHL 2K was supposed to launch tonight, but at the last minute it was delayed for reasons unknown. Also, the awesome looking board game/card game/dungeon crawler mashup Card Dungeon that we checked out way back in April was also supposed to launch tonight, but is currently embroiled in Apple approval hell and so far hasn't shown up yet. We'll keep our eye on both of those situations, but for now load up on all the games below and let us know what you're picking up tonight...

I am all about wacky cross-promotions that make no sense whatsoever, which is why I'm here to talk about Crazy Taxi: City Rush's [Free] latest update which adds WWE wrestler and '80s icon Hulk Hogan as a playable character. Why Hulk Hogan? Is it because his snazzy yellow tank tops are of a similar color to taxi cabs? Or because he "runs wild" over things and the taxis in Crazy Taxi run wild in the streets dropping off passengers? Maybe. I don't really know, nor do I really care. I can drive a taxi cab around as Hulk Hogan and that's all that really matters...

An Angry Birds movie has been a "thing" that's supposedly been in the works for what feels like forever. In early 2011, Rooster Teeth imagined what it would be like if Michael Bay directed an Angry Birds movie, and it was quite hilarious. But in June of that year, Rovio began officially teasing clues that they were serious about making an Angry Birds movie. I mean, there's Angry Birds everything else already, right? Plus their online animated series Angry Birds Toons is actually pretty darn good. In late 2012, on the original Angry Birds' [$0.99] 3rd anniversary, it became officially official: an Angry Birds movie would hit theaters in the summer of 2016...

'South Park Pinball' in the Works from Zen Studios

Zen Studios has done a wonderful job of taking popular IPs and transforming them into awesome pinball tables, from their suite of Marvel Pinball [$0.99] tables, to Star Wars Pinball [$1.99] and The Walking Dead Pinball [$1.99]. Today, the company is teasing on their blog another licensed pinball deal, this time dealing with South Park. Literally no details were revealed other than this teaser image, but even this has me pretty excited...

Hands-On with 'Run, Sackboy, Run!', Currently Soft-Launched in New Zealand

Earlier this month, Sony announced their intention to bring the LittleBigPlanet series to mobile platforms with Run, Sackboy, Run! The game is a side-scrolling auto-runner that features plenty of unlockables and even the ability to unlock special items in the console versions of LittleBigPlanet. Sony is no stranger to mobile tie-in games that connect to their console big brothers, but thus far none of their mobile offerings have been particularly strong on their own. I was really hoping Run, Sackboy, Run! would break that tradition. Late this past Friday, Run, Sackboy, Run! soft-launched in the New Zealand App Store, so I figured I'd grab this early version and see what it was all about...

If you fancy yourself something of a sport-drinker, chances are you've played or at least heard of a popular drinking game called Power Hour. The idea is simple: A playlist filled with 60 different songs plays 1-minute snippets of each song. Every time the song changes, you take a shot of beer. By the end of the hour, the goal is to have taken 60 total shots of beer. Sound easy? It's not. At all. I'm not some superstar drinker by any means, but I can definitely toss a few back. However, making it to the end of Power Hour is a struggle, and I've seen the game take down far better drinkers than me over the years...

Long-time Mac game developer Freeverse was one of the companies who ushered in gaming on the iPhone back in the device's infancy. If you walk the halls of the TouchArcade archives from the 2008-2009 era, practically every other story was featuring some type of Freeverse game. In fact, even before the App Store officially opened in July of 2008, Freeverse had multiple titles in the works for iOS. Their hits were quite numerous: Flick Fishing, Slotz Racer, Warpgate, Skee-Ball, MotoChaser… chances are pretty good that if you were gaming on your iOS device in the early years of the App Store, you had a Freeverse game or two installed...

If there's one thing you can say about developer Kairosoft, it's that they crank out games at an incredible pace. Unfortunately, none of those games have been Game Dev Story 2 just yet, but still, if you're into their particular brand of simulations then you have more quality games than you likely even have time to play. Their latest game is The Pyraplex [$4.99], which a few people in our forums have described as "Like Mega Mall Story but in a pyramid."..

TouchArcade Game of the Week: 'Turbo Dismount'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Simogo Wrapping Up 'The Sailor's Dream', Offer Vague New Teaser that Won't Spoil Any Surprises

In late July, Simogo officially announced their latest project The Sailor's Dream. There was a lot of mystique as to what The Sailor's Dream actually was, as it looked to break the traditional "video game" mold much like Simogo's previous games Year Walk and Device 6 had. In a new blog post today, Simogo says their vagueness and lack of information on The Sailor's Dream was a conscious choice, as there's plenty of unique elements to the game that they want you to discover for yourselves. To prove they aren't totally devoid of humanity though, Simogo is offering up a new teaser video of sorts, which they say is "a little something for you to think about and ponder without spoiling any surprises."..

Square Enix and DeNA's 'Final Fantasy Record Keeper' Available in the Japanese App Store

Back in July we learned that Square Enix was working on a game called Final Fantasy Record Keeper for release on mobile devices in Japan, and as it turns out that game indeed was launched in the Japanese App Store early last month. Being that it's published by DeNA and not Square Enix, it slipped under our radar initially, but an eagle-eyed forum member has posted a thread for the game today helpfully bringing it to our attention...

Forget Racing Around a Track, Upcoming 'Torque Burnout' is All About Doing Donuts

Automobile racing is a long-standing, highly-revered sport all across the globe. It's also much more complex than most people give it credit for. Knowing every square inch of a racetrack, scouting the abilities of your opponents, building your stamina up to endure hours upon hours of nonstop driving, and having nerves of steel to speed around at 200mph+ just inches from a concrete wall or another vehicle are just some of the difficulties of being a race car driver. But let's cut all that crap out and get to the real heart of racing: the winning driver doing donuts and burnouts after a race...

FDG's Tower Defense Title 'Crystal Siege' Still Alive and Kicking, Heading to iPad in Q4 this Year

Back at GDC 2013, I sat down with FDG Entertainment to check out their upcoming tower defense title Crystal Siege, and it looked really good. Whereas many tower defense games task you with setting up your defenses and then just sitting back and watching as the creeps roll in, Crystal Siege is going for a more active approach. You control a main character while the creeps are attacking which you can jet around the map and help out as needed, and there are also several types of environmental traps you can trigger to help take out the bad guys. One of the things I dislike about tower defense games is passively watching as the action happens, so those types of hands-on elements are really appealing to me...

Out Now: 'Asphalt Overdrive', 'Anomaly Defenders', 'Turbo Dismount', 'Smarter Than You', 'Pumped BMX 2' and Lots More

Hold on to your butts, it's new iOS game release time and there's a ton of stuff tonight. I'm personally very excited about Turbo Dismount, which I've been playing for a couple of days and absolutely love. Reverse tower defense experts 11-bit take a stab at reverse reverse tower defense, which is just normal tower defense, with Anomaly Defenders. The 10000000 dude's new game Smarter Than You looks incredibly unique, and the popular Asphalt racing series gets a behind-the-back autorunner style spinoff which is nicely decked out in '80s visuals. Plus there's the usual assortment of more low key releases, many of which look really interesting. Dive in to the list below, and let us know what you're grabbing...

'Astro Party' to Bring a Streamlined 'Astro Duel' Experience to iPhone and iPod touch Owners October 2nd

A few months back, developer Rusty Moyher released Astro Duel [$2.99 (HD)], a competitive top-down space shooter for the iPad. Though you could play against AI bots, Astro Duel's real attraction was local multiplayer. Two players could play on the same device, and more than two could join in using a variety of options: an extra device running the Joypad app, an MFi controller, an iCade device and even the GameDock controller. The bottom line with Astro Duel was, once you got a mix of friends and controller devices together, the game was an absolute riot in multiplayer competition...