Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

EA Releases New 'SimCity BuildIt' Trailer, Worldwide Launch "Coming Soon"

Last month EA soft-launched a new mobile entry in the beloved SimCity franchise called SimCity BuildIt, and today they've released a brand new trailer for the game along with the promise that it's "coming soon." As I'm sure you can imagine from hearing the words "EA" and "mobile game", SimCity BuildIt is indeed a free to play game, and features all the trappings that go along with it. However, based off of the impressions in our forums from players who are having a go with the soft-launch version, the free to play stuff isn't egregious, and is more or less the typical variety of in-game currency and timer stuff. Basically, if you aren't totally turned off at the mere sight of a free to play game, then you might actually dig what SimCity BuildIt has to offer. Also it does not require an always-online connection, which is definitely a bonus. Plus it's just damn gorgeous for a mobile game, check out the trailer...

It was just about a week ago that we told you that the latest update for Minecraft - Pocket Edition [$6.99], version 0.10 to be precise, had been submitted to Apple for approval. Well it didn't take too long because as of this morning that update is now live and available for download in the App Store. Version 0.10 is more of a big facelift and a few nips and tucks, as there isn't any major new feature additions. The visuals have been improved, and it's immediately noticeable. The textures are better, the clouds more crisp, and the water is way more watery-looking now. It's like the game's color pallet moved from fourth grade primary colors to something a bit more adult. Here's some side-by-side comparison shots so you can see the difference. "Before" pictures on the left, "after" on the right, click to enlarge if that's your thing...

CD Projekt Red Releases Lengthy 'The Witcher Adventure Game' Tutorial Video

Back in January of this year, CD Projekt Red announced The Witcher Adventure Game, a digital and physical board game based off of The Witcher video game series which is based off of 'The Witcher' fantasy novel series. Following so far? Ok good. Well, it's been a long time since January, but CD Projekt Red is finally getting close to releasing The Witcher Adventure Game, and as Joystiq has noted, they've released an extensive overview/tutorial video where they spend almost a quarter hour explaining the ins and outs of the game. Check it out...

This week the latest entry in the open-world action game series Far Cry will be releasing on Windows PC and both current- and last-gen game consoles, and to supplement this big release developer Ubisoft has released Far Cry 4 Arcade Poker [Free] for free on mobile devices. Like other mobile tie-in apps that launch alongside big-name console releases, Far Cry 4 Arcade Poker actually offers a benefit to players of the full game: you can earn currency which you can use in the full game on console or PC. Presumably this will be handled by linking up your Uplay account, though obviously I don't have the console game to test this out...

Super Evil Megacorp's mobile MOBA Vainglory was one of the stars of Apple's iPhone 6 keynote back in September, and has actually been in a soft-launch period since this past June. It was originally conceived as an iPad-only game, but with larger iPhones entering into the mix, the Super Evil folks made the decision to create an iPhone version of the game as well. Just a couple of weeks back, the final release date was revealed for the game and it would be staggered across regions, with Europe getting the game last Thursday while us here in North America (as well as South America, the Middle East and Africa) had to wait until tomorrow, November 18th for our Vainglory fix. Well, whether it was intentional or not, it looks like Vainglory [Free / Free (HD)] has actually launched just a bit ahead of schedule, and is now available in the US App Store...

TouchArcade Game of the Week: 'Space Expedition: Classic Adventure'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Late last month, Portable Pixels unveiled their latest project, a sequel to their popular 2012 virtual pet game Hatchi, and as of this morning Hatchi 2 - The Virtual Pet Breeding Game [$0.99] is now available in the App Store for 99¢. The original Hatchi was unabashedly retro, featuring a blocky faux LCD experience that closely mimicked the physical Tamagotchi and Digimon toys of the '90s. Hatchi 2 kicks things up a notch with full color visuals, but not too far, as it's still decidedly pixely and retro...

Pixelbite's fantastic drift-heavy, top-down racer Reckless Racing 3 [$2.99] has received a significant content update and is on sale for $2.99, down from its regular price of $4.99. The update adds support for Apple's Metal graphics API, and while Reckless Racing 3 was a very attractive game to begin with, there definitely seems to be a bump up in the lighting, shadows, smoke and other effects. This update also adds some classic levels from the original Reckless Racing, which is nice because the original appears to no longer be available. A new cup, additional arcade events, and a tweak to the difficulty in arcade mode round out the latest update...

DeNA Soft-Launches 'Godfinger 2' in the Canadian App Store

Back in 2010, Ngmoco's Godfinger was among the first wave of free to play, highly social world-building games that have since come to dominate the App Store. Godfinger itself was actually really awesome. It was a simplified god game/world builder that was built with mobile touchscreens in mind, and it showed with the novelty of pinching/pulling to zoom and twirling your tiny world around with a swipe of your finger. It also made great use of social features through ngmoco's Plus+ system. Godfinger was a great game, and it was incredibly popular...

Out Now: 'XCOM: Enemy Within', 'Space Age', 'Framed', 'Golfinity', 'Crystal Siege HD', 'Random Heroes 3'

It's a huge Wednesday night full of new iOS games which have just gone live in the US App Store. The biggest release of the week is definitely XCOM: Enemy Within, which is a very welcome addition to iOS as the original was nearly flawless on mobile. There's also quite a few things which I've been anticipating for a long time now, like Framed, Crystal Siege, Random Heroes 3 and Space Age. There's also several games designed specifically to work with Chromecast, which is pretty interesting. Anyway, now you know what I'm psyched for, what will you guys and gals be picking up?..

'Bounce On Back' is the Latest in the Beloved 'Bounce On' Series of Platformers

Platforming games have always been a popular genre on iOS, and the first one that I really fell in love with was Team Phobic's Bounce On [$1.99] way back in December of 2008. Coincidentally, it launched right at the same time as the original Rolando [$0.99]. Both games felt truly native to the platform, as opposed to just a platforming game with virtual buttons slapped on top, and there was a lot of debate back in the day as to which game was the better "rolling" platformer. Personally I could go either way, but there's something about Bounce On and its sequel Bounce On 2 [$3.99 / Free] that's always held a special place in my heart...

'Kingdom Rush Origins' Launching November 20th, New Trailer Released

We learned back in August that Ironhide Game Studio was working on a new Kingdom Rush game, and in October we learned what that new game was called: Kingdom Rush Origins. Today Ironhide has revealed when we'll be able to play the new game, and good news: it's really soon. Like, next week soon. November 20th, to be exact. To celebrate the impending launch, Ironhide has released a brand new trailer showing Kingdom Rush Origins in action. Check it out...

Colorful Platformer 'Huey' Out Now on Android, Coming to iOS Soon

Mobile gaming is no stranger to the throwback, pixel art platformer, and soon there will be one more to add to the pile with the upcoming Huey from developer Fragment Two. As the developer has explained in our forums, Huey is a "classic 2D platform game combined with puzzle elements" and will feature more than 30 levels of platforming across 5 different worlds. You can see all this in action with the official trailer for Huey below...

This falls squarely in the "Huh, that's neat" category of iOS gaming, and I thought it was worth mentioning. Overglide [$0.99], released today, is a tiny game that you play in the "Today" section of your Notification Center on iOS 8. It takes advantage of iOS 8's new capability of having "live" widgets that can be added to Notification Center, giving you up-to-date looks at weather, sports scores, and even allowing you to make calculations. To my knowledge, Overglide is the first to actually let you play a game right from the lock screen. The game itself is a simple cave flyer where you control a paper airplane and dodge obstacles for as long as possible...

App Store Classic 'Space Miner' Getting a Modern Update, Sequel Still in the Works Too

I've mentioned this before, but I have a list of games that I'd do practically anything to have them be updated for modern screen sizes and iOS versions. There have been a lot of amazing games released on iOS in its fairly short history, but not all of them are in a position to be continuously updated to keep up with new iOS software and hardware. Some of those games aren't even available anymore, probably for that very reason. One of the games that was very high up on my update wish list is Venan Entertainment's Space Miner: Space Ore Bust [$2.99 / $4.99 (HD)]. Well, I'm very happy to say that Venan has posted in our forums that an update is in the works for Space Miner that will bring support for all the different iOS screen sizes as well as iOS 8...