Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

Craft Beer Simulator 'Brew Town' Set to Arrive this Thursday, Available for Pre-Order

Back in February Fist of Awesome [$0.99] developer I Fight Bears and Neon Horizon [Free] developer Appbox Media announced a collaborative project called Brew Town. As the name implies, Brew Town is a craft beer simulation game where you'll literally build a town out of all the elements you'll need to create a craft beer empire, and of course you'll spend a lot of time creating the beers themselves. One of the coolest aspects of Brew Town is the in-depth bottle and can creator which lets you create the perfect vessel for delivering your fine craft brews. This includes being able to name your beer and then use a pretty robust label editor to make your very own visual style for that beer. See it all in action in the following trailer for Brew Town...

People who know what I do for a living are always asking me what a good mobile game to play is, or what my all-time favorite mobile game is. And as we all know, with the firehose of new releases coming out every week and literally hundreds if not thousands of high quality mobile games to choose from, that question almost always is difficult to answer. So I always keep a couple of fallback go-to recommendations in my mind for whenever I'm put on the spot, and one of those is Terry Cavanagh's Super Hexagon [$2.99]. It's easy enough for anybody to play, it looks and sounds great, and it is the poster child for "easy to learn but hard to master." It's the type of game that should just be pre-installed on every iOS device. It's a masterpiece. Since first arriving on iOS back in the summer of 2012, Cavanagh has kept Super Hexagon well-maintained during all the software and hardware advancements Apple has put out over the years, and that trend continues today with a brand new update adding in support for the full screen of the iPhone X as well as 120fps support for ProMotion-enabled iPads...




Our weekly new game roundup doesn't happen until tomorrow, but developer Dumb Luck Games launched their new title Retro Highway [Free] at such an odd time (as far as mobile game releases are concerned, anyway) that I wanted to make sure that it didn't slip through the cracks. You might recall I posted about Retro Highway earlier this month, as I'm a huge OutRun fan from the time I was little and have loved all the retro-racer homages that have launched on mobile over the years, like Horizon Chase, Highway Runners, or the Final Freeway series. I also happened to own a Sega Master System when I was a kid, and the pack-in game was the classic arcade motorcycle racer Hang-On, so I have all sorts of fond memories of retro motorcycle racing. The trailer for Retro Highway looked to call back to many of those classics, while also putting its own modern mobile gaming spin on things with missions to complete and an upgrade system to work through. Here's the launch trailer so you can see Retro Highway in action...

It's been more than three years since Triada Studio launched their stunning shadow puppet puzzler Shadowmatic [$3.99] on the App Store, but that's not stopping them from continuing to add new content to the game. This week a new chapter titled "Other Worlds" will be added via an update to Shadowmatic, and it will bring 30 brand new levels as well as a few hidden levels to unlock, adding to the game's already impressive 100+ levels. The new chapter goes into three distinct worlds: Space, Music, and Ancient Times. You can see all these new themes on display in the following trailer, but be warned that just by the nature of the game watching the trailer will spoil a few of the new puzzles that are coming out...

TouchArcade Game of the Week: 'Original Journey'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

As promised, developer Perchang has launched Warhammer Quest 2: The End Times [$4.99] on Android via the Google Play Store this week. In case you aren't aware, this is the sequel to the hit 2013 turn-based dungeon crawler Warhammer Quest but is bigger and better in practically every way. First off the game is entirely in 3D now so you can enjoy dynamic camera angles and really get in close to view the action. And of course it features another hefty dose of some of the best turn-based tactical combat you can find on the App Store. We loved the game in our review from when Warhammer Quest 2 launched on iOS back in October of last year, and there have been quite a few updates adding new content and fixes since then, all of which are included in the Android version. Here's the official Android release trailer...

'Battleheart 2' is About 60% Complete and Could Possibly Launch in June

There aren't many games that I'm looking forward to more than Mika Mobile's upcoming Battleheart 2. The tiny two-person studio is notorious for taking as long as needed to get their games released in a really polished state, so I try to just stay patient and wait it out. But man, it's hard. While a sequel has been a possibility for years, it wasn't until September of 2016 that Battleheart 2 was officially announced and in the works. Mika has been plugging away ever since, and have been keeping eager players like me updated on the progress through their blog. Early last month we rounded up all of the Hero Spotlights that have been posted so far, which are little explainer blog posts going in-depth on the various characters that will be in Battleheart 2. Those spotlights have slowed down over the past month, but progress on the game itself hasn't and this week on Twitter Mika's given us a rough update on where the game is at right now...

I'd hope that by now Death Road to Canada [$12.99] needs no introduction, but just in case, here we go. A collaborative effort between long-time mobile developers Rocketcat Games and Madgarden, Death Road to Canada is a survival adventure slash roadtrip simulator that tasks you with making it from Florida to Canada in order to escape a zombie apocalypse. Canada is apparently immune to zombie infestation, or something. It's a stunning mixture of resource management, open-ended decision making, and good old-fashioned zombie bashing. We liked it okay I guess. ..

'Banner Saga 3' Hitting Desktop and Console July 24th, Mobile Versions Coming Later this Year

Banner Saga [$9.99] and Banner Saga 2 [$9.99] are two of the best tactical role-playing games on any platform, and they feel especially at home on the touchscreen of a mobile device. We knew that the series was planned to be a trilogy, and with so much drama and plot elements built up from the first two entries fans have been dying to see how things will wrap up with the third and final entry. We first heard Banner Saga 3 was in the works back in January of last year, and the following October we got an awesome new trailer. Now the time has finally come for Banner Saga 3 to actually release, although mobile players will have to wait a bit longer. Banner Saga 3 is set to hit PC, Mac, PlayStation 4, Xbox One and Nintendo Switch on July 24th, and if you pre-order on PC ahead of then, this video below details what types of bonuses are in store for you as well as shows off a bit of this gorgeous game in motion...

'Sacred Stones' is an Unapologetically Hardcore Platformer, Out Now on Steam and Soon for Switch and Mobile

For me, the two magic words are "retro" and "platformer" and developer NoxBix is promising heaps of both in their new game Sacred Stones. It's a fast-paced action platformer that has you shooting enemies using a unique set of weaponry and getting into a whopping 20 different boss fights over the course of the game. Sacred Stones is not afraid to tell you that it's a super hard game, and that you're going to die a lot while playing. But it's all in the name of fun and satisfaction, and the boss-centric focus and the unique strategies afforded by the different types of weapons in the game are what really stand out to me. You can see it all on display in the following trailer...

'Comic Boy' Will Have You Running Through the Panels of a Comic Book and It's Looking for Beta Testers

Back in August of last year we first caught wind of an interesting upcoming platformer from developer StayHeavy Games called Comic Boy. The idea was that you'd be able to travel through the different panels of a comic similar to the old Sega Genesis game Comix Zone [Free] or the more contemporary mobile games Framed [$3.99] and Framed 2 [$4.99]. You'd do this by way of auto-running and then you'd use the different walls of the comic panels to bounce off of and change direction or use a downward smash to break through into a lower panel. The actual platforming was highly reminiscent of the Wind Up Knight [Free] games and maybe even a dash of some Beat Sneak Bandit [$2.99]. Check out what I mean in this gameplay trailer that was released back in January...

Back in the VERY early days of the App Store, Subatomic Studios had one of the first breakout hits on mobile with their tower defense game Fieldrunners [$2.99]. In fact, that release pretty much sparked the tower defense game trend, and long before Angry Birds was a household name Fieldrunners was one of the games I'd always see "normies" playing on their iPhones out in the wild. It was also a pretty hardcore game for such a mainstream success, and even though we're approaching the ten(!) year anniversary of its release later this fall the original Fieldrunners is still as fun as it was the day it launched. For being such an old title, Subatomic has done a fantastic job of keeping Fieldrunners up to date with all the new iPhone hardware advancements. In September of 2012 it received a massive update featuring completely redrawn artwork to suit the high-res Retina Display, and then in May of last year it received an update to make it 64-bit compliant and add widescreen support. Now today another new update has brought full screen support for Apple's latest iPhone, the iPhone X...

It's inevitable that there will be some stragglers after we post our weekly list of new game releases, and in today's case that straggler is none other than the stylish side-scrolling beat 'em up Golem Rage [$2.99] from Zuki Games. We've been following this one ever since we first laid eyes on it back in June of 2016, and after a lengthier than planned development cycle and multiple beta test periods, the game is now finished up and available on the App Store. The idea behind Golem Rage is that it's a runner blended with beat 'em up elements, and you'll play as this charming and misunderstood golem who everyone is out to attack. As you run through each level your goal is to get to the finish as quickly as possible, smashing, bashing, and destroying anything and anyone that gets in your way...

Out Now: 'Vandals', 'The Wolf's Bite', 'Touchgrind BMX 2', 'Killing Time at Lightspeed', 'Project Highrise', 'Tales of Gaia', 'Original Journey', 'Dead Rivals', 'Chrono MA:GIA' and More

Each and every day new mobile games are hitting the App Store, and so each week we put together a big old list of all the best new releases of the past seven days. Back in the day the App Store would showcase the same games for a week, and then refresh those features each Thursday. Because of that developers got into the habit of releasing their games throughout Wednesday or very early Thursday in order to hopefully get one of those coveted features spots. Nowadays the App Store refreshes constantly, so the need for everyone to release all on the same day has diminished. Still, we've kept our weekly Wednesday night format as for years that's the time people knew to check TouchArcade for the list of new games. And so without further ado please check out the full list of this week's new games below, and let us know in the comments section which games you'll be picking up!..

Silly Physics-Based Twitch Game 'Agent Wonky' is Coming May 3rd and Up for Pre-Order Now

Just a couple of weeks ago, we posted how Tap Hero [Free] developer Michał Walaszczyk was working on a brand new project called Agent Wonky and was looking for beta test participants. Well, the response to the beta test has been great, and now Agent Wonky is pretty much finished up and has an official release date of May 3rd. Agent Wonky utilizes a similar left/right twitch reaction mechanic to the previous Tap Hero, but mixes in some touch gestures to really tax your abilities to recognize and react. Also it features ragdoll physics for no other real reason than to be extra silly. Check out this new trailer to see what Agent Wonky is like in action...

'Odium to the Core' is a Super Stylish Rhythm-Based Cave Flyer Launching May 11th

If you've enjoyed the atmospheric cave-flying antics of the Badland series, but wished it was thumping beats just a bit harder, then you're going to want to watch out for the first game from developer Dark-1 called Odium to the Core, because it's basically just that. It's a cave flyer, so it features simple one-touch controls to elevate and lower your flying character, but there's also a pretty kicking original soundtrack to accompany the action that apparently also weaves itself into the gameplay. It's not immediately apparent to me how the music connection works in the game, but I really love everything about the trailer for Odium...

'Jelly Dance' is a Beat-Matching Rhythm Game with Goofy, Adorable Characters that's Launching Next Month

The Frosty Pop Corps. seemingly never sleep, as that's the only way I can see that they're able to continuously pump out awesome new mobile games. With their most recent release Kingpin Bowling [Free] continuing to do well, they're now turning focus onto the next release which is a game called Jelly Dance. It's a beat matching rhythm game but one geared for a more casual audience, at least in terms of initial difficulty. However, things can ramp up quickly and you'll need "mad DJ skills to keep your people cutting them rugs on the dance floor" according to the developer. There are six characters to unlock in Jelly Dance, each with their own unique song spanning the history of hip-hop. What really sticks out to me is just how darn adorable and well-animated these goofy characters are. Check it out...

Atmospheric Mythical Adventure 'The Mooseman' Makes its Way from Steam to iOS and Android Next Week

Just over a year ago, developer Vladimir Beletsky released a haunting adventure game called The Mooseman on Steam to critical acclaim. The story revolved around a strange mythical character named The Mooseman who had a special gift that would allow him to see past the mortal world. He spent time traveling between three different layers of the universe: "the Lower world where ancient gods and spirits of the dead dwell; the Middle world of men and the Upper World of gods." The character is based on actual myths and legends of Russian lore, and coupled with a killer soundtrack from composer Mikhail Shvachko, The Mooseman is a truly atrmospheric experience. It almost feels like a distant cousin to the incredible Year Walk [$3.99] from Simogo. Check out the trailer...

Back in December a super fun little arcade avoidance game launched called Man Vs. Missiles [Free] from developer Spiel Studios. The premise was simple. You're flying a plane, people are launching homing missiles at you for some reason, and since your plane isn't equipped with weapons you'll need to outrun and outmaneuver the missiles and eventually cause them to run right into each other and explode. It's like some really cool scene out of Top Gun. Best of all, Man Vs. Missiles only required the use of a single joystick for movement, so it made a perfect one-handed distraction when you had some free time to kill. If you aren't familiar with Man Vs. Missiles, check out the trailer to see what it's all about...

Spiderweb's 'Avernum 3: Ruined World HD' is Heading to iPad April 18th

Back in September of last year, Spiderweb Software announced Avernum 3: Ruined World, the final entry in the rebooted trilogy of Avernum old-school RPGs. You see, back in the mid-90s Spiderweb released a trilogy of games known as the Exile series which were well-loved among CRPG fans. In the early 2000s, Spiderweb decided to remake the trilogy using newer technology and expanding on the games significantly. This new trilogy is known as the Avernum series, and it too was beloved amongst CRPG fans. Fast forward about ten years and Spiderweb decided to reboot the series yet again using even more advanced technology and expanding the games even further, but still keeping them rooted in the old-school style that fans had grown to love. Those re-rebooted games released for PC but also made their way to the iPad as Avernum: Escape from the Pit HD [$9.99 (HD)], Avernum: Crystal Souls HD [$9.99 (HD)], and finally the soon-to-be-released-on-iPad Avernum 3: Ruined World HD. Here's the Avernum 3 trailer...