Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

TouchArcade Game of the Week: 'Kraino'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

First-Person "Impossible" Game 'Glitch Dash' Gets First Trailer and is Close to Being Finished

In June of last year, we posted about Glitch, a first-person take on the "impossible" game genre popularized by the titular The Impossible Game [$0.99] as well as Geometry Dash [$1.99] and many others. Basically, a twitchy fast-reaction platformer but in a first-person perspective. The early glimpses of the game looked really cool, and developer David Marquardt of Marquardt Games, creator of the Noodlecake-published Fluffy Jump [Free] and Pull My Tongue [$0.99], has been hard at work on the game, now known as Glitch Dash, ever since. Well the light is at the end of the tunnel as today Marquardt updated the game's forum thread with news that Glitch Dash is close to completion and offered up a brand new trailer...




'Stickman Disc Golf Battle' is a Competition-Focused Take on the Classic Outdoor Game

Developer Djinnworks, who typically focuses on releasing "Stickman" versions of popular sports games, has put a bigger emphasis on competition with their last couple of releases. Both Stickman Skate Battle [Free] and Stickman Cross Golf Battle [Free] feature full 3D visuals and arcade-y game mechanic spins on their respective sports that are geared for short rounds and online competition. It seems to be a popular formula and after the release of Stickman Cross Golf Battle back in November Djinnworks got a lot of requests from players for a disc golfing game in a similar vein. After putting together a proof of concept for such a game, they realized they had something pretty fun on their hands, and thus Stickman Disc Golf Battle was born. Here's some video of a very early work-in-progress version...

Attention 'Skullgirls' Mobile Players: New App Releasing Next Week, Make Sure You're Ready to Migrate Your Progress Over

If you're an active player of the mobile Skullgirls then this is likely old news for you, but if you're like me and played the game a bunch when it came out in May but haven't been playing recently then this might be useful information for you to know. To back up a bit, Hidden Variable Studios and Autumn Games partnered with LINE, the juggernaut messaging company, to publish Skullgirls on mobile. However, the fit just wasn't right and so Hidden Variable/Autumn Games have mutually agreed to end their partnership with LINE and self-publish the game on the App Store. Unfortunately this means that the existing LINE version of Skullgirls is no longer available on the App Store, all IAP has been disabled as of January 9th, and on January 15th that version of the game will cease to function at all. It's a sticky situation...

Sail On a Giant Hot Dog and Other Silly Boats in 'Silly Sailing', Coming Next Thursday

I guess while we're on the topic of weird game premises, we might as well talk about Silly Sailing, the new upcoming game from Devm Games of Extreme Forklifting fame. It's a top-down sailing game that has you harnessing the power of wind gusts to pilot a variety of, well, silly sailboats around different watery courses as quickly as possible. Interestingly, this is an asynchronous game so you'll be battling against the ghost runs from players around the world all vying for the best time on each course. Check out the trailer for Silly Sailing...

'Meat Cannon Golf' is a Completely Absurd Golfing Game for Carnivores, Currently Accepting Beta Testers

One of the fun things about mobile is the wide variety of silly ideas people come up with for games. And just when you think you've seen it all something like Meat Cannon Golf comes along and raises the bar for absurdity in game ideas. So it's a golfing game, obviously, but instead of using the standard wood and iron clubs we all know and love, or those tiny little white balls which are so easy to lose, you'll be firing various types of meats from a cannon trying to get that hunk of meat to land into a hole in as few "strokes" as possible. Yep. Check out this early look at one of the holes that will be in Meat Cannon Golf...

Rayark's Intense New Rhythm Game 'Cytus II' Launching January 18th, Pre-Order is Up Now

While a lot of people associate Rayark with their excellent character action game Implosion - Never Lose Hope [$9.99], they're also quite well-known for their library of fantastic rhythm games which thus far include Cytus [$1.99], Deemo [$1.99], and VOEZ [Free]. Now the Taiwanese developer is readying a sequel to Cytus, appropriately titled Cytus II, and it's coming really soon: Next Thursday, January 18th to be exact. Check out some of the characters you'll see as well as some of the furious tracks you'll be playing in Cytus II in the following trailer...

Roguelike Deck Builder 'Meteorfall' Launching January 25th, Check Out the Amazing Launch Trailer

In early July of last year, we first caught wind of Meteorfall, a new deck building game from developer Slothwerks that used a colorful Adventure Time-esque art style and was inspired by great mobile card games like Card Crawl/Card Thief and the cult-classic Dream Quest. In Meteorfall you'd choose one of 4 classes of characters, each with their own deck of cards, and set out to battle monsters using an intuitive left/right swiping mechanic similar to the Reigns games or the Tinder hook up– I mean casual dating app. It all sounded quite lovely and the following September Slothwerks reached out to our community for some beta testers, and I've heard nothing but good things from those who have been testing the game since. Well, the time has finally come for Meteorfall to grace the world with its presence as Slothwerks has announced a January 25th release date for the game. Check out the entirely silly and overly catchy launch trailer here...

Out Now: 'Rusty Lake Paradise', 'Let Them Come', 'HeliHopper', 'Fling Fighters', 'Tako Bubble', 'Logic Dots 2', 'Unlikely Heroes', 'Nindash: Skull Valley', 'Blobout', 'Beyond Helios', 'Swipe Fighter Heroes',  and More

Hello and welcome to the first Out Now post of 2018! You'll have to excuse a lack of one of these posts for the past two weeks, the App Store was shut down from December 23rd to the 27th for the holidays, which meant that the week of the unfreezing didn't really have many new releases, at least not enough to do a roundup of. There were a bit more new games this past week, though still not a ton, but the real issue was that both myself and Eli were out of town for the Hi-Rez Expo 2018. Well, things are mostly back to normal this week. It's still a little slow in terms of new releases but there's some good stuff out on this week's list and I've also gone back for those two weeks we missed and included anything that looked interesting that we didn't already cover previously. So check out the full list of new games below and as always let us know what you'll be picking up this week!..

First Footage of 'Battleheart 2' Shown Off in New Hero Spotlight Video

Games don't get much more classic than Mika Mobile's Battleheart [$2.99]. Launching just short of 7(!) years ago, Battleheart was one of the few mobile games that seemed to delight gamers of all types and its ingenious line-drawing battling system became one of the most copied mechanics in the years that followed. Mika's Battleheart Legacy [$4.99] arrived in May of 2014 and gave a different spin on the formula, but as wonderful as that game was many fans have been clamoring for a true sequel to the original Battleheart. Mika answered the call of fans in September of 2016 when they officially announced Battleheart 2 with a revamped art style and an emphasis on cooperative multiplayer. As with anything Mika does they're taking as much time as it takes to get Battlheart 2 just right, and the last major update we got on its development was this past July. Now today Mika has posted a new blog entry which highlights the character Natsuko and the abilities she'll have in Battleheart 2, and it also gives us the first glimpse of the game in action...

'Tactical Monsters Rumble Arena' Coming to iOS January 25th, Pre-Order with Rewards Now Live

We posted about the colorful tactical battling game Tactical Monsters Rumble Arena back in early October of last year, and with the game already being available in Early Access on both Steam and Android for the past couple of months we finally have an official release date for the iOS version of the game: January 25th. Tactical Monsters Rumble Arena is all about battling opponents in PvP, and with cross-platform play and more than a million players already downloading the game from Steam and Android during its earlier release period, there should be a decent player pool for opponents when the game arrives on iOS in a couple of weeks. Here's a brand new trailer to give you a look at the game in action...

'Forgotten Hill Mementoes' is a Very Creepy Point-and-Click Adventure Horror Game Launching Next Week

Back in 2016, FM Studio released a trio of extremely dark and twisted horror-themed point-and-click adventures known as the Forgotten Hill series. It kicked off with Forgotten Hill: Fall [Free] in February, followed by the sequel Forgotten Hill: Puppeteer [Free] in July, and finally Forgotten Hill: Surgery [Free] in December. The series began life as a web game and in fact all three entries also had accompanying web versions, so FM Studio took most of 2017 to release a bunch of small web-exclusive mini-games called Mementoes, that were separate from the main storyline of Forgotten Hill but served to flesh out the lore and universe further. Now they're putting all those mini-games together, alongside a previously unreleased (and "very long") new chapter in the series called Mischief Night, into one single app called Forgotten Hill Mementoes. Here's the trailer...

'Blocky Racing' is a Cool-Looking Kart Racer that's Launching Next Week

Given how well racing games work on mobile, and how popular and approachable kart racers have become since Super Mario Kart kicked off the genre a few decades ago, I'm surprised there aren't more of them available on the App Store. Nexx Studio wants to add their take on the genre with their upcoming Blocky Racing, and it's a bit of a different spin on the typical formula. It'll feature racing of course, as well as special items like weapons to take out your opponents and shields to protect you from attacks. However, this one uses an isometric perspective which sort of harkens back to the classic RC Pro Am, and the damage modeling of your karts is actually represented by losing the little blocks that make up each vehicle. It's pretty neat, check out the trailer...

The legendary beat 'em up series Double Dragon is no stranger to the App Store. DotEmu brought us the entire trilogy of arcade games back in late 2013 with the appropriately titled and quite good Double Dragon Trilogy [$2.99], and way back in early 2011 developer Brizo Interactive released an enhanced remake of the original Double Dragon that was based on a version released for the obscure Zeebo console. It was super weird, but I actually loved that version, and am sad it's no longer available. Anyway, this brings us to this weekend as Arc System Works has released their 2017 entry in the series Double Dragon 4 [Free] on the App Store. Arc picked up the Double Dragon license a few years ago and announced this new entry in 2016, with a release on Playstation 4 and Windows about a year ago and a Nintendo Switch port arriving this past September. Here's the official trailer...

TouchArcade Game of the Week: 'Antihero'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Luca Redwood is Teasing More 'Photographs' on Twitter and it's Looking Awesome

Luca Redwood of EightyEight Games fame, maker of the phenomenal 10000000 [$2.99] and its follow-up You Must Build A Boat [$2.99], revealed his newest project called Photographs back in February of last year with an extremely vague teaser video. All we really knew about the new game at that time was that it was a "puzzle game that tells five tragic stories" and that it would feature pixel art from one of the fantastic artists behind Thimbleweed Park [$9.99], Octavi Navarro. Well, that initial reveal was close to a year ago now, but just a few weeks back Redwood revealed the first actual trailer for Photographs which showed a bit more of the game itself. I mean, I still had no clue what you actually DID in Photographs, but it sure looked lovely regardless. Here's that trailer again...

'Power Hover' Developer's Next Game is Helicopter Jumper 'Helihopper' and It's Coming Next Week

After releasing the excellent behind the back hovercrafting game Power Hover [$4.99] back in December of 2015 (has it really been that long already?) developer Oddrok spent all of 2016 adding new content to the game before releasing two new games last year: Drop Not! [Free] in April and the excellent Power Hover spinoff Power Hover: Cruise [Free] in August. Not a bad couple of years for a tiny studio! Well, they're kicking off 2018 with a bang and already have their fourth game primed and ready for release next week. The game is called Helihopper and here's the trailer...

Back at the beginning of December, we posted that indie developer Andy Wallace was contemplating an update for his space non-shooter Particle Mace [$2.99] that would bring it up to current 64-bit standards and make it playable on iOS 11. In that same post I also gushed pretty hard about just how much I loved Particle Mace ever since it was released back in January of 2015. No, I am not embarrassed at how much I gushed over the game. Anyway, that iOS 11 compatibility update is now available and in addition it brings with it full support for that beautiful screen on the iPhone X. Being that this is one of the best one-handed portrait games in the world, iPhone X support is very exciting to me indeed...

The Pathfinder brand is huge in the world of tabletop RPGs, being a spinoff and extension of Dungeons & Dragons, and they've extended into the digital world with the Pathfinder Adventures [Free] mobile game, which was a digital adaptation of the physical tabletop game Pathfinder Adventure Card Game. We enjoyed Pathfinder Adventures very much when it launched in May of 2016, and with numerous content updates and highly-requested iPhone support being added to the game since its launch it has remained one of the better RPG adventures on the App Store. Then this past August, 37Games announced their own officially licensed Pathfinder mobile game, this time a competitive card game called Pathfinder Duels [Free], and today that game has officially launched in the App Store...

2018 is already off and running with new game releases as the highly-anticipated digital board game Antihero [$4.99] has finally landed in the App Store. Antihero first popped up on our radar way back in September of 2014 after it had already been in development for about a year. We then spent the next 3+ years seeing the game in various stages of development at all the typical game conferences we'd attend, always liking what we'd see but never being fully convinced that the game would actually release. Today I'm very happy to have been proven wrong and based on the early impressions of the game in our forums so far and the very positive reception Antihero received when it launched on desktop back in July, it sounds like it was well worth the wait...