Author Archives: Jared Nelson


About the Author

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

TouchArcade Game of the Week: 'Adventures of Mana'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Two New 'Assassin's Creed Identity' Q&A Videos Reveal New Details Ahead of February 25th Launch

Once upon a time (in September of 2014), a really awesome mobile Assassin's Creed game called Assassin's Creed Identity was soft-launched in select countries. This new game in the long-running series was the first on mobile to feature the core mechanics of its bigger console and PC releases, and aside from a wonky free to play business model it was a totally kick ass mobile Assassin's Creed game. It was tweaked and updated in the months following its soft-launch, but it never officially released, and last month it disappeared from the App Store altogether. Thankfully it resurfaced earlier this week with a brand new trailer, a new paid business model, and an official launch date of February 25th. Now Ubisoft has released a couple of new developer Q&A videos for Assassin's Creed Identity that cover many details about the game and show it in action in anticipation of its release in a few weeks...




'RPGolf' is a 16-Bit Style Top-Down RPG that Takes Place on a Golf Course

Those who have been following TouchArcade for a while know that we're pretty cautious when it comes to posting about in-development games that are seeking crowdfunding. Which is tough, because we see A LOT of really interesting ideas for games that are banking on crowdfunding campaigns in order to get made, and of course as gamers ourselves we want to see these awesome games come to fruition. But cool ideas are just that – ideas, and by now we know how unreliable crowdfunded game projects can be, so it makes it tough to post about a game specifically to say "Hey throw a bunch of money at this!" With all that said, sometimes a game comes along that's just such an awesome idea I can't help but talk about, it even if it is in its early stages of development and seeking money via crowdfunding. RPGolf is one of those games...

Play Reverse 'Plague Inc' and Watch a Planet and Its Life Grow in Upcoming 'Evolving Planet'

A small development studio by the name of Murphy's Toast Games is prepping the release of a new mobile game called Evolving Planet, and it sounds incredibly interesting. Set in the year 3016, you'll lead an archeological research team on an expedition to the planet Kepler-1138 to try and discover what happened to the Lovans, a humanoid species that used to inhabit the planet but is now mysteriously extinct. You'll accomplish this goal by taking on a series of missions where you simulate the evolution of the Lovans. Each mission will allow you to tweak various attributes like Trade, Warfare, and Cultural Influence and then you'll set direction of the dispersal of the population and see where that leads. The actual gameplay plays out similarly to Plague Inc [$0.99], which the developers say was a definite inspiration for Evolving Planets, but instead of eradicating life you're actually creating and following its evolution along with the planet itself's changes...

Cooperative iPad Board Game 'Forbidden Desert' Arrives February 11th

It was back in November of last year that we learned that the popular board game designed by Mat Leacock Forbidden Desert would be coming to the iPad courtesy of Button Mash Games. Then just a few weeks back Button Mash announced that Forbidden Desert for iPad had been submitted to Apple. Now, the circle of game release life is almost complete as Forbidden Desert has passed Apple's snuff and is heading to the App Store next week on February 11th. Here's a brand new trailer...

Upcoming 'Telepaint' is All About Portal Puzzles and Adorable Walking Buckets of Paint

Yesterday on Twitter, UK developer Acid Nerve unveiled their upcoming iOS project, a colorful puzzle game called Telepaint. The more than 100 puzzles in the game revolve around activating different colored portals in order to guide your little walking bucket of paint towards the exit. Oh, and while we're on the subject? Little walking buckets of paint are adorable. The entire game is also synced up to the beat of the quirky soundtrack, kind of reminiscent of Beat Sneak Bandit [$2.99]. Check out the debut trailer...

Check Out this 'Epic of Kings' Story Trailer Ahead of Its Release February 18th

Way back in October 2014 we posted the debut trailer for Epic of Kings, an upcoming action adventure from Shadow Blade [$1.99] developer Dead Mage. Epic of Kings appeared to have Infinity Blade-style one-on-one combat, but also featured some free-roaming movement and several other styles of gameplay mixed in. It looked promising, but news on Epic of Kings went really quiet after that first trailer, until just a couple of weeks ago when Dead Mage released a brand new launch trailer as well as a release date of February 18th. Today, Dead Mage has sent along the intro cutscene for Epic of Kings so you can get a feel for the storyline. Check it out...

Ninja Platformer 'Shadow Blade: Reload' Heading to the App Store Next Week

It's kind of hard to believe that Crescent Moon and Dead Mage's ninja action platformer Shadow Blade [$1.99] came out on iOS more than two years ago. It's definitely one of my favorites even to this day, and Dead Mage did a wonderful job supporting the game with new content and features post-release. Well, as you may know, they also set out to spread the Shadow Blade love to additional platforms in the form of an enhanced re-release called Shadow Blade: Reload on desktop and consoles. Now that enhanced version is destined for iOS as Shadow Blade: Reload is coming to the App Store next Thursday. Here's a brand new clip showing the Onobo level being played on an iPad...

Prolific mobile developer Nitrome announced back in September that they were going to be dipping their toes in the game publishing game. I say dip their toes because technically the first game they were set to publish, Ultimate Briefcase [Free], was created by outside developer Quite Fresh, but whose founder was also previously an artist for Nitrome. So Nitrome was branching out, but still somewhat keeping it in the family, so to speak. Anyhoo, Ultimate Briefcase somehow dodged our weekly Out Now post like it was some sort of bomb falling from the sky, but I'm here to let you know that it's officially available right this very moment...

Out Now: 'Adventures of Mana', 'Marvel: Avengers Academy', 'Space Grunts', 'All is Lost', 'Puzzle Strike', 'Tsuro', 'Splash Cars' and More

Howdy folks, and welcome to another great week of iOS game releases. Our strong 2016 continues with another big batch of good stuff, including some big-name, highly-anticipated stuff like Adventures of Mana, Space Grunts, Puzzle Strike, Marvel: Avengers Academy and more. 2016 just won't quit so far. So check out everything below and let us know what games you'll be picking up this week. Also, if you enjoy this weekly list of new iOS games and the other stuff we do here at TouchArcade, please consider supporting us on Patreon so we can ensure the content keeps coming! Thanks!..

Last November Marvel and TinyCo announced a collaboration to create a new kind of superhero game, one where you created and ran a superhero academy where you would train some of the most beloved Marvel superheroes during their more adolescent years. We even got a humorous look at some young Marvel heroes on school ID picture day. Well today is the day that that game, Marvel Avengers Academy [Free], is finally available...

Last month Adult Swim Games launched Pocket Mortys [Free] into the App Store, and today it's received its first content update. In case you missed all the hubbub, Pocket Mortys is a riff on Pokemon that has you running around a bunch of wacky dimensions, capturing and cultivating a fearsome team of Mortys, and then fighting a huge cast of wacky "Morty trainers" in an effort to bring down the Council of Ricks and return to your normal dimension. Basically just another day in the lives of Rick and Morty. While a bit repetitive, Pocket Mortys was still extremely entertaining, and was stuffed with so much awesome fan service that it was hard not to like it. Today's update adds a whopping 19 new Mortys for you to capture and collect...

'Exiles of Embermark' is an Upcoming PvP RPG Tailored for One-Handed Mobile Play

Industrial Toys, developers of the mobile-centric first-person shooter Midnight Star [Free], had been working on a couple of new mobile games for the past several months. One is a follow-up to Midnight Star, which unfortunately there aren't many details about, and the second game is a mobile combat fantasy RPG tentatively titled Paragons. Today a rep for Industrial Toys has sent word that big things are happening with the game formerly known as Paragons, and now known as Exiles of Embermark. The game has been coming together so well that they've actually created a brand new studio to create Exiles of Embermark and other games like it. The new studio is called Gunslinger Studios, and the name actually has purpose as their focus will be on games with short-bursts of competitive multiplayer using mobile devices. Like a shootout but way less deadly. Here is a very early .gif showing Exiles of Embermark's combat screen in motion...

Nintendo mobile news has been frequent in 2016 so far, with an announcement a few weeks ago that its first mobile title would be arriving in March, followed by an announcement just earlier today that Nintendo would be pushing one of its "best-known characters" into a smartphone title sooner rather than later due to their just-reported decline in profits. Well, now we're getting even more snippets of news as Dr. Serkan Toto, a highly reliable and respected Tokyo-based consultant and frequent breaker of Nintendo-related news, has said that pre-registration for Nintendo's Miitomo app, which was announced last October, will begin on February 17th, with a release planned for sometime in mid-March...

Last week we got our first taste of Ninja Boy Adventures, a game created by The Clash Soft as an answer for there not being any classic Bomberman experiences available on iOS. The very next day we got a lengthy look at Ninja Boy Adventures being played with an MFi controller, a final taste of the game ahead of its planned February 3rd release date. Well, it's not quite February 3rd yet here in California, but with the wackiness of time zones and an entirely digital App Store it turns out Ninja Boy Adventures [$1.99] is already available as of just a couple hours ago...

New Video Answers Burning Questions About Upcoming 'Destruction Derby'-Inspired 'Extreme Gear: Demolition Arena'

Late last week we posted the trailer for Extreme Gear: Demolition Arena, an upcoming demolition derby game from Zero Games Studios that is heavily inspired by the classic Destruction Derby games. I was very glad to see that it wasn't just me who was excited for a true demolition derby game on mobile, as the response in the comment section was super positive, and Pierre Luc-Vettier from Zero Games even dropped in to provide a bit of extra info and answer some questions from the fans. Expanding on that, today Zero Games has released a new video which serves to answer some of the frequent questions they've been getting about Extreme Gear, and it does a nice job of showing off a bit of the game in the background as well...

Check Out the First Trailer for Spry Fox's 'Bushido Bear'

Back in November Spry Fox, makers of the awesome bear-based games Alphabear [Free] and Triple Town [Free], announced their next mobile title, a game called Bushido Bear. All we knew about Bushido Bear at that time was Spry Fox's extremely vague description of it as "an original, action-packed ninja-slasher for touch devices." Well today we finally get a glimpse of Bushido Bear in action with this new trailer. "Action" is kind of the key word here as, unlike their previous bear-based efforts, Bushido Bear is definitely more an action game than a puzzle or word game. Check it out...

Upcoming 'Choppa' is 'Choplifter' with Procedurally Generated Levels and Explosions

One of my favorite classic games is Dan Gorlin's 1982 hit Choplifter, which has seen ports and spinoffs on pretty much every platform you can think of for decades following its release. There's even Madgarden's awesome take on the game Saucelifter! [$1.99 / Free] available on iOS, though it desperately needs widescreen support (ahem *hint*). Anyway, I always loved how your task in Choplifter was rescuing tiny people and delivering them to safety while avoiding the many hazards like tanks and fighter jets that were trying to blast you out of the sky. Finnish developer Parta Games has a game in the works simply called Choppa which channels the essence of rescuing people in Choplifter and blends it with procedurally generated levels filled with tricky obstacles. Check out the trailer...

'Assassin's Creed Identity' Finally Coming February 25th After 1.5 Year Soft-Launch

Dial your Wayback Machine to September of 2014 and Ubisoft soft-launched a game called Assassin's Creed Identity in the New Zealand and Australian App Stores. While the Assassin's Creed brand had been on mobile in several iterations before, Identity was the first "true" Assassin's Creed mobile game to mimic the play style of the popular console and PC games, rather than be some sort of branded spinoff. People who jumped in on the soft-launch had tons of great things to say about Assassin's Creed Identity, and it seemed poised to make a big splash for the franchise on mobile. Except… it never came. It just stayed in soft-launch forever until finally disappearing completely from the NZ and AU App Stores last month. As it turned out, all was well with Identity and it was merely pulled for its upcoming full launch which Ubisoft has told us will be later this month on February 25th. Here's a brand new trailer...

TouchArcade Game of the Week: 'Twofold Inc.'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...