About TouchArcade

TouchArcade covers the latest games and apps for Apple's iPhone, iPod touch, and iPad. We are the largest site dedicated to iOS gaming with more than 1.5 million unique visitors per month.

Press Contact

We welcome news releases, previews, screenshots and video links for existing or upcoming iPhone and iPod Games. We can't promise a personal reply but we do try to evaluate every title submitted.

Please send press releases or general inquiries to tips@toucharcade.com

Promotional Codes, Previews, Early Copies

While we now accept iTunes Promotional Codes for games, we can't guarantee that your app will be reviewed or covered. Only one promotion code is required. Feel free to send promo codes to tips@toucharcade.com.

While we appreciate the promo codes, notable app pre-announcements and preview copies are also of interest to our readers. Please feel free to contact us at the same email address about these opportunities.

Note: we rarely (if ever) solicit developers directly for promo codes. If you receive such an email, please contact us.

Exclusive Content

Developers willing to provide exclusive content (only to TouchArcade for a brief period of time) for upcoming games should also contact us at exclusives@toucharcade.com. Due to the volume of upcoming titles, however, we will have to be selective.

Our readers are always excited to see early announcements about unique and high quality titles. Exclusive content will have additional exposure and promotion on our sidebar and will, of course, result in coverage at the time of actual release.

Advertising

We offer several advertising options for iOS and Mac app developers. Some are available through BuySellAds, which can be viewed and purchased on our sales page there. We also offer several other options, including exclusive banners on our site, a podcast sponsorship for The TouchArcade Show, and banners in the official TouchArcade iPhone and iPad app. For information on these options, please contact us at ads@toucharcade.com.

Staff


:: Eli Hodapp, Editor in Chief
[elihodapp.com] [twitter] [aim: ioburn ]

[ iPhone 5 udid: fb08bc6b2e8cf5b7bc4ac61ccfc4f724bee58c43 ]
[ 4th Generation iPad udid: f87948e41387ee50588d3b8b672d03a5eb9c0f70 ]
[ iPad mini udid: e4b3bcfcbbef75cfbdad15b9fd7619d983d9b399 ]

Eli has been obsessed with mobile gaming his entire life. Originally starting with Tiger Electronics handhelds, graduating to the original Game Boy, and upgrading to nearly every handheld platform leading up to modern day portables.

:: Arnold Kim, Co-Founder, Editorial Director
[twitter] [home]

As a long time Apple customer, Arnold has seen the ups and downs of Apple's attitude towards gaming on the Apple // and Mac platforms. He is, however, particularly excited with Apple's enthusiastic approach to the iPhone and iPod Touch as well as industry interest in Apple's new mobile platform. Personal email: arn@normalkid.com

:: Blake Patterson, Co-Founder, Editor
[twitter] [flickr] [home] [aim: blakespot ]

[ iPhone 5 udid: 033a69cdd3e87b061d860209db7c96fec82160ef ]
[ 4th Generation iPad udid: e0df253b9621e658f835982450b71b1a1dce8428 ]
[ iPad mini udid: ab74718b22ca5da5c136fb1e78d4848f1d6c09d0 ]

At age 7 (or thereabouts) Blake received his first game console, an Atari 2600, and has been gaming ever since. He has owned over 100 machines during his nearly life-long stint as a geek and is presently more avid a gamer than ever, both on modern hardware as well as "they just don't make 'em like they used to" retro gear.

While Blake's computer room is host to computers of most every make and model, he is at heart a Mac guy. Blake (with Arnold) attended the Macworld Expo 2007 keynote where Steve Jobs unveiled the iPhone and he spent 12 hours in line at the Apple Store in late June on iPhone launch day.

:: Jared Nelson, Editor
[twitter]

[ iPhone 5 udid: da4637860fd90161cc312722d8abe7a6c8b63964 ]
[ 3rd Generation iPad udid: 74185c2751084f9ba00093e9dcf9b02eea2c42fc ]
[ iPad mini udid: 1381a08693e2fb6bbbcd80e202667d0f4c8fad00 ]

An avid gamer since he was in diapers, Jared has owned just about every portable and console game system released in the last 30 years. A decade ago, video editing brought him into the world of Macs, and since making the switch he's never had one thought of turning back. The inception of the iPhone and App Store has replaced his need to buy every game and system released, and instead focus on Apple's do-everything device that meets all his portable gaming needs.

 

:: Nissa Campbell, Writer
[twitter]

[ iPhone 4S udid: b7d12248700cf2a46f64ea8fade5bde208e714c7 ]
[ iPad mini udid: df891480050936a500dd59b7ffc7b879c28752fb ]

Nissa has been a PC gamer since she could first reach the keyboard. Never one to settle down, she now divides her time between PC, Mac, console and mobile games. The iPhone, however, is the only gaming device that never leaves her side—and rarely leaves her hand.