Do you like loot in your games? More specifically, do you like grabbing loot from the corpses of your foes and using said loot to create even more corpses and get even better loot? If you answered yes to this question I’d like to introduce you to Rogue Wizards [Free]. Rogue Wizards is a turn-based tactical role-playing game that made the leap from Steam to iOS earlier this year. It features a primary story line focused on fairness and equality among wielders of magic in a fantasy setting. The plot, though decent, is certainly not the reason to play this game. The reason to play is the fun and challenging combat and, of course, all the loot.

Rogue Wizards is a turn-based game but with an action feel thanks to the quick turns and line-of-sight surroundings that appear in front of you and crumble away behind as you move. As you advance through the game’s many dungeons you will come upon groups of foes and must decide how best to dispatch them. There are a great many options both martial and magical. You’ll probably keep both a ranged and melee weapon to hand for when you want to reach out and smite something from afar, or get up close and personal. Both types offer a slew of different options, each with their own tactical benefits.

A spellbook is your other weapon and as a wizard you’ll have access to the game’s six schools of magic—fire, earth, lightning, nature, ice, and cosmic—each of which has three spells. You can learn and rank up spells as you advance in level. I recommend sticking with the game’s “instant” spells, which are those that don’t require you to spend a turn to put away your weapon and ready the spell and then another turn to switch back. The instant spells—Ignite, Stalagmites, Sentinel, Swarm, Shield, Banish, and Anomaly—are easily the most efficient spells and powerful spells in the game.

Beyond weapons and magic there’s your gear. Rogue Wizards’ gear system is reminiscent of Diablo III, World of Warcraft, and a myriad of games that have come since. You have six character slots to equip with armor, rings, boots, and necklaces. Weapons and items come with one or more magical powers, depending on rarity. Powers do things like provide a percentage chance to summon a rain of boulders to fall on your foes, provide extra critical hit damage, or summon a shield to protect you. Items level up as you use them and will gain additional powers as they do.

Rogue Wizards has both a campaign and gauntlet mode. The campaign is a sizable one and took me 25 hours, 25,000 turns, and 72 levels to complete. Gauntlet is a high-score chasing mode where you head into a dungeon and see how many points you can accrue before dying. You earn points by defeating monsters and acquiring loot. There are four different Gauntlet difficulty modes to work through. Combined, the campaign and gauntlet modes offer a lot of content to work through and a high degree of replay-ability.

As for price, Rogue Wizards is free to play and uses gems as an in-game currency. Gems let you learn and rank up spells, purchase pets to bring into the dungeon with you, and open special loot-filled chests among other things. You’ll earn plenty of gems just playing the games and buying more is not required to progress at a reasonable rate. The “Gem Drops x2” in-app purchase doubles the rate that gems drop through normal play and is meant to replicate the progress of Rogue Wizards on Steam, where it is a premium title.

If you enjoy tactical, loot-centric, RPGs Rogue Wizards is a no-brainer. There are ample opportunities to optimize your character with different gear and spells and head off on a dungeon delve. Combat is fun and almost endless thanks to gauntlet mode. The graphics are appealing and the game’s monetization is smart and respectful of players. I recommend you check it out and head to our forums to browse the dozens of pages of comments on this great game.

TouchArcade Rating

  • Lickzy

    This game came out 2 months ago and is only being reviewed now.... Please support Patreon Guys.

    I already own this game but want to discover th best iOS games when they come out, not 2 months down the road.

    If you're reading this and not doing so already, help support TA.

  • WaveLightGames

    Nicely written article. I was wondering when this game would get a review. Well deserved 5 stars!

  • projectmoonlightcafe

    Wow you guys are giving out 5 stars this week like they were nothing lol

  • philsmtx

    This game deserves its 5 stars...

  • HelperMonkey

    This game is legit. High quality. Basically endless. Fair monetization. Great value.
    Also: Fun.

  • elekchron

    This game is fantastic, wish it would come out on Android, my rusty ipadmini can't handle all this awesome

  • korossyl

    My issue with F2P games is that no matter how "fair" they are, it's ALWAYS in the back of my mind that there's a way to "cheat:" to influence the gameplay through something outside of gameplay. So whenever I find a tough or grindy situation, I always wonder whether it's actually SUPPOSED to be that way, or whether it's intended to be bypassed through cash. That second-guessing destroys my enjoyment completely.

    What's interesting about this game is that it was premium FIRST, and that there's a specific IAP to emulate the premium balance. Even if the emulation isn't absolutely perfect, it's enough to reassure me that I'm playing a game the way it was meant to be, and that any additional IAP would truly be "additional." That's fantastic; this might be the first F2P game I actually play.

    • Colin Day

      That was totally the intention. Yeah it's not perfect, but I hope it feels fair.

  • Gegoben

    Wow I missed this game when it was released. Getting now!

  • Jason

    Wow, a five star game that's actually good! Rare here...

  • Colin Day

    I'm the sole developer for this game ... thanks for the write up guys, it really means a lot. Us indie devs without a lot of resources live and die by great exposure like this. Thanks!!!!

    • TheVimFuego

      Good game indeed my friend, I was hooked on this for hours yesterday. Easily worth the doubler to support quality development.

    • Frank Hopewell-Smith

      Any chance it's coming to Android / UK?

  • merefield

    Beautifully conceived little game, well done! My only niggle is that the protagonist's appearance does not change with a change of garment. The art style is perfect though.

  • merefield

    /Correction: appearance changes with some changes of body armour (but not all). Changes of helmet or boots have no effect on appearance. Still, that's much nicer. Thanks.

  • yenrab

    Not crazy about having to watch the ads for the free gems or gold but i can live with it, its just when the ads screw up and you end up with a blank screen and are forced to reload the game. Its very annoyng because it happens quite frequently. Would be nice to have a skip ad button or some way to prevent the constant reloading.

    • yenrab

      Your "mini game loadng" ads crash my ipad 3rd generation every time, they just go to a blank screen, please get rid of them!!

Rogue Wizards Reviewed by Nick Vigdahl on . Rating: 5