If you are a CCG person and also like games like Civilization, pay attention because you're going to like Age of Rivals. This upcoming game takes inspiration from the famous board game 7 Wonders as well as the card games Dominion and Hearthstone and has you building a huge civilization with well-balanced economy, military, culture, and defense in 10 minutes or less. You only have minimal control over your deck before the match, which according to the developers encourages more variety between matches. And while there's plenty of strategy, the game is a bit more casual than your usual hardcore CCG game.

The game comes with over 200 cards that you can unlock as you go along (not through IAPs), ranked public matches and private friend matches, daily missions, monthly tournaments, and much more. The game will be coming to iOS in June and will be a fully-premium experiences with no IAPs. Check out more about the game in our Upcoming Games forum thread.

  • DemoEvolved

    This needs to be priced right. The art doesn't seem to be as detailed as needed to be competitive

    • Curt Bererton

      We definitely agree that the art isn't where we'd like it to be. It turns out however that good quality art on the amount of UI in the game and the 200 cards gets expensive quite quickly. Even just taking a good strong pass at doing UI well will be expensive.

      We're still debating the price on Age of Rivals though, and these days premium games don't have a reputation for doing all that well. Any specific thoughts on the pricing?

      • Antonello Piemonte

        FWIW I find the art quite ok and IMHO does not need to be more detailed.

      • Curt Bererton

        Yeah, we thought it was reasonable and conveys pretty well what the game is about, but there are players comparing it to Hearthstone and Gwent which obviously have higher production values than we can afford so we understand both perspectives.

      • Antonello Piemonte

        Fancy art will just bloat the app and I see it often used to cover up for deficient game play. In this case, while not that fancy, the art is lean and properly stylized, makes the app responsive and emphasizes the excellent gameplay which ultimately it's what matters most (to each his/her own, but for me, here it is way better then heartstone and most other CCGs of that ilk). All the best for the final mobile release!