If you listen to our podcast, you're likely aware of my weirdest New Year's resolution ever: Play more Clash of Clans. I'm a little over four hours (as of this writing) away from my rushed Town Hall 10 upgrade in CoC, and playing that game has made me far more interested in that particular genre, largely to see what else is out there that might be better/worse/different/etc as everyone and their brother continues to try to cash in on Clash of Clans mania. The latest example of that is Dawn of Gods which is launching this week, and what it brings to the table that's different than vanilla Clash of Clans is a heavy coating of Greek mythology. Check out the teaser:
What's sort of interesting about this game in particular is instead of being limited to the Barbarian King, Archer Queen, and Grand Warden hero units, Dawn of Gods sports a surprisingly vast array of gods, monsters, and other recognizable names from Greek mythology that act as hero units. There's 150 different units, and how recognizable some of the more obscure ones are will likely depend on how big of a Greek mythology geek you are.
As someone who enjoys the spectator sport of watching the App Store charts, it'll be fun to see how this game does. Developers over the years have found success in taking a popular concept and applying more appealing themes, but is that going to be the case here? I guess we'll find out when Dawn of Gods launches this week.
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