Joining the MFi controller party is the UK-based accessory manufacture Big Ben Interactive. They had two controllers to demo, although we weren't able to get working units to try. Still, we get a brief little hands-on with them so you can get an idea of what they're like. The pull apart one seems cool, and the other one feels a lot like a small PlayStation controller:

We're working on getting more information from Big Ben on launch specifics of these devices in the US market.

  • http://afterpad.com/ Kevin MacLeod

    Hell yes; didn't even know these existed, but they look quite good

  • Cilo

    Take a look at the game compatibility list on their site, it's so damn small, there's no point in even buying this for iOS until they expand that.

    • http://afterpad.com/ Kevin MacLeod

      If they're extended MFi controllers, they'll work with the over 300 games that support that layout, no matter what they list ;)

      EDIT: actually, from the look at the website, these are NOT real MFi controllers. They're probably iCade compatible pads, which limit the game selection.

      • Cilo

        Exactly why I said to check the website for exact info, Eli might have labeled this wrong as they are not MFi.

      • http://afterpad.com/ Kevin MacLeod

        Yep, good catch, you were right

      • Cilo

        Anything close to the $50 range I would be wary of, aside from maybe that Madcatz pad, as they most likely are not MFi supported.

      • DMan2385

        Maybe they told the TA guys that they were planning on releasing a MFi certified version later this year?

        I would be very surprised if Eli would post an article like this without asking if there is going to be a version for iOS in the near future.

      • DMan2385

        Just because they haven't announce anything on their website doesn't mean that they aren't planning on supporting iOS in the near future.

      • DMan2385

        Looking at their website, they have officially stated that the Gamephone Controller is going to be supporting iOS. So that's definitely happening

      • http://afterpad.com/ Kevin MacLeod

        Keep in mind, a lot of controller makers say they "support the iPhone" when that actually means they're iCade-compatible. iCade was an older, unofficial controller standard a few third-party developers implemented, and it has nothing to do with the modern MFi spec.

      • Cilo

        Supporting iOS and MFi are two different things. I didn't say it didn't support iOS, MFi compatibility would be a much larger list of games than the standard iCADE support. Nothing on that website or any news related to Big Ben mention MFi, besides the first line in this article.

      • DMan2385

        This is not 2011. If you want to make sure that your controller works across all games then you would get MFi certification.

        Who does iCADE support anymore?!??

        It would be pretty STUPID of the company not to get certification and think supporting iCADE of all things, is going to do the trick. Personally, if they are officially going to be supporting iOS then I'm assuming that they did the SMART thing by using the official sanctioned method (through MFi) for interacting with iOS devices.

        But I guess will know soon enough when TA or another website, officially test these controllers when they come out.

      • Cilo

        Because MFi certification requires more money in production than iCade support.

      • DMan2385

        My point is supporting iOS and being MFi certified is one in the SAME.

        If a company wants to actually support the iOS (and soon to be Mac) platform, then they need to get MFi certified and if they don't, then they are just swindling customers into basically stealing their money by using a unsupported HACK.

        The worst part is that I could EASILY see apple reject / take down any apps or games that utilize this hack and then customers are basically screwed with a controller that can't do diddly-squat. This is just a BAD business decision on these manufacturers and they are potential harming their customers in the future.

      • Cilo

        They aren't the same, which is what we are telling you. This isn't my opinion, they are not the same plain and simple. And iCade support isn't a hack its an implementation that 3rd party developers added into their games, and those games are still well and alive on the app store currently right now. This is not my opinion, iCade support is a real and living thing in this world right now in this reality as we speak.

      • DMan2385

        Read my above comment. This IS swindling and you run the risk of screwing over your consumers with what is essentially a hack.

        It doesn't matter if there are games out there that technically work with this unsupported standard of a hack. As I mentioned before, Games / Apps can easily be removed from the App Store by Apple for supporting an unofficial hack (and it is). And then you've basically screwed over a customer with what is essentially a brick since you can use it on the platform.

        Don't try to justify that this somehow makes sense or that it's a wise decision on the part of the manufactures by releasing hardware that has the REAL potential of screwing over customers. If you have any sense of logic, you'd realize this and not try to argue that somehow this is good thing.

      • Cilo

        I never said anything was good or bad, I'm just telling you that it exists. You are formulating an argument in your head. I am not affiliated with Big Ben, iCade support, MFi support, Apple, App Store, Google, Toucharcade, Target, Walmart, or any other company. You can believe whatever is a hack or not, it still exists and has for awhile now, going on a few years and apps/controllers that support iCade and not MFi are being sold, and are real things in this world right now as we speak and have for some time. This is just a fact not an opinion, or me justifying anything. I could care less about iCade, but that doesn't make it any less real.

      • DMan2385

        Never said it was any less "real". It's just a shady tactic and STUPID on the part of the controller manufacture to do.

        Like I said, it's not 2011 anymore, where there isn't an officially sanctioned way and set of APIs to interact with the iOS platform. iCADE kind of made sense when Apple didn't provide a way to interact with these devices but now that they do have an official way to support the platform, using this unsupported hack is REALLY stupid and harmful towards customers, with the potential of bricking their devices.

      • Cilo

        You stated iCade support and MFi support are the same and all I was commenting on is that they are not. The rest of whatever points you want to go on about is your call. My original post was actually supporting all the things you are arguing about, do not be swindled into thinking controllers support the same game compatibility list as MFi unless it actually states MFi, for the very reason i said in my original post, because if it isn't MFi supported your list of games will be really small. That was my original statement, not sure how we got to this point, but maybe try rereading what I posted before jumping to conclusions.

        And iCade is supported, main reason why Apple knows about it, and apps have been using it - and before you jump to conclusions NO THIS IS NOT A STATEMENT IN FAVOR OF ICADE.

    • bigrand1

      I second that!! Nuf said....

  • DMan2385

    WOW this looks really amazing as well!! A lot of great stuff coming out of E3 this year. Looks like we are going to have a lot of GREAT controllers to choose from this fall.

  • PresidentZer0

    Why did they even bother to come to the e3? None of their controller actually work and it didn't even support the almost one year old mfi API...