The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…


Metal Slug Defense

Our Game of the Week this week came completely out of the blue, but it was definitely a pleasant surprise. Despite not announcing it to the world beforehand, SNK Playmore had been working on taking their legendary Metal Slug action-platforming series and reworking it to be a free to play castle defense game for mobile devices. The result is Metal Slug Defense [Free], and although I'd never have imagined Metal Slug in this particular light, I can't get over just how well it works. Metal Slug's incredible pixel art heroes and vehicles fit perfectly in a castle defense scenario.

While Metal Slug Defense doesn't drastically reinvent the castle defense genre, it does have its own little flourishes that make it feel unique amongst its peers. Your units have a secondary attack which can be triggered by tapping on the unit, giving a bit of a "hands on" feel to gameplay that is largely just "sit back and watch" in other games. The titular Metal Slug vehicles themselves also make an appearance as a special, powerful offensive move you can call upon to give you a hand. Besides the numerous single-player campaign levels to play through, all of which can be replayed to earn various types of goals, Metal Slug Defense also has an online multiplayer component, so you can battle it out with real players from around the world.

As a free to play game, Metal Slug Defense seems pretty typical and fair. Everything from new unit types and upgrades can all be earned just through playing, or the process can be sped up if you feel like dropping some moolah on it. If you're a fan of Metal Slug or these types of castle defense games, I really recommend at least downloading and trying Metal Slug Defense. The players in our forums have given it a positive reception, and it's definitely become my surprise favorite release of the week.

  • uFinKnow

    I agree. I have been playing this a lot since release. Bravo SNK!!

  • dancefirst

    What that thang smell like.

  • Adams Immersive

    Is this a "castle defense" game (defend your base from an onslaught as waves arrive), or a "castle vs. castle" game? Looks more like the latter: both sides have a base, and both are attacking and defending simultaneously. Is that right?

    • 7lilwhitewolf7

      Y, yes. Yes it iz

      • 7lilwhitewolf7

        Iz thiz better? Golden Stoked Award

  • Jake7905

    Well, this GOTW pick was certainly a surprise, TA even failed to mention it in their "Out Now" post. It's free, so I suppose it's worth a shot. But then again, it's free, is it worth a shot?

    • REkzkaRZ

      I'll pass.
      I hate these kinds of games, and despite having all the fondly remembered metal slug stuff, this game doesn't look like it adds anything to this (weak sauce) genre.

    • Eli Hodapp

      It wasn't out when we posted our "Out Now" post.

  • Amenbrother


    • xx99

      > Let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

      I personally don't think it is so noteworthy that a point-and-click adventure made it from PC to iOS. I mean, it's good to get more great games on the platform, but I'm not sure how Botanicula being a solid port is impressive or exciting.

  • LarryWP

    Does the bimbo do anything besides stand there looking green? 🙂

  • Leeabe51

    Really ready for this retro graphic fad to end.

    • LarryWP

      Do you think it will end?

    • Spaztika

      Metal Slug's graphics have been "retro" since back in the day, though. And back then those were the graphics of that time period. I can't imagine a Metal Slug game that's not cartoony and "retro".

      • Mike

        No, the graphics and animation were definitely cutting edge in a very intense way 'back in the day' on arcade machines. That's a reason why they were so popular, nothing looked quite like that back then.

  • Bvrsty

    Sorry, IAP driven. No thanks

  • LORE


  • ChaosProdigy

    The game is amazing. Hope SNK can balance some u it's overall strength vs the unit cost and respawn time. Also all the players disconnecting before they lose.

  • ackmondual

    Ugh... the Health Meter is just awful... in order to start each level takes 5 to 9 health. If it's too low, you need to wait a few minutes until it replenishes high enough to pay that. It's telling me I can wait 96 minutes for it to replenish fully. As you may have guessed, you can pay medals to gain more health now, which you need to pay with MSP to get those, of which THAT costs real $$.
    We've got ourselves another "pay to wait" model here. It's still not the worst amongst them, but enough that my interest in this game just dropped sharply. Other than that, a shame, as this is a nice game and concept.