Details are still super vague on when exactly Final Fantasy VI will be hitting the App Store, but both "this year" and "this winter" have been thrown around as possible windows. If it's this year, well, that basically leaves tonight and next Wednesday as likely candidates. If it's this winter then Square has all the way up to March 19th of next year to hit that.

Either way, here's a couple of screenshots direct from Square:



What I'm more curious of is the price point the game is going to launch at. I feel like if anyone can push the pricing envelope with a game, it'd be Squeenix with FF6.

[via PocketGamer]

  • defunct32

    People are having a meltdown with the screenshots, haha. I think it's pretty decent. I want a December release, please.

    • Scot Damn

      Kotaku is having a meltdown. I really like the new sprites.

      • defunct32

        Yeah, NEOGAF too, I think?

      • Scot Damn

        Yep NeoGAF too, I was just saying Kotaku as well. πŸ™‚

      • Aventador

        SE delivered the remake.
        It's up to everyone to decide for themselves if they like or don't like remade graphic and sprites.
        However, I'm fed up with so called hardcore FF fans that only bitch around every remake 24/7 and overall Apple / mobile games haters that flock around every FF mobile release thread and tell SE to die, go down in flames or similar things only 13 years old mind could think of.
        I rarely read Kotaku and NEO Gaf and comments in threads like FF one remind me why.

      • Scot Damn

        I completely agree about the FF haters. I read Kotaku comments because I can't help it. They're like a really bad car wreck, can't help but look.

    • Nick

      I didnt look closely when I posted above, but to the standards that i expected, the nee smooth sprites are abysmal.

      I relate it to crappy restorations on bluray. Perfect restorations clean up problems like dust, shake, scratches and so on, in order to make it exactly as it was when it was made.

      Crappy ones try to get rid kf important factors such as film grain, liberally applying whats known as "

      • Nick

        You know what, Disqus, you seriously suck. Hard.

        Known as digital noise reduction.

        Smoothing these sprites is a mixture of unnecessary and ridiculous. They are no longer sprites, and all the beauty of the pixelated original characters looks like it was smeared with snot.

        I'll probably still get it, but there was zero reason for them to try and fix what wasnt broken in the first place.

        If they want to do a complete overhaul and do a serious remake, it would have been better. And I will never understand why they don't add in an option to switch to the "original" graphics, ala Monkey island.

      • Scot Damn

        Of course they're still sprites. I think nostalgia is getting the best of you. One reason why I like it more is because it shows they give a damn about their port. Another being I can play the original version anywhere else. And lastly because I genuinely like the cleaner looking new sprites. It seems opinions are split. However if they didn't use new sprites, I'd still be happy with the release.

      • Nick

        They might be "sprites" in the most liberal sense of the word, but in comparison to the counterpart on the SNES or Gameboy, they lose a lot of the heart with the changes.

        As for it being "nostalgia", it's not. The imperfection, as some people see it, gives it a thick texture, in Narshe that grittiness lent itself to the desolation of the town and the people.

        Now it looks like Bob Ross made happy little bushes everywhere.

        Again, if they're going to redo the graphics, fine. Do a full remake ala FF4, but to take perfectly stunning, true 16bit graphics at their best and smooth them over with a brush ruins the heart of the game.

        It's fine if you don't see it that way, it's your opinion, but my opinion is the same here as it is for things like movies as well (see: George Lucas and the "fixed" Star Wars films)

      • Scot Damn

        For sure, it's entirely subjective. Regarding the them being sprites though, there is no might about it. A sprite is simply a 2D image in a larger setting or scene.

        I appreciate the new sprites which show the work they've put into the port in an attempt for a "fresher" look. I much prefer this over what they did for Dragon Quest which seems to be a straight dump. What I played was only playable in portrait mode and had a sloppy interface. Again only opinion, we all have one!

      • licorice

        But why shouldn't there be some sort of elitist belief at hand? This is a $570 million dollar company we're talking about. We should expect a superior product from them, yet the graphics in their games look cheap compared to stuff broke college students throw together over a few cups of coffee.

        From a designer's point of view (and I am a video game designer) it really doesn't make sense. Hi-definition pixel art would look much more fluid than this vexel mishmash, it would be more accepted by fans, and would also be quicker and easier to produce. It might cost a little more since pixel artists (especially HD pixel artists like myself) are scarce, but it would have been well worth it.

        I say Square-Enix made a mistake.

      • Scot Damn

        That's a fantastic opinion. I'm a video game designer as well. But that doesn't make my opinion that the new look is great any more legit. It's split, it's subjective. It doesn't make it wrong from any point of view. The new sprites look cleaner, fresher and more modern. Perhaps this new look will capture new fans that never played the original, so investing in beautifying the artwork can make plenty of sense, obtaining new fans and more profits. However for the people that come out and say it was better the way it was, it shouldn't have been touched, and how dare they touch the sprites in my beloved game. I say to them, play it on any other platform. I see both sides. I understand why fans are upset. But I suppose I'm different than the majority in thinking the new look on mobile is refreshing.

      • licorice

        I never said "how dare they touch the sprites in my beloved game". I said they should have used HD pixel art, like they did in the remakes of Final Fantasy I, II and IV. Those games were gorgeous and their graphical overhauls received positive reviews from what I've seen.

        Furthermore it's not entirely a matter of subjectivity. The animation is inaccurate, the characters literally march around like Nazi troops who had broom handles broken off in their asses. There aren't any intercardinal sprites either. They only face north, south, east and west, despite the player being able to walk northeast, northwest, southeast and southwest. These are objective issues with the sprites, so people are bound to find it awkward.

      • Scot Damn

        Literally? They literally march around like Nazi troops with broken broom handles up their asses? Interesting..

        I believe you're missing the understanding of being subjective and objective. You are not being objective, having one view and blatantly biased. It is indeed subjective. No need to attempt to validate your opinion. It's a valid one. Keep on keeping on man. Have your fit. Just realize it's an opinion.

      • licorice

        No, it is objective that there are missing intercardinal frames and other issues which most people will consider inconsistent. It is objective that most people are going to see these inconsistencies and be turned off by them, regardless of whether or not their being turned-off is subjective. Because of this it was an objectively bad move on Square-Enix' part, and the abundance of negative feedback regarding the graphics reflects that.

        Nobody is having a "fit" either. I have no reason to be angry, I'm not in Square-Enix' target audience because I don't buy Final Fantasy games. I'm merely speaking from a neutral art/business perspective. Frankly it seems apparent that you're projecting your own antipathy onto others because you're offended that people are questioning the quality of a Square-Enix product.

      • Scot Damn


        I respectfully bow out of this...

  • Earth Vs. Me

    I think the shots look great. The game's 16 bit aesthetic is still fully there, and there's a ton of new detail in the backgrounds. At least the graphics are one less thing to be concerned about in this port. The main issue left now is how much they changed the gameplay from the original.

    • 61050

      i went and looked at the screenshot comparison on kotaku. you can actually tell what the magitek suits are supposed to be now, and everything looks WAY better in general. the only reason they didnt make it look like the remake to begin with back in 94 was because they couldnt. i can almost guarantee that it is now considerably closer to the artists original intentions. im sure that when the art directors were called into the boardroom with the programers, they probably said something like "well, that kinda sucks, but if you stand 10ft away from the tv and squint your vision a little, its probably good enough". and it was good enough in 94, but so were pogs and beanie babies. its not 1994 anymore guys and gals.

  • TheRybka

    Oh boy. Can't wait for yet another $16 Squenix title...

    • defunct32

      It's going to be $19 where I'm from.

      • TheRybka

        That's absurd.

      • Morgan01

        I don't know...premium pricing on an old game ported to IOS. Granted, it's a classic and all, but why pay an IOS premium for a game most people probably already have? SE just keeps mostly capitalizing on past successes? Isn't this part of the reason SE has had financial trouble?

      • defunct32

        Yep! To be precise:

        FF IV, TAY, V are going for $19.90
        FF Dimension was $25.90 (I bought it!)
        The World Ends $22.90

        Milk it Square, milk it for all its worth, like you haven't gotten enough protein in your entire life!

      • defunct32

        They're lucky though, their games are good and older titles have quality, so I don't mind. And with FF6 even if it 20-25 I'd still give them my money... So, please excuse me if I do wait for some other game/apps to go free or discounted.

      • mclifford82

        My $89.99 receipt from Electronics Boutique from when this game came out say otherwise. Cheap asses.

      • Holcman

        That was a long time ago. If someone tried to sell an old, say, Gameboy game, it would sell for way less now than it would when it was released. (Not considering "antique" or "rare" games.) If buying an old game now, it should cost way less. (Even old full-length Pokemon games for the Gameboy I saw were being sold for around $10 now.)

      • 61050

        sucker, i got it for 79.99

      • sirbull

        If the game is 16$ in the US, it's about 25$ in Norway πŸ˜‰

      • defunct32

        I am so sorry.

  • macatron

    I'm absolutely thrilled that they decided to keep the 16 bit pixel art!! When I heard they we're bringing my favorite FF of all time over to iOS, I was worried that they'd redo it in 3D. Definitely can't wait to have this on my iOS devices (without using a subpar emulator to boot). πŸ˜€

    • bitbit

      They didn't keep the 16-bit pixel art. They seem to have shodilly pixel doubled it and had someone fill in some details. It looks kind of like garbage.

      • jtall

        Doesn't look like "garbage" at all. Looks just fine to me

      • TheRybka

        Check out Kotaku, they have a comparison shot. The background is an upgrade but the character sprites are a definite downgrade.

      • jtall

        I don't think the sprites are a downgrade but that's just my opinion. Just because you don't like them doesn't make them a definite downgrade. Beauty is in the eye of the beholder as they say.

      • Scot Damn

        That's entirely subjective though. The author is clueless, saying the old art is more detailed and layered. Seriously? The old sprites are more pixelated but the new sprites are just as layered and detailed. Like I said over there, nostalgia's a bitch.

      • bitbit

        It's not nostalgia. The quality of artists used in this uprez are nowhere near the talent of the originals. It looks bland and bad and like 'perfunctory higher resolution art'

      • sbnewsom

        That has nothing to do with the art itself. Just the rendering engine.

      • Scot Damn

        They redrew the sprites. No pixie dust here.

  • defunct32

    Going to the official site in the link provided, I saw this "1994, 2014" might be a hint it's coming next year.

  • paulf58

    Looks good to me. If you prefer the original, play the original. No big deal. I, for one, am thrilled to have the best FF on my phone

  • Onikage725

    I'm stoked. I'm hoping,like with Chrono Trigger, this is more or less based on the portable release. I prefer the GBA version, but with sound and lighting patches. So this could be my new definitive version!

  • ImJPaul

    I want this now please!!!!

  • zergslayer69

    Really wanted them to give this game the FF4 3D treatment also, but to keep expectations realistic, that'd be quite a lot of work to do so I understand why they went with a 2D facelift instead.

  • sinistabanana

    I'm sure this will be expensive, like all the other FF games. But I have it for free on an emulator on my phone. Heh heh heh...

    • paulf58

      That's cool, but I want touch controls and native widescreen/retina

  • Hero Killer Id

    I want to see the graphical updates. I know it effects the purity but let's face we've played the game 16 times without and changes. Let's have little something new to look forward to.

  • sbnewsom

    Not spending the money on this then. Unless it's new content I'm not going to bother its "I must buy the game on every platform" attitude.

    • mclifford82

      You don't have to buy it, but don't paint those that do in a poor light ,as if they are mindless robots. It's really rude.

  • monetarydread

    I dont see what the big fuss is about. Ilooked at the Kotaku article and saw the comparison screens. Turns out, I prefer the new style to the old. I hold no romantic ideals about the purity of pixel art, so all I see are charcters that look drawn. In my opinion, that is a good thing.

    • 61050

      i ran the game with either the interpolated filter or using the super eagle engine when playing it emulated on zsnes. the game was designed for displays with a 320x240 resolution. it would look like ass if they scaled it to the ios retina display and left it at that. whatever though, im certain if they did a straight port youd have an equal number of people bitching for not updating the graphics of a 20 year old game.

  • T-REZ5000

    My favorite FF game!

  • paulf58

    Btw everyone is complaining about the graphics - I'm more worried about the music. FFV was perfect, chronic trigger close as possible - so hopefully this follows. FFVI without the music is garbage. I see people on kotaku recommending the GBA version. Ew. Disgustingly crap music.

    Minor sprite changes are HARDLY as bad as bitching one of the best OST's in video gaming

    • macatron

      Yeah, I agree. The original music is definitely a HUGE factor in making this work. I was extremely disappointed with the PSX version of Lunar because they failed too transfer the incredible Sega CD Redbook audio over. Hopefully it won't be the case with this port.

    • defunct32


      • paulf58

        Yes yes, iPhone autocorrect loves the classics

    • 61050


  • Scot Damn

    I think they're already pushing the price envelope at $15.99. Definitely will be interesting to see.

  • Monteirri

    I think pricing is great considering the shit GL and EA throw out and ppl spend hundreds.

  • Nick

    I would literally give up a kidney, or two, for this game. This will always be my favorite RPG.

    I was planning on playing it from the start on my Gameboy micro... Maybe I should wait.

    Decisions, decisions, decisions.

    If they price this at $20, I'll probably still pay it. Hell, I paid $80 for a replacement back in '97 and as well had to go pick it up from some creepy apartment downtown. I was sure I'd get accosted, molested or whatever.

    Now that I'm saying this, I have no idea how I even found the game. There was no Craigslist. Ah well, that's fate for ya!

  • paulf58

    Btw I wish this was also coming to Steam. Be nice to have PC HD versions

  • curtneedsaride

    This will be my Christmas present to myself... If they release it in time! If not, I guess we're not putting the decorations away until I get to play some FFVI under the tree.

  • doublezz

    I want 7, 8 and 9

  • sirbull

    Nooo! The messed up the sprites! πŸ™ Typical Square Enix 20xx!

  • sirbull

    Nobody wants anti aliasing in a 16 bit SNES game! Maybe 3D rendering at best.

  • Inaba-kun

    It basically looks like when you enable one of those ugly "eagle" or "sai" smoothing filters in an emulator. Pretty low rent. I would have hoped for better for such a legendary game.

  • Dueler

    After reading everything one guy summed it up best, we can already play the original FF6 everywhere so why complain this one is a bit different. Can't wait πŸ™‚

    • ImJPaul

      Right? I've been playing it on my vita and it's not horrendous but id much rather be playing this HD version. Not sure what all the fuss is about.

  • Taeles

    Between this and Dragon Quest 8, my winter season is rpg maxed heh. Here's my money, give me the damn games!

    Regarding folks complaining? When it comes to games of this legendary status, no matter how Squeenix handled the port there would of been large numbers on both sides of the fence regarding it.

  • chuckdoom

    I bought FF1, FF4, and FF5 on ios and they were all great, especially 5 with the graphics similar to 6. I didnt like the new style at first when i saw FF Dimensions but after i played 5 i liked how crisp it looked. The monsters were highly detailed and the auto battle feature is awesome because have any of you tried to go back and play the original. Its soooo slow

  • Zerol3onheart

    As long as it has native iPad support, I'm fine with this. Chrono Trigger is my fave RPG, but it looks like a cold turd smeared with vaseline on a windshield on the iPad.

    • Bennett

      The hardest part of that experience wasn't any particular boss battle, it was trying to climb Death Peak without being blown away by wind from the awkward controls. :/

  • OneBagTravel

    wowow i dig it.. instant buy!

  • Dr. Woodenstein

    So I'm sure I'm not the only one thinking this, but the real question now is whether or not Square will continue past FFVI.

    • Goggles789

      It makes me wonder the same! They recently put FF7 on Steam, and I wonder if they did that to make it easier to port to iOS? I have no idea how that stuff works, so it's just speculation on my part. FF7 kinda lost it's charm after I finished it for me...but seeing it on iOS I could potentially pick it up again. It would be "magical" as Jobs used to put it, to play FF7 on an iPad, or even an iPhone.

    • defunct32

      They're saving VII for the right moment. It's like their trump card.

  • Glamrod

    My favourite FF game ever!

    Hopefully Kefkas "mweh heh heh!!!" is more bad ass than ever πŸ™‚

  • John C. Osborn

    Don't expect the moon with this. FF6 is one of my favs, but all Square is doing is painting better pixel art. It's not HD. It's not 3D. And that's fine. As long as they fix the terrible exploits in the game (vanish --- x-Zone!!!).

  • TurboRuhland

    I'd have to see them out of the Magitek armor. Looking back at the FFV screenshots the thing that bothered me the most was the proportions of the player characters. Just seemed off to me.

    I love FFVI so much though, and will probably end up plunking down the cash for this. The updated sprites do seem to look better than the FFV iOS version so there's that. Maybe FFV can go on sale when they release this and I can finally bite the bullet on that too.