It's not at all hyperbole to say that I love the original Tilt to Live [$2.99]. It's a game that has remained on my phone, and is still played, years following its release. The hardest part about Tilt to Live 2's release tonight is figuring out whether or not I'm going to delete the original, and replace it with the sequel, or allow both to live together in harmony.

Tilt to Live 2: Redonkulous is scheduled for a US release tonight at 11:00 PM Eastern. Our forums are filled with first impressions of the game, so swing by and check that out if you're looking for more than this video.

International App Store Link: Tilt to Live 2: Redonkulous, $2.99

  • Peter Bohanna

    was excited then found out no ipod 4g support..why?oh why?

    • rewyan

      iPods aren't supported by anything.

      • rewyan

        Or anyone. It's sad.

    • Hampus Jensen

      iPhone 4 isn't support either. Seems weird. This isn't Infinity Blade, there is no way that these graphics couldn't be scaled back for the iPhone 4, heck, doesn't really look like you'd need to scale something back.

      Now, had the 4S not been supported either I could understand that because then they would have cut out an aspect ratio. I'd call it a stupid move but I could understand why you'd do it.

      I'll be getting this anyway, just a shame I'll only be able to play it on my iPad since I preferred the original on the iPhone.

  • ImJPaul

    This is redonkulously awesome.

  • Serafiniert


  • shadax

    Are the bosses unreasonably hard for anyone else?

    • JoelCave

      No, but they're annoying They really break the flow of the game. Still, an instant buy from me.

    • abodi

      They are difficult for sure, I'm not sure i understand why they are there though.

  • annalisedyy264

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  • fleshman

    Calm down, maybe they wanted to support the new devices first and then lower the requirements for the oldies.

    • Zeldaniac

      Name an example where this has happened before on iOS.

      • abodi

        Boom - "girls love robots"